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Mathematics Busy Board: Pelatihan kepada Ibu-Ibu di Posyandu Japan untuk Meningkatkan Pemahaman tentang Kemampuan Dasar Matematika dan Sensorik Motorik Anak di Usia Emas Maharani, Swasti; Sanusi, Sanusi; Romandoni, Hendrisa Rizqie; Susanti, Vera Dewi; Andari, Tri; Prastyaningrum, Ihtiari
JAST : Jurnal Aplikasi Sains dan Teknologi Vol 8, No 1 (2024): EDISI JUNI 2024
Publisher : Universitas Tribhuwana Tunggadewi Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33366/jast.v8i1.5860

Abstract

The Golden Period is an essential period for children's growth and development. At this time, it is perfect if parents maximize their children's growth and development by training their children's sensory motor skills. Apart from that, fundamental mathematical skills such as recognizing numbers also need to be trained now. Based on the survey results in Ponorogo, parents still need clarification about how to train their children's sensory motor skills. In this context, the Mathematics Busy Board appears to be an exciting innovation that can improve children's basic mathematical and sensory motor skills in their golden age. This activity aims to provide knowledge or insight to mothers who have toddlers to optimize children's development, especially in basic mathematics and sensory-motor skills. The activity will occur at Posyandu Papaya, Japan Village, Jenangan District, Ponorogo Regency. The method used is that the team provides training or socialization about the importance of sensory-motor development and basic mathematical abilities. The results of the activity showed that there was an increase in the knowledge of mothers with toddlers about children's basic mathematical and sensory motor skills.ABSTRAKGolden Period merupakan masa penting bagi pertumbuhan dan perkembangan anak. Pada masa ini sangat baik apabila orang tua memaksimalkan tumbuh kembang anak dengan cara melatih sensorik motorik anak.  Selain itu kemampuan matematika dasar seperti mengenal angka juga perlu mulai dilatihkan pada masa ini. Berdasarkan hasil survei di ponorogo, para orang tua masih kebingungan untuk melatihkan sensorik motorik ke anaknya. Dalam konteks ini, Mathematics Busy Board muncul sebagai inovasi yang menarik untuk meningkatkan kemampuan dasar matematika dan sensorik motorik anak di usia emas. Tujuan dari kegiatan ini yaitu untuk memberikan pengetahuan atau wawasan kepada ibu-ibu yang memiliki balita untuk mengoptimalkan perkembangan anak terutama pada kemampuan dasar matematika dan sensorik motoriknya.. Lokasi kegiatan berada di Posyandu Pepaya Desa Japan Kecamatan Jenangan Kabupaten Ponorogo. Metode yang dilakukan yaitu tim memberikan pelatihan atau sosialisasi tentang pentingnya perkembangan sensorik motorik dan kemampuan dasar matematika. Hasil kegiatan menunjukkan bahwa adanya peningkatan pengetahuan para ibu-ibu yang memiliki balita tentang kemampuan dasar matematika dan sensorik motorik anak.
Computational Thinking in Elementary School Students: A Bibliometric Review Maharani, Swasti; Yuniahastuti, Irna Tri; Prastyaningrum, Ihtiari; Susanti, Vera Dewi; Romandoni, Hendrisa Rizqie
QALAMUNA: Jurnal Pendidikan, Sosial, dan Agama Vol 16 No 2 (2024): Qalamuna - Jurnal Pendidikan, Sosial, dan Agama
Publisher : Lembaga Penerbitan dan Publikasi Ilmiah Program Pascasarjana IAI Sunan Giri Ponorogo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37680/qalamuna.v16i2.5824

Abstract

This study aims to provide an in-depth overview of trends in Computational Thinking (CT) learning among elementary school students through bibliometric analysis. The development of CT skills, which include logical thinking, systematic problem-solving, decomposition, pattern recognition, abstraction, and algorithmic design, is essential to prepare students for navigating a technology-driven future. By encouraging CT in primary education, students better understand technology and versatile skills that can be applied in various fields. This study uses a bibliometric approach by systematically collecting and analyzing scientific articles on CT in elementary schools. The analysis used specific metrics, including publication trends, citation analysis, and identifying leading research areas. Data is drawn from leading academic databases and analyzed to track the progress and impact of CT research over time. The results show a significant increase in publications and citations on CT, which peaked in 2021. The main trend highlights the importance of visual programming tools like Scratch in improving students' understanding of programming concepts, logic, and motivation. The study also uncovered research gaps and suggested areas that need further investigation, particularly in developing CT curricula and more effective teaching methodologies. These findings are expected to significantly contribute to advancing CT education and help equip the younger generation with the skills needed.
Trends of Primary School Teachers Computational Thinking Research: Bibliometric Analysis Maharani, Swasti; Yuniahastuti, Irna Tri; Prastyaningrum, Ihtiari; Susanti, Vera Dewi; Romandoni, Hendrisa Rizqie; Atmojo, Alief Arida Dhimas
Lectura : Jurnal Pendidikan Vol. 16 No. 1 (2025): Lectura: Jurnal Pendidikan
Publisher : Fakultas Keguruan dan Ilmu Pendidikan (FKIP), Universitas Lancang Kuning

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31849/lectura.v16i1.23018

Abstract

The growing emphasis on Computational Thinking (CT) skills among elementary school teachers highlights its importance in improving learning quality in the digital era. Despite the extensive focus on CT applications for students, research on the role of teachers in developing CT skills remains limited. This study aims to analyze publication trends, researcher collaboration, and dominant keywords in CT-related research focusing on elementary school teachers from 2015 to 2024. A bibliometric analysis method was employed using data retrieved from Dimensions.ai, which was further analyzed with VOSviewer software. The analysis included mapping author collaboration networks, keyword co-occurrence, and inter-country relationships using bibliographic coupling techniques. The findings show a significant increase in CT-related publications among elementary school teachers, especially after 2018, with a peak in 2023. Key contributors such as Nasri, Hermita Neni, and Fendrik Muhammad emerged as central figures in advancing CT teaching resources. Keyword analysis revealed that discussions around teacher roles, CT skills, and challenges in implementation dominate the literature. Globally, the United States, Germany, and China are leading in CT research, while Indonesia has made substantial strides in international collaboration. These findings indicate an expanding interest in CT research among elementary school educators and highlight the critical need for more studies focusing on enhancing teachers' CT skills through professional training and resource development. This study provides valuable insights into the evolving landscape of CT-related research and its implications for improving teacher competencies in digital learning environments.
Analisis Bibliometrik: Games Computational Thinking dalam Pembelajaran Romandoni, Hendrisa Rizqie; Maharani, Swasti; Firdaus, Tiara Citra Maharani; Septyawan, Addy
EDUCARE: Jurnal Pendidikan dan Kesehatan Vol. 1 No. 1 (2023): EDUCARE: Jurnal Pendidikan dan Kesehatan (Desember)
Publisher : Lembaga Penelitian Dan Publikasi Ilmiah (LPPI) Yayasan Almahmudi Bin Dahlan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70437/jedu.v1i1.7

Abstract

Computational thinking merupakan kemampuan untuk berpikir secara logis dan algoritmik, yang sangat penting di dunia digital saat ini. Penggunaan Games Computational Thinking dalam pembelajaran matematika dapat mengasah kemampuan berpikir siswa dengan cara yang menarik dan mudah digemari. Tujuan penelitian ini yaitu untuk mengidentifikasi tren dan pola penelitian potensi games computational thinking sebagai alat yang efektif dalam meningkatkan pembelajaran matematika. Selain itu, artikel ini juga mendorong penelitian lebih lanjut untuk mengeksplorasi berbagai aspek yang berkaitan dengan penerapan games computational thinking dalam konteks pembelajaran matematika. Data diperoleh dari database google scholar yang telah disempurnakan dengan 4 tahapan (identifikasi, penyaringan, kelayakan, dan inklusi). Hasil penelitian menunjukkan bahwa pada tahun 2016 sebagai tahun dengan publikasi tertinggi dan paling berpengaruh karena mimiliki nilai h-index tertinggi. Adapun fokus penelitian terkait games computational thinking dalam pembelajaran matematika dari tahun 2013-2023 dibagi menjadi 5 yaitu, 1) computational thinking dan concept; 2) game, learning dan student; 3) mathematics, education; 4) games design; 5) teacher. Sedangkan tema baru dari penelitian ini yaitu robotic dan coding.
Analisis Bibliometrik: Emosi dan Empati sebagai Luaran dari Penerapan Characters Computational Thinking dalam Pembelajaran Firdaus, Tiara Citra Maharani; Maharani, Swasti; Romandoni, Hendrisa Rizqie; Septyawan, Addy
EDUCARE: Jurnal Pendidikan dan Kesehatan Vol. 1 No. 1 (2023): EDUCARE: Jurnal Pendidikan dan Kesehatan (Desember)
Publisher : Lembaga Penelitian Dan Publikasi Ilmiah (LPPI) Yayasan Almahmudi Bin Dahlan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70437/jedu.v1i1.9

Abstract

Computational thinking adalah cara berpikir untuk menyelesaikan masalah (problem solving) dengan cara menguraikannya menjadi beberapa tahapan yang efektif, efisien, dan menyeluruh. Penerapan computational thingking dalam pembelajaran sangat berdampak baik bagi peserta didik, entah dalam bersosialisasi atau dalam kepribadian characters yang terbentuk. Salah satu contohnya terbentuknya sikap empati dan mampu mengatur emosi. Tujuan penelitian ini yaitu untuk mengidentifikasi tren dan pola penelitian characters computational thingking sebagai peningkatan karakter peserta didik. Data diperoleh dari data base google scholar yang telah disempurnakan dengan 4 tahapan (identifikasi, penyaringan, kelayakan, dan inklusi). Hasil penelitian menunjukkan bahwa pada tahun 2017 sebagai tahun dengan publikasi tertinggi dan paling berpengaruh karena mimiliki nilai h-index tertinggai. Adapun fokus penelitian terkait games computational thinking dalam pembelajatan matematika dari tahun 2013-2023 dibagi menjadi 4 yaitu, 1) computational thinking dan concept; 2) characters, learning dan student; 3) emotion, education; 4) teacher
Development of ethnofun to improve computational thinking of junior high school students grade VII Romandoni, Hendrisa Rizqie; Maharani, Swasti; Suprapto, Edy
Al-Jabar: Jurnal Pendidikan Matematika Vol 15 No 2 (2024): Al-Jabar: Jurnal Pendidikan Matematika
Publisher : Universitas Islam Raden Intan Lampung, INDONESIA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24042/ajpm.v15i2.22204

Abstract

Background: There is a lack of ethnomathematics learning media for junior high school students on the subject of spatial geometry, hindering the development of their computational thinking skills.Aim: This study aims to develop learning media to enhance students' computational thinking by leveraging ethnomathematics principles.Method: The research employed the Research and Development (R&D) method using the AADIE model, focusing on designing and implementing ethnomathematics-based learning media.Result: The validation score of the developed media reached 86%, indicating a high level of validity, while the student response questionnaire yielded an 88.89% validation score. The practicality assessment of the ethnofun learning media also scored 86.25%.Conclusion: The results of the study indicate that ethnomathematics-based learning media have valid and practical criteria for use in improving computational thinking skills of junior high school students. High validity and practicality values indicate that the developed ethnofun media is a feasible tool to improve understanding of spatial geometry and foster students' computational thinking skills.
POSYANDU LANSIA: MENINGKATKAN KESEJAHTERAAN DAN KUALITAS HIDUP MELALUI PENGABDIAN MASYARAKAT PADA KKN-T DI DESA TEMPURAN Romandoni, Hendrisa Rizqie; Sidanti, Heny; Maharani, Tiara Citra
SWARNA: Jurnal Pengabdian Kepada Masyarakat Vol. 3 No. 9 (2024): SWARNA : Jurnal Pengabdian Kepada Masyarakat, September 2024
Publisher : LPPM Sekolah Tinggi Ilmu Ekonomi 45 Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55681/swarna.v3i9.1193

Abstract

Penelitian Pengabdian Posyandu Lansia di Dusun Bendo Barat, Desa Tempuran, Kabupaten Ngawi, merupakan upaya untuk meningkatkan kesehatan dan kesejahteraan lansia melalui kegiatan Kuliah Kerja Nyata (KKN). Fokus utama kegiatan melibatkan penyuluhan kesehatan dengan topik pola makan sehat, olahraga ringan, dan pengelolaan stres, serta pemeriksaan kesehatan rutin melibatkan pengukuran tensi, kadar kolesterol, gula darah, dan asam urat. Penelitian ini juga mengeksplorasi tantangan pelaksanaan, termasuk keterbatasan sumber daya dan resistensi lansia terhadap pemeriksaan kesehatan rutin. Upaya penyelesaian melibatkan koordinasi dengan pihak berwenang, pihak terkait, dan pendekatan komunikatif untuk membangun pemahaman yang lebih baik di antara lansia. Hasilnya menunjukkan dampak positif pada perubahan kesehatan lansia, penguatan jaringan sosial, dan peningkatan kualitas hidup mereka. Kesimpulan dan saran berfokus pada evaluasi program, peningkatan sumber daya, dan pengembangan jaringan sosial. Penelitian ini memberikan wawasan tentang potensi Posyandu Lansia sebagai agen perubahan di masyarakat, dengan harapan dapat memberikan panduan bagi kegiatan serupa di masa mendatang
Computational Thinking in Elementary School Students: A Bibliometric Review Maharani, Swasti; Yuniahastuti, Irna Tri; Prastyaningrum, Ihtiari; Susanti, Vera Dewi; Romandoni, Hendrisa Rizqie
QALAMUNA: Jurnal Pendidikan, Sosial, dan Agama Vol. 16 No. 2 (2024): Qalamuna - Jurnal Pendidikan, Sosial, dan Agama
Publisher : Lembaga Penerbitan dan Publikasi Ilmiah Program Pascasarjana IAI Sunan Giri Ponorogo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37680/qalamuna.v16i2.5824

Abstract

This study aims to provide an in-depth overview of trends in Computational Thinking (CT) learning among elementary school students through bibliometric analysis. The development of CT skills, which include logical thinking, systematic problem-solving, decomposition, pattern recognition, abstraction, and algorithmic design, is essential to prepare students for navigating a technology-driven future. By encouraging CT in primary education, students better understand technology and versatile skills that can be applied in various fields. This study uses a bibliometric approach by systematically collecting and analyzing scientific articles on CT in elementary schools. The analysis used specific metrics, including publication trends, citation analysis, and identifying leading research areas. Data is drawn from leading academic databases and analyzed to track the progress and impact of CT research over time. The results show a significant increase in publications and citations on CT, which peaked in 2021. The main trend highlights the importance of visual programming tools like Scratch in improving students' understanding of programming concepts, logic, and motivation. The study also uncovered research gaps and suggested areas that need further investigation, particularly in developing CT curricula and more effective teaching methodologies. These findings are expected to significantly contribute to advancing CT education and help equip the younger generation with the skills needed.
PENINGKATAN KOMPETENSI GURU MTSN SE-KABUPATEN NGAWI MELALUI PENYUSUNAN BEST PRACTICE DAN PUBLIKASI ILMIAH Saputro, Agung Nasrulloh; Maharani, Swasti; Yunita, Widia; Romandoni, Hendrisa Rizqie; Septyawan, Addy; Soleh, Dwi Rohman
Community Development Journal : Jurnal Pengabdian Masyarakat Vol. 5 No. 3 (2024): Volume 5 No. 3 Tahun 2024
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/cdj.v5i3.30262

Abstract

Kegiatan ini bertujuan untuk meningkatkan kompetensi guru MTsN di Kabupaten Ngawi dalam menyusun best practice dan mempublikasikan karya ilmiah. Melalui pelatihan intensif dan pendampingan langsung, guru-guru dibekali dengan keterampilan yang dibutuhkan untuk menyusun artikel ilmiah yang berkualitas. Data dikumpulkan melalui observasi partisipatif, wawancara terstruktur, kuesioner, dan dokumentasi. Hasil menunjukkan peningkatan signifikan dalam pemahaman dan keterampilan guru dalam menyusun best practice dan artikel ilmiah. Pelatihan dan pendampingan langsung efektif meningkatkan kompetensi guru, dan disarankan agar pihak sekolah dan dinas pendidikan terus memberikan dukungan berkelanjutan.