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Pemilihan Lahan Budidaya Tanaman Alpukat Menggunakan Metode Additive Ratio Assessment (ARAS) M. Ari Prayogo
Journal of Information System Research (JOSH) Vol 4 No 1 (2022): October 2022
Publisher : Forum Kerjasama Pendidikan Tinggi (FKPT)

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (505.83 KB) | DOI: 10.47065/josh.v4i1.2207

Abstract

The problem in this study is that the selection of avocado cultivation land still uses the method and does not use a computer-based system to choose avocado cultivation priorities. Because it has not used a computer-based system to choose land priorities, the purpose of this study is to build a system by implementing a decision support system for selecting avocado cultivation land using the Additive Ratio Assessment (ARAS) method. The criteria parameters used to choose alternative avocado cultivation land consist of temperature, rainfall, dry month length, soil texture, and drainage. The use of these 5 criteria can choose the priority of avocado cultivation land. The results of the application of the system, that of the 7 alternative lands are in the top priority with rank 1, namely Tanah Grogot land with a Ki value of 0.895 based on the analysis of the calculation of the Additive Ratio Assessment (ARAS) method. From these results, the implementation of a decision support system using the Additive Ratio Assessment (ARAS) method can be used as the best solution for selecting priority areas for avocado cultivation.
Analysis of Hybrid Learning Model Interest Selection for students using the Multi-Attribute Utility Theory Method Case Study: Mulia University Wahyu Nur Alimyaningtias; Risdin Saputra; Ari Prayogo; Tri Sudinugraha
Brilliance: Research of Artificial Intelligence Vol. 3 No. 2 (2023): Brilliance: Research of Artificial Intelligence, Article Research November 2023
Publisher : Yayasan Cita Cendekiawan Al Khwarizmi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47709/brilliance.v3i2.3069

Abstract

Hybrid learning is a learning method that combines or combines online learning with face-to-face learning (PTM). so that in its implementation, there are times when students and teaching staff meet face to face in class. However, in its implementation there are several obstacles, one of which is the number of students attending class and decreasing interest in learning, resulting in a poor final semester assessment. In connection with the problems faced, this research will try to measure interest in the hybrid learning model that has been implemented at Mulia University using the Multi-Attribute Utility Theory method, where this method is a decision-making method used to evaluate alternatives by considering several attributes. relevant and selecting the alternative that best meets the needs and preferences of the decision maker.
PENENTUAN KEUTAMAAN KRITERIA PENILAIAN KEBERHASILAN PRAKTEK KERJA LAPANGAN MENGGUNAKAN METODE POHON KEPUTUSAN Fahrullah, Fahrullah; Arbain, Arbain; Bintan, Yeva; Prayogo, M. Ari
Jurnal Komputer dan Teknologi Vol 2 No 2 (2023): JUKOMTEK JULI 2023
Publisher : Yayasan Pendidikan Cahaya Budaya Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58290/jukomtek.v2i1.76

Abstract

Praktek Kerja Lapangan (PKL) merupakan jembatan bagi siswa untuk mengaplikasikan ilmu teoritis yang didapat didalam kelas kemudian diaplikasikan secara nyata didunia kerja. Selama siswa melaksanakan PKL ditempat kerjanya, mereka akan didampingi oleh seorang pembimbing yang berasal dari tempat kerja. Metode Decision Tree (Pohon Keputusan) dapat digunakan untuk menganalisa data siswa terkait dengan pemberian predikat baik atau tidak seorang siswa selama mengikuti PKL. Predikat ini diberikan sebagai pertanggungjawaban moral seorang pembimbing kepada siswa bimbingannya.Kriteria yang digunakan dalam menganalisa yaitu inisiatif,disiplin, kehadiran, Kerjasama, dan tanggung jawab. Aplikasi tambahan yang digunakan yaitu rapidminer. Hasil dari penelitian ini yaitumetode decision tree menggunakan rapidminer hasilnya 100% sesuai antara perhitungan manual dengan proses di aplikasi rapidminer.
Pemilihan Siswa Berprestasi Menggunakan Analisis Metode SAW, WASPAS, dan WP Prayogo, M. Ari; Subastian, Eko; Annafi, Naufal
Journal of Computer System and Informatics (JoSYC) Vol 5 No 4 (2024): August 2024
Publisher : Forum Kerjasama Pendidikan Tinggi (FKPT)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47065/josyc.v5i4.5792

Abstract

The problem in this research is that the selection process for achievement students often faces obstacles, including data processing and the risk of human error. With this research, it can be used as very good input for selecting achievement students because it uses the Simple Additive Weighting calculation method analysis or commonly called SAW, Weighted Aggregated Sum Product ASsesment or commonly called WASPAS, and Weighted Product or commonly called WP. The purpose of this study is to apply calculation analysis using the SAW, WASPAS, and WP methods to select achievement students in schools. These three methods are applied to determine the ranking of achievement students based on a number of predetermined criteria. There are 7 alternative students who will be determined as one of the achievement students. There are also criteria used to select achievement students, namely based on average report card scores, class rankings, attitude and discipline scores, participation in organizations, and competition winners. Of the 5 criteria used as the basis for selecting one of the achievement students at the school. The results obtained based on the analysis of calculations using the SAW, WASPAS, and WP methods, that a student named Muhammad Rizky Amanullah (A3) was named an achievement student among other students. Students obtained the highest score in the SAW Method with a Vi value of 0.950, then the WASPAS Method with a Qi value of 0.947, and the WP Method with a Vi value of 0.186. From the results obtained, this study can provide input and recommendations in terms of selecting achievement students in schools.
Sistem Pendukung Keputusan Penerima Kartu Indonesia Pintar (KIP) Menggunakan Analisis Metode MOORA dan MOOSRA Prayogo, M. Ari; Jundillah, Muhammad Labib; Fahrullah, Fahrullah; Rosita, Dewi; Alimyaningtias, Wahyu Nur; Adhari, Vika Aidila; Rifkiansyah, Muhammad
Building of Informatics, Technology and Science (BITS) Vol 6 No 3 (2024): December 2024
Publisher : Forum Kerjasama Pendidikan Tinggi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47065/bits.v6i3.6384

Abstract

The decision-making process is important to improve efficiency and accuracy, especially in assistance programs such as the Smart Indonesia Card (KIP). The problem in this study is that the selection process often faces several obstacles, such as inappropriate targets and subjectivity in decision-making. Therefore, a system is needed that can help decision-making more objectively, transparently, and efficiently. Decision Support Systems (DSS) are one solution that can be used to overcome these problems. This study aims to create a DSS in determining eligible KIP recipients, using two multi-criteria analysis methods, namely MOORA (Multi-Objective Optimization by Ratio Analysis) and MOOSRA (Multi-Objective Optimization on the basis of Simple Ratio Analysis). Analysis using the MOORA and MOOSRA methods in determining prospective students receiving the Smart Indonesia Card (KIP) was carried out using 7 alternatives and 9 criteria. This system is designed by considering criteria such as parental dependents, place of residence, type of house, average report card grades, father's education, mother's education, father's occupation, mother's occupation, and parents' income. The results of the study show that based on the analysis of the calculation of the MOORA and MOOSRA methods, the ranking results were obtained with A5 or Zaysa as alternative students who are entitled to receive KIP among other alternative students. The results of the analysis show that both methods provide consistent results in identifying students who are most entitled to receive KIP assistance. As a recommendation, this system can be further developed in the form of a web-based or mobile application to facilitate implementation and expand the scope of its use.
Algoritma A* Pencocokan Peta untuk Pencarian Tempat Pengelolah Sampah Terdekat Ramanda, Febri; Sidik Praptomo; M. Ari Prayogo
Jurnal Pengembangan Teknologi Informasi dan Komunikasi (JUPTIK) Vol. 2 No. 2 (2024): JURNAL PENGEMBANGAN TEKNOLOGI INFORMASI DAN KOMUNIAKSI (JUPTIK)
Publisher : Prodi Teknologi Informasi Universitas Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/juptik.v2i2.2510

Abstract

Public waste disposal sites (TPU) are a basic need for the community in managing household waste disposal. In a clean environment, a prerequisite for creating peace of mind, waste management is a problem that makes the environment unclean and beautiful. According to Law No. 18 of 2008, waste management is a systematic, comprehensive and sustainable activity that includes waste reduction and handling. One solution in waste management is a waste bank or public waste disposal site in the city of Muara Bungo which is socialized by the Environmental Service of Bungo Regency regarding environmental problems and city greening programs. TPU services offer services to manage waste and provide waste disposal points, all household waste can be processed properly so that the location of the TPU is known. Determination of a good location point so that consumers feel faster in determining the location of the TP disposal. The data collection method is carried out using the A* algorithm method which is more optimal when compared to Ant Colony, but the map matching method can depict the route into a map. This research is designed to create a shortest route search system with the A* algorithm and map matching, helping people find the shortest route to dispose of household products. The A* algorithm has very easy steps to apply to the system and is fast, from the results of the validation test of the shortest route search for the nearest TPU so that the A* algorithm system can be implemented and become a solution in finding the shortest route.  
Pelatihan Karya Tulis Ilmiah Sebagai Sarana Pengembangan Diri Siswa SMA Prayogo, M. Ari; Rahmadani, Agung; Nuryadin, Atin; Palapa, Kaleb Gideon
JPM: Jurnal Pengabdian Masyarakat Vol. 5 No. 2 (2024): October 2024
Publisher : Forum Kerjasama Pendidikan Tinggi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47065/jpm.v5i2.2192

Abstract

Scientific writing training is an important means of student self-development, especially in terms of writing skills and critical thinking skills. This community service activity aims to provide scientific writing training to students of State Senior High School 1 Sangasanga. This training was held for two days, Wednesday and Thursday, September 25-26, 2024 at State Senior High School 1 Sangasanga starting at 08.30 WITA until finished. The training participants were 50 students from grade eleven (XI). The methods used in this training activity include providing materials, intensive guidance, and direct practice in compiling scientific papers. The results of this training showed a significant increase in students' abilities in compiling scientific papers systematically, critically, and based on facts obtained in the field. In addition, this training also motivated students to be more courageous in conveying creative and solution-oriented ideas. Thus, this training makes a positive contribution to improving students' academic quality. The results obtained after the end of this training were to provide input to participants, namely students, in writing scientific papers by training students' writing and critical thinking skills, as well as encouraging creative and innovative attitudes.
Pengembangan Media Pembelajaran Interaktif Berbasis Website Materi Berpikir Komputasional Kelas X SMKN 17 Samarinda Riendy, Riendy; Prayogo, M. Ari
Jurnal Sistem Informasi, Teknik Informatika dan Teknologi Pendidikan Vol. 4 No. 2 (2025): Jurnal Sistem Informasi, Teknik Informatika dan Teknologi Pendidikan
Publisher : Utiliti Project Solution

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55338/justikpen.v4i2.150

Abstract

This study aims to develop and evaluate the feasibility of web-based learning media by utilizing WordPress, especially in computational thinking materials for grade X students at SMK Negeri 17 Samarinda. The method used in this study is Research and Development (R&D) by adopting a 4D model, which includes the stages of Define, Design, Development, and Disseminate. The data collection process is carried out through observation, questionnaire distribution, and interviews. The collected data was analyzed quantitatively, then converted into qualitative descriptive data using the Likert scale. The research subjects consisted of one material expert, three media experts, one informatics teacher of SMK Negeri 17 Samarinda, and 74 students of class X at the school. The results of the evaluation showed that the subject matter expert gave an average score of 73, which belongs to the "Worthy" category. Meanwhile, media experts gave an average score of 110.33, included in the "Very Feasible" category, and students gave an average score of 104.31, also included in the "Very Decent" category. Based on the results of the assessment, it can be concluded that the Development of Website-Based Interactive Learning Media for Class X Computational Thinking Materials (Case Study: SMK Negeri 17 Samarinda) was declared "Very Feasible" to be used in the learning process.
PELATIHAN AUGMENTED REALITY (AR) SEBAGAI TRANSFORMASI PENGAJARAN DUNIA VIRTUAL Romisa, Fahmi; M. Ari Prayogo; Agung Rahmadani; Ahmed Jhordy; Elisa Yunita
JURNAL AKADEMIK PENGABDIAN MASYARAKAT Vol. 3 No. 1 (2025): Januari
Publisher : CV. KAMPUS AKADEMIK PUBLISING

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61722/japm.v3i1.3016

Abstract

Pelatihan Augmented Reality (AR) sebagai bagian dari pengabdian kepada masyarakat bertujuan untuk memberdayakan pendidik dalam menghadapi tantangan transformasi pengajaran di era digital. Kegiatan ini difokuskan pada guru-guru dari berbagai jenjang pendidikan, dengan memberikan pemahaman mendalam tentang konsep AR, implementasinya dalam proses pembelajaran, serta pelatihan teknis untuk mengintegrasikan teknologi ini dalam kurikulum. Metode yang digunakan mencakup pelatihan teori, praktik pembuatan konten AR, dan simulasi penggunaannya di kelas. Evaluasi menunjukkan bahwa pelatihan ini meningkatkan kemampuan siswa dalam memanfaatkan AR sebesar 78%, serta menghasilkan antusiasme siswa dalam pembelajaran berbasis teknologi. Program ini tidak hanya memberikan keterampilan baru bagi guru, tetapi juga berkontribusi dalam menciptakan ekosistem pendidikan yang inovatif dan relevan dengan perkembangan zaman. Kata Kunci: pengabdian masyarakat, pelatihan AR, transformasi pengajaran, teknologi pendidikan, augmented reality.
Exploring User Experience in Adopting AI-Based Information Systems in Healthcare Environments Febri Ramanda; M. Ari Prayogo; Bagus Dwi Saputra; Muhammad Labib Jundillah
Jurnal ilmiah Sistem Informasi dan Ilmu Komputer Vol. 5 No. 2 (2025): Juli : Jurnal ilmiah Sistem Informasi dan Ilmu Komputer
Publisher : Lembaga Pengembangan Kinerja Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/juisik.v5i2.1437

Abstract

This study investigates the multifaceted factors shaping user experience in the adoption of AI-based information systems within healthcare settings. As artificial intelligence increasingly supports clinical decision-making processes, understanding the psychological and behavioral dimensions of user interaction becomes imperative. Utilizing a qualitative systematic literature review approach, this research synthesizes findings from scholarly articles published between 2020 and 2025. The analysis reveals three critical determinants influencing user experience: trust in AI, perceived usefulness, and ease of use. These factors play a central role in shaping technology acceptance, which acts as a mediating variable linking system attributes to overall user experience. Furthermore, digital literacy emerges as a moderating factor that either amplifies or diminishes the effects of the core determinants. To provide a comprehensive framework, the study integrates theoretical constructs from the Technology Acceptance Model (TAM), the Unified Theory of Acceptance and Use of Technology (UTAUT), and Trust in Automation Theory. The resulting conceptual model underscores the interplay between user perceptions, cognitive processes, and external technological factors. Key findings emphasize the significance of user-centered system design, transparent and interpretable AI communication, and targeted digital literacy initiatives to promote broader and more effective adoption. From a theoretical standpoint, the research contributes to the evolving literature by combining behavioral science perspectives with information system adoption theories. Practically, the study offers valuable insights for system developers, designers, and healthcare institutions aiming to implement AI technologies effectively. Recommendations include fostering transparency in AI decision-making, ensuring intuitive system interfaces, and offering digital competency training tailored to diverse user profiles. Overall, this study underscores that a nuanced understanding of user-related factors is essential for maximizing the potential benefits of AI in healthcare and achieving sustainable digital transformation in clinical environments.