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Upaya Meningkatkan Pemahaman Konsep Geometri Ruang pada Pembelajaran Daring dengan Model Discovery learning Wulandari, Retno; Suwarto; Novaliyosi
Plusminus: Jurnal Pendidikan Matematika Vol. 1 No. 2 (2021): Juli
Publisher : Department of Mathematics Education Program IPI Garut

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31980/plusminus.v1i2.895

Abstract

Online learning atau yang disebut pembelajaran daring merupakan pembelajaran yang membutuhkan jaringan internet dengan memanfaatkan aplikasi sepertimedia social, google classroom, google meet, zoom. Proses pembelajaran yang menitikberatkan peserta didik untuk dapat menyelesaikan pemecahan masalah, guna mengembangkan pengetahuan dan keterampilan merupakan model pembelajaran discovery learning. Penelitian ini bermaksud untuk menganalisis proses pembelajaran yang dilakukan secara daring dengan model pembelajaran discovery learnig. Kesimpulan yang didapat adalah penggunaan belajar secara daring masih mengalami kendala, seperti jaringan internet yang tidak stabil, kesulitan siswa dalam bergabung dengan google meet, kurang disiplin siswa dalam mengaktifkan kamera. Walaupun memiliki kendala dalam pembelajaran daring namun model pembelajaran discovery learning dapat diterapkan dengan baik, hal ini terlihat dari hasil pekerjaan siswa dalam menjawab soal dengan baik. Online learning or what is called online learning is learning that requires an internet network by utilizing applications such as social media, google classroom, google meet, zoom. The learning process that focuses on students being able to solve problem-solving, to develop knowledge and skills is a discovery learning model. This study intends to analyze the online learning process using the discovery learning model. The conclusion obtained is that the use of online learning is still experiencing problems, such as unstable internet networks, difficulties for students in joining google meet, lack of student discipline in activating the camera. Although it has obstacles in online learning, the discovery learning model can be applied well, this can be seen from the results of students' work in answering questions well.
E-Motivector (E-Modul Interaktif Berbantuan Video Creator) yang Mendukung Pembelajaran STEAM Hilda Maulidiansy; Novaliyosi; Hendrayana, Aan
Proximal: Jurnal Penelitian Matematika dan Pendidikan Matematika Vol. 6 No. 2 (2023): Matematika dan Pendidikan Matematika: Permasalahan dan Solusinya
Publisher : Universitas Cokroaminoto Palopo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30605/proximal.v6i2.2742

Abstract

Dilatarbelakangi oleh urgensi model pembelajaran STEAM (Science, Technology, Engineering, Art, Mathematics) sebagai solusi pembelajaran abad 21 dan kesulitan guru dalam mengimplementasikannya di kelas, terutama dalam pembelajaran Matematika, peneliti menawarkan ide solutif berupa bahan ajar dengan nama “E-Motivector (E-Modul Interaktif Berbantuan Video Creator)”. Oleh karenanya, penelitian ini bertujuan untuk mengetahui kelayakan E-Motivector sebagai bahan ajar berbentuk modul elektronik yang mendukung pembelajaran berbasis STEAM (Science, Technology, Engineering, Art, Mathematics) di SMA/Sederajat pada materi Vektor. Menggunakan metode Research and Development (R&D) model ADDIE (Analysis, Design, Development, Implementation, Evaluation) dengan tiga orang ahli (materi, pendidikan, dan media) sebagai subyeknya, penelitian ini dilaksanakan pada Maret-Juni 2023. Teknik pengumpulan data dilakukan dengan menggunakan instrument berupa angket validasi. Penelitian dilakukan dengan tahapan-tahapan sebagai berikut: a) Analysis, yaitu menganalisis kesulitan guru dalam menerapkan pembelajaran STEAM pada pembelajaran Matematika dan menganalisis kebutuhan siswa akan e-modul interaktif sebagai alternatif pembelajaran; b) Design, yaitu tahapan mendesain E-Motivector dan mendesain pembelajaran STEAM; c) Development, yaitu merancang E-Motivector; d) Implementation, yaitu tahapan validasi oleh ahli, dan e) Evaluation, yaitu evaluasi dan penyebarluasan produk akhir E-Motivector. Berdasarkan hasil validasi oleh ahli, diperoleh skor validitas E-Motivector sebesar 82,33%, berada pada interval dengan kriteria validasi ‘Sangat layak’. Berdasarkan kriteria validasi dan indikator keberhasilan, E-Motivector sebagai bahan ajar berbentuk modul elektronik yang mendukung pembelajaran berbasis STEAM (Science, Technology, Engineering, Art, Mathematics) di SMA/Sederajat pada materi Vektor dikatakan berhasil.
The Influence Of Conceptual Understanding Of Mathematics And Self Regulated Learning On Literacy Mathematical At Junior High School Students In The Regency Tangerang Anandita Eka Febriana; Anwar Mutaqin; Novaliyosi
Integral (Jurnal Penelitian Pendidikan Matematika) Vol. 6 No. 2 (2024): Mei 2024
Publisher : Program Studi Pendidikan Matematika, Universitas Pancasakti Tegal

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24905/jppm.v6i2.132

Abstract

The purpose of this research is to investigate the impact of comprehending mathematics concepts and developing self regulated learning skills on the mathematical literacy of junior high school students in Tangerang district, all at the same time. The research methodology used is correlation-based, employing a quantitative approach. The research sample consists of 280 students, with one study group selected per school, specifically class VIII. The validity and reliability of the research statements were assessed using the Pearson correlation test, which demonstrated that all prepared statements were valid. Furthermore, after undergoing reliability testing, all the statements were deemed reliable. The classical assumption tests included normality testing using the one-sample Kolmogorov Smirnov test, a multicollinearity test, a heteroscedasticity test using Spearman correlation, and an autocorrelation test using Durbin-Watson. The research results show that the F-count value is greater than the F-table value with a correlation value of 0.429. It can be concluded that there is a substantial positive relationship between understanding mathematicss concepts and self-regulated learning on the mathematical literacy of junior high school students in Tangerang Regency.
Numeracy Skills and Self-Confidence from the Perspective of Indonesian Students: A Systematic Literature Review M. Rosyadi; Novaliyosi; Nindiasari, Hepsi
Jurnal Absis: Jurnal Pendidikan Matematika dan Matematika Vol. 7 No. 1 (2024): Jurnal Absis
Publisher : Program Studi Pendidikan Matematika Universitas Pasir Pengaraian

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30606/absis.v7i1.2712

Abstract

The numeracy skills and self-confidence of students are two important and interrelated aspects in the mathematics learning process. This study aims to examine numeracy skills and self-confidence from the perspective of students. The method used is a systematic literature review (SLR), analyzing and selecting articles related to numeracy skills and self-confidence in mathematics education over the past five years (2019–2023) from the Google Scholar database. The review process followed the Preferred Reporting Items for Systematic Review and Meta-Analyses (PRISMA) principles, with the aid of Publish or Perish (PoP) software. The results of this systematic literature review are: 1) There has been a positive trend in article publications over the last five years, with the highest number of publications in 2023, totaling 13 articles; 2) Numeracy skills, particularly from the perspective of initial abilities, were the most frequently discussed topic, found in 7 articles; 3) Self-confidence, from the perspective of student participation in the learning process, was the most common finding in 5 articles. Based on these results, it can be concluded that numeracy skills are crucial for the 21st century, and self-confidence is an essential skill needed by students to support their learning process.
SYSTEMATICS LITERATUR REVIEW: PEMBELAJARAN MATEMATIKA DALAM MENINGKATKAN KEMAMPUAN METAKOGNITIF Umroh; Novaliyosi; Mutaqin, Anwar
Jurnal Riset Pembelajaran Matematika Vol 6 No 2 (2024)
Publisher : Prodi Pendidikan Matematika Universitas PGRI Ronggolawe

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This study aims to explore the influence of various mathematics learning models and learning media on improving students' metacognitive abilities in the learning process. By using the systematic literature review (SLR) method in this study using databases from Google Scholar and Scimago sources which will be reviewed from 2016-2024 with predetermined inclution criteria, so that 24 articles were selected in this research. The results of the analysis show that the integration of learning models can improve students' metacognitive abilities, such as problem based learning (PBL) and discovery learning. The use of media and teaching materials can also help mathematics learning to improve metacognitive abilities such as learning modules and technology-based learning media such as LKPD with the help of Geogebra, Microsoft Mouse Mischief, and GeoEnzo is very important in helping to improve students' metacognitive abilities. The integration of effective learning models and innovative learning media is essential for the development of students' metacognitive, which will ultimately improve the quality of learning and academic outcomes of students during the learning process.
PENERAPAN MODEL PEMBELAJARAN TERHADAP KEMAMPUAN LITERASI NUMERASI SISWA: SYSTEMATIC LITERATURE REVIEW Sektiwulan, Adelia; Novaliyosi; Nindiasari, Hepsi
Jurnal Riset Pembelajaran Matematika Vol 6 No 2 (2024)
Publisher : Prodi Pendidikan Matematika Universitas PGRI Ronggolawe

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55719/jrpm.v6i2.1311

Abstract

Numeracy literacy skills are needed in various aspects of life, whether at home, work, or in society. The importance of numeracy literacy is not aligned with the reality, which is the low level of students' numeracy literacy skills, as seen from the result of PISA 2022. Various factors affect students' numeracy literacy skills, one of which is the implementation of learning models in schools. A systematic literature review (SLR) was conducted based on 18 articles from accredited national journals in the field of mathematics education. This research focuses on two aspects, namely 1) learning models that influence numeracy literacy skills, and 2) the application of learning models at each educational level that affect numeracy literacy skills. Based on the reviewed articles, 12 learning models were found at the elementary, junior high, and senior high school levels. The learning models applied at the elementary level are PBL, STEAM, student facilitator & explaining, mind mapping, and RME. At the junior high level, the learning models are PBL, inquiry, RME, TGT, PLTL, CIRC, PjBL, TTW, and CTL, while at the senior high level, the learning models applied are peer-led team learning and problem-based learning. The results of this research can provide a summary of the literature in identifying learning models to improve students' numeracy literacy skills.
Numeracy Skills and Self-Confidence from the Perspective of Indonesian Students: A Systematic Literature Review M. Rosyadi; Novaliyosi; Nindiasari, Hepsi
Jurnal Absis: Jurnal Pendidikan Matematika dan Matematika Vol. 7 No. 1 (2024): Jurnal Absis
Publisher : Program Studi Pendidikan Matematika Universitas Pasir Pengaraian

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30606/absis.v7i1.2712

Abstract

The numeracy skills and self-confidence of students are two important and interrelated aspects in the mathematics learning process. This study aims to examine numeracy skills and self-confidence from the perspective of students. The method used is a systematic literature review (SLR), analyzing and selecting articles related to numeracy skills and self-confidence in mathematics education over the past five years (2019–2023) from the Google Scholar database. The review process followed the Preferred Reporting Items for Systematic Review and Meta-Analyses (PRISMA) principles, with the aid of Publish or Perish (PoP) software. The results of this systematic literature review are: 1) There has been a positive trend in article publications over the last five years, with the highest number of publications in 2023, totaling 13 articles; 2) Numeracy skills, particularly from the perspective of initial abilities, were the most frequently discussed topic, found in 7 articles; 3) Self-confidence, from the perspective of student participation in the learning process, was the most common finding in 5 articles. Based on these results, it can be concluded that numeracy skills are crucial for the 21st century, and self-confidence is an essential skill needed by students to support their learning process.
E-Motivector (E-Modul Interaktif Berbantuan Video Creator) yang Mendukung Pembelajaran STEAM Hilda Maulidiansy; Novaliyosi; Hendrayana, Aan
Proximal: Jurnal Penelitian Matematika dan Pendidikan Matematika Vol. 6 No. 2 (2023): Matematika dan Pendidikan Matematika: Permasalahan dan Solusinya
Publisher : Universitas Cokroaminoto Palopo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30605/proximal.v6i2.2742

Abstract

Dilatarbelakangi oleh urgensi model pembelajaran STEAM (Science, Technology, Engineering, Art, Mathematics) sebagai solusi pembelajaran abad 21 dan kesulitan guru dalam mengimplementasikannya di kelas, terutama dalam pembelajaran Matematika, peneliti menawarkan ide solutif berupa bahan ajar dengan nama “E-Motivector (E-Modul Interaktif Berbantuan Video Creator)”. Oleh karenanya, penelitian ini bertujuan untuk mengetahui kelayakan E-Motivector sebagai bahan ajar berbentuk modul elektronik yang mendukung pembelajaran berbasis STEAM (Science, Technology, Engineering, Art, Mathematics) di SMA/Sederajat pada materi Vektor. Menggunakan metode Research and Development (R&D) model ADDIE (Analysis, Design, Development, Implementation, Evaluation) dengan tiga orang ahli (materi, pendidikan, dan media) sebagai subyeknya, penelitian ini dilaksanakan pada Maret-Juni 2023. Teknik pengumpulan data dilakukan dengan menggunakan instrument berupa angket validasi. Penelitian dilakukan dengan tahapan-tahapan sebagai berikut: a) Analysis, yaitu menganalisis kesulitan guru dalam menerapkan pembelajaran STEAM pada pembelajaran Matematika dan menganalisis kebutuhan siswa akan e-modul interaktif sebagai alternatif pembelajaran; b) Design, yaitu tahapan mendesain E-Motivector dan mendesain pembelajaran STEAM; c) Development, yaitu merancang E-Motivector; d) Implementation, yaitu tahapan validasi oleh ahli, dan e) Evaluation, yaitu evaluasi dan penyebarluasan produk akhir E-Motivector. Berdasarkan hasil validasi oleh ahli, diperoleh skor validitas E-Motivector sebesar 82,33%, berada pada interval dengan kriteria validasi ‘Sangat layak’. Berdasarkan kriteria validasi dan indikator keberhasilan, E-Motivector sebagai bahan ajar berbentuk modul elektronik yang mendukung pembelajaran berbasis STEAM (Science, Technology, Engineering, Art, Mathematics) di SMA/Sederajat pada materi Vektor dikatakan berhasil.
A systematic literature review on the application of problem-based learning in students' critical thinking abilities Kusumo, Bangun Jati; Novaliyosi; Yuhana, Yuyu; Syamsuri
Jurnal Absis: Jurnal Pendidikan Matematika dan Matematika Vol. 8 No. 1 (2025): Jurnal Absis
Publisher : Program Studi Pendidikan Matematika Universitas Pasir Pengaraian

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30606/absis.v8i1.2786

Abstract

This study aims to explain and evaluate the application of the Problem-Based Learning (PBL) model to students' critical thinking skills based on established indicators, and to examine the distribution of publication years in relation to the educational levels of the research subjects. This systematic literature review employs a meta-analysis approach to obtain article findings that meet the predetermined inclusion criteria. The study follows a protocol based on the Preferred Reporting Items for Systematic Reviews and Meta-Analysis (PRISMA). The final set of primary studies selected for review consists of four research and development (R&D) studies and thirteen quasi-experimental studies. The results show that: (1) 47.06% of the studies applied the PBL model based on theoretical characteristics defined by experts; (2) 52.94% of the studies incorporated critical thinking indicators formulated by experts; (3) 52.94% of the primary studies related to PBL and critical thinking were published in 2020; and (4) the distribution of educational levels in the studies was as follows: elementary school (17.65%), junior high school (35.29%), senior high school (23.53%), and higher education (23.53%). This study offers novelty by integrating systematic literature review and meta-analysis approaches to evaluate the implementation of the PBL model in fostering critical thinking skills, based on expert-formulated indicators. By quantitatively identifying the proportion of articles aligned with PBL theory and critical thinking indicators, and by mapping publication trends by year and educational level, this study provides a comprehensive and current overview of PBL implementation practices in the context of Indonesian education.
SYSTEMATIC LITERATURE REVIEW: PENERAPAN MEDIA, TEKNOLOGI, DAN MODEL PEMBELAJARAN DALAM MENINGKATKAN KOMUNIKASI MATEMATIS PESERTA DIDIK SEKOLAH DASAR Farmah, Elisha; Hepsi Nindiasari; Nurul Anriani; Novaliyosi
Pedagogy: Jurnal Pendidikan Matematika Vol. 10 No. 2 (2025): Pedagogy : Jurnal Pendidikan Matematika
Publisher : Universitas Cokroaminoto Palopo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30605/pedagogy.v10i2.6170

Abstract

Kemampuan komunikasi matematis merupakan kompetensi penting yang harus dimiliki peserta didik sekolah dasar dalam menghadapi tantangan pembelajaran abad ke-21. Kajian ini bertujuan untuk mengidentifikasi efektivitas media, teknologi, dan model pembelajaran dalam meningkatkan kemampuan komunikasi matematis peserta didik Sekolah Dasar melalui pendekatan Systematic Literature Review (SLR). Penelitian ini menghimpun dan menganalisis 13artikel ilmiah yang terbit antara tahun 2020 hingga 2025. Hasil kajian menunjukkan bahwa penerapan media interaktif seperti video animasi, multimedia berbasis Flash, dan permainan edukatif digital (Quizizz, QuizWhizzer) mampu meningkatkan kemampuan peserta diidk dalam menyampaikan ide matematis secara lisan, tulisan, dan visual. Integrasi teknologi digital seperti GeoGebra dan Desmos memperkuat kemampuan representasi dan komunikasi matematis. Selain itu, model pembelajaran inovatif seperti Project Based Learning, Think Pair Share, Contextual Teaching and Learning, dan Teams Games Tournament terbukti efektif mendorong keterlibatan aktif dan kolaboratif peserta didik dalam proses komunikasi matematis. Temuan ini mengindikasikan bahwa sinergi antara media, teknologi, dan model pembelajaran adaptif dapat menciptakan pembelajaran yang komunikatif, kontekstual, dan bermakna di tingkat sekolah dasar. Kajian ini merekomendasikan pentingnya pengembangan pembelajaran matematika berbasis bukti ilmiah untuk meningkatkan kualitas komunikasi matematis peserta didik secara berkelanjutan.