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Evaluation of ChatGPT research in STEAM education Prahani, Binar Kurnia; Nisa’, Khoirun; Suliyanah, Suliyanah; Deta, Utama Alan
International Journal of Evaluation and Research in Education (IJERE) Vol 14, No 1: February 2025
Publisher : Institute of Advanced Engineering and Science

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/ijere.v14i1.30423

Abstract

Research focus of reviews trends and research on implementing ChatGPT in science, technology, engineering, arts, and math (STEAM) learning. It emphasizes the importance of deep learning and 21st-century skills in education, highlighting the limitations of ChatGPT in accuracy and credibility. The authors analyzed 204 STEAM education documents, revealing that 65% focused on technology education and less than 3% on art and mathematics education. The articles written in technology scope are the most widely circulated. The most productive region is the United States, which has three productive authors. The most productive authors are Ray (India) and Wang (Macao), who have the highest h-index. The United States and United Kingdom are the most productive affiliations. Many types of research on ChatGPT in STEAM education include a survey with several participants of different education levels. Social science is the most popular subject area. The Journal Nature is the primary source for this research. Several research highlighted artificial intelligence, ChatGPT, and human keywords. This study highlights the potential of ChatGPT in STEAM, suggesting further research on student behavior, learning designs, and credibility concerns. It suggests collaboration with Google Scholar or Web of Science data for in-depth analysis.
Implementasi ISAK 35 Sebagai Standar Penyusunan Laporan Keuangan pada Madrasah Diniyah Ula dan Wustho Baiturrahman Kumbang Jangkar Situbondo Yanto, Roni; Herfiah, Rifa; Nisa’, Khoirun
Jurnal Ilmiah Raflesia Akuntansi Vol. 10 No. 1 (2024): Jurnal Ilmiah Raflesia Akuntansi
Publisher : Politeknik Raflesia Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53494/jira.v10i1.364

Abstract

The aim of this research was to identify the results of implementing financial reports based on ISAK 35 in non-formal religious education public organizations, namely Madrasah Diniyah Ula and Wustho Baiturrahman Kumbang Anchor Situbondo. This research used a descriptive qualitative method with data collection techniques through observation, interviews and documentation at Madrasah Diniyah Ula and Wustho Baiturrahman Kumbang Anchor Situbondo. The conclusion of this research was that the financial report form of Madrasah Diniyah Ula and Wustho Baiturrahman Kumbangsari still uses a simple method, namely only in the form of recording cash inflows and cash outflows and including descriptions of transactions that had occurred, not yet implementing the applicable financial reporting guidelines, namely ISAK 35 which included Comprehensive Income Report, Cash Flow Report, Net Asset Change Report, Financial Position Report (Balance Sheet), and Notes to Financial Reports (CaLK).
Integration of Virtual Simulation of Traditional Kekehan Games on The Material of Moment of Inertia and Angular Momentum Damarsha, Adrian Bagas; Saputra, Oka; Suprapto, Nadi; Hariyono, Eko; Nisa’, Khoirun
JPPS (Jurnal Penelitian Pendidikan Sains) Vol. 14 No. 1 (2024)
Publisher : Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/jpps.v14n1.p51-63

Abstract

Objective: The curriculum in Indonesia emphasizes learning with the 5.0 society era approach. The era of society emphasizes learning that is integrated with social culture. But in fact it is difficult to implement because students do not know the visualization of the concepts and problems discussed. Therefore, it is necessary to develop learning media that can provide visualization of problems and integrated social culture. Method: The method used is RnD with 3D design (Define, Design, Development) and the last stage of evaluation Results: The results obtained from this study are virtual simulation media integrated with traditional kekehan games getting a very valid criteria score. The results of students' responses show that virtual simulation media can already help students in helping physics problems. The evaluation results for improvement are related to the visualization of animation for kekehan so that it can move in the concept of moment of inertia and angular momentum. Novelty: Therefore, the purpose of this study was to analyze the validation of virtual simulation media integrated with traditional kekehan games and the response of students after using virtual simulation media integrated with traditional kekehan games
Efektivitas Penggunaan Media Pembelajaran Interactive Learning Berbasis ICT pada Mata Pelajaran Fiqih Kelas VIII Madrasah Tsanawiyah Maulidiah, Elma Ainun; Nisa’, Khoirun; Wahyudi, Wahyudi
YASIN Vol 5 No 2 (2025): APRIL
Publisher : Lembaga Yasin AlSys

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58578/yasin.v5i2.5275

Abstract

This study aims to design an ICT-based Interactive Learning media that can improve students' understanding of learning concepts in Fiqh material and can improve the quality of learning for teachers. The method used in this research is Research and Development (R&D) research. The development model used in this research is ADDIE including: Analysis, Design, Development, Implementation, and Evaluation. The appointed validators will assess the material aspects and media aspects where there are 2 media validators and 2 material validators. This research was conducted at MTs. Ma'arif NU Kedungkendo. The subjects of this study were students from class VIII. Data collection using media validation sheets, material validation sheets and student response questionnaires. The results of research on the development of ICT-based Interactive Learning learning media on Fiqh material produced obtained results after going through the revision and validation stage with an average score of 85% on material validation and media validation obtained an average score of 87% so that the learning media was declared very relevant and feasible to use. The student response test stage to the feasibility of learning media obtained an average score of 90% with very attractive criteria. This shows that ICT-based Interactive Learning media can be applied in the classroom and allows it to increase students' understanding of learning concepts in Fiqh material.
Pengaruh Motivasi Terhadap Kinerja Generasi Z Nisa’, Khoirun; Mukafi Nurum; Yusriatul Rohma; Zhafirah Dwi Kahla Gyrah; Riyan Sisiawan Putra
Business and Investment Review Vol. 3 No. 2 (2025)
Publisher : CV. Lenggogeni Data Publishing

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61292/birev.176

Abstract

This study aims to examine the influence of motivation on Generation Z's performance in modern work environments. Generation Z has unique characteristics that distinguish them from previous generations, including in terms of work motivation and expectations of the work environment. This study is a systematic literature review of fifteen relevant scientific articles, using a thematic-qualitative analysis approach. The results show that factors such as leadership style, work environment, rewards, organizational commitment, and digital technology influence motivation and ultimately impact Generation Z's performance. This study emphasizes the importance of an adaptive leadership approach and a supportive work environment to increase the motivation and productivity of Generation Z. Abstrak Penelitian ini bertujuan untuk mengkaji pengaruh motivasi terhadap kinerja Generasi Z di lingkungan kerja modern. Generasi Z memiliki karakteristik unik yang membedakan mereka dari generasi sebelumnya, termasuk dalam hal motivasi kerja dan ekspektasi terhadap lingkungan kerja. Studi ini merupakan tinjauan literatur sistematis terhadap lima belas artikel ilmiah yang relevan, dengan pendekatan analisis tematik-kualitatif. Hasil kajian menunjukkan bahwa faktor-faktor seperti gaya kepemimpinan, lingkungan kerja, penghargaan, komitmen organisasi, dan teknologi digital turut mempengaruhi motivasi dan pada akhirnya berdampak pada kinerja Generasi Z. Studi ini menekankan pentingnya pendekatan kepemimpinan yang adaptif dan lingkungan kerja yang suportif untuk meningkatkan motivasi dan produktivitas Generasi Z. Kata kunci: Generasi Z, motivasi kerja, kinerja, kepemimpinan, lingkungan kerja
The Effect of Product Quality and Service Quality on Member Satisfaction on Multipurpose Blessing Loans at KSPPS BMT NU East Java Camplong Branch Nisa’, Khoirun; Umam, Khotibul
Perisai : Islamic Banking and Finance Journal Vol 9 No 1 (2025): April
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/perisai.v9i1.1780

Abstract

This research aims to analyze the influence of product quality and service quality on member satisfaction for the Multiguna Berkah Loan product at KSPPS BMT NU East Java, Camplong Branch. The research employed a quantitative method through multiple linear regression analysis with a sample of 98 respondents drawn from the population of members using the loan product. The results indicate that both product quality and service quality have a positive and significant impact on member satisfaction. These findings demonstrate that improvements in product and service quality can increase member satisfaction, which in turn can strengthen their loyalty to the Multiguna Berkah Loan product at KSPPS BMT NU East Java, Camplong Branch. This research provides important implications for the management of KSPPS BMT NU East Java, Camplong Branch to continuously enhance product and service quality and collect feedback from members for sustainable improvement.
Hubungan Antara Faktor Lingkungan Usaha Dengan Keberhasilan Kinerja Koperasi Khoiriyah C, Nailatul; Nisa’, Khoirun
Tasharruf : Journal of Islamic Economics and Business Vol. 2 No. 1 (2021): Tasharruf : Journal of Islamic Economics and Business (Mei)
Publisher : Program Studi Perbankan Syariah Sekolah Tinggi Agama Islam Salahuddin Pasuruan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55757/tasharruf.v2i1.76

Abstract

This research is descriptive research, while the method used is the survey method at the Tani Sadar cooperative and the Gunung Madu cooperative. In this study, 20 samples were used for each cooperative which were determined based on simple random sampling. Data analysis used descriptive analysis and analysis tables. The results in this study are as follows: 1) The condition of the business environment of the Tani Sadar cooperative and the Gunung Madu cooperative has a medium category 2) the successful performance of the Tani Sadar cooperative and the Gunung Madu cooperative has a category 3) there is a tendency of the relationship between the business environment and the successful performance. Suggestions that can be given regarding this research are: 1) the government and NGOs as facilitators, must support and develop cooperatives to be independent so that cooperatives do not always depend on facilitators. With the existence of independence, the cooperative will exist. 2) The management of the cooperative must often conduct counseling to its members, this is to create a sense of trust in the members of the cooperative so that members will participate more often in activities. 3) cooperatives must be more open to their members so that members will feel confident in the cooperative
Building Scientific Reasoning Using a Data Literacy Module in Higher Education Shofiyah, Noly; Wulandari, Fitria Eka; Aulina, Choirun Nisak; Prihatiningtyas, Suci; Nisa’, Khoirun; Nuzula, Janatul Firdausi
International Journal of Research and Community Empowerment Vol. 3 No. 2 (2025): August 2025
Publisher : Mitra Edukasi dan Publikasi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58706/ijorce.v3n2.p110-124

Abstract

Scientific reasoning is a fundamental skill that must be developed in higher education, particularly in science-related disciplines. However, existing learning resources often lack an explicit focus on data interpretation and evidence-based analysis, both essential for scientific reasoning. This study aimed to develop and evaluate the validity, practicality, and effectiveness of a data literacy-based e-module designed to enhance undergraduate students’ scientific reasoning skills. Employing a design and development approach based on the ADDIE model, the research included analysis, design, development, implementation, and evaluation stages. The e-module was developed by aligning curriculum needs, scientific reasoning indicators, and core data literacy principles. Content and construct validity were assessed through expert reviews, yielding high validity scores (above 3.7) and strong reliability (α = 0.83-0.94). Small-scale trials with undergraduate science education students demonstrated high levels of learning activity (72%-94%) and consistent student engagement throughout the learning phases. Students' scientific reasoning improved significantly, with N-Gain scores ranging from 0.49 to 0.74, categorized as moderate to high, particularly in indicators such as proportional thinking. Statistical tests indicated no significant differences between class groups, suggesting consistent effectiveness across cohorts. Student feedback was overwhelmingly positive, with agreement levels reaching 100% on most evaluation indicators. This research contributes to the advancement of pedagogical design by integrating data literacy into the scientific reasoning process, offering a replicable learning resources that can be adapted across science disciplines to better prepare students for data-driven scientific inquiry in the digital era.