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UPAYA MENDUKUNG AKREDITASI INTERNASIONAL (ASIIN) MELALUI PELATIHAN PENYUSUNAN SEMESTER LEARNING PLAN DAN RUBRIC OF ASSESSMENT L Endah Cahya Ningrum; I Gusti Putu Asto Buditjahjanto; Meini Sondang Sumbawati; Mahendra Widyartono
Kumawula: Jurnal Pengabdian Kepada Masyarakat Vol 5, No 2 (2022): Kumawula: Jurnal Pengabdian Kepada Masyarakat
Publisher : Universitas Padjadjaran

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24198/kumawula.v5i2.36833

Abstract

Akreditasi merupakan bagian dari sistem penjaminan mutu pendidikan tinggi yang termasuk dalam SPME. Prodi S1 PTE, FT, Unesa telah mendapatkan akreditasi oleh ASIIN yang dikonversi oleh BAN-PT menjadi akreditasi “Unggul”. Hasil akreditasi tersebut berlaku selama 1 tahun dan untuk memperpanjangnya prodi menunggu jadwal asesmen lapangan. Asesmen lapangan membutuhkan dukungan dan partisipasi dari berbagai pihak terutama dosen di JTE sebagai pengampu mata kuliah.  Dukungan dan partisipasi tersebut berupa opTimalisasi persiapan, pelaksanaan, dan penilaian hasil belajar pada setiap mata kuliah. Sehingga Tim PKM memberikan solusi yang berupa pelatihan. Pelatihan tersebut terdiri dari empat tahap yaitu Persiapan, Sosialisasi, Pelatihan dan Pendampingan, serta Evaluasi. Pada tahap persiapan telah ditemukan permasalahan  tentang persiapan asesmen lapangan prodi. Kemudian Tim PKM memberikan solusi berupa pelatihan penyusunan Semester Learning Plan (SLP) dan Rubric of Assessment. Tahap sosialisasi dilakukan oleh Kaprodi S1 PTE dengan pemaparan Summary of Curriculum. Tahap pelatihan diikuti oleh dosen di JTE yang berjumlah 28 dosen. Kegiatan dilanjutkan pendampingan pembuatan perangkat pembelajaran secara intensif untuk masing-masing peserta pelatihan. Tahap evaluasi dilakukan oleh Kaprodi S1 PTE yang berkaitan dengan pelaksanaan pelatihan secara keseluruhan. Output pelatihan berupa SLP untuk 28 mata kuliah di semester Ganjil 2021/2022 dan template Rubric of Assessment.
Pengaruh Model PjBL dan Motivasi Belajar Terhadap Hasil Belajar Mapel DDTK Kelas X TITL SMKN 1 Sidoarjo Rifki Firmansyah; Meini Sondang Sumbawati
Journal of Vocational and Technical Education (JVTE) Vol. 5 No. 2 (2023): September
Publisher : Fakultas Teknik Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/jvte.v5n2.p134-144

Abstract

Dalam melaksanakan kegiatan belajar mengajar, tentunya diperlukan model pembelajaran yang dapat menunjang pembelajaran peserta didik. Pada Implementasi Kurikulum Merdeka (IKM), model pembelajaran project based learning (PjBL) merupakan salah satu model pembelajaran yang dianjurkan untuk diterapkan pada kurikulum merdeka. Penelitian ini bertujuan untuk: (1) Mengetahui pengaruh model pembelajaran PjBL dan DI terhadap hasil belajar peserta didik; (2) Mengetahui pengaruh hasil belajar peserta didik yang memiliki motivasi belajar tinggi dan rendah; (3) Mengetahui interaksi model pembelajaran PjBL dan DI terhadap hasil belajar yang ditinjau dari motivasi belajar peserta didik. Penelitian dilakukan pada mata pelajaran dasar-dasar teknik ketenagalistrikan kelas X TITL SMKN 1 Sidoarjo dengan fokus elemen perangkat lunak gambar teknik listrik. Metode penelitian yang digunakan adalah quasi eksperimen dengan desain faktorial 2×2. Subyek penelitian ini adalah kelas X TITL 1 sebagai kelas eksperimen dan kelas X TITL 2 sebagai kelas kontrol di SMKN 1 Sidoarjo. Kemudian untuk menganalisis data digunakan uji normalitas, uji homogenitas, dan uji ANAVA dua arah. Hasil penelitian menunjukkan bahwa: (1) Terdapat pengaruh model pembelajaran PjBL dan DI terhadap hasil belajar kognitif dan psikomotor dengan diperoleh nilai signifikansi sebesar 0,000 dan 0,000. Namun tidak terdapat pengaruh terhadap hasil belajar psikomotor dengan diperoleh nilai signifikansi sebesar 0,965; (2) Terdapat pengaruh hasil belajar afektif dan psikomotor peserta didik yang memiliki motivasi belajar tinggi dan rendah dengan diperoleh nilai signifikansi sebesar 0,000 dan 0,000. Namun tidak terdapat pengaruh terhadap hasil belajar kognitif dengan diperoleh nilai signifikansi sebesar 0,140; (3) Terdapat interaksi model pembelajaran PjBL dan DI terhadap hasil belajar kognitif yang ditinjau dari motivasi belajar peserta didik dengan diperoleh nilai signifikansi sebesar 0,034. Namun tidak terdapat interaksi terhadap hasil belajar afektif dan psikomotor dengan diperoleh nilai signifikansi sebesar 0,812 dan 0,695. Kata Kunci: Project Based Learning, Direct Instruction, Motivasi Belajar, Hasil Belajar. In carrying out teaching and learning activities, of course, a learning model is needed that can support student learning. In the Implementation of the Independent Curriculum (IKM), the learning model project based learning (PjBL) is one of the recommended learning models to be applied to the independent curriculum. This study aims to: (1) determine the effect of PjBL and DI learning models on student learning outcomes; (2) Knowing the effect of student learning outcomes with high and low learning motivation; (3) Knowing the interaction of PjBL and DI learning models on learning outcomes in terms of student learning motivation. The research was conducted on the subject of the basics of electrical engineering class X TITL SMKN 1 Sidoarjo with a focus on elements of electrical engineering drawing software. The research method used is quasi-experimental with a 2×2 factorial design. The subjects of this study were class X TITL 1 as the experimental class and class X TITL 2 as the control class at SMKN 1 Sidoarjo. Then to analyze the data used the normality test, homogeneity test, and two-way ANOVA test. The results showed that: (1) There was an influence of the PjBL and DI learning models on cognitive and psychomotor learning outcomes with significant values of 0.000 and 0.000. However, there was no effect on psychomotor learning outcomes with a significance value of 0.965; (2) There is an effect of affective and psychomotor learning outcomes on students who have high and low motivation to learn with a significance value of 0.000 and 0.000. However, there is no effect on cognitive learning outcomes with a significance value of 0.140; (3) There is an interaction between the PjBL and DI learning models on cognitive learning outcomes in terms of student learning motivation with a significance value of 0.034. However, there was no interaction with affective and psychomotor learning outcomes with significance values of 0.812 and 0.695 obtained. Keywords: Project Based Learning, Direct Instruction, Learning Motivation, Learning Outcomes.
Analysis of The Leadership Empowerment Principles of The Principal of SMPN 2 Piabung Anambas Islands District Anggi Ariska; Amrozi Khamidi; Meini Sondang Sumbawati
Cetta: Jurnal Ilmu Pendidikan Vol 6 No 3 (2023)
Publisher : Jayapangus Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37329/cetta.v6i3.2538

Abstract

Empowering school principals' leadership toward teachers is an indicator of behavior in improving the quality of education. This is the school principal's responsibility to foster and mobilize teaching human resources to improve the professionalism of their performance, including at SMPN 2 Piabung. This research aims to analyze the implementation of empowering school principals in developing professional teachers at SMPN 2 Piabung. The method in this study uses mixed methods research. Qualitative methods complement the use of quantitative methods. Data was collected through a questionnaire and participant observation. Statistical data analysis in the form of min, frequency, and mean for data presentation. Questionnaire data were analyzed using Software SPSS version 25.0, while qualitative data were analyzed by explanation. The results of the study show: (1) empowerment in the form of encouraging teachers to make effective use of school infrastructure, delegating tasks proportionally (task division), forming coordinators for academic development and extracurricular activities, and supervising the running of school programs and requesting reports on program implementation very high rating; (2) empowerment in the form of involving teachers in planning school programs, inviting teachers to develop knowledge, skills, and experience through training programs, carrying out responsibilities transparently and reporting every decision to get maximum results, and giving rewards (praise, encouragement, and feedback to the teacher) is at the moderate rating level.
The Leadership of School Principal in The Education Era 4.0 Ashdaq Fillah FR; Erny Roesminingsih; Meini Sondang Sumbawati
Nidhomul Haq : Jurnal Manajemen Pendidikan Islam Vol 6 No 2 (2021): Islamic Education Management
Publisher : Program Studi Manajemen Pendidikan Islam Institut Pesantren KH Abdul Chalim Mojokerto

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31538/ndh.v6i2.1413

Abstract

Terminologically, the word 'leader' comes from the word "lead" which means to guide/to give guidance. Etymologically, a leader is a person or figure who has the ability to influence or persuade other parties to take action so as to achieve common goals. Thus, a leader is someone who is able to lead, that is to control, guide, direct, and influence others to take action in order to achieve a specified goal. The school principal can be defined as the leader of the school or institution where lessons are given and received. Currently, the world is entering what is called the Industrial Revolution 4.0., thus education in Indonesia is also leaning towards it. As a leader, there are several characteristics of the principal that are in line with this era of education 4.0. The principal must be creative, innovative, open, and able to make the right decisions against all changes and demands in the 4.0 era.
THE DESIGN AND IMPLEMENTATION OF AN EDUCATIONAL MULTIMEDIA INTERACTIVE OPERATION SYSTEM USING LECTORA INSPIRE Setya Chendra Wibawa; Rina Harimurti; Yeni Anistyasari; Meini Sondang Sumbawati
Elinvo (Electronics, Informatics, and Vocational Education) Vol 2, No 1 (2017): May 2017
Publisher : Department of Electronic and Informatic Engineering Education, Faculty of Engineering, UNY

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (450.989 KB) | DOI: 10.21831/elinvo.v2i1.16633

Abstract

The objective this research to produce a valid interactive learning tool and practice based on learning media Lectora Inspire; knowing the student response against the learning tool, and knowing the student learning outcomes after using Lectora inspire learning media. Research and development of the research method using ADDIE model. Research with the learning media to be tested against the 32 student X level of Vocational High School and the subject is operation system. Research analysis results obtained through student response and question form reserved post-test. Validation of results obtained through validation by the validator which consists of one lecturer of Informatics and two teachers in a primary against 83.3% of Planning of Learning validation, validation against reserved posttest of 93.9% and validation against the media learner Lectora inspire of 100%, the results of all the validations that meets the criteria for applied research. The percentage of the average student response against Lectora media inspire 85.9%. While the percentage of student learning results expressed satisfaction with the presentation of graduation of 84.375% means it can be inferred that the media Lectora inspire gets good results and media can be said to be effective as a learning tool to supporting study students.
Kepemimpinan Partisipatif, Budaya Sekolah serta Pengaruhnya terhadap Kompetensi Pedagogik Guru Sekolah Dasar Kurnia Fuji Astutik; Erny Roesminingsih; Meini Sondang Sumbawati
Jurnal Ilmiah Mandala Education (JIME) Vol 7, No 2 (2021): Jurnal Ilmiah Mandala Education
Publisher : Lembaga Penelitian dan Pendidikan Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/jime.v7i2.1805

Abstract

Penelitian ini bertujuan untuk : 1) menganalisis pengaruh kepemimpinan partisipatif terhadap kompetensi pedagogik guru, 2) menganalisis pengaruh budaya sekolah terhadap kompetensi pedagogik guru, dan 3) menganalisis pengaruh kepemimpinan partisipatif dan budaya sekolah terhadap kompetensi pedagogik guru. Metode penelitian ini menggunakan pendekatan kuantitatif. Populasi dalam penelitian ini adalah guru sekolah dasar. Teknik pengambilan sampel  dengan menggunakan teknik proporsional random sampling. Data dikumpulkan dengan menggunakan kuesioner dan dianalisis menggunakan regresi linier dan regresi berganda. Hasil uji hipotesis menunjukkan bahwa : 1) terdapat pengaruh yang signifikan antara kepemimpinan partisipatif terhadap kompetensi pedagogik guru 2) terdapat pengaruh yang signifikan budaya sekolah terhadap kompetensi pedagogik guru dan 3) terdapat pengaruh yang signifikan antara kepemimpinan partisipatif dan budaya sekolah terhadap kompetensi pedagogik guru. Hasil uji regresi berganda menunjukkan bahwa kepemimpinan partisipatif, dan budaya sekolah sama-sama mempengaruhi kompetensi pedagogik. Terdapat banyak variabel yang bisa dieksplorasi agar mendapatkan model kerangka kebijakan dan kerangka teoritis dalam upaya meningkatkan kompetensi pedagogik guru.
Developing an animation video for earthquake mitigation education for elementary school students Novita Nirmala; Meini Sondang Sumbawati; Nurmida Catherine Sitompul
Inovasi Kurikulum Vol 21, No 1 (2024): Inovasi Kurikulum, February 2024
Publisher : Himpunan Pengembang Kurikulum Indonesia (HIPKIN)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/jik.v21i1.64853

Abstract

Earthquakes cause damage and often cause casualties, where 30% of the victims are children and adolescents. Earthquake mitigation education should be conducted to improve earthquake literacy in children. The National Search and Rescue Agency organizes an education program to provide knowledge on natural disaster mitigation facilitated by instructors who give PowerPoint-assisted lectures. This delivery strategy is ineffective because earthquake mitigation content must visualize earthquake events and emergency responses. Experts determined the most effective video-based media for earthquake mitigation, so animated videos needed to be developed for this program. This study aims to develop an animated video of earthquake mitigation when it occurs in elementary schools. Products are developed with the ADDIE model. The instrument consists of a questionnaire containing criteria on the Likert scale. The analysis technique uses percentages. Animated videos developed are considered feasible as instructional media by experts. Field trials of elementary school students showed that almost all students could give the correct disaster mitigation.  AbstrakPeristiwa gempa bumi mengakibatkan kerusakan dan sering mendatangkan korban jiwa, dimana 30% diantara korban adalah anak-anak dan remaja. Pendidikan mitigasi gempa bumi harus dilakukan untuk meningkatkan literasi gempa bumi pada anak-anak. Badan Nasional Pencarian dan Pertolongan menyelenggarakan program Pendidikan untuk memberikan pengetahuan mitigasi bencana alam yang difasilitasi oleh para instruktur dengan memberikan ceramah berbantuan power point. Strategi penyampaian ini tidak efektif karena konten mitigasi gempa bumi harus memvisualisasikan kejadian gempa dan tanggap darurat. Para pakar menetapkan media berbasis video yang paling efektif untuk mitigasi gempa bumi sehingga video animasi perlu dikembangkan untuk program ini. Penelitian ini bertujuan untuk mengembangkan video animasi mitigasi gempa bumi bila terjadi di sekolah dasar. Produk dikembangkan dengan model ADDIE. Instrumen terdiri atas kuesioner yang berisikan kriteria-kriteria dalam skala Likert. Teknik analisis menggunakan persentase. Video animasi yang telah dikembangkan dinilai layak sebagai media pembelajaran oleh sejumlah pakar. Uji coba lapangan kepada para siswa sekolah dasar menunjukkan bahwa hampir semua siswa dapat memberikan jawaban yang benar dan siswa dapat memberikan contoh-contoh tanggap darurat. Video animasi ini layak dan efektif dipakai sebagai media pendidikan mitigasi bencana gempa bumi untuk siswa sekolah dasar.Kata Kunci: Media pembelajaran; mitigasi gempa bumi; siswa sekolah dasar; video animasi
The Influence of Digital Literacy and Self-Efficacy on The Professional Competency of Unesa Labschool Teachers in The Society 5.0 Era Guntur Joko Prasetyo; Meini Sondang Sumbawati; Amrozi Khamidi; Mochamad Nursalim
EDUKASIA: Jurnal Pendidikan dan Pembelajaran Vol. 5 No. 1 (2024): Edukasia: Jurnal Pendidikan dan Pembelajaran
Publisher : LP. Ma'arif Janggan Magetan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62775/edukasia.v5i1.1021

Abstract

This research aims to analyze the influence of digital literacy and self-efficacy on teacher professional competence, especially in the era of society 5.0. The research sample used was teachers at the Unesa Labschool from elementary, middle and high school levels with a total of 85 people. This type of research uses quantitative with a correlational approach using data analysis techniques through normality tests, linearity tests, classical assumption tests, and hypothesis tests consisting of simple linear regression analysis and multiple linear regression. The research data was processed using the SPSS Statistics program version 27. The results showed that literacy had a significant influence on teacher professional competence by 58.5%, and self-efficacy had a significant influence on teacher professional competence by 67.1%, while literacy digital and self-efficacy together have a significant influence on increasing the professional competence of Unesa Labschool teachers by 70.5%. So the hypothesis is accepted, where digital literacy and self-efficacy have an influence on the level of professional competence of Unesa Labschool teachers in the era of society 5.0.
PENGEMBANGAN MEDIA PEMBELAJARAN PELINFO BERBASIS ANDROID PADA MATERI INFORMATIKA UNTUK SISWA KELAS X AKUNTANSI SMK NEGERI 2 BUDURAN Adeb Nizhomy; Achmad Tirta Dharu Wahyu Pambudi; Achmad Ubaidillah; Achmad Yulianto; Adhinda Dinar Lestari; Adi Karna Wicitra; Meini Sondang Sumbawati; Tri Setya Budi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10 No. 02 Juni 2025 In Press
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.23952

Abstract

The advancement of technology has driven transformation in education, including the need for interactive learning media that aligns with industry demands. At SMK Negeri 2 Buduran, Informatics learning for 10th-grade Accounting students remains conventional, with limited digital teaching materials supporting Project-Based Learning (PJBL). This results in low student engagement and difficulties in developing practical skills. This study aims to develop an Android-based learning media called PELINFO using Unity to facilitate interactive, project-based learning. The research method employs Research and Development (R&D) with the Waterfall model, covering stages of needs analysis, design, development, testing, and implementation. The app's feasibility was tested through a Likert-scale questionnaire administered to 38 students. The results showed a 99.26% feasibility rate (categorized as Highly Feasible), with the majority of respondents providing positive feedback on interface design, ease of use, and learning benefits. PELINFO successfully integrates theoretical material with PJBL project guidance, featuring multimedia elements and self-assessment tools. Its implementation enhances active student participation and contextual understanding of Informatics concepts. This study proves that technology-based media development can be an effective solution for adaptive, practice-oriented vocational learning. Future recommendations include adding online collaboration features and refining content based on the latest curriculum.