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PENERAPAN MODEL PEMBELAJARAN ARCS (ATTENTION, RELEVANCE, CONFIDENCE, AND SATISFACTION) UNTUK MENINGKATKAN KEMAMPUAN PEMECAHAN MASALAH DALAM PEMBELAJARAN MATEMATIKA Maulidah, Gina Agisni; Kurniawan, Dian; Prabawati, Mega Nur
ELIPS: Jurnal Pendidikan Matematika Vol 5 No 2 (2024): ELIPS, September 2024
Publisher : Universitas Pancasakti

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47650/elips.v5i2.1400

Abstract

Penelitian ini merupakan penelitian kuantitatif dengan metode true experiment design yang dilakukan di SMA Terpadu Riyadlul’Ulum. Subjek pada penelitian ini adalah peserta didik kelas XI MIPA reguler dengan sampel yang dipilih terdiri dari kelas eksperimen dan kelas kontrol. Kelas eksperimen diberi perlakuan dengan menggunakan model pembelajaran ARCS, sedangkan kelas kontrol tidak diberikan perlakuan. Desain penelitian ini menggunakan posttest only control design. Pengumpulan data menggunakan instrumen kemampuan pemecahan masalah yang terdiri dari 2 soal dengan skor maksimal pada tiap soal yaitu 10. Analisis data yang digunakan yaitu uji T (Independent Sample T-Test). Hasil penelitian menunjukkan bahwa kemampuan pemecahan masalah peserta didik yang menggunakan model pembelajara ARCS lebih baik dibandingkan dengan kelas kontrol. Pada kelas eksperimen, sebanyak 17 peserta didik dengan persentase 53% berada pada kategori tinggi, 13 peserta didik dengan persentase 41% berada pada kategori sedang, dan 2 peserta didik dengan persentase 6% berada pada kategori rendah. Sedangkan pada kelas kontrol sebanyak 3 peserta didik dengan persentase 9% berada pada kategori tinggi, 16 peserta didik dengan persentase 50% berada pada kategori sedang, dan 13 peserta didik dengan persentase 41% berada pada kategori rendah. Dari hasil penelitian, disimpulkan bahwa penggunaan model pembelajaran ARCS efektif dalam meningkatkan kemampuan pemecahan masalah matematika peserta didik.
Desain Hypothetical Learning Trajectory pada Materi Persegi dan Persegipanjang untuk mengatasi Learning Obstacle Ali, Nabila Nurhaliza; Ratnaningsih, Nani; Prabawati, Mega Nur
Jurnal Ilmiah Profesi Pendidikan Vol. 9 No. 2 (2024): Mei
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jipp.v9i2.1399

Abstract

Pada era saat ini, guru sebagai pengajar dituntut untuk mampu mengembangkan model pembelajaran yang memperhatikan karakteristik siswa, sehingga penting bagi guru untuk mengetahui learning trajectory. Penelitian ini bertujuan untuk mendesain hypothetical learning trajectory (HLT) untuk mendukung siswa SMP dalam mempelajari materi persegi dan persegipanjang. Metode penelitian menggunakan metode design research (DR). Pada penelitian ini diawali dengan melakukan studi pendahuluan untuk mengetahui learning obstacle yang dialami oleh siswa SMP pada materi persegi dan persegipanjang. Jenis learning obstacle yang didapatkan dari hasil studi pendahuluan pada penelitian ini adalah ontogenic obstacle, epistemology obstacle. Bedasarkan tinjauan tersebut, peneliti merumuskan gambaran alur belajar yang disusun agar dapat mencapai tujuan pembelajaran dengan memperhatikan kegiatan pembelajaran dan respon siswa, yang disebut hypothetical learning trajectory (HLT). Berdasarkan hasil penelitian, menunjukkan bahwa HLT pada materi persegi dan persegipanjang untuk siswa SMP melalui serangkaian kegiatan pembelajaran (Learning Trajectory) yang dikembangkan diharapkan dapat memberikan konstribusi peningkatan dalam pemahaman konseptual peserta didik pada penyelesaian dalam kehidupan sehari-hari. HLT ini yang terdiri dari tiga elemen yaitu aktivitas pembelajaran, tujuan pembelajaran, dan hipotesis proses pembelajaran. Rancangan HLT ini bertujuan untuk memperbaharui pemahaman peserta didik dalam memecahkan masalah dikehidupan nyata menjadi model matematika. Diharapkan, rencana belajar hipotesis ini dapat dijadikan sebagai dasar untuk penelitian selanjutnya guna menguji efektivitasnya dalam sebuah eksperimen pembelajaran, menganalisis hasilnya dengan menggunakan metode analisis retrospektif, dan membangunnya menjadi sebuah teori pembelajaran lokal.
Pengembangan Media Kartu TRIGUNO pada Materi Sudut Istimewa Trigonometri Amelia, Fadhila Sri; Nugraha, Depi Ardian; Prabawati, Mega Nur
Imajiner: Jurnal Matematika dan Pendidikan Matematika Vol 8, No 1 (2026): Imajiner: Jurnal Matematika dan Pendidikan Matematika
Publisher : Universitas PGRI Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26877/imajiner.v8i1.26078

Abstract

Sudut Istimewa Trigonometri penting untuk diingat sebagai bekal untuk menyelesaikan masalah yang lebih kompleks, namun kenyataannya banyak peserta didik yang masih tertukar. Penelitian ini bertujuan untuk menilai kevalidan, kepraktisan, dan keefektifan media kartu TRIGUNO untuk membantu mengurangi kesulitan belajar dan melatih daya ingat peserta didik. Metode yang digunakan yaitu Research and Development dengan menggunakan model ADDIE. Teknik pengumpulan data melalui wawancara semi terstruktur untuk mengidentifikasi permasalahan yang ada di lapangan, kuesioner validasi ahli materi dan media untuk menilai kevalidan produk, kuesioner respon peserta didik untuk menilai kepraktisan produk, serta soal tes untuk mengukur efektivitas produk. Instrumen penelitian yang digunakan mencakup pedoman wawancara, lembar validasi ahli materi dan media, serta soal tes kesulitan belajar dan daya ingat. Sumber data dalam penelitian ini yaitu pendidik, peserta didik SMA Negeri 8 Tasikmalaya, dua ahli materi, dan dua ahli media. Analisis data meliputi analisis wawancara, validasi dengan rumus Aiken, analisis kepraktisan berdasarkan persentase respon peserta didik, serta analisis efektivitas berdasarkan persentase ketuntasan belajar. Hasil penelitian menunjukkan bahwa media TRIGUNO memperoleh indeks Aiken 0,972 pada validasi materi dan 0,991 pada validasi media dengan kategori “sangat valid”, tingkat kepraktisan 88,4% dengan kategori “sangat praktis”, keefektifan pada aspek membantu mengurangi kesulitan belajar berada pada kategori “cukup efektif” serta aspek melatih daya ingat pada kategori “efektif”. Temuan ini menunjukkan bahwa media kartu TRIGUNO dapat digunakan sebagai suplemen dan variasi dalam pembelajaran matematika dengan cara yang menyenangkan.
Pengembangan Modul Ajar Matematika Berbasis Kearifan Lokal Anyaman Rajapolah pada Materi Persamaan Linear Satu Variabel untuk Peserta Didik SMP Nurmaya, Rani; Prabawati, Mega Nur
Polinomial : Jurnal Pendidikan Matematika Vol. 5 No. 1 (2026)
Publisher : Papanda

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56916/jp.v5i1.3157

Abstract

Abstract mathematics learning often poses challenges for students in understanding concepts, particularly in the topic of Linear Equations in One Variable (LEOV). Integrating local wisdom into instructional materials is considered a relevant approach to addressing this issue. This study aims to develop a mathematics learning module based on the local wisdom of Rajapolah weaving in the context of LEOV, designed to support students’ conceptual understanding and to facilitate their ability to model real-life situations into linear equation forms. The research employed a research and development methodology using the ADDIE model, which includes the stages of analysis, design, development, implementation, and evaluation. The research instruments consisted of expert validation sheets as well as readability assessment questionnaires completed by teachers and students. Expert validation results indicated that the developed module was categorized as highly valid in terms of content feasibility, presentation, language, and cultural integration. Readability testing conducted with teachers and students also showed that the module was easy to understand, although several sentences required minor simplification. Overall, the module was deemed appropriate for use as a contextual learning resource that helps students construct a more meaningful understanding of LEOV while fostering appreciation of local culture. This study recommends the incorporation of local wisdom in the development of learning modules to strengthen the contextualization of mathematics instruction.
Problem Based Learning dan Culturally Responsive Teaching: Membangun Pemahaman Konsep Geometri melalui Anyaman Besek dan Aseupan Santiaji, Nelis Alfany; Prabawati, Mega Nur
Polinomial : Jurnal Pendidikan Matematika Vol. 5 No. 1 (2026)
Publisher : Papanda

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56916/jp.v5i1.3160

Abstract

The common perception of mathematics as an abstract subject leads to low student interest in learning mathematics. To address this, the synergy of the Problem Based Learning (PBL) model and the Culturally Responsive Teaching (CRT) approach is proposed as a solution. This study aims to describe the implementation process of PBL with a CRT approach and analyze its impact on the understanding of geometric concepts. The cultural context used is the traditional Sundanese woven crafts ‘besek’ and ‘aseupan’. This research uses a descriptive qualitative approach with random sampling, taking 33 students of class IX A at Al Hasan Ciamis Integrated Junior High School. The research instruments employed are cultural-based worksheets (LKPD) on ‘besek’ and ‘aseupan’ and supporting observation instruments. The research techniques include unstructured interviews and direct participant observation, with analysis conducted through the stages of data reduction, data presentation, and conclusion drawing. The results show that the integration of PBL and CRT through the cultural context of ‘besek’ and ‘aseupan’ helps students more easily understand abstract geometric concepts. The learning process becomes more student-centered, enhancing direct engagement and appreciation for local culture
Pengembangan Modul Ajar Berbasis Kearifan Lokal Pada Materi Fungsi Komposisi Rahmawati, Erna; Prabawati, Mega Nur
Polinomial : Jurnal Pendidikan Matematika Vol. 5 No. 1 (2026)
Publisher : Papanda

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56916/jp.v5i1.3161

Abstract

This study aims to develop an ethnomathematics-based teaching module for the topic of composite functions. The research employed the ADDIE design model, limited to four stages: Analysis, Design, Development, and Implementation. Data were collected through questionnaires completed by four certified teachers who served as expert validators, as well as through student response questionnaires used to assess the practicality of the module. The questionnaire data were analyzed quantitatively and interpreted using predetermined assessment criteria to determine the quality of the product. The validation results indicated that the module achieved an average score of 81.25%, demonstrating a high level of validity. Moreover, the practicality test yielded an average score of 89.3% from students, indicating that the module is highly practical for classroom use. Based on expert evaluations and student responses, the ethnomathematics-based teaching module on composite functions meets the criteria of being both valid and practical.
Students’ Metacognitive Errors based on Newman’s Error Types within Deep Learning Approach Astuti, Windi; Lestari, Puji; Prabawati, Mega Nur
(JIML) JOURNAL OF INNOVATIVE MATHEMATICS LEARNING Vol. 9 No. 1 (2026): VOLUME 9 NUMBER 1, MARCH 2026
Publisher : IKIP Siliwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/jiml.v9i1.31027

Abstract

Students’ difficulties in solving mathematical problems are often closely related to weaknesses in metacognitive regulation, particularly in planning, monitoring, and evaluating problem-solving processes. One systematic framework to identify these difficulties is Newman’s Error Analysis, which classifies students’ errors into sequential stages of problem solving. This study aims to describe students’ metacognitive errors based on Newman’s error types in mathematics learning using a Deep Learning approach. This research employed a mixed methods approach with a sequential explanatory design, focusing on qualitative descriptive analysis. The participants consisted of three ninth-grade students from SMP Islamiyah Ciawi in the 2025/2026 academic year, selected purposively to represent high, moderate, and low levels of metacognitive ability. Data were collected through open-ended problem-solving tests on solid figures, a metacognitive questionnaire using a Likert scale, and semi-structured interviews. Data analysis was conducted by identifying students’ errors at each stage of Newman’s procedure—reading, comprehension, transformation, process skills, and encoding—and relating them to metacognitive indicators. Methodological triangulation was applied to enhance the credibility of the findings. The results indicate that students with high metacognitive ability tend to exhibit minimal errors, mainly at the encoding stage. In contrast, students with moderate and low metacognitive abilities demonstrate dominant errors at the transformation and process skills stages, with low-metacognitive students also experiencing reading and comprehension errors. These findings suggest that metacognitive regulation significantly influences the type and stage of students’ errors. In conclusion, integrating explicit metacognitive scaffolding within Deep Learning practices is essential to reduce students’ errors and enhance mathematical problem-solving performance.
PENGEMBANGAN E-MODUL MATEMATIKA DENGAN CANVA TERINTEGRASI NILAI KEISLAMAN Triani, Elis; Prabawati, Mega Nur; Kurniawan, Dian
AKSIOMA: Jurnal Program Studi Pendidikan Matematika Vol 15, No 1 (2026)
Publisher : UNIVERSITAS MUHAMMADIYAH METRO

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24127/ajpm.v15i1.10776

Abstract

This study aims to explore the development process of a mathematics e-module integrated with Islamic values using Canva. The research employs a research and development (R&D) approach. The research design follows the ADDIE model, which comprises five stages: (1) Analysis, (2) Design, (3) Development, (4) Implementation, and (5) Evaluation. The data analysis technique utilized in this study is quantitative descriptive analysis.The development process begins with the analysis stage, which involves selecting the e-module as the instructional material based on problem identification and learning objectives to be included in the e-module. The design stage produces an e-module layout that includes an introduction, main content, and conclusion. Subsequently, the development stage encompasses the feasibility testing of the e-module through validation by subject matter experts in mathematics, Islamic studies, and media, all of whom rated it as "Highly Appropriate." A limited-scale trial also yielded "Highly Positive" responses from students. During the implementation stage, a broader scale trial was conducted, and the developed e-module received "Highly Positive" feedback from students, with a satisfaction rate of 89.02%. Lastly, the evaluation stage was carried out throughout the research process, from analysis to implementation. The outcome of this research is a Canva-developed e-module integrated with Islamic values.
ETNOMATEMATIKA: ETNOMODELING TARI MERAK SUNDA Dharsono, Farhan Maulana; Supratman; Prabawati, Mega Nur
Prismatika: Jurnal Pendidikan dan Riset Matematika Vol. 7 No. 2 (2025): Prismatika: Jurnal Pendidikan dan Riset Matematika
Publisher : Universitas Insan Budi Utomo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33503/prismatika.v7i2.294

Abstract

This study aims to determine the ethnomodeling found in the Sundanese Merak dance. This type of research is qualitative research with ethnographic methods. There are three elements that are the sources of research data, namely the place and actors that occur at the PUSBITARI (Pusat Bina Tari Irawati Durban) and ISBI Bandung studios. The researcher conducted direct interviews with classical Sundanese dance maestros, dance trainers, dancers, and dance teachers. The activities carried out were conducting initial observations and direct interviews with informants. The data collection technique in this study used triangulation. The data analysis used was content analysis techniques, triangulation techniques, and finding patterns. The results of the study showed that the trainers and dancers of the Sundanese Merak dance at the PUSBITARI and ISBI Bandung studios tended to be proficient in mathematics in determining the direction of the dancers with the concept of related angles or by using time or clock benchmarks. Ethnomodeling in the Sundanese Merak dance is based on the 10 most important directions which are the concept of the relationship between the clock hands and the size of the angle. This calculation is a mathematical concept on how to calculate the size of the angle of the dancer's direction of face which is related to the direction of the clock hand and the concept of relational angle.
Bahasa Inggris Bahasa Indonesia: Bahasa Indonesia Mulyana, Rendi; Prabawati, Mega Nur; Madawistama, Sri Tirto
De Fermat : Jurnal Pendidikan Matematika Vol. 9 No. 1 (2026)
Publisher : Program Studi Pendidikan Matematika, Fakultas Keguruan dan Ilmu Pendidikan, Universitas Balikpapan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36277/defermat.v9i1.2506

Abstract

This study aims to examine the feasibility of a learning media developed using iSpring Suite 11 on integer material to enhance junior high school students’ mathematical literacy skills. The research employed a Research and Development (R&D) method using the ADDIE model. Data collection techniques included preliminary tests and interviews. The instruments used were mathematical literacy test items, interview guideline sheets, feasibility assessment sheets, and student response questionnaires. The data sources consisted of two subject matter experts, two instructional design experts, and two learning media experts who evaluated the technical quality of the media. Additionally, seventh-grade students of SMP Muhammadiyah Tasikmalaya were involved to assess the practicality of the developed media. The result of this study is an Android-based learning media application named MathReality. The feasibility of the media was evaluated based on content, design, and visual aspects. This learning media was declared highly feasible based on the questionnaire results, with assessment percentages of 84% from the subject matter expert, 93% from the instructional design expert, and 98% from the learning media expert. Furthermore, students showed very positive responses toward the practicality of the media, as indicated by a questionnaire result of 92%.