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Analisis literasi emosi guru sekolah dasar (penelitian survei terhadap guru-guru di gugus wilayah V Kecamatan Panumbangan, Jawa Barat) Sri Dewi Rahayu; Seni Apriliya; Dwi Alia
COLLASE (Creative of Learning Students Elementary Education) Vol. 7 No. 1 (2024)
Publisher : IKIP Siliwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/collase.v7i1.18792

Abstract

Penelitian ini bertujuan untuk mengukur literasi emosi guru Sekolah Dasar. Penelitian dilakukan karena literasi emosi sangat penting bagi setiap individu dan guru merupakan salah satu yang menentukan perkembangan literasi emosi sehingga sebelum memberikan pemahaman terhadap murid, guru sendiri harus memahami literasi emosi pada dirinya. Penelitian ini menggunakan pendekatan kuantitatif dengan metode survei deskriptif. Teknik pengambilan data dilakukan dengan penyebaran angket kepada sejumlah guru di Kecamatan Panumbangan dengan total 62 orang guru. Data diolah secara kuantitatif dan dikategorikan untuk mengetahui kategori literasi emosi guru di wilayah tersebut. Aspek yang terdapat pada literasi emosi berdasar pada Teori Steiner yaitu aspek memahami perasaan diri, aspek berempati, asppek mengelola emosi, aspek mengatasi dan memperbaiki kerusakan emosi, dan aspek mengembangkan interaksi sosial. Hasil penelitian menunjukkan bahwa literasi emosi guru dalam aspek berempati, aspek mengelola emosi, aspek mengatasi dan memperbaiki kerusakan emosi dan aspek mengembangkan interaksi sosial berada dalam kategori sedang atau cukup baik. Sedangkan pada aspek mengetahui perasaan diri berada dalam kategori tinggi. Sehingga secara keseluruhan literasi emosi guru di Gugus Wilayah V Kecamatan Panumbangan masih berada dalam kategori sedang dan masih memerlukan peningkatan.Kata Kunci: Literasi, Literasi Emosi, Literasi Emosi Guru.
DEVELOPMENT OF A COLLABORATIVE-BASED INTERACTIVE STORYTELLING MODEL ON SKILLS SPEAKING OF GRADE IV ELEMENTARY SCHOOL STUDENTS Istikhoroh Nurzaman; Dwi Alia; Pidi Mohammad Setiadi; Liz Erlyna; Iis Haerunisa
Jurnal Cakrawala Pendas Vol. 9 No. 1 (2023)
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/jcp.v9i1.3876

Abstract

The Android-based Interactive Storytelling Model Research is the initial research that has been conducted, and it concluded that the model used can stimulate students' speaking skills. However, besides that, this research shows that there are deficiencies, namely the limitations of teachers and students in operating Android. Complementing the lack of research that has been done, this research was carried out, which aims to develop a Collaborative-based Interactive Storytelling Model. This study aims to develop a learning model that can stimulate students' speaking skills with the help of presenting practitioners. This research was carried out by going through the stages of the EDR development research procedure proposed by McKenny & Reeves. The research stages that have been carried out are 1) the analysis and exploration stage, 2) the design and construction stage, and 3) the evaluation and reflection stage. The data were obtained from interviews, literature studies, and field trials tested on fourth-grade students at SDN 3 Karangsambung. The final result of this research is to produce a storytelling guidebook product based collaboratively with the image castle community and have gone through the trial phase twice. Based on the expert assessment results and the trials that have been carried out, this interactive storytelling model is declared feasible for use in learning. Penelitian Model Interactive Storytelling berbasis Android merupakan penelitian awal yang telah dilakukan dan menghasilkan kesimpulan bahwa model yang digunakan dapat menstimulus keterampilan berbicara siswa. Namun di samping itu, penelitian tersebut menunjukan adanya kekurangan yaitu keterbatasan guru dan siswa dalam mengoperasikan android. Untuk melengkapi kekurangan penelitian yang telah dilakukan, maka dilakukan penelitian ini yang bertujuan mengembangkan Model Interactive Storytelling berbasis Kolaboratif. Penelitian ini bertujuan untuk mengembangkan model pembelajaran yang mampu memberikan stimulasi keterampilan berbicara siswa dengan bantuan menghadirkan praktisi. Penelitian ini dilaksanakan dengan melalui tahapan prosedur penelitian pengembangan EDR yang dikemukakan oleh McKenny & Reeves. Adapun tahapan penelitian yang telah dilaksanakan, yaitu: 1) Tahap analisis dan eksplorasi, 2) Tahap desain dan kontruksi, dan 3) Tahap evaluasi dan refleksi. Data diperoleh dari hasil wawancara, studi literatur, dan uji coba dilapangan yang diujikan pada siswa kelas IV di SDN 3 Karangsambung. Hasil akhir dari penelitian ini menghasilkan produk buku panduan bercerita berbasis kolaboratif bersama Komunitas Kastel Imaji dan telah melalui tahap uji coba sebanyak dua kali. Berdasarkan hasil penilaian ahli dan hasil uji coba yang telah dilaksanakan, model Interactive Storytelling ini dinyatakan layak untuk digunakan dalam pembelajaran.
Construction of Elementary School Students in Responding to Pros and Cons Issues (Qualitative Descriptive Study of the Functions of Discussion Texts) Dwi Alia
Indonesian Journal of Primary Education Vol 6, No 2 (2022): Indonesian Journal of Primary Education: December 2022
Publisher : Universitas Pendidikan Indonesia (UPI)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/ijpe.v6i2.55301

Abstract

The purpose of this study  Construction of Elementary School Students in Responding to Pros and Cons Issues (Qualitative Descriptive Study of the Functions of Discussion Texts). Critical thinking plays an important role in human daily life. Someone who has the ability to think critically can also develop other thinking skills, such as the ability to solve problems and make decisions. Critical thinking is an activity in response to a certain phenomenon that occurs due to a number of deficiencies. Critical thinking skills are important to be mastered by students, in the midst of the rapid development of science and technology, causing the sources and essence of information received by students to vary greatly. Students are required to have the ability to choose and sort out good and correct information to enrich their thinking assets (Firdaus, 2019). Another thing that is the reason is that students are one of the resources that have high potential, which must be directed with adequate thinking skills. The method used in this study is a qualitative descriptive method. The instruments used to collect data in this study were data cards with the object of research in the form of students' writings. Based on this research, it can be seen that students are able to think critically with a very simple pattern. The function of the text they build is to convince and evaluate with a direct structure to the point.
ANALISIS KEBUTUHAN MEDIA POP-UP BOOK DALAM PEMBELAJARAN SENI BATIK DAN ANYAMAN UNTUK ANAK USIA DINI Tasya Nur Ramdhani; Aini Loita; Dwi Alia
AL IHSAN: Jurnal Pendidikan Islam Anak Usia Dini Vol. 6 No. 1 (2025): (Mei 2025)
Publisher : Program Studi pendidikan Islam Anak Usia Dini, Fakultas Tarbiyah Institut Agama Islam Ibrahimy Genteng Banyuwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.69552/alihsan.v6i1.3253

Abstract

Introducing local culture from an early age plays a crucial role in shaping children's identity. However, many early childhood education institutions (PAUD) do not have a structured cultural education program, particularly in introducing the arts of batik and weaving. This study aims to analyze the need for local culture-based learning media for early childhood as a foundation for developing a Pop-Up Book. A qualitative descriptive method was employed as the initial stage of the Educational Design Research (EDR) approach. Data were collected through observations, interviews, and documentation at three early childhood education centers in Tasikmalaya. The results indicate that teaching methods are still dominated by lectures and have not effectively utilized visual media. Teachers expressed a need for concrete, engaging, and user-friendly learning tools, while children showed high interest in interactive media. Pop-Up storybooks are considered highly potential as cultural learning media suited to the developmental characteristics of early childhood. These findings serve as a critical foundation for developing relevant, contextual, and innovative learning media.