Claim Missing Document
Check
Articles

Found 13 Documents
Search

The Effect of Maze Game Media and Learning Style on First-Grade Students’ Understanding of Number Concepts Hety Nurendang; Mardiyana Mardiyana; Supianto Supianto
Journal of General Education and Humanities Vol. 5 No. 3 (2026): June
Publisher : MASI Mandiri Edukasi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58421/gehu.v5i3.1400

Abstract

Students’ understanding of number concepts in early elementary grades varies, indicating the need for instructional media and approaches aligned with learners’ characteristics. This study aims to analyze differences in first-grade students’ understanding of natural number concepts based on learning styles (visual, auditory, and kinesthetic) using the Maze Game and number card learning media. A quantitative approach with a factorial experimental design was employed. The subjects were first-grade students from SDN WADAS 1 (experimental class) and SDN WADAS IV (control class). Data were collected using a natural-number concept comprehension test and a learning-style questionnaire. Data analysis was conducted using a two-way ANOVA to examine the effects of learning media, learning styles, and their interaction on students’ conceptual understanding. The results indicate significant differences in students’ understanding of natural number concepts, depending on learning style, across both learning media. Students with visual and kinesthetic learning styles achieved higher comprehension scores than those with auditory learning styles. Additionally, a significant interaction effect between learning media and learning styles was identified, suggesting that the effectiveness of instructional media depends on students’ learning style characteristics. Learning styles and instructional media significantly influence students’ understanding of natural number concepts. Instruction that integrates visual elements and physical activities is more effective in improving mathematics learning outcomes among early-grade elementary students. Therefore, teachers are encouraged to design adaptive learning strategies that accommodate diverse learning styles.
Needs Analysis for Maze Game Learning Media to Support Grade 1 Students’ Understanding of Number Concepts Hety Nurendang; Mardiyana Mardiyana; Supianto Supianto
Mathline : Jurnal Matematika dan Pendidikan Matematika Vol. 11 No. 2 (2026): Mathline : Jurnal Matematika dan Pendidikan Matematika
Publisher : Universitas Wiralodra

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31943/mathline.v11i2.1136

Abstract

This study aims to analyze the initial needs in the development of Maze Game learning media as a means of improving understanding of the concept of integers in grade 1 elementary school students. The background of this research departs from the problem of students' low understanding of integers due to the use of conventional learning methods and the lack of interactive media that is in accordance with the characteristics of early childhood. This study uses a qualitative descriptive approach with a need analysis method as the initial stage of media development. Data was collected through observation, 2 teacher interviews, and the distribution of questionnaires to 60 student grade 1 in Cluster 03 East Telukjambe District, Karawang Regency. The results of the study showed that learning integers is still centered on teachers with limited media use, students have difficulty recognizing symbols and number sequences, understanding place values, and connecting numbers with the number of objects. Teachers and students need learning media that is engaging, interactive, and easy to use. Maze Game is considered a relevant alternative media because it is able to combine elements of games, challenges, and meaningful learning according to the child's cognitive development stage. Based on the results of this needs analysis, it can be concluded that the development of Maze Game media is very necessary to improve understanding of the concept of integers through a learning while playing approach. The results of this research are expected to be the basis for the product development stage in the next research to produce valid, practical, and effective learning media for elementary school students.
Desain Model Evaluasi Pembelajaran Bahasa Indonesia di Perguruan Tinggi untuk Meningkatkan Berpikir Kritis Mahasiswa Muhlis Fajar Wicaksana; Sri Muryati; Supianto Supianto; Wahyu Dini Septiari; Rani Darmayanti
Ranah: Jurnal Kajian Bahasa Vol 14, No 2 (2025): Ranah: jurnal Kajian Bahasa
Publisher : Badan Pengembangan dan Pembinaan Bahasa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26499/rnh.v14i2.8241

Abstract

Designing a project-based evaluation model for Indonesian language learning as a Compulsory Curriculum Subject (MKWK) in Higher Education that can encourage the development of critical thinking in the academic environment of students is the objective of this research. The research method used is research and development (R&D), with stages of needs analysis and literature review, model design, expert validation, and model trials on students, and model finalization. Data collection techniques were carried out through observation, interviews, questionnaires, and student critical thinking tests. Data analysis techniques used were carried out with two approaches. Qualitative data were analyzed through Miles and Huberman's interactive analysis technique which includes data reduction, data presentation, and conclusion drawing. Meanwhile, quantitative data were analyzed using descriptive and inferential statistics, including the calculation of the mean, percentage, and model effectiveness testing using the t-test and N-Gain to determine the improvement of students' critical thinking skills. The Indonesian language learning evaluation model developed integrates project-based formative and summative assessments as well as critical reflection on lecture materials, especially in writing scientific articles. The conclusion of this study confirms that the developed evaluation model design is effective in facilitating the strengthening of students' critical thinking skills through contextual and reflection-based learning. This will increase the University Performance Index (IKU) of higher education institutions. Research results indicate that implementing this model can increase student engagement in the learning process and strengthen students' analytical, synthetic, and critical reasoning skills. The implications of this research emphasize the importance of learning evaluation that focuses not only on final results but also on students' in-depth thinking processes. Abstrak Merancang model evaluasi pembelajaran bahasa Indonesia sebagai Mata Kuliah Wajib Kurikulum (MKWK) Perguruan Tinggi berbasis proyek yang dapat mendorong pengembangan berpikir kritis di lingkungan akademik mahasiswa menjadi tujuan penelitian ini. Metode penelitian yang digunakan adalah penelitian pengembangan (R&D), dengan tahapan analisis kebutuhan dan literature review, perancangan model, validasi ahli, dan uji coba model pada mahasiswa, serta finalisasi model. Teknik pengumpulan data dilakukan melalui observasi, wawancara, angket, serta tes berpikir kritis mahasiswa. Teknik analisis data yang digunakan dilakukan dengan dua pendekatan. Data kualitatif dianalisis melalui teknik analisis interaktif Miles dan Huberman yang mencakup reduksi data, penyajian data, dan penarikan kesimpulan. Sementara itu, data kuantitatif dianalisis menggunakan statistik deskriptif dan inferensial, meliputi perhitungan rerata, persentase, dan uji efektivitas model menggunakan uji-t dan N-Gain untuk mengetahui peningkatan kemampuan berpikir kritis mahasiswa Model evaluasi pembelajaran bahasa Indonesia yang dikembangkan mengintegrasikan asesmen formatif dan sumatif berbasis proyek serta refleksi kritis terhadap materi perkuliahan, khususnya dalam menulis artikel ilmiah. Simpulan penelitian ini menegaskan bahwa desain model evaluasi yang dikembangkan efektif dalam memfasilitasi penguatan kemampuan berpikir kritis mahasiswa melalui pembelajaran yang kontekstual dan berbasis refleksi. Hal inilah yang akan menaikkan Indeks Kinerja Universitas (IKU) Perguruan Tinggi. Hasil penelitian menunjukkan bahwa penerapan model ini dapat meningkatkan keterlibatan mahasiswa dalam proses pembelajaran dan memperkuat kemampuan analisis, sintesis, serta penalaran kritis mahasiswa. Implikasi dari penelitian ini menegaskan pentingnya evaluasi pembelajaran yang tidak hanya berorientasi pada hasil akhir, tetapi juga pada proses berpikir mahasiswa secara mendalam.