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ALGORITHM A* FOR THE NEAREST ROUTE TRACKING SYSTEM IN THE MODE OF TRASNPORTATION Febri Ramanda; Eko Sediyono; Catur Edi Widodo
Jurnal Ilmiah Kursor Vol 10 No 1 (2019)
Publisher : Universitas Trunojoyo Madura

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.28961/kursor.v10i1.212

Abstract

Transport as a basic services industry as the basis of national economic development, it is the foundation of a nation's progress. With increasing in the standard life society, transportation needs for the whole society have also increased. Online transportation service needs are influenced by various factors such as cost, quality of service, income and ownership that modes of transport used. The purpose of this study is to apply the A* algorithm to find paths or routes, because it is quite flexible and works better than the algorithm dijakstra in all cases (barriers and without obstacles). The results showed that the A* algorithm is able to provide the information than other algorithms that are best finding the shortest path.
Augmented Reality Untuk Pembelajaran Pengenalan Rumah Adat Indonesia Berbasis Andorid Febri Ramanda; Jefdy Kurniawan; Delyardi Nur
Jurnal Pengembangan Teknologi Informasi dan Komunikasi (JUPTIK) Vol. 1 No. 2 (2023): JURNAL PENGEMBANGAN TEKNOLOGI INFORMASI DAN KOMUNIKASI (JUPTIK)
Publisher : Prodi Teknologi Informasi Universitas Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/juptik.v1i2.1660

Abstract

Abstract Rumah adat merupakan rumah yang mempunyai ciri khas bangunan suatu daerah yang melambangkan kebudayaan daerah itu sendiri. Rumah adat juga memiliki keunikan dari segi bentuk, fungsi dan makna bangunannya. Sebagai masyarakat Indonesia kita harus mengenalkan salah satu budaya yang ada agar tidak dilupakan oleh masyarakat khususnya anak sekolah. Dilihat dari perkembangan teknologi, kita harus menciptakan sesuatu yang baru dalam memperkenalkan rumah adat. Dari hasil penelitian yang dilakukan di SD IT BINA INSANI, para guru disana masih menggunakan media konvensional berupa buku teks dan buku tematik untuk proses pembelajaran. Oleh karena itu penulis membuat sebuah aplikasi untuk menunjang pembelajaran pengenalan rumah adat Indonesia bagian barat menggunakan Augmented Reality yang diberi nama RA-IBB. Aplikasi ini berbasis Android sehingga guru dapat dengan mudah menjelaskan materi tentang rumah adat dan dapat menampilkan rumah adat dalam bentuk 3D tanpa harus datang langsung ke provinsi. Dan agar siswa dapat mempelajari rumah adat dimana saja dan kapan saja. Pembuatan aplikasi ini menggunakan metode air terjun untuk tahap pengembangannya. Aplikasi RA-IBB berisi materi tentang rumah adat indonesia bagian barat beserta objek 3Dnya dan soal kuis yang menggunakan pengacakan soal dengan algoritma random shuffle. Algoritma random shuffle adalah pengacakan pertanyaan dari suatu record atau array. Berdasarkan pengujian User Acceptance Test (UAT) pada guru diperoleh hasil dari beberapa aspek yaitu aspek desain menghasilkan persentase sebesar 91%, aspek informasi aplikasi menghasilkan persentase sebesar 91,6% dan aspek materi menghasilkan persentase sebesar 91,6%. . 90,7%. Sehingga hasil ini dapat dikategorikan sangat setuju. Kata Kunci : Kata kunci abstrak : Rumah Adat, Augmented Reality, Algoritma Shuffle Random
Algoritma A* Pencocokan Peta untuk Pencarian Tempat Pengelolah Sampah Terdekat Ramanda, Febri; Sidik Praptomo; M. Ari Prayogo
Jurnal Pengembangan Teknologi Informasi dan Komunikasi (JUPTIK) Vol. 2 No. 2 (2024): JURNAL PENGEMBANGAN TEKNOLOGI INFORMASI DAN KOMUNIAKSI (JUPTIK)
Publisher : Prodi Teknologi Informasi Universitas Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/juptik.v2i2.2510

Abstract

Public waste disposal sites (TPU) are a basic need for the community in managing household waste disposal. In a clean environment, a prerequisite for creating peace of mind, waste management is a problem that makes the environment unclean and beautiful. According to Law No. 18 of 2008, waste management is a systematic, comprehensive and sustainable activity that includes waste reduction and handling. One solution in waste management is a waste bank or public waste disposal site in the city of Muara Bungo which is socialized by the Environmental Service of Bungo Regency regarding environmental problems and city greening programs. TPU services offer services to manage waste and provide waste disposal points, all household waste can be processed properly so that the location of the TPU is known. Determination of a good location point so that consumers feel faster in determining the location of the TP disposal. The data collection method is carried out using the A* algorithm method which is more optimal when compared to Ant Colony, but the map matching method can depict the route into a map. This research is designed to create a shortest route search system with the A* algorithm and map matching, helping people find the shortest route to dispose of household products. The A* algorithm has very easy steps to apply to the system and is fast, from the results of the validation test of the shortest route search for the nearest TPU so that the A* algorithm system can be implemented and become a solution in finding the shortest route.  
Digitalisasi Sistem Informasi Pusat Kesehatan Masyarakat Berbasis Web Praptomo, Sidik; Ramanda, Febri; Hermanto, Hermanto
Jurnal Pengembangan Teknologi Informasi dan Komunikasi (JUPTIK) Vol. 3 No. 1 (2025): JURNAL PENGEMBANGAN TEKNOLOGI INFORMASI DAN KOMUNIAKSI (JUPTIK)
Publisher : Prodi Teknologi Informasi Universitas Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/juptik.v3i1.3079

Abstract

Kuamang Jaya Community Health Center still relies on handwritten documentation in processing data, which often leads to reports being lost or damaged. In general, community health centers face various challenges in recording and reporting. Based on interview results, several issues were identified regarding the documentation and reporting of activities, including the use of handwritten information systems and a disorganized and cramped reporting storage area. This system is based on the prototype method. Prototyping is a systematic development approach that involves rapidly and incrementally building a program, allowing users to evaluate it early and continuously. Field study data were collected directly by the researcher from the Kuamang Jaya Community Health Center, Pelepat Ilir Subdistrict. The researcher conducted interviews to obtain information about the processes involved, carried out observations to confirm and refine the materials, and gathered direct information relevant to the research. The purpose of the system analysis phase is to provide a foundation for developing or improving the existing system. The results of the analysis can be used to create or modify a more effective and efficient system. This study resulted in the development of an information system that facilitates services at Kuamang Jaya Health Center by improving information dissemination, digitizing data, and enabling patients to register online more easily
IMPLEMENTASI GREY MODEL (1,N) UNTUK SISTEM PERAMALAN JUMLAH TANGKAPAN IKAN Shodiq, Muhammad; Ayuningsih, Ekatri; Ramanda, Febri
Jurnal Informatika Medis Vol. 1 No. 1 (2023): Jurnal Informatika Medis (J-INFORMED)
Publisher : Program Studi Informatika Medis Universitas Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/im.v1i1.1194

Abstract

The increasing need for fish causes problems related to number of fish catches in the fisheries sector. In fish catches amount, all information related to fishing ground is well known, but on the other hand it is not easy to predict the number of fish catches due to unclear information. This is also related to the number of ships that make trips, the length (time) of the trip, the type of fishing gear, weather conditions, the quality of human resources, natural environmental factors, and others. The purpose of this study is to apply grey forecasting model GM (1.N) to forecast the number of fish catches. Grey forecasting models are used to build forecast models with limited amounts of data with short-term forecasts that will produce accurate forecasts. This study employs the data on monthly number of fish catches and wave height in the year of 2016 to 2018 to analyze calculations using the GM (1.N) models. The study was conducted with 36 time series data. The result showed that the MAPE on the GM (1.N) model of 57% in the experiment with 36 data.
SISTEM INFORMASI PENERIMAAN CALON TENAGA KERJA INDONESIA PDA PT DEWI PENGAYOM BANGSA KABUPATEN PATI Ramanda, Febri; Shodiq, Muhammad; Nur, Delyardi
Jurnal Informatika Medis Vol. 1 No. 1 (2023): Jurnal Informatika Medis (J-INFORMED)
Publisher : Program Studi Informatika Medis Universitas Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/im.v1i1.1196

Abstract

One form of service in PT Dewi protector Nations Pati regency receive prospective workers to some of Taiwan, Hongkong, Singapore often have difficulty including data management is still done manually, the amount of data they accumulate, requiring a lot of space to save the files prospective migrants and the length of the search data. The system developed is expected to address the various issues of labor recruitment Indonesia. The system is designed with modeling UML (Unified Modeling Language) and programming languages PHP. The result of this design produces Candidate Information System Acceptance Indonesian Workers at PT Dewi protector Nation Pati regency.
PREDIKSI JUMLAH PENYAKIT INFEKSI SALURAN PERNAPASAN AKUT (ISPA) MENGGUNAKAN SIMPLE MOVING AVERAGE Priyono, Agus; Shodiq, Muhammad; Ramanda, Febri
Jurnal Informatika Medis Vol. 1 No. 2 (2023): Jurnal Informatika Medis (J-INFORMED)
Publisher : Program Studi Informatika Medis Universitas Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/im.v1i2.1646

Abstract

Health problems in Indonesia are still a topic that really needs to be developed and researched considering that disease problems in Indonesia are diverse and contribute to high death rates. Acute Respiratory Infection (ARI) is a disease that often occurs in society and is considered normal or not dangerous, but can cause death. A group of diseases included in ISPA are, Pneumonia, Influenza, and Respiratory Syncytial Virus (RSV). ISPA disease in Indonesia contributes to the highest number of deaths, so there is a need for action or policy that can control ISPA disease in the future. The aim of this research is to apply the simple moving average method to predict ARI disease. This method is simple in prediction but has optimal results in some use cases. This research uses annual data from 2007 to 2022 for the calculation method. The research results show that the simple moving average method provides accurate prediction results with a MAPE value of 11% for predicting the number of ISPA cases. It is hoped that the results of this research can determine policies for controlling ARI diseases Keywords: Acute Respiratory Infection, Prediction, Simple Moving Average
ANALISIS PENGARUH PEMBELAJARAN BERBASIS LABORATORIUM DAN NON-LABORATORIUM PADA MAHASISWA INFORMATIKA MEDIS DAN TEKNOLOGI INFORMASI DAN TEKNOLOGI INFORMASI Windari, Raya Riski; Marisa; Milawati; Riddizon, Wahyu; Raipuri, M. Abdul Rahim; Ramanda, Febri
Jurnal Informatika Medis Vol. 2 No. 2 (2024): Jurnal Informatika Medis (J-INFORMED)
Publisher : Program Studi Informatika Medis Universitas Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/im.v2i2.2694

Abstract

Lingkungan pembelajaran memainkan peran penting dalam mendukung pencapaian hasil akademik mahasiswa, terutama dalam bidang yang membutuhkan keterampilan praktis seperti informatika medis dan teknologi informasi. Penelitian ini bertujuan untuk menganalisis pengaruh pembelajaran berbasis laboratorium dibandingkan dengan pembelajaran non-laboratorium terhadap hasil belajar mahasiswa informatika medis dan teknologi informasi. Metode penelitian ini melibatkan desain kuasi-eksperimen dengan sampel mahasiswa kelas A (n=45) yang menggunakan laboratorium dan kelas B (n=30) yang tidak menggunakan laboratorium. Data dianalisis menggunakan uji normalitas, homogenitas, dan uji-t independen. Hasil penelitian menunjukkan bahwa data normal dan homogen, serta terdapat perbedaan signifikan pada nilai pembelajaran mahasiswa, di mana kelompok yang menggunakan laboratorium memiliki performa yang lebih tinggi dibandingkan dengan kelompok non-laboratorium. Hasil ini menegaskan bahwa pembelajaran berbasis laboratorium mampu meningkatkan pemahaman konseptual dan keterampilan praktis mahasiswa secara lebih efektif. Implikasi penelitian ini menunjukkan pentingnya integrasi fasilitas laboratorium dalam kurikulum pendidikan tinggi, khususnya dalam program studi informatika medis dan teknologi informasi dan teknologi informasi, serta perlunya pengembangan strategi pembelajaran yang menggabungkan aspek praktis dan teoritis untuk hasil pendidikan yang lebih optimal.
Rancang Bangun Aplikasi Gizi Berbasis Web Puspita, Sella; Lestari, Indah Ayu; Almaknun, Indi Lulu; Fitriani, Yessy; Praptomo, Sidik; Alfianto, Dafit; Erza, Desi Metriana; Karlinda; Ramanda, Febri
Jurnal Informatika Medis Vol. 3 No. 1 (2025): Jurnal Informatika Medis (J-INFORMED)
Publisher : Program Studi Informatika Medis Universitas Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/im.v3i1.3058

Abstract

Penelitian ini menghasilkan sebuah Aplikasi Status Gizi Bayi berbasis web yang dirancang untuk mempermudah petugas kesehatan dalam menilai status gizi bayi. Perancangan antarmuka aplikasi dilakukan menggunakan Evolus Pencil, sementara pengembangan aplikasinya dilakukan dengan Notepad. Evolus Pencil dimanfaatkan untuk mendesain tampilan antarmuka (GUI) agar sesuai kebutuhan, dan Android Studio digunakan dalam proses implementasi aplikasi berdasarkan desain tersebut. Data yang dimasukkan ke dalam aplikasi meliputi parameter antropometri seperti usia, jenis kelamin, berat badan, panjang badan, dan lingkar kepala, yang diperoleh melalui pengukuran langsung. Aplikasi ini menghasilkan keluaran berupa kategori status gizi: di bawah normal, normal, dan di atas normal, sesuai dengan standar penilaian dari Kementerian Kesehatan Republik Indonesia. Hasil uji aplikasi menunjukkan tingkat akurasi 100% dalam mengklasifikasikan status gizi berdasarkan standar tersebut. Meski demikian, aplikasi masih memiliki kekurangan, seperti tampilan yang terlalu sederhana, dan disarankan agar dikembangkan lebih lanjut, misalnya dengan menambahkan fitur login untuk memantau perkembangan bayi secara berkala.
Website Bahan Ajar untuk Inovasi Digital untuk Meningkatkan Kualitas Pengajaran: Frandes; Fitriani, Yessy; Ramanda, Febri
Jurnal Informatika Medis Vol. 3 No. 1 (2025): Jurnal Informatika Medis (J-INFORMED)
Publisher : Program Studi Informatika Medis Universitas Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/im.v3i1.3099

Abstract

This article discusses the design and implementation of an instructional material website as a digital innovation aimed at enhancing the quality of teaching. The methods used include user needs analysis, interface design, and functionality testing. The results show that the instructional material website improves accessibility, flexibility, and student engagement in the learning process. This innovation also facilitates lecturers in systematically distributing teaching materials. The instructional material website has proven to be an effective solution in supporting a modern and efficient learning process.