Maman Fathurrohman, Maman
Jurusan Pendidikan Matematika FKIP Universitas Sultan Ageng Tirtayasa

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Journal : JRAMathEdu (Journal of Research and Advances in Mathematics Education)

Impact the Labirin: the board game on the student’s numeracy ability Putra, Deni Dwi; Pamungkas, Aan Subhan; Nindiasari, Hepsi; Fathurrohman, Maman; Porter, Anne
JRAMathEdu (Journal of Research and Advances in Mathematics Education) Volume 9 Issue 1 January 2024
Publisher : Lembaga Pengembangan Publikasi Ilmiah dan Buku Ajar, Universitas Muhammadiyah Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23917/jramathedu.v9i1.3299

Abstract

This research aims to improve the numeracy abilities of secondary students after using the Labirin: the board game and students' perceptions of mathematics learning using the game. This empirical study research used a one-group pretest posttest design. The research population is all grade-8 students in one of the Islamic public secondary schools (MTsN) in Serang City. The sample is 76 students from two classes as the experimental class who implemented the game in learning mathematics. The instruments used to collect the data are the numeracy ability tests and students' perception questionnaires. Before use, both instruments are tested for validity and reliability. The findings showed that the students' numeracy abilities improved after implementing the game and helped students to learn mathematics easily, especially in whole numbers and fractions. In addition, the student's understanding is also achieved. The implementation of the game also showed that this learning media helps students learn in the classroom and interest in using the game. It can be concluded that, the Labirin: the board game improved the student’s numeracy ability.