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Journal : Kappa Journal

Komparasi Pembelajaran Ilmu Pengetahuan Alam (IPA) menggunakan Multimedia Interaktif Model Drils dan Media Komik Sains Terhadap Prestasi Belajar Fartina Fartina; Khaerus Syahidi; Laxmi Zahara; Zaotul Wardi; Yulia Hikmiaty
Kappa Journal Vol 5 No 1 (2021): Juni
Publisher : Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29408/kpj.v5i1.3490

Abstract

This study aims to determine the differences in student achievement who are taught using interactive multimedia drills model with students who are taught using science comic media. This type of research is experimental research. The population in this study is all students of class VII MTs. The State of Selong Model and the sampling was determined by using cluster random sampling technique to select the class and simple random sampling to select the students in that class. The second sampling technique is random sampling by drawing lots, cluster random sampling, namely the class is divided into experimental class I, namely the class that is taught using interactive multimedia drills model (class VII-E) and the experimental class II, namely the class that is taught using comic media. science (class VII-F), each of which consists of 36 students. And simple random sampling, where students are drawn after data collection to reduce the sample to 30 students to facilitate hypothesis testing. The data collection technique used post-test while the data analysis technique to test the hypothesis was the t-test. The results of data analysis using t-test showed that there were differences in student achievement who were taught using interactive multimedia drills model with students who were taught using science comic media. This can be seen in the post-test results where t-count > t-table is 2.206 > 2.002. Thus H0 is rejected and Ha is accepted. This means that there are differences in student achievement who are taught using interactive multimedia drills model with students who are taught using science comics
Pengaruh Media Komik Terhadap Prestasi Belajar Fisika Siswa Fartina Fartina; Tsamarul Hizbi; Laxmi Zahara; Zaotul Wardi; Deti Septia Wardika
Kappa Journal Vol 6 No 2 (2022): Desember
Publisher : Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29408/kpj.v6i2.7562

Abstract

This study aims to determine the effect of Comic Media on student achievement on the subject of straight motion material. This type of research uses a quantitative approach with a pre-experimental design method. The population in this study were students of class X IPA at MA Darul Iman NW Karang Baru for the academic year 2022/2023. While the sampling used in this study is a Saturated Sampling Technique. The class that was sampled in this study was class X IPA which only consisted of one class as an experimental class without a comparison class or control class because this study used one group pre-test and post-test. The instrument of this research is in the form of a student's achievement test, which consists of pretest and posttest questions. The results showed that Comic Media can affect student achievement on the subject of straight motion. This can be proven by the results of the data hypothesis test, namely where (0,05 > 0,231) which means that it is accepted and rejected.
Pengembangan Lembar Kerja Peserta Didik (LKPD) Berbasis Problem Based Learning (PBL) untuk meningkatkan Kemampuan Berpikir Kritis Peserta Didik Fartina, Fartina; Laxmi Zahara; Badrul Wajdi; Zaotul Wardi; Zurriyatun Da’mi Utam
Kappa Journal Vol 8 No 3 (2024): Desember
Publisher : Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29408/kpj.v8i3.28682

Abstract

This research aims to develop Problem-Based Learning (PBL) –based Student Worksheets (LKPD) to enhance the critical thingking abilities of 11th- grade students at health vocational High School. The study falls under the category of research and development (R&D). The development model employed in this research was t 4D model, comprising define, design, develop, and disseminate phase. The evaluation of the PBLbased LKPD development product involved validation by subject matter, experts, media experts, subject teachers, and student response questionnaires. Data analysus of the questionnaire results included data tabulation from each validator and calculation of percentages. Based on the assessment by two subject matter experts, the LKPD’s quality falls within the highly sitable category with a percentage score of 83%. Validation by two media experts also indicates that the LKPD’s quality is highly suitable with a percentage score of 92%. Furthermore, evaluation by two subject teacher shows that the LKPD’s quality is highly suitable with a percentage score of 93%. Student responses are categorized as highly interested with a percentage score of 98%.