Claim Missing Document
Check
Articles

PENGEMBANGAN PERANGKAT PEMBELAJARAN MEMPROGRAM MESIN CNC DASAR MENGGUNAKAN CUTVIEWER UNTUK SISWA TEKNIK PEMESINAN SMK Mulyana, Mulyana; Mochamad Cholik, Mochamad Cholik; Ekohariadi, Ekohariadi
PENDIDIKAN VOKASI:TEORI DAN PRAKTIK Vol 2, No 01 (2014): Volume 2 No 01
Publisher : PENDIDIKAN VOKASI:TEORI DAN PRAKTIK

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Memprogram mesin CNC dasar merupakan salah satu standar kompetensi yang harus dimiliki siswa teknik pemesinan SMK.Pembelajaran dilaksanakan dengan berpedoman pada perangkat pembelajaran yang layak dan baik.Pengembangan perangkat pembelajaran ini bertujuan untuk mendeskripsikan kelayakan perangkat pembelajaran, kelayakan penggunaan program CutViewer sebagai media, keterlaksanaan rencana pelaksanaan pembelajaran, aktivitas siswa, respon siswa, dan ketuntasan hasil belajar siswa.Pengembangan perangkat pembelajaran menggunakan model pengembangan 4-D model, yaitu define, design,develop, dan disseminate. Perangkat yang dikem-bangkan divalidasi para pakar pendidikan dan diujicoba pada subjek ujicoba siswa teknik pemesinan SMKN 2 Tarakan. Desainuji coba pada penelitian ini menggunakan one grouppretest and posstest design.Data penelitian dianalisis menggunakan teknik analisis statistik deskriptif.Hasil analisis penelitian pengembangan perangkat pembelajaran dapat deskripsikan bahwa: 1)perangkat pembelajaran yang dikembangkan berupa silabus, rencana pelaksanaan pembelajaran,lembar kegiatan siswa,dan lembar penilaian dinyatakan valid dan hasil uji coba ada pada kategori baik; 2) program CutViewer sebagai media pembelajaran dinyatakan valid; 3) rencana pelaksanaan pembelajaran terlaksana dengan rata-rata baik; 4) aktivitas siswa dalam pembelajaran sangat aktif; 5) respon siswa terhadap pembelajaran kategori positif dan; 6) ketuntasan hasil belajar siswa tercapai baik individu maupun klasikal. Secara umum dapat disimpulkan bahwa perangkat pembelajaran yang dikembangkan memenuhi kriteria dan dinyatakan layak untuk digunakan pada pembelajaranmemprogram mesin CNC dasar di teknik pemesinan SMK.Kata-kata kunci: Pengembangan perangkat, memprogram mesin CNC,CutViewer, teknik pemesinan SMK.
PENGARUH MODEL PEMBELAJARAN DAN MOTIVASI BERPRESTASI TERHADAP HASIL BELAJAR SISWA PADA MATERI MS EXCEL Siswati, Siswati; Ekohariadi, Ekohariadi; Sondang, Meini
PENDIDIKAN VOKASI:TEORI DAN PRAKTIK Vol 2, No 01 (2014): Volume 2 No 01
Publisher : PENDIDIKAN VOKASI:TEORI DAN PRAKTIK

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Abstract This research was aimed to know the influence of learning outcome of students using direct learning model and the learning outcome of students using cooperative learning model ? Student Teams Achievement Divisions (STAD) type - on IF logic function. The method used in this research was quasi experiment with Non-equivalent control group design model. The research was held at XI-IA1 class ( using direct learning model) and XI-IA6 (using cooperative learning model type STAD). Choosing the two researched classes was based on random sampling technique. The research design used two way ? anova. The instrument used was an objective test ( 7 items) which its validity and reliability had been tested. According to the data analysis, we knew that: (1) There was a different of the learning outcome between the students taught using direct learning model and the ones taught using cooperative learning model ? type STAD. This conclusion was based on the result of the hypothesis testing to the two classes - post test score namely; thit 3.983 > ttabel 1.69 or (Fhit) 76.190 > 0.073 (sig.), at significant ? 0.05. (2) There was no different of the learning outcome between the students who had high achieving motivation and the ones had low one. This conclusion was shown by the result of the hypothesis testing, thit 0.259 < ttable 1.69 or (Fhit) 0.026 < 0.899 (sig.), at significant ? 0.05. (3) There was a correlation between a learning model and students? achieving motivation. This conclusion was proved by the result of the probability testing Fhit 0.129 < Ftable 0.169, or Fhit 0.129 < 0.720(sig.) at significant ? 0.05. Key words: learning model, achieving motivation, and learning outcome.
PENGARUH PENGGUNAAN MEDIA PEMBELAJARAN SIMULASI KOMPUTER TERHADAP HASIL BELAJAR SISWA SEKOLAH MENENGAH KEJURUAN DI GRESIK Muafa, Ahsan; Ekohariadi, Ekohariadi; Santoso, Agus Budi
PENDIDIKAN VOKASI:TEORI DAN PRAKTIK Vol 2, No 01 (2014): Volume 2 No 01
Publisher : PENDIDIKAN VOKASI:TEORI DAN PRAKTIK

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

AbstractThis research aims to study the effect of the use of computer simulation as a teaching media toward student?s learning achievement in vocational school. The focuses of the study are on the cognitive and psychomotor domains of the students in industrial electronics program and their responses toward the use of computer simulation as a teaching aid.The research was conducted under quasi experimental design with non equivalent control group pretest-postest model. The data on students? responses were analyzed using descriptive qualitative technique while the students? learning achievement scores were analyzed using quantitative techniques.The hypothesis of this research was tested using SPSS version 20 to get t-test score. The result of this research is in form of t-test score and its significance after being compared to the t table.The final score of student achievement from this calculation of the t-score is 11.673 with the sig value of 0.000. As the sig value is below 0.05 or 5%, it can be concluded that there is a significant difference between the score of learning achievement of the students who used computer simulation and those who use textbook. The analysis of students? responses toward the use of computer simulation as a teaching media indicates that computer simulation is a new media for the students and that this media is interesting for the students with the number of responses of 100 %.Keywords: Learning Media, Computer Simulation, Student Learning Achievement
PENERAPAN MODEL PEMBELAJARAN BERDASARKAN MASALAH PADA PERAWATAN KULIT WAJAH BERKASUS Kusstianti, Nia; Nurlaela, Luthfiyah; Ekohariadi, Ekohariadi
PENDIDIKAN VOKASI:TEORI DAN PRAKTIK Vol 2, No 01 (2014): Volume 2 No 01
Publisher : PENDIDIKAN VOKASI:TEORI DAN PRAKTIK

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Pendidikan diselenggarakan untuk menyiapkan peserta didik menjadi pribadi-pribadi anggota masyarakat yang mandiri. Pribadi yang mandiri adalah pribadi yang secara mandiri mampu berpikir, menemukan dan menciptakan sesuatu yang baru, melihat permasalahan serta menemukan cara pemecahan baru yang bernalar dan lebih dapat dipertanggungjawabkan. Guru dianggap menjadi orang yang berperan penting dalam mewujudkan manusia yang mandiri. Oleh karena itu guru banyak mendapat sorotan bahkan kritikan tentang bagaimana caranya mengajar yang mungkin hanya terlalu menekankan pada penguasaan sejumlah informasi atau konsep saja. Informasi atau konsep yang diterima oleh siswa dapat saja kurang bermanfaat bahkan tidak bermanfaat sama sekali jika hal tersebut hanya dikomunikasikan oleh guru melalui satu arah. Informasi atau konsep merupakan suatu hal yang sangat penting, namun bukan terletak pada konsep itu sendiri, tetapi terletak pada bagaimana konsep itu dipahami oleh siswa. Pentingnya pemahaman konsep dalam proses belajar mengajar sangat mempengaruhi sikap, keputusan, dan cara-cara memecahkan masalah sehingga terjadi belajar yang bermakna.
PENGEMBANGAN PERANGKAT PEMBELAJARAN INSTALASI SISTEM OPERASI DENGAN MODEL PEMBELAJARAN BERBASIS PROYEK Rajabi, Muhammad; Ekohariadi, Ekohariadi; Buditjahjanto, I.G.P. Asto
PENDIDIKAN VOKASI:TEORI DAN PRAKTIK Vol 3, No 01 (2015): Volume 3 No. 01
Publisher : PENDIDIKAN VOKASI:TEORI DAN PRAKTIK

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Abstract This research is a developmental research by developing the project based learning set of operating system installation. This research aims to find the feasibility of the learning sets which is developed and the study result after applying this learning set. The result which is expected in this research is the feasible project based learning set. The feasibility of this learning set meets the criteria of being valid, practical, and effective. Validity consists of content validity and constructs validity. Practical consists of easiness in applying the learning set. Effective is getting the students? response and achieving the learning goals. The model of developing this learning set is 4-D from Thiagarajan. Three are 1) define; 2) design; 3) develop, and 4) disseminate. The data is collected through observation, validation and test. Descriptive analysis is used to analyze the data. The result of the first research is the validity of the learning sets get the average score of 3.802. It meets the criteria of very valid. This scoring uses the instrument by using average of 3.3 and the criteria of valid. Second, the average of practical level is 3.80. It meets the criteria of very practical. The third result is the effectiveness of learning set which consists of students? response in the average percentage of 94% and the average of students? study result of 68.66. It meets the criteria of effective. The conclusion of this research is the learning set which is developed is feasible because it meets the criteria of valid, practical and efficient. Keywords: Developing Learning Set, Project Based Learning, Operating System Installation.
PEMBELAJARAN RANGKAIAN LISTRIK BERBASIS PROYEK UNTUK MENINGKATKAN AKTIVITAS DAN PRESTASI BELAJAR SISWA TL SMK N2 SAMARINDA Setyo Prabowo, Tri; Ekohariadi, Ekohariadi; Estidarsani, Nanik
PENDIDIKAN VOKASI:TEORI DAN PRAKTIK Vol 3, No 02 (2015): Volume 3 No. 02
Publisher : PENDIDIKAN VOKASI:TEORI DAN PRAKTIK

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

ABSTRACT This research aims to find the differenceof activities and study achievement of the students who uses the project based learning and thosewho use direct learning process in the electrical circuit subject at SMK Negeri 2 Samarinda. This reaserch is an experimental research. The sample of the research is tenth grade of L1 as the experimental group and tenth grade of L2 as the control goup.The data is collectied through observation to find the students? learning activities, either classroom activity or practical learning activity in the garage and giving the test related to the materials comprehension of electrical circuits which consists of nuclear structures and electrical basic law to find the students? study achievement. The data analysis is perquisite test to find the homogeneity of the sample and hypothesis test to by using t test to find the difference. Based on the research, it can be concluded that (1) there is different activities of the students who uses project based learning and those who use direct learning model. The response activity in the project based is 42.86% never give response, 34.29% sometimes give response, and 22.86% often give response. For the direct learning model, there is 68.75% never give response, 22.86% sometimes give response and 8.57% often give response. The average memorizing activities in the project based is 73.571 and it is 64.143 in the direct model with t= -3.552 and the significance of 0.001. The average activity of solving the problem in the project based is 75.214 and it is 49.429 and the score of it is -5.756 and the significant of 0.000. (2) There is different study result of the students who use project based learning and those who use direct learning model. The average study achievement of the students who use project based is 76.7191 and those who use direct learning model is 72.41, the value of t is -3.112 and the significance off 0.003. Keywords: Project based learning, learning activities, and student study achievement.
The Effect of Using Augmented Reality Media in Learning Achievement Especially Psychomotor Domain at Computer Assembling Subject of X Multimedia Students in SMKN 10 Surabaya Irfansyah, Juki; Ekohariadi, Ekohariadi; Buditjahjanto, Asto
International Journal for Educational and Vocational Studies Vol 2, No 4 (2020): April 2020
Publisher : Universitas Malikussaleh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29103/ijevs.v2i4.2534

Abstract

The purpose of this study was to determine the effect of using augmented reality media in learning achievement especially psychomotor domain at computer assembling subject of X Multimedia students in SMKN 10 Surabaya. Quasi-Experimental design has been used which consists of experimental class (augmented reality media) and control class (powerpoint slides media). Each class consists of 30 students. Data was analized by using independent sample t-test on SPSS software version 24. The data showed that psychomotor domain of the experimental class were higher than the control class.
DEVELOPMENT OF MOBILE LEARNING BASED MEDIA FOR MICROPROCESSOR ENGINEERING SUBJECT IN SMK NEGERI 5 SURABAYA Raras, Gustav Mandigo Anggana; Munoto, Munoto; Ekohariadi, Ekohariadi
Letters in Information Technology Education (LITE) Vol 1, No 1 (2018)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (246.202 KB) | DOI: 10.17977/um010v1i12018p001

Abstract

The purpose of this research is to produce a valid teaching media for microprocessor engineering subject named Mikro-X. Mikro-X can be accessed online either using computer or smartphone. The development of Mikro-X is based on ten step R&D by Borg and Gall. In the experiment step two class is used, X-EDK 1 as experiment class and X-EDK 2 as control class. Mikro-X is used in experiment class while conventional media is used in control class. Two class is compared by their learning outcomes (affective, cognitive, and psychomotor). Mikro-X has validity 4.539 (Likert scale) based on four validator responses. On the experiment stage, students who use Mikro-X have a higher learning outcome (affective, cognitive, and psychomotor) than students who use conventional media.
The Effect of Pair Programming Learning Model on Learning Outcomes of Basic Programming of Vocational School Students Dewi, Fany Rosita; Ekohariadi, Ekohariadi; Soeryanto, Soeryanto; Tri Rijanto, Tri Rijanto
International Journal for Educational and Vocational Studies Vol 3, No 3 (2021)
Publisher : Universitas Malikussaleh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29103/ijevs.v3i3.3937

Abstract

The main problem in formal learning today is the low absorption of students in understanding the material. This can be seen from the average student learning outcomes which are always still low. Low learning outcomes are indicated because the learning conditions are still conventional (lectures, practicums, and discussions). This study aims to determine the effect of pair programming learning models on learning outcomes of vocational high school students. This research was conducted through a literature review and relevant research results and was continued through a Focus Group Discussion (FGD). From the research it was found that there was a significant positive influence between the variable pair programming learning model and student learning outcomes, which means that student learning outcomes can be improved through the application of the pair programming learning model.
KERJASAMA SMK NEGERI 1 SUMBERREJO DENGAN AHASS DAN TELKOM UNTUK MENINGKATKAN KOMPETENSI LULUSAN Sriatun Sriatun; Ekohariadi Ekohariadi; Samani Samani; Umi Kulsum
PROSIDING SEMINAR NASIONAL & INTERNASIONAL 2018: SEMINAR NASIONAL PENDIDIKAN SAINS DAN TEKNOLOGI
Publisher : Universitas Muhammadiyah Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (48.966 KB)

Abstract

Vocational education in State Vocational Schools in Bojonegoro, specially SMK Negeri 1Sumberrejo, is a replica of the environment where students work practices still need improvement like those in the industry today. Therefore the school tried to adjust these conditions, by conducting various collaborations, one of which was cooperation with Ahass and Telkom.The purpose of this study was to determine the characteristics of school collaboration with Telkom and Ahass and the mechanism of cooperation to improve the competence of vocational graduates, so that what is obtained in schools is link and match with the industry. Through a qualitative approach with descriptive methods, data collection techniques are carried out through interviews, observation, and documentation studies. The research subjects were DU / DI, headmaster, public relations officer, and productive teacher of TSM and TKJ at SMK Negeri 1 Sumberrejo. The results of the study found a vocational cooperation program, namely the preparation of a joint curriculum, apprenticeship of TSM to Ahass productive teachers in in-form, apprenticeship of TKJ productive teachers toTelkom in the form of fiber training, apprenticeship students both to ahass and to Telkom. The mechanism of collaboration between Vocational Schools and DU / DI is reflected in the agreement between the two parties in the form of MOU in the implementation of teacher apprenticeship, apprenticeship, competency testing, community service / free service with junior mechanical themes, hearings and seminar.Keywords: Kerjasama, Ahass dan Telkom, Kompetensi Lulusan.
Co-Authors Achmad Imam Agung Aftoni, Aftoni Ahmad Affandi Alfiyah, Ashfa Hani Ali Hasbi Ramadani Amalia, Laili Rizqi Nur Anggraeni, Nevi Dila Restu Anistyasari, Yeni Anwar, Rara Kirana Aisyah Arbiantono, Muhammad Walid Aye Aye Mon Ayu Pusparini Bakir, Shelma Imara Buditjahjanto, I.G.P. Asto Çobanoğlu, Ömer Danial, Muhammad Izzat Dewi, Fany Rosita Dini, Nur Liza Mutiara Dio, Yeremia Alfa Elizabeth Titiek Winanti Emba, Nurun Decerachmi Erlangga, Muhammad Mirza Farid Baskoro Findastuti, Belvi Rilo Gapur, Shaffa Salsabillah Nadia Hamir, Dimas Tifli Irhami Happy Indra Chusnuraafi Happy Indra Chusnuraafi Heru Arizal Hidayatulloh, Muhammad Kris Yuan Hilmi, Mohamad Alfin I Gusti Putu Asto B I Gusti Putu Asto Buditjahjanto I. G. P. Asto Buditjahjanto I.G.P Asto Budi Tjahjanto IGP Asto Buditjahjanto Irfansyah, Juki Izzah, Hikmatul Joko Joko Joko Julianto, Ahmad Kamal Asri Kurnia Dwi Ariyanti Kusstianti, Nia Lilik Anifah Luthfiyah Nurlaela Marniati Marniati Marniati Maulana Rachman Meini Sondang Meini Sondang Sumbawati Minan, Dhimas Aufarul Mochamad Cholik Muafa, Ahsan Muhammad Ashkhabul Ashlakh Mulyana, Mulyana Munoto Munoto Munoto Munoto Munoto Munoto Munoto Munoto Nafi'ah, Hoirotun Nanik Estidarsani Nugroho, Yuli Sutoto Pangga Aji Sanca Permatasari, Sonia Cindi Putra, First Nathanael Bobby Putri, Aninditya Elsa Putri, Eli Zuliana Rahayu, Imami Arum Tri Rahman, Ghufran Fathur Rajabi, Muhammad Raras, Gustav Mandigo Anggana Ratna Suhartini Ratna Suhartini Rijanti, Tri Rina Harimurti Rizaldi, Rizky Taufan Rosana, Kenis Samani Samani Santoso, Agus Budi Saphira, Hanandita Veda Saqr, Mohammed Sar, Grica i Arik Fajriyanti Rachim Sari, Aprilia Wulan Mega Sari, Elda Ferdiana Savita, Sanindya Berlian Shintami C Hidayati Sholeh, Imam Siswati, Siswati Soeryanto Soeryanto Solikhah, Mela Imroatus Sriatun Sriatun Sriatun Sriatun Subuh Isnur Haryudo Suparji Suparji Tino Bambang Gunawan Tri Rijanto Tri Rijanto Tri Rijanto Tri Rijanto, Tri Rijanto Tri Setyo Prabowo, Tri Umi Kulsum Wahdiana, Dian Yanti, Huzaifa Dwi Yeni Anistyasari Yeni Anistyasari Yulianti, Ary Zhafiri, Luthfan Zulda, Ahshoha Qori'a