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Journal : MULTINETICS

Pengembangan Animasi Interaktif Sebagai Media Pembelajaran Kebudayaan Indonesia Dengan Model ADDIE Rosmiati, Mia; Sulistiyah, Sulistiyah; Farabi, Nur Ali; Susanti, Susanti
MULTINETICS Vol. 9 No. 1 (2023): MULTINETICS Mei (2023)
Publisher : POLITEKNIK NEGERI JAKARTA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32722/multinetics.v9i1.5846

Abstract

Learning media that only rely on writing tools such as books, paper, pencils or pens in the teaching and learning process cause communication errors between parents, teachers and children or students. In this case the learning media must be more creative in applying learning methods to increase interest in learning in children. With this interactive animation application learning to know Indonesian culture, it is hoped that it can provide benefits for our children. Indonesian culture interactive animation was developed using the ADDIE (Analysis, Design, Development, Implementation, and Evaluation) software development model. The learning media presented is of course learning while playing with the aim of fostering interest in learning and introducing information technology to children, especially regarding Indonesian arts and culture. Based on the calculation results of the questionnaire, it was obtained that 95.5% answered yes and 4.5% answered no. So that it results that students can easily use this application, become more interested in learning interactive animation to know Indonesian art and culture and can be used as a tool that can help students learn to recognize interactive animation to know Indonesian art and culture so that learning is not boring.
Perancangan Aplikasi Penukaran Mata Uang Pada Dolarindo Money Changer Sulistiyah, Sulistiyah; Farabi, Nur Ali; Susanti, Susanti; Fadholi , Arief; Rosmiati, Mia
MULTINETICS Vol. 9 No. 2 (2023): MULTINETICS Nopember (2023)
Publisher : POLITEKNIK NEGERI JAKARTA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32722/multinetics.v9i2.6329

Abstract

Money Changer is a business that operates in the foreign exchange market. Where one type of trade or transaction is buying and selling foreign currency. There are several problems with Dolarindo Money Changer, namely the currency exchange transaction system is still done manually so it takes quite a long time for Tellers or customers to find out information on the amount of foreign currency available, and also to find out the latest information about selling prices and buying prices for foreign currency. Customers and Tellers need media that can provide the information they need quickly and accurately. Data management that is still manual also results in a lot of data being lost and takes quite a long time to create reports. The aim of this research is to design a website-based money changer application that is able to meet company and customer needs. The currency exchange application on Dolarindo Money Changer is expected to be able to meet needs and be a solution to existing problems. This application was designed using the waterfall method by carrying out the stages in the waterfall method, namely design and analysis, system and program design, implementation, integration and testing, and finally maintenance. The application that has been designed can record and check foreign currency or foreign exchange stocks quickly and accurately. The existence of this website-based currency exchange application makes it easier and improves Teller performance in managing customer data, managing foreign exchange data, managing foreign exchange request data, and also creating foreign exchange reports.