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Pendidikan Akhlak Dalam Kitab Ta’limul Muta’alim Dan Relevansinya Dengan Pendidikan Karakteristik Dessy Kurnia Mulyani; Agus Nur Alam; Sukawati
Pengertian: Jurnal Pendidikan Indonesia (PJPI) Vol. 2 No. 2 (2024): Pengertian: Jurnal Pendidikan Indonesia (PJPI)
Publisher : Penerbit dan Percetakan CV. Picmotiv

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61930/pjpi.v2i2.749

Abstract

Tujuan penelitian ini untuk mengetahui nilai-nilai Pendidikan akhlak yang ada di dalam Kitab Ta’limul Muta’alim dan relevansinya dengan Pendidikan karakteristik. Penelitian ini jenis kualitatif dengan metode analisis konsep. Pendidikan merupakan suatu proses penanaman kebijaksanaan pada diri anak atau siswa. Pendidikan akhlak merupakan hal yang penting untuk dilaksanakan kerena dalam menuntul ilmu hubungan antara murid dan guru harus sesuai dengan etika dan moral yang baik. Hasil penelitian Pendidikan akhlak dalam kitab Ta’limul Muta’allim antara lain akhlak terhadap ilmu dan akhlak terhadap guru. Seorang murid dalam menuntut ilmu harus memperhatikan akhlaknya terhadap ilmu maupun ahli ilmu. Relevansina dengan Pendidikan karakteristik sesuai dengan yang dilaksanakan sekolah, sekolah juga menginginkan peserta didik yang memiliki akhlak yang baik dan kitab Ta’limul Muta’allim ini juga bisa menjadi alat yang penting bagi penuntut ilmu supaya akhlak dan moral peserta didik tidak rusak dengan perkembangan zaman.
Pemanfaatan Media Canva dalam Presentasi Belajar Mahasiswa STAI Ibnu Rusyd Kotabumi Syukron Ar Rasyid IGB; Ariyanto Ariyanto; Indah Kumala Putri; Nurul Andini; Dessy Kurnia Mulyani
Atmosfer: Jurnal Pendidikan, Bahasa, Sastra, Seni, Budaya, dan Sosial Humaniora Vol. 3 No. 1 (2025): Jurnal Pendidikan, Bahasa, Sastra, Seni, Budaya, dan Sosial Humaniora
Publisher : Universitas Palangka Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59024/atmosfer.v3i1.1173

Abstract

Technological progress is something that cannot be avoided in this life, where the world has shifted from the era of industrialization to the era of digital technology. The Canva application is a web-based platform that can be used to create various interesting designs. There are many features that can be used in Canva, including graphics, posters, presentations, flyers, brochures, and so on. The approach used in this research is descriptive qualitative. Qualitative research is a research method used to examine the condition of a natural object. The researcher's aim is to determine the use of Canva media in STAI Ibnu Rushd Kotabumi learning presentations. The results and discussion of this researcher are that the Canva application is a web-based platform that can be used to create various interesting designs. The material that will be made into a learning video uses Canva design.
Pemanfaatan Penggunaan Media Digital dalam Pembelajaran PAI di Sekolah Berbasis Alam Putri Susana Bela; Karimatul Hidayah; Ahmad Muliyadi; Nurman Nurman; Dessy Kurnia Mulyani
ALFIHRIS : Jurnal Inspirasi Pendidikan Vol. 3 No. 1 (2025): Januari : Jurnal Inspirasi Pendidikan
Publisher : Sekolah Tinggi Ilmu Syariah Nurul Qarnain Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59246/alfihris.v3i1.1160

Abstract

The integration of digital media in Islamic Education (PAI) teaching has become a significant advancement in educational practice, especially in today’s technology-driven era. This article examines various forms of digital tools and their benefits in PAI learning through a literature review. The research highlights how digital media can optimize learning outcomes, enrich the content of lessons, and increase students' enthusiasm for studying Islamic education. The findings suggest that tools like mobile apps, interactive videos, and online platforms can significantly enhance the teaching and learning process. The integration of digital media in Islamic Education (PAI) in schools that adopt nature-based learning approaches presents significant opportunities for improving education quality and engaging students. In the digital age, PAI education faces the challenge of attracting the attention of the millennial generation, who are already accustomed to technology. This article explores how digital media can serve as an innovative tool to boost millennial students' interest in learning PAI. The approach involves using mobile apps, interactive videos, and online platforms to create learning experiences that align with the learning styles of millennials. By leveraging the tech-savvy characteristics of millennials, the use of digital media in PAI classrooms can make the learning process more relevant and engaging. Moreover, the article emphasizes how digital media can stimulate discussions and encourage active participation, establishing a connection between PAI content and students' daily lives. The successful implementation of digital media to increase students' interest in PAI requires active involvement from educators in designing engaging content, facilitating online interactions, and continuously innovating their teaching methods. This article provides practical guidance for educators to effectively integrate digital media into their teaching practices, enhancing student engagement with PAI education
Pemanfaatan Media Kahoot dalam Minat Belajar Siswa Kelas X SMA Al-Jamiatu Daalatul Jannah Sungkai Barat Widara Rizqi Ulfa; Lisa Amillina; Ahmad Agung Safaat; Dessy Kurnia Mulyani
Harmoni Pendidikan : Jurnal Ilmu Pendidikan Vol. 2 No. 1 (2025): Harmoni Pendidikan : Jurnal Ilmu Pendidikan
Publisher : Lembaga Pengembangan Kinerja Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62383/hardik.v2i1.1009

Abstract

This study aims to determine whether interactive learning media based on Kahoot can increase students' interest in learning. Kahoot is a single media application that can be used in online learning that contains quizzes and games. Interactive learning media such as Kahoot can be used in teaching and learning activities such as holding pretests, practicing questions, reinforcing materials, remedial, and others. The purpose of this study is to determine students' understanding by applying Kahoot as an effective learning medium. This study uses a qualitative method design using a location setting, namely Al Jamiatu Dalatul Jannah High School. Data collection techniques in this study are using observation and interviews
Pengembangan Media Pembelajaran PAI berbasis PowerPoint di SMA Plus Misbahul Khair Habibah Amumpuni; Nur Ani Parida; Hariyati Hariyati; Ferlian Nur Alif Prayoga; Dessy Kurnia Mulyani
ALFIHRIS : Jurnal Inspirasi Pendidikan Vol. 3 No. 1 (2025): Januari : Jurnal Inspirasi Pendidikan
Publisher : Sekolah Tinggi Ilmu Syariah Nurul Qarnain Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59246/alfihris.v3i2.1242

Abstract

The development of instructional media encompasses all tools that can be developed to assist teachers in delivering messages to students, thereby creating a clearer, engaging, efficient, and effective learning process. The aim of this research is to understand the development of instructional media in Islamic Education (Pendidikan Agama Islam or PAI) focusing on PowerPoint. The research method employed is qualitative with a field study conducted at SMA Misbahul Khair, South Kotabumi, North Lampung. The results of this study indicate that the development of learning media based on PowerPoint for the subject of Islamic Education has a positive and responsive impact on class XI students at Misbahul Khair High School. The material, which was previously somewhat abstract due to a reliance on textual explanations, becomes more concrete and easily comprehensible when presented using PowerPoint, directly aiding students' understanding.
PENDIDIKAN ANAK DI ERA DIGITAL: PERAN INOVASI DAN TEKNOLOGI DALAM MENGEMBANGKAN KECERDASAN ABAD 21 Ahmad Tamyiz; Bibin Siti Milaturahmah; Citra Eka Wulandari; Dessy Kurnia Mulyani; Fauzan Akmal Firdaus
Al-ATHFAL: Jurnal Pendidikan Anak Vol. 6 No. 2 (2025): April
Publisher : LPPM IAD Probolinggo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46773/alathfal.v6i2.1801

Abstract

The digital revolution has presented challenges in the child education system, including gaps in access to digital infrastructure, limitations in teachers' competence in integrating technology, and concerns about negative impacts on children's socio-emotional development. This study aims to analyze the role of innovation and technology in education in the digital era, explore effective technology-based learning models, and identify strategies for developing children's intelligence to meet the demands of the 21st century. The method used was a systematic literature review with a thematic analysis of peer-reviewed journals from leading academic databases. The results show that technology plays a significant role in creating personal, collaborative, and inclusive learning through game-based learning, adaptive learning, and artificial intelligence-based applications. The effectiveness of technology integration depends on a blended learning approach, adequate infrastructure, educator training, and policies that support equitable access, thus requiring stakeholder collaboration in creating an optimal digital education ecosystem. Keywords: digital learning, 21st century intelligence, educational innovation, technology gap
Peran Media Pembelajaran Berbasis Storytelling terhadap Tingkat Pemahaman Siswa Kelas VIII di MTS Misbahul Khair Ria Sivti Fendi; Ahmad Syafifuddin; Tri Olan Dari; Azizah Azizah; Dessy Kurnia Mulyani
Karakter : Jurnal Riset Ilmu Pendidikan Islam Vol. 2 No. 1 (2025): Februari : Karakter : Jurnal Riset Ilmu Pendidikan Islam
Publisher : Asosiasi Riset Ilmu Pendidikan Agama dan Filsafat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/karakter.v2i1.439

Abstract

To increase efficiency, productivity and wider access to information in teaching and learning activities, the use of technology in the learning process is currently a top priority. However, problems arise when schools lack sufficient technological devices to support technology-based learning. Therefore, there is a need for innovation in creating appropriate and useful learning media. The use of video-based learning media combined with a digital story approach is an alternative to overcome this problem. The question now is whether this learning method is successful in increasing students' interest and knowledge of arts and culture? What learning methods are used to teach using story-based digital media? This research was conducted at MTS Misbahul Khair. Data was collected through questionnaires and observations. The study results show: 1) Digital video-based learning design has been used well. 2) The questionnaire shows that this media is effective; 80% of students say that video-based digital stories increase their interest, focus and understanding. However, there are several obstacles, such as limited specifications for students' digital devices and the need for quite large storage space and internet quota.