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Journal : Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan

MENINGKATKAN KEMAMPUAN MENGENAL HURUF MELALUI PERMAINAN MENEMPEL KARTU HURUF PADA ANAK USIA 4-5 TAHUN DI TK DARUSSALAMAH DESA PETAPAHAN JAYA KECAMATAN TAPUNG KABUPATEN KAMPAR Hasanah, Dewi Nurul; Zulirfan, Zulirfan; Risma, Devi
Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan Vol 4, No 1 (2017): Wisuda Februari 2017
Publisher : Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan

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Abstract: This study aims to The Ability To Know Alphabet in children aged 4-5 years through game to a letter in Kindergarten Darussalamah Petapahan Jaya Village District Tapung Regency Of Kampar. This study is kind studies using action research or (PTK) is conducted in two cycles. Each cycle consists of planning, action planning, observation / evaluation and reflection. Subject empirically n are children aged 4-5 years who are 16 children in Kindergarten Darussalamah. The research data obtained through observation and data analysis was done by using quantitative descriptive analysis. The research shows that game a letter can boost ability to know a alphabet in children aged 4-5 years. It can be seen from the increase in the average percentage of the ability to know alphabet of children in the first cycle by 41,22% which is the criteria began to develop (MB) and an increase of 61,18% in the second cycle to 71,11% which is very good at developing criteria (BSB). So, game to a letter can improve ability to know alphabet of children aged 4-5 years in Kindergarten Darussalamah Petapahan Jaya Village District Tapung Regency Of KamparKeywords : The Ability To Know Alphabet, Game To A Letter
PENGEMBANGAN PERANGKAT PEMBELAJARAN FISIKA DENGAN STRATEGI ICE BREAKER UNTUK MENINGKATKAN MOTIVASI BELAJAR FISIKA PADA MATERI ELASTISITAS DAN HUKUM HOOKE KELAS XI SMA Khairy, Hijraturrahma; Zulirfan, Zulirfan; Fakhruddin, Fakhruddin
Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan Vol 8, No 1 (2021): EDISI 1 JANUARI-JUNI 2021
Publisher : Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan

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Abstract: This study aims to produce a physics learning tool with an ice breaking strategy that is valid for use in physics learning for class XI SMA on the subject of Elasticity and Hooke's Law. The integration of the ice breaking strategy in physics learning is expected to make physics lessons less boring for students, especially if students learn during the afternoon study hours. This R & D research uses the ADDIE development model. The learning tools developed include: RPP, LKPD, and Cognitive Learning Outcomes Test for Elasticity and Hooke's Law. The results of the expert validation process show that the physics learning device using the ice breaking strategy developed has been declared valid with an average score of 3.44 with a maximum scale of 4. Thus, physics learning tools that integrate the ice breaking strategy are declared feasible to be used to teach material Elasticity and Hooke's Law for class XI SMA.Key Words: Physics Learning Tools, Ice Breaking Strategy,Elasticity and Hooke's Law.
PENGEMBANGAN PERANGKAT PEMBELAJARAN IPA FISIKA BERBASIS MODEL MEMORIZATION LEARNING PADA MATERI LAPISAN BUMI UNTUK KELAS VII SMP Pratama, Handoko Anas; Fakhruddin Z, Fakhruddin Z; Zulirfan, Zulirfan
Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan Vol 7, No 2 (2020): EDISI 2 JULI-DESEMBER 2020
Publisher : Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan

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Abstract: The learning tools developed are learning tools based on theMemorization Learning model for the earth layer material for class VII SMP / MTsn,consisting of RPP, LKPD, and Learning Outcomes Test. The purpose of this research isto produce learning tools based on a valid Memorization Learning model on the earthlayer material. This type of research is a Research and Development (R&D) with a 4Dmodel design. The research instrument used was the RPP validation assessment sheet,LKPD, and the Learning Outcomes Test which were used by the validator to assess thelearning tools. The data was collected by providing learning tools to the validator to bevalidated using the RPP validation sheet, LKPD and Learning Outcomes Test. Dataanalysis in this study used descriptive analysis, by calculating the validity score of eachindicator of the learning device. Based on the results of the validity data analysis, theaverage value of the validity of meeting lesson plans 1 was 3.25 with the high category,meeting lesson plans 2 was 3.26 with the high category, meeting lesson plans 3 was3.26, with the high category and meeting lesson plans 4 was 3.32 with high category.The average validity of LKPD 1 was 3,27 with high category and LKPD meeting 1 3,12with high category, LKPD meeting 2 3,15 with high category, LKPD meeting 3 3,12with high category, and LKPD meeting 4 3,28 with the high category. The averagevalidity of the Learning Outcomes Test is 3.00 in the high category, so that the overallaverage of learning tools is 3.17 in the high category. Thus the learning device basedon the Memorization Learning model is declared valid and suitable for use in earthlayer material for class VII SMP / MTsn.Key Words: Physics Learning Device, Memorization Learning Model, CognitiveSstudyResult Test,
PENGEMBANGAN MEDIA PEMBELAJARAN VIDEO ANIMASI MENGGUNAKAN APLIKASI ANIMAKER SEBAGAI UPAYA MENINGKATKAN KEMAMPUAN KOGNITIF SISWA SMP PADA MATERI LISTRIK STATIS Nisyak, Khairun; M. Syafi’i, M. Syafi’i; Zulirfan, Zulirfan
Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan Vol 8, No 2 (2021): EDISI 2 JULI-DESEMBER 2021
Publisher : Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan

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Abstract: The learning media developed is an animated video learning media using theanimaker application as an effort to improve the cognitive abilities of junior high schoolstudents on static electricity material. valid. The research development procedure uses theADDIE model, namely the Analysis, Design, Development, Implementation, andEvaluation (evaluation) stages. As for the ADDIE model research development scheme, theanalysis stages are divided into needs analysis, curriculum analysis, and material analysis.There are two design stages, namely the making of the History board and the making of theStory board. As for the development stage (Development) is the media development andvalidation stage. The validation aspect consists of the feasibility aspect of the materialcontent, the linguistic feasibility aspect, the presentation feasibility aspect, and the graphicfeasibility aspect. The results of the second stage of validation of all aspects have receiveda minimum score of 3 for each aspect. In the media validation assessment on the feasibilityaspect of the media content, the score is 3.19 with a valid category, the linguistic feasibilityaspect gets a value of 3.35 with a valid category, the presentation feasibility aspect with ascore of 3.26 valid category, and the graphic feasibility aspect with the acquisition value of3.33 with a valid category. So from the scores that have been described, the learning mediausing the Animaker application is valid and feasible to use in the learning process.Key words: Animation learning media, Animaker Application, Static Electricity
PENERAPAN PROJECT STEM DALAM PEMBELAJARAN IPA SECARA DARING UNTUK MENINGKATKAN KETERAMPILAN BERPIKIR KREATIF PADA ASPEK FLEXIBILITY SISWA SMP PADA MATERI PESAWAT SEDERHANA Haidi, Rahmat Zul; Zulirfan, Zulirfan; M. Rahmad, M. Rahmad
Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan Vol 9, No 1 (2022): EDISI 1 JANUARI-JUNI 2022
Publisher : Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan

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Abstract: The era of the industrial revolution 4.0 requires quality human resources with 21st century skills that must be possessed such as critical thinking, creativity, collaboration and communication. The purpose of this research was to get an idea of the extent to which the initial conditions before and after learning regarding the level of creative thinking skills in the aspect of flexibility. The type of research used is a quasi-experimental design using a non-equivalent pretest posttest control group design. The population of this research were students of class VIII SMPN 21 Pekanbaru as many as 120 students who were distributed in three classes. The samples of this research were students of class VIII 8 as the control class with a total of 28 students and class VIII 9 students as the experimental class with a total of 32 students. The sample was determined based on the results of the normality test and homogeneity test. The data collection instrument was a test of creative thinking skills on the flexibility aspect of class VIII junior high school students for the context of simple airplane material. Data analysis was carried out by descriptive analysis assisted by the SPSS version 20 application. The results showed that there were differences in the level of creative thinking skills in the flexibility aspect between the control group and the experimental group and the application of the learning model using the STEM project approach was effectively used to improve the creative thinking skills of junior high school students in aspects of flexibility in learning Natural Sciences Physics online.Keywords: STEM Project Science Learning, Creative Thinking Skills, Flexibility Aspect, Simple Plane
EFEKTIVITAS PEMBELAJARAN SAINS BERBASIS PROYEK STEM DALAM MENINGKATKAN KETERAMPILAN BERPIKIR KRITIS PADA ASPEK DEDUKSI SISWA SMP Pratiwi, Febriana; Zulirfan, Zulirfan; Yennita, Yennita
Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan Vol 9, No 1 (2022): EDISI 1 JANUARI-JUNI 2022
Publisher : Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan

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Abstract: The demands of the 21st century that require generations to have the skills needed for a more complex life and work environment are focused on critical thinking, communication, creativity and collaboration skills. The current Covid-19 pandemic has resulted in a change in the process of teaching and learning activities from face-to-face to online. During the online learning period, activities in the classroom or school laboratory are very limited. However, because learning activities must continue, science learning alternatives are carried out through project-based learning using STEM kits so that students can still carry out home experiments in online learning under teacher monitoring digitally through LMS. The purpose of this research was to determine the effectiveness of STEM project-based science learning to improve critical thinking skills in online junior high school students especially at the deduction aspects. This study uses a quasi-experimental type of research with a non-equivalent pretest-posttest control group design. The samples taken are the experimental group and the control group from a population of 3 classes. The class that was given treatment with project-based learning used the STEM project kit that called by the experimental group and the control group was given conventional learning. Research data were collected by giving critical thinking skills tests before learning was carried out (pretest) and after learning the simple aircraft material was completed (posttest) using research instruments in the form of critical thinking skills test questions on the deductive aspect.Keywords: Science Learning Based On STEM Projects, Critical Thinking skills, Deduction Aspect
PENGEMBANGAN PERANGKAT PEMBELAJARAN IPA FISIKA BERBASIS STRATEGI SCAFFOLDING PADA MATERI KALOR DAN PERPINDAHANNYA UNTUK SISWA SMP Hafiza, Deswita; Zulirfan, Zulirfan; Islami, Nur
Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan Vol 9, No 1 (2022): EDISI 1 JANUARI-JUNI 2022
Publisher : Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan

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Abstract: The learning tools developed are learning tools based on scaffolding strategies on heat and transfer materials for junior high school students, consisting of Learning Implementation Plans (RPP), Student Worksheets (LKPD), and Learning Outcomes Tests. The purpose of this study was to design and develop physics science learning tools and validate learning tools based on scaffolding strategies on heat and its transfer materials. This type of research is Research and Development (R&D) with a 4D model design. The research instrument used was the RPP validation assessment sheet, LKPD and Learning Outcomes Test which was used by the validator to assess learning tools. Data analysis in this study used descriptive analysis, by calculating the validity score of each learning indicator. Based on the results of the analysis of the validity of the data obtained the average value of the validity of the lesson plan is 3.33 with a very high category. The average validity of the LKPD is 3.36 with a very high category. The average validity of the learning outcomes test is 3.26 with a very high category, so that the overall average of learning tools is 3.31 with a very high category. Thus, the IPA learning tools based on the Scaffolding strategy were declared valid and suitable for use in heat and transfer materials for junior high school students.Keyword: Physics Science Learning Tools, Scaffolding Strategy, Heat and Its Transfer.