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Journal : InSTEM

Learning with STEAM Approach for Early Childhood at All Kids Learning House, Madiun City Prastyaningrum, Ihtiari; Alfina, Alisa; Shella, Geo; Nur Amalina, Fania
Jurnal Inovasi Sains dan Teknologi untuk Masyarakat Vol. 2 No. 2 (2024): November
Publisher : Faculty of Mathematics and Natural Sciences, University of Jember. Jl. Kalimantan No.37, Krajan Timur, Jemberlor, Kec. Sumbersari, Jember Regency, East Java 68121

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.19184/instem.v2i2.1554

Abstract

Early childhood education should ideally adopt an interdisciplinary approach that integrates five fields of study: science, technology, engineering, art, and mathematics. Through the STEAM approach, children can develop various essential life skills, stimulating and encouraging critical thinking and problem-solving abilities. All Kids Learning House is one of the early childhood schools in the city of Madiun. Based on observations and interviews with teachers at the school, it was found that, indirectly, learning activities at All Kids already incorporate the STEAM approach. The challenge lies in designing a cohesive learning activity that involves all five STEAM disciplines. In response to this, the community service team collaborated with the teachers at All Kids to create learning activities that accommodate all five STEAM disciplines. The process involved observation, problem identification, activity planning, conducting socialization and training sessions, implementation, and evaluation. The goal of this initiative is to assess teachers' ability to design learning activities using the STEAM approach. Success parameters for teachers include classroom management skills, the ability to develop worksheets, and student responses. The initiative involved socialization and training sessions for teachers, followed by direct assistance during the teaching and learning process using the STEAM approach. Learning activities included teacher presentations, exploration, and hands-on practice by students. The results of this initiative indicated that the majority of students showed interest in STEAM-based learning activities and demonstrated critical thinking responses to problems contextualized within STEAM.
STEAM to Protect: Cyberbullying Education and Children's Digital Rights in the Context of Citizenship Law at Giripurno Islamic Elementary School, Magetan Prastyaningrum, Ihtiari; Mustikarini, Indriyana Dwi; Pratama, Nurmansa Willyam
Jurnal Inovasi Sains dan Teknologi untuk Masyarakat Vol. 3 No. 1 (2025): Mei
Publisher : Faculty of Mathematics and Natural Sciences, University of Jember. Jl. Kalimantan No.37, Krajan Timur, Jemberlor, Kec. Sumbersari, Jember Regency, East Java 68121

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.19184/instem.v3i1.5456

Abstract

Bullying is a phenomenon that frequently occurs among children. It can happen directly or through digital platforms, commonly known as cyberbullying. Providing early education about cyberbullying is crucial. This education can be delivered through family-based learning or integrated into school activities. A collaborative approach that combines five disciplines-science, technology, engineering, art, and mathematics (commonly known as STEAM) can be an effective learning method to educate children about bullying and cyberbullying. Madrasah Ibtidaiyah Giripurno in Magetan is one of the elementary schools located in Magetan Regency. Based on observations and interviews with teachers, it was found that some students still engage in bullying behavior, such as giving hurtful nicknames or calling others by their father’s name. The challenge lies in how to provide meaningful education to students not just through lectures, but through active engagement so that students can develop a deeper understanding of the issue. In response to this, we collaborated with the Giripurno Community Service (KKN) Team and the teachers to design a thematic learning activity that incorporates all five STEAM disciplines, focusing on educating students about bullying, cyberbullying, and legal aspects of citizen rights protection. The activity included awareness sessions, group discussions, and hands-on practices such as anti-bullying campaigns. The results showed an improvement in students’ understanding of bullying and cyberbullying, how to use social media wisely, and how to protect their personal data on digital platforms. It is hoped that this program will help students become more confident and ensure that they refrain from bullying, considering its serious physical and psychological consequences.