Sukiswo Sukiswo
Jurusan Teknik Elektro, Universitas Diponegoro Semarang Jl. Prof. Sudharto, SH, Kampus UNDIP Tembalang , Semarang 50275, Indonesia

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ANALISIS KINERJA TCP WESTWOOD PLUS UNTUK PENCEGAHAN KONGESTI PADA JARINGAN LTE MENGGUNAKAN NETWORK SIMULATOR 3 (NS 3) Hemawati, Isti Dwi; Sukiswo, Sukiswo; Zahra, Ajub Ajulian
Transmisi Vol 18, No 4 Oktober (2016): TRANSMISI
Publisher : Departemen Teknik Elektro, Universitas Diponegoro

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (956.957 KB) | DOI: 10.12777/transmisi.18.4.161-167

Abstract

LTE (Long Term Evolution) merupakan pengembangan teknologi terbaru dibidang jaringan seluler dimana semua interface berbasis full IP oleh 3GPP. Arsitektur LTE dirancang untuk mendukung jaringan packet switching berbasis TCP/IP dengan mobilitas tinggi, QoS (Quality of Service), dan latency yang kecil. Layer TCP memiliki fungsi sebagai flow control dan error control. Fungsi flow control berkaitan dengan pengiriman data agar tidak terjadi flooding sehingga dilakukan mekanisme pengendalian kongesti ditempuh dengan pengembangan berbagai jenis algoritma TCP. Salah satunya algoritma AIAD (Additive Increase Adaptive Decrease) pada TCP Westwood Plus. Berdasarkan hasil simulasi didapatkan throughput rata-rata jumlah user 20 UE paling tinggi sebesar 34,076 Mbps dengan indeks fairness sistem keseluruhan paling rendah bernilai 0,964323781. Sedangkan untuk jumlah user 6 UE memiliki throughput yang rendah sebesar 33,772 Mbps tetapi indeks fairness yang lebih tinggi bernilai 0,964328776 sehingga tingkat keadilan sangat baik. Pada analisis delay end-to-end didapatkan untuk topologi 1 eNodeB 6 UE 2,0236 ms dan 1 eNodeB 10 UE 2,0234 ms. Sedangkan topologi 2 eNodeB 6 UE 2,0373 ms dan 2 eNodeB 10 UE 2,3044 ms. Pada analisis perbandingan kongesti window topologi 1 eNodeB variasi jumlah user 10 UE memiliki ukuran window rata-rata paling tinggi dibandingkan dengan 2 variasi jumlah user lainnya.
IMPLEMENTASI LAYANAN INSTANT MESSAGING BERBASIS IP MULTIMEDIA SUBSYSTEM MENGGUNAKAN VIRTUAL SERVER Radhian, Fakkar Robbi; Christyono, Yuli; Sukiswo, Sukiswo
Transmisi Vol 16, No 1 (2014): TRANSMISI
Publisher : Departemen Teknik Elektro, Universitas Diponegoro

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (489.89 KB) | DOI: 10.12777/transmisi.16.1.7-12

Abstract

Abstrak IMS (IP Multimedia Subsystem) didefinisikan oleh 3GPP (3rd Generation Partnership Project) Sebagai subsistem baru yaitu suatu teknologi jaringan  yang memungkinkan pemusatan data, suara, dan gambar melalui suatu infrastruktur berbasis IP. IM(Instant Messaging) adalah teknologi yang memungkinkan para pengguna dalam jaringan untuk mengirimkan pesan singkat secara langsung pada saat yang bersamaan menggunakan teks, gambar, atau pengiriman berkas kepada pengguna lainnya yang sedang terhubung ke jaringan yang sama. Pada tugas akhir ini akan di implementasikan dan dianalisis layanan Instant Messaging berbasis IMS menggunakan virtual server.Dari implementasi ini akan dianalisis dari tinjauan Quality of service yaitu delay, packet loss, jitter dan throughput diharapkan mampu memberikan informasi tentang parameter kelayakan QoS pada jaringan IMS untuk layanan Instant Messaging. Dari hasil pengujian dan analisis dapat diketahui bahwa IMS dapat di implementasikan pada jaringan lokal menggunakan server virtual. Nilai delay, jitter, throughput, dan packet loss sudah sesuai dengan standar dari ITU-T G.1010.Selain itu diketahui pula bahwa kualitas layanan IMS tergantung penggunaan jaringan yang digunakan.   Kata Kunci :IMS, Instant Messaging, dan QoS.     Abstract IMS (IP Multimedia Subsystem) defined by 3GPP (3rd Generation Partnership Project) As the new subsystem is network technology that enables the centralization of data, sound and images via an IPbased infrastructure.IM (Instant Messaging) is a technology that allows the users of the network to send brief messages directly at the same time using text, images or sending files to other users who are connected to the same network. The final project will be implemented and analyzed the IMS-based Instant Messaging service using virtual server. The implementation will be analyzed from the review Quality of service among others his delay, packet loss, jitter and throughput is expected to provide information about the QoS parameters on the network requirements of IMS  for the Instant Messaging service. Testing and analysis of the results can be known that IMS can be implemented on a local network using a virtual server. The value of delay, jitter, packet loss, and throughput is in compliance with the standard of ITU-T G.1010. Additionally note that IMS service quality depends on the use of network load used.   Keyword:IMS, Instant Messaging, and QoS.
Perancangan dan Analisis Antena Mikrostrip dengan Frekuensi 850 MHz untuk Aplikasi Praktikum Antena Nugraha, Adhe Setya; Christyono, Yuli; Sukiswo, Sukiswo
Transmisi Vol 13, No 1 (2011): TRANSMISI
Publisher : Departemen Teknik Elektro, Universitas Diponegoro

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (487.192 KB) | DOI: 10.12777/transmisi.13.1.39-45

Abstract

Problems antenna of conductor materials is rather complicated construction and size are usually quite large, so for purposes such as a cellular system is considered less efficient. For this purpose requires a simple antenna, a thin, easy to manufacture, and can be connected with other circuits. Then came the idea to design a microstrip antenna that antenna. How to make a microstrip antenna is printed on the plate by the PCB (Printed Circuit Board), then peradiasinya coated with a solution of silver or other conductor material. Who's lining material that many in the market is epoxy glass fiber (e r = 4.7) with 1.5 mm layer thickness. The purpose of this thesis is to create some models of microstrip antenna that can later be used in practical antenna. The antenna was designed at a frequency of 850MHz with a square, equilateral triangle, and circle. Then the three forms of microstrip antenna design results will be analyzed using software IE3D V12 to obtain the design parameters of antenna and frequency of these antennas. The third form of radiation pattern of microstrip antenna is directional (directional). Results of simulation of microstrip circular antennas : resonant frequency = 0.8535 GHz, VSWR = 1.046, retrun loss = - 32.89 dB, bandwidth = 1.4167%, the total gain = - 0.673953 dB, HPBW = 170,5110, rectangular microstrip antenna : resonance frequency = 0.849503 GHz, VSWR = 1109, return loss = - 25.7143 dB, bandwidth = 1.4547%, the total gain = - 0.205832 dB, HPBW = 170,6550 and for equilateral triangular microstrip antennas : resonant frequency = 0, 8515 GHz, VSWR = 1115, return loss = -25.28 dB, bandwidth = 1.3055%, the total gain = - 2.32265 dB, HPBW = 170,5710. And on the test results obtained for circular microstrip antennas : resonant frequency = 900MHz, VSWR = 1.03, power received = 0.067 mW, HPBW = 620, rectangular microstrip antennas : resonant frequency = 895MHz, VSWR = 1.04, power received = 0.039 mW, HPBW = 880 and antenna for microstrip equilateral triangle : resonance frequency = 895MHz, VSWR = 1.05, power received = 0.033 mW, HPBW = 690. Keywords: microstrip antenna, substrat materials, antenna parameters, the working frequency antenna
KINERJA AKSES JAMAK OFDM-CDMA Sukiswo, Sukiswo; Zahra, Ajub Ajulian
Transmisi Vol 11, No 1 (2009): TRANSMISI
Publisher : Departemen Teknik Elektro, Universitas Diponegoro

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (529.161 KB) | DOI: 10.12777/transmisi.11.1.1-8

Abstract

Problems in the current telecommunications system is how to send data with a very high speed but limited in the frequency allocation. One of the solution of this problems that is used a OFDM (Orthogonal Frequency Division Multiplexing) system which is a multicarrier communication scheme where the inter-frequency subcarriers orthogonal to each other and overlapping each other so it can save the frequency allocation. To serve more than one user, OFDM systems have combined with a CDMA multiple access technique.A simulation of the OFDM system created using Matlab by applying the CDMA system for the multiple access technique in the OFDM system and known as CDMA-OFDM. Combination of these two techniques will increase the speed of data transmission and it can serve many users at one time. This final project aims to determine the influence of the number of users in the system, the long PN code, the number of subcarrier and the value of Eb/No CDMA-OFDM system in Additive White Gaussian Noise (AWGN) transmission channel. The performance of the system was known from the value of Bit Error Rate (BER) at receiver.For PN code length variation 32, 64 and 128, the simulation CDMA-OFDM system with 32 users showed that the longer PN code is used, the system will show a better performance. It can be seen from the value of the BER system is decreases. For  PN code length 32, the system will show the value of BER 0 in the level of Eb/No 9 dB. For PN code length 64, the system will show the value of BER 0 in the level of Eb/No 7 dB and for PN code length 128, the system will show the value of BER 0 in the level of Eb/No 3 dB. Keywords: CDMA, OFDM, PN code, subcarrier, multiuser.
Perbaikan Tcp Westwood + Sukiswo, Sukiswo
Transmisi Vol 10, No 1 (2008): TRANSMISI
Publisher : Departemen Teknik Elektro, Universitas Diponegoro

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (419.126 KB) | DOI: 10.12777/transmisi.10.1.27-32

Abstract

TCP Westwood+ is  evolution of TCP Westood. TCP Westwood+ representing one of TCP proposed for the modification of existing TCP now. Specially TCP Westwood+, TCP Westwood+ sender keeps an end to end bandwidth estimation to adjust the smart transmission rate after detection a packet loss. In this way , TCP Westwood+ can improve; repair the standard TCP (Newreno, SACK) in a lossy environment. This paper comment the mechanism congestion base control TCP Westwood+, testing performance of TCP Westwood+, enhance TCP Westwood+ by modification increase phase from additive mechanism to multiplicative mechanism, and compare with TCP Westwood+ standard.Keywords: TCP Westwood+, end to end bandwidth  estimation, estimation filter, additive mechanism,  multiplicative mechanism
ANALISIS KINERJA JARINGAN WIRELESS LAN BERDASARKAN MEKANISME LOAD BALANCING DENGAN ALGORITMA LEAST CONNECTION MENGGUNAKAN SIMULATOR OPNET 14.5 Nisfari, Hauril Maulida; Sukiswo, Sukiswo; Zahra, Ajub Ajulian
Transmisi Vol 17, No 1 Januari (2015): TRANSMISI
Publisher : Departemen Teknik Elektro, Universitas Diponegoro

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (615.119 KB) | DOI: 10.12777/transmisi.17.1.42-46

Abstract

Abstrak   Penggunaan teknologi Wireless sudah tidak bisa dielakkan lagi saat ini. Teknologi Wireless yang banyak digunakan saat ini adalah WLAN (Wireless Local Area Network). Peningkatan jumlah user ini tentu saja berpengaruh terhadap kinerja server sebagai penyedia layanan. Mekanisme Load Balancing adalah salah satu strategi yang digunakan oleh pengelola jaringan untuk menyeimbangkan beban antar server. Pada penelitian ini dirancang sebuah jaringan Wireless LAN yang menerapkan mekanisme Load Balancing beserta pengaturan algoritma Least Connection menggunakan software OPNET 14.5.Perancangan dilakukan untuk membandingkan kinerja layanan WLAN tanpa Load Balancing dan dengan Load Balancing dengan parameter-parameter yang digunakan adalah throughput, delay jaringan, Response Time dan fairness index untuk tiap pengguna aplikasi yang berbeda.Dari hasil simulasi diperoleh nilai Throughput pada jaringan dengan Load Balancing untuk layanan HTTP berkisar antara 100-120 Kbps, untuk layanan FTP antara 80-100 Kbps dan untuk Email berkisar 50-60 Kbps. Algoritma Least Connection memberikan cukup adil alokasi pembagian lebar pita, dibuktikan dengan fairness index untuk ketiga skenario berkisar 0,7-0,8 dibandingkan dengan jaringan tanpa Load Balancing dengan fairness index berkisar 0,4-0,7. Mekanisme Load Balancing bekerja optimal pada skenario 3 dengan Delay dan Response Time yang lebih kecil.   Kata kunci : OPNET Modeler v14.5, Load Balancing, Least Connection Algorithm   Abstract   The use of wireless technology has become inevitable at this time. Wireless technology that is widely used today is WLAN (Wireless Local Area Network). Load Balancing Mechanism is one of the strategies used by network managers to balance the load among servers. In this research has been designed a wireless LAN network that implements Load Balancing mechanism and its Least Connection algorithm settings using OPNET 14.5 software. The design is performed to compare the performance of WLAN services without Load Balancing and with Load Balancing with parameters used are the throughput, the network delay, response time and fairness index for each user of different applications.From the simulation results obtained that the throughput on the network with Load Balancing for HTTP service ranges from 100-120 Kbps, for FTP services between 80-100 Kbps and for Email ranged 50-60 Kbps. Least Connection algorithm provides fair allocation of bandwidth sharing, evidenced by the fairness index for the three scenarios range 0.7-0.8 compared to networks without Load Balancing with fairness index ranges from 0.4-0.7. Load Balancing mechanism works optimally in Scenario 3 with smaller Response and Time Delay.   Keywords : OPNET Modeler v14.5, Load Balancing, Least Connection Algorithm
Alat Pelacak Lokasi Berbasis GPS Via Komunikasi Seluler Wijaya, Surya Purba; Christyono, Yuli; Sukiswo, Sukiswo
Transmisi Vol 12, No 2 (2010): TRANSMISI
Publisher : Departemen Teknik Elektro, Universitas Diponegoro

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (335.97 KB) | DOI: 10.12777/transmisi.12.2.82-86

Abstract

Nowadays, the vehicle’s robbing or the usage of not allowed route is often happen. Therefore, vehicle tracking system is needed to reduce this risk. Vehicle tracking system is a system’s combination  that installed in the vehicle so that can be tracked by the owner or the third part. Modern vehicle tracking system usually use GPS to determine vehicle’s location. This system also usually have communication component such as cellular or satellite to send vehicle’s position to user in another place. In this Final Project, the vehicle tracking tool based on GPS via cellular  will be created. This tool is a part of vehicle tracking system. This tool will respond a command which is sent by tracker via SMS. The device contains of three parts. There are microcontroller as a control part, GPS which provide positioning information, and GSM modem which is used to send or receive message. All of these parts will cooperate to process all of the messages sent by tracker. Then server will get information about position in form of longitude, latitude, date and time. This device will be tested in case of receiving’s delay at tracker side, timer’s precision, location’s precision which is showed by GPS, vehicle tracking. Based on testing, there are varying receiving delay at traker side. Timer has  ran well so that getting data appropriate to the interval which is asked. Position which is showed by GPS is not precision in fact. However, the tracking can be done and similar with the fact in the field.Keyword :   GPS, vehicle tracking system, cellular communication
ANALISIS JARINGAN VSAT TOPOLOGI STAR DENGAN NS2 Septiana, Risma; Sukiswo, Sukiswo; Z, Ajub Ajulian
Transient: Jurnal Ilmiah Teknik Elektro TRANSIENT, VOL. 1, NO. 4, DESEMBER 2012
Publisher : Universitas Diponegoro

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (934.181 KB) | DOI: 10.14710/transient.1.4.136-143

Abstract

Abstrak Sistem komunikasi satelit diperkirakan dapat menghubungkan rantai komunikasi ke seluruh daerah tanpa harus memperhatikan bentuk geografis daerah tersebut. Salah satu pelayanan komunikasi satelit dilakukan dengan menggunakan terminal VSAT (Very Small Aperture Terminal). VSAT memiliki keunggulan dapat menjangkau wilayah yang sangat luas, sehingga secara ekonomis system komunikasi VSAT lebih murah. Pelayanan VSAT yang handal diperlukan untuk memenuhi kebutuhan pelayanan telekomunikasi yang semakin meningkat, sehingga dibutuhkan perancangan topologi yang tepat. VSAT yang dirancang menggunakan topologi star memiliki hub yang dapat menjaga kebenaran dan keutuhan informasi yang disampaikan. Simulasi jaringan VSAT topologi star ini dibuat mendekati keadaan aslinya menggunakan software Network Simulator 2(NS2) dengan memperhatikan beberapa faktor yang mempengaruhi kehandalan system. Perancangan dilakukan dengan menempatkan stasiun bumi berdasarkan posisi longitude dan latitude 33 provinsi yang ada di Indonesia. Stasiun bumi akan mengirim data dan pengiriman dilakukan berdasarkan pengelompokan letak pulau, menggunakan 2 metode akses yaitu TDMA dan unslotted Aloha. Dari hasil simulasi ini dapat diperoleh kinerja jaringan VSAT yang dirancang dengan menggunakan topologi star. Dari hasil pengujian, jaringan VSAT yang dirancang menggunakan topologi star mempunyai waktu tunda yang sangat besar dikarenakan data yang dikirimkan harus melalui 2 hop yaitu pengirim ke satelit kemudian dilanjutkan ke hub, dari hub kembali ke satelit dan terakhir data diterima. Namun, untuk nilai throughput jaringan dan paket hilang menunjukkan jika VSAT yang dirancang dengan topologi star memiliki kinerja baik. Metode akses TDMA akan menghasilkan kinerja jaringan yang lebih baik dibandingkan dengan unslotted Aloha. Kata Kunci: Topologi star, VSAT, NS2, TDMA, Unslotted Aloha Abstract Satellite communication system could connect to all regions without worrying about geographical. One of the satellite communication service is done using VSAT (Very Small Aperture Terminal) terminal. VSAT has superiority in reaching wide range region, so it is cheaper economically. Persistent VSAT service is needed to fulfill the increasing telecommunication necessity, so an accurate topology design is needed. VSAT which is designed using star topology has a hub that can keep the delivered information valid and intact. This star topology VSAT network simulation is designed approaching the real situation using Network Simulator 2 (NS2) software considering some factors that affect system. The designing is done by locating earth station according to 33 Indonesian provinces longitude and latitude position. Earth station will send data according to island location group using 2 methods of access such as TDMA and unslotted Aloha. This simulation produces VSAT network performance which is designed with star topology. Based on testing result, the designed VSAT network using star topology has a large mount delay time because the sent data has to pass two hops. The first hop, data is sent to satellite and then to hub. The second hop, data from hop is sent back to satellite and finally received by receiver. Meanwhile network throughput and loss packet values show that the designed VSAT with star topology has good performance. TDMA method gives better network performance than unslotted Aloha. Keywords: Topology star, VSAT, NS2, TDMA, Unslotted Aloha
PERBANDINGAN TIPE MAC PADA JARINGAN KOMUNIKASI SATELIT IRIDIUM DENGAN NS2 Pahlevie, Denny; Sukiswo, Sukiswo; Z, Ajub Ajulian
Transient: Jurnal Ilmiah Teknik Elektro TRANSIENT, VOL. 2, NO. 1, MARET 2013
Publisher : Universitas Diponegoro

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (513.574 KB) | DOI: 10.14710/transient.2.1.63-71

Abstract

Abstrak   Sistem komunikasi satelit  diharapkan mampu menghubungkan rantai komunikasi  ke seluruh daerah di manapun di seluruh permukaan bumi. Salah satu pelayanannya adalah menggunakan jaringan satelit Iridium. Tundaan waktu yang rendah adalah kelebihan utama dari jaringan satelit Iridium, karena jenis layanan satelit ini berada pada orbit rendah. Jaringan satelit Iridium dapat mencakup seluruh permukaan bumi dengan 66 satelitnya yang terus bergerak memutari bumi. Perkembangan dunia informasi mengacu pada keandalan pengiriman paket data, dimana dibutuhkan reabilitas yang tinggi dan tingkat redudansi yang rendah. Metode akses jaringan menjadi salah satu penentu terciptanya layanan yang andal. Oleh sebab itu digunakan dua buah metode akses tipe MAC Pure Aloha dan TDMA untuk dibandingkan kinerjanya pada jaringan satelit Iridium. Kinerja jaringan yang akan dibahas adalah throughput, loss packet, dan delay. Perancangan jaringan terbagi menjadi 3 skenario berdasarkan jarak antara dua stasiun bumi yang sedang berkomunikasi. Berdasarkan jarak tersebut akan terlihat pengaruh adanya handover intersatellite-links antar satelit Iridium. Simulasi jaringan ini dibuat dan diuji menggunakan software Network Simulator 2 (NS2). Hasil pengujian didapatkan nilai-nilai parameter throughput, paket hilang, dan waktu tunda pada kedua tipe MAC, TDMA dan UnsottedAloha untuk setiap skenario berturut-turut adalah sebagai berikut; Skenario1: 1872Kbps dan 520Kbps, 2,55% dan 14,056%, 59,4ms dan 232,9ms. Skenario2: 2640Kbps dan 752Kbps, 1,19% dan 12,485%, 45,2ms dan 182,4ms. Skenario3: 4152Kbps dan 992Kbps, 1,932% dan 8,366%, 33,2ms dan 112,4ms. Kata Kunci:  Satelit, Iridium, MAC, TDMA, Pure Aloha, NS2,  Handover ISL, Throughput, Paket Hilang, Waktu Tunda     Abstract   Satellite communications systems are expected to connecting the communication chain to all areas anywhere around the earth. One of the services  are use  the Iridium satellite network. Low time delay is the main advantage of the Iridium satellite network, because this type of satellite service is in low orbit.  Iridium satellite network to cover the entire surface of the earth with 66 satellites are constantly moving around the earth. The development of information refers to the reliability of the transmission of data packets, which needed high reliability and redundancy levels are low. Network access method to be one determinant of the creation of a reliable service. Therefore used two types of access methods TDMA MAC Pure Aloha for to compare its performance to the Iridium satellite network. Network performance that will be discussed are throughput, packet loss, and delay. The design of the network is divided into 3 scenarios based on the distance between two earth stations thats communicating. Based on the range will be visible influence the handover intersatellite-links between satellites Iridium. This simulation was created and tested using the software Network Simulator 2 (NS2) Test results obtained parameter values ​​of throughput, packet loss, and delay time in both types of MAC, TDMA and UnsottedAloha for each  scenario is as follows; Scenario1: 1872Kbps and 520Kbps, 2.55% and 14.056%, 59.4 ms and 232.9 ms. Scenario2: 2640Kbps and 752Kbps, 1.19% and 12.485%, 45.2 ms and 182.4 ms. Scenario3: 4152Kbps and 992Kbps, 1.932% and 8.366%, 33.2 ms and 112.4 ms.   Key words: Satellie, Iridium, MAC,  TDMA, Pure Aloha, NS2, Handover ISL, Throughput, Loss Packet, Delay
PERENCANAAN JARINGAN METRO ETHERNET KOTA BANDUNG TAHUN 2028 MENGGUNAKAN ALGORITMA DYSART AND GEORGANAS DAN ALGORITMA BRUTE FORCE SERTA PERAMALAN TRAFIK DENGAN METODE PEMBOBOTAN Widyasari, Triya Eva; Sukiswo, Sukiswo; Zahra, Ajub Ajulian
Transient: Jurnal Ilmiah Teknik Elektro TRANSIENT, VOL. 7, NO. 4, DESEMBER 2018
Publisher : Universitas Diponegoro

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1018.89 KB) | DOI: 10.14710/transient.7.4.1018-1024

Abstract

Perkembangan kebutuhan komunikasi data menuntut sebuah jaringan yang handal dengan performansi yang lebih baik. Jaringan metro ethernet dapat dijadikan suatu solusi yang bisa dimanfaatkan dalam menyalurkan paket data, karena metro ethernet merupakan jaringan backbone yang jarak jangkauannya luas berskala perkotaan. Pada penelitian ini dirancang sebuah jaringan metro ethernet Kota Bandung yang dapat bertahan hingga tahun 2028. Perencanaan jaringan menggunakan algoritma Dysart and Georganas untuk menentukan node konsentrator dan penyelesaian Travelling Salesman Problem (TSP) menggunakan algoritma Brute Force. Metode peramalan trafik menggunakan point to point forecast  dengan pembobotan Rapp’s 1, Rapp’s 2 dan Australian Telecom untuk mengetahui pertumbuhan trafik setiap tahun dan memperkirakan volume trafik pada tahun 2028. Penentuan kapasitas link merujuk pada standar trafik load PT Telkom Indonesia dengan batas utilisasi 55%. Hasil penelitian menunjukkan bahwa trafik di setiap link selalu meningkat antara 173 Mbps hingga 6.908 Mbps tiap tahun. Dari kapasitas yang telah ditentukan utilisasi trafik dua arah terendah 30% dan tertinggi 53%, hal tersebut sudah sesuai dengan standar yang ditetapkan.