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PENGEMBANGAN INSTRUMEN KEMAMPUAN BERPIKIR KREATIF MATEMATIS UNTUK SISWA SMP La Moma
Delta-Pi: Jurnal Matematika dan Pendidikan Matematika Vol 4, No 1 (2015): Periode Bulan April
Publisher : Universitas Khairun

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (147.373 KB) | DOI: 10.33387/dpi.v4i1.142

Abstract

Pengembangankemampuan berpikir kreatif memang perlu dilakukan karena kemampuan ini merupakan salah satu kemampuan yang dikehendaki dunia kerja.  Kemampuan berpikir kreatif juga menjadi penentu keunggulan suatu bangsa. Daya kompetitif suatu bangsa sangat ditentukan oleh kreativitas sumber daya manusianya. Pembelajaran matematika perlu dirancang sedemikian sehingga berpotensi mengembangkan kemampuan berpikir kreatif siswa. Pengembangan kemampuan berpikir kreatif perlu dilakukan sejalan dengan pengembangan cara mengukurnya. Tes kemampuan berpikir kreatif matematis (KBKM) telah disusun dan divalidasi dari segi muka dan isi. serta memiliki reliabilitas sedang. Tes tesebut juga memiliki daya pembeda (DP) yang baik dan memiliki tingkat kesukaran (TK) yang sedang. Dengan demikian butir soal tes Kemampuan berpikir kreatif matematis (KBKM) ini dapat diandalkan dalam pengumpulan data penelitian.
PENINGKATAN HASIL BELAJAR SISWA MENGGUNAKAN MODEL PEMBELAJARAN MISSOURI MATHEMATICS PROJECT PADA MATERI PERSAMAAN DAN PERTIDAKSAMAAN LINIER SATU VARIABEL Frini Dorita Maahury; La Moma; Carolina Selfisina Ayal
Science Map Journal Vol 3 No 1 (2021): Science Map Journal
Publisher : Jurusan Pendidikan MIPA FKIP Universitas Pattimura

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30598/jmsvol3issue1pp19-24

Abstract

Penelitian ini dilakukan untuk meningkatkan hasil belajar siswa pada materi persamaan dan pertidaksamaan linier satu variable dengan menggunakan model pembelajaran Missouri mathematics project pada siswa kelas VII SMP Kristen Kusu-Kusu Sereh Ambon. Subjek penelitian adalah siswa kelas VII-1 SMP Kristen Kusu-Kusu Sereh Ambon yang berjumlah 12 siswa tahun ajaran 2020/2021. Data yang diperoleh dalam penelitian ini adalah data kuantitatif dan kualitatif. untuk mengukur tingkat belajar siswa kelas VII-1 SMP Kristen Kusu-Kusu Sereh Ambon maka analisis yang dipakai adalah analisis data kuantitatif (Kriteria Ketuntasan Minimum) dan data kualitatif (Reduksi data, Pemaparan data dan Penarikan kesimpulan). Hasil temuan pada penelitian ini menunjukan bahwa adanya peningkatan hasil belajar siswa. Hal ini terlihat dari tes akhir siklus I dan siklus II. Siklus I siswa mencapai KKM 6 siswa dengan presentase 50% sementara 6 siswa tidak mencapai KKM dengan presentase 50%. Kemudian untuk siklus II siswa mencapai KKM 9 siswa dengan presentase 75% dan siswa tidak mencapai KKM 3 siswa dengan presentase 25%. Dari presentase ketuntasan pada siklus I dan siklus II maka terjadi peningkatan dari siklus I ke siklus II sebesar 25%. Berdasarkan penelitian ini dapat disimpulkan bahwa hasil belajar siswa pada materi persamaan dan pertidaksamaan linier satu variable dapat ditingkatkan dengan model pembelajaran Missouri Mathematics Project di kelas VII SMP Kristen Kusu-Kusu Sereh Ambon
Pengembangan Alat Model Pembelajaran Inkuiri pada Mata Kuliah Kalkulus Lanjut La Moma; H Tamalene; Widya Putri Ramadhani
Jurnal Padegogik Vol 4 No 1 (2021): Jurnal Padegogik: Februari 2021
Publisher : LPPM Universitas Advent Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35974/jpd.v4i1.2466

Abstract

This study aims to develop learning tools that are relevant to the characteristics of students in the Mathematics Education Study Program. The development of the tools in this study used the Inquiry learning model in advanced calculus courses. Given the current situation in which the world and even Indonesia are being hit by the COVID-19 pandemic, all learning activities are carried out offline or online (in a network). These learning tools are designed to be used in online and offline learning situations. This type of research is development research, namely product development in the form of learning tools. There are 3 learning tools developed, namely Teaching Materials (BA), Student Worksheets (LKM) and Semester Learning Plans (RPS) which will be used in the teaching and learning process. The resulting learning tools are expected to help students in the learning process to improve their critical thinking, creative and problem-solving skills. The development of this learning tool consists of several phases, namely: (1) Difine, (2) Design, (3) Develop. This research has reached the definition and design stage.
PENINGKATAN HASIL BELAJAR MENGGUNAKAN MODEL PEMBELAJARAN KOOPERATIF TIPE JIGSAW Maria Foustina Perada Lalu; Theresia Laurens; La Moma
Science Map Journal Vol 4 No 2 (2022): Science Map Journal
Publisher : Jurusan Pendidikan MIPA FKIP Universitas Pattimura

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30598/jmsvol4issue2pp61-66

Abstract

This research is motivated by the learning results of learners on the material of building flat side space that is still low. This research was conducted to improve learners' learning outcomes on flat-sided room building materials through jigsaw-type cooperative learning models in class VIII SMP Negeri 9 Kei Kecil. This type of research is a class action study (PTK) consisting of two cycles with each cycle consisting of two meetings. The subjects in this study were class VIII learners with a sample of 15 learners. The data collection techniques in this study are observations and tests. Cycle I results in as much as 60% of learners reach KKM and do not meet the classic completion of 65%. The results of cycle II showed an increase of 86.67% of learners reaching KKM and fulfilling classical completion of 65%. Based on the results obtained, it can be concluded that using a jigsaw-type cooperative learning model can improve the learning outcomes of students of class VIII of SMP Negeri 9 Kei Kecil
Comparison of Problem-Based Learning and Discovery Learning To Improve Students' Mathematical Critical Thinking Skills Anderson Leonardo Palinussa; Johanis Stefanus Lakusa; La Moma
Formatif: Jurnal Ilmiah Pendidikan MIPA Vol 13, No 1 (2023): Formatif: Jurnal Ilmiah Pendidikan MIPA
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat Universitas Indraprasta PGRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30998/formatif.v13i1.15205

Abstract

The learning model applied in mathematics learning is expected to shape, develop and even improve students' critical thinking skills. This study aimed to: (1) analyze the differences in the improvement of students' mathematical critical thinking skills between students who learn to use the Problem Based Learning model and students who use the Discovery Learning model, and (2) to find out the interaction between the learning model and students' initial mathematical abilities towards improving their students' mathematical critical thinking ability. The research used a quasi-experimental type with a 2 x 3 factorial design that uses a two-way analysis of variance technique. This research took place at Public Senior High School 6 Ambon. The test instrument used was in the form of descriptive questions, which are based on indicators of mathematical critical thinking skills, according to Facione. Data analysis carried out in this research was in the form of normality test, homogeneity test, gain index analysis, and hypothesis testing. The research hypotheses were tested using Two-Way ANOVA. The results obtained indicate that: (1) there is no difference in increasing mathematical critical thinking skills between students who learn by using the Problem Based Learning learning model and students who learn by using the Discovery Learning learning model, and (2) there is a difference in the improvement of students' mathematical critical thinking skills based on their students' initial mathematical abilities, (3) learning models and students' initial mathematical abilities are believed to be 95 percent able to influence the improvement of students' mathematical critical thinking skills.
PELATIHAN PENYUSUNAN MEDIA PEMBELAJARAN DIGITAL BERBASIS AUGMENTED REALITY BERBANTUAN ASSEMBLR EDU UNTUK GURU SD DI KAIRATU Widya Putri Ramadhani; Hanisa Tamalene; Reinhard Salamor; Wa Ode Dahiana; Muhammad Samad Rumalean; La Moma
Journal of Community Empowerment Vol 5, No 2 (2026): Juni
Publisher : Universitas Muhammadiyah Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31764/jce.v5i2.39648

Abstract

ABSTRAKKegiatan pengabdian kepada masyarakat ini dilaksanakan untuk menjawab kebutuhan peningkatan kompetensi guru sekolah dasar dalam menyusun media pembelajaran digital berbasis Augmented Reality (AR) di Kecamatan Kairatu, Kabupaten Seram Bagian Barat. Kegiatan ini bertujuan meningkatkan pemahaman guru mengenai pemanfaatan AR dalam pembelajaran, melatih keterampilan teknis penggunaan Assemblr Edu, serta menghasilkan rancangan media digital yang dapat digunakan dalam pembelajaran sekolah dasar. Pelatihan dilaksanakan di SD Negeri 1 Waimital pada 27-28 April 2026 dengan melibatkan 30 guru SD. Metode kegiatan meliputi koordinasi dan analisis kebutuhan, sosialisasi, ceramah interaktif, demonstrasi, praktik langsung, presentasi karya, evaluasi, dan refleksi tindak lanjut. Data dikumpulkan melalui pretest-posttest pemahaman media pembelajaran digital berbasis AR, rubrik unjuk kerja proyek Assemblr Edu, lembar observasi, dan kuesioner kepuasan peserta. Hasil kegiatan menunjukkan peningkatan rerata pemahaman guru dari 55,8% menjadi 84,1% dengan N-gain 0,64. Rerata keterampilan teknis pembuatan proyek AR mencapai 80,1 dan 26 peserta atau 86,7% berhasil mempublikasikan proyek AR secara mandiri melalui tautan atau QR code. Kepuasan peserta mencapai rerata 4,42 dari skala 5,00 dengan kategori sangat puas. Produk guru meliputi media AR untuk materi pecahan, bangun ruang, operasi hitung, daur hidup hewan, dan sistem tata surya sederhana. Program ini menunjukkan bahwa pelatihan berbasis praktik dan pendampingan intensif dapat memperkuat literasi digital guru serta membuka peluang pengembangan media pembelajaran yang lebih visual, interaktif, dan kontekstual di wilayah kepulauan. Kata kunci: Assemblr Edu; Augmented Reality; Guru Sekolah Dasar; Media Pembelajaran Digital; Pelatihan Guru. ABSTRACTThis community service program was conducted to address the need to strengthen elementary school teachers' competence in developing Augmented Reality (AR)-based digital learning media in Kairatu District, West Seram Regency. The program aimed to improve teachers' understanding of AR use in learning, train their technical skills in using Assemblr Edu, and produce digital media designs applicable to elementary classroom instruction. The training was held at SD Negeri 1 Waimital on 27-28 April 2026 and involved 30 elementary school teachers. The program methods included coordination and needs analysis, socialization, interactive lectures, demonstrations, hands-on practice, product presentation, evaluation, and follow-up reflection. Data were collected using a pretest-posttest on AR-based digital learning media understanding, an Assemblr Edu project performance rubric, observation sheets, and a participant satisfaction questionnaire. The results showed that teachers' average understanding increased from 55.8% to 84.1% with an N-gain score of 0.64. The average technical performance score for developing AR projects reached 80.1, and 26 participants or 86.7% successfully published their AR projects independently through links or QR codes. Participant satisfaction reached an average of 4.42 out of 5.00, indicating a very satisfied category. Teachers' products included AR media for fractions, solid geometry, arithmetic operations, animal life cycles, and a simple solar system. The program demonstrates that practice-based training supported by intensive mentoring can strengthen teachers' digital literacy and expand opportunities for developing more visual, interactive, and contextual learning media in island regions.Keywords: Assemblr Edu; Augmented Reality; Digital Learning Media; Elementary School Teachers; Teacher Training.
Analisis Kemampuan Literasi Matematika Siswa Daerah 3T pada Materi Lingkaran Ditinjau dari Kecemasan Matematika Rensa Zacharias; La Moma; John Nandito Lekitoo
Media Pendidikan Matematika Vol. 13 No. 2 (2025): J-MPM
Publisher : Program Studi Pendidikan Matematika, FSTT, Universitas Pendidikan Mandalika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/mpm.v13i2.17715

Abstract

This study aims to analyze the mathematical literacy skills of students in underdeveloped, frontier, and outermost (3T) areas, specifically Grade VIII students at SMP Negeri Tiakur, on the topic of circles, in relation to their level of mathematics anxiety. The main focus is to examine how mathematics anxiety affects students’ abilities to understand, represent, and solve contextual mathematics problems rooted in local culture. This research employs an exploratory method with a descriptive qualitative approach. The subjects consist of six students selected purposively based on categories of high, moderate, and low anxiety. Data were collected through an anxiety questionnaire, a PISA level 3 problem, and in-depth interviews. Data analysis included reduction, presentation, and conclusion drawing. The findings indicate that mathematics anxiety influences student performance in solving contextual problems. Students with high anxiety can still demonstrate reflective and procedural abilities if they possess strong conceptual understanding. Conversely, students with moderate or low anxiety may struggle when lacking reflective and conceptual skills. The study concludes that authentic context-based learning, such as ethnomathematics, and attention to students’ affective aspects are essential to enhance their mathematical literacy, particularly reflective thinking and problem-solving skills
Pengaruh Model Problem-Based Learning Berbasis Budaya Saka Mese Nusa pada Kemampuan Komunikasi Matematika Christi Matitaputty; La Moma; Wilter Rumahpasal
Sora Journal of Mathematics Education Vol 6 No 2 (2025): Sora Journal of Mathematics Education
Publisher : Program Studi Pendidikan Matematika (Kampus Kab. Maluku Barat Daya) Universitas Pattimura

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30598/sora.6.2.77-85

Abstract

Penelitian ini bertujuan untuk mengetahui pengaruh model Pembelajaran Berbasis Masalah dengan Konteks Budaya Saka Mese Nusa terhadap kemampuan Komunikasi Matematika siswa. Sampel dalam penelitian ini adalah kelas X.E1 yang berjumlah 17 orang dan kelas X.E2 yang berjumlah 17 orang. Jenis penelitian yang digunakan adalah eksperimen semu (quasi experiment). Instrumen yang digunakan adalah tes hasil belajar kemampuan Komunikasi Matematika. Sebelum pengujian hipotesis terlebih dahulu diuji normalitas tes dengan menggunakan uji Kolmogorov smirnov dan homogenitas menggunakan uji test of homogeneity of variance. Hasil pengujian kedua sampel berasal dari populasi yang berdistribusi normal dan homogen. Dari hasil analisis data diperoleh nilai rata-rata hasil belajar siswa kelasX.E2 adalah 31,32 dan nilai rata-rata siswa kelas X.E1 adalah 16,08. Untuk uji hipotesis digunakan uji independent sample T-test diperoleh nilai kemampuan menulis 8,62 dengan taraf signifikan α= 0,048 dan kemampuan ekspresi matematika α= 0,022 Ternyata nilai signifikansi (2-tailed) 0,048 < 0,05 dan nilai signifikansi (2-tailed) 0,022 < 0,05 sehingga Ho ditolak dan H1 diterima sehingga diperoleh kesimpulan bahwa terdapat pengaruh model Pembelajaran Berbasis Masalah dengan Konteks Budaya Saka Mese Nusa terhadap kemampuan Komunikasi Matematika siswa pada materi Barisan dan Deret Aritmatika.
Reflective thinking focuses of intellectual disability students in solving mathematics problems involving the context of traditional ceremonies Maeya Serang; Tanwey Gerson Ratumanan; Christi Matitaputty; La Moma
Jurnal Elemen Vol 11 No 4 (2025): October
Publisher : Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29408/jel.v11i4.30244

Abstract

Students’ mathematical reflective thinking skills are not yet fully developed, especially among students with disabilities. To address this issue, culture-based problems can be applied as a learning approach. This study aims to describe students' reflective thinking skills in solving problems related to Maluku cultural contexts, such as traditional events. This research uses a qualitative approach. The subjects were two students with disabilities selected based on specific criteria from a State Junior High School in Maluku Province, Indonesia. The instruments used were two problem-solving tasks and interview guidelines. Data analysis involved data reduction, presentation, and drawing conclusions. The results showed that one student was able to solve the problem well, demonstrating reflective thinking. However, the other student faced difficulties, especially in the reacting stage, where they struggled to understand the given problems, which hindered the overall reflective thinking process. The progress shown by one student indicates that culture-based problems offer positive benefits for students with intellectual disabilities. Therefore, schools are encouraged to integrate Maluku culture-based content into the curriculum and apply strategies that foster reflective thinking.