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How Deep Learning Pedagogy Shapes Character Education in Indonesian Madrasahs Mohammad Fitri; Wahyuningsih; Kartini Rahman Nisa
Jurnal Praktik Baik Pembelajaran Sekolah dan Pesantren Vol. 5 No. 02 (2026): Jurnal Praktik Baik Pembelajaran Sekolah dan Pesantren
Publisher : The Indonesian Institute of Science and Technology Research

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56741/IISTR.pbpsp.002468

Abstract

This study investigates the implementation of deep learning as a transformative approach for integrating academic achievement and character formation in madrasahs in Sikka Regency, Indonesia. Using a qualitative descriptive design, data was collected through interviews with teachers, students, and school leaders, classroom observations, and document analysis. The findings reveal that deep learning is perceived by teachers as a holistic pedagogical approach that integrates cognitive, affective, and socio-emotional dimensions, while students experience it implicitly through more engaging and meaningful learning activities. Character internalization occurs through structured habituation, teacher modeling, and contextual learning tasks, including daily religious practices, differentiated instruction, and experiential learning such as market observation. These practices reflect the principles of mindful, meaningful, and joyful learning, aligned with Kurikulum Merdeka. The study also identifies challenges such as limited infrastructure, varying teacher readiness, and socio-economic constraints of students, while highlighting institutional efforts in teacher training and digital resource provision. Theoretically, the findings align with the perspectives of Hattie on visible learning, OECD on 21st-century competencies, and Fullan on systemic educational change. Overall, deep learning in madrasahs functions not only as a pedagogical strategy but also as an ecosystem for holistic character development.
PENGARUH PENGGUNAAN MEDIA PEMBELAJARAN INTERAKTIF BERBASIS AR (AUGMENTED REALITY) TERHADAP KETERAMPILAN PROSES SAINS (KPS) PESERTA DIDIK SMA MUHAMMADIYAH MAUMERE MATERI ASAM BASA Ayuni Setiawati; Kartini Rahman Nisa; Jayadin Jayadin
SCIENCE : Jurnal Inovasi Pendidikan Matematika dan IPA Vol. 6 No. 4 (2026)
Publisher : Pusat Pengembangan Pendidikan dan Penelitian Indonesia (P4I)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51878/science.v6i4.13743

Abstract

The rapid development of Industry 4.0 technology demands a transformation in chemistry learning media from passive printed materials to interactive three-dimensional visualisations to optimize students' Science Process Skills (SPS). This study aims to analyze the impact of the effective use of AR-based interactive learning media on the improvement of students' Science Process Skills regarding acid-base concepts. This study employed a quantitative approach using an experimental design with a one-group pretest-posttest design, involving 18 11th-grade MIPA students at Muhammadiyah Maumere High School. Data were collected through SPS essay tests, practical observation sheets, and student response questionnaires, which were analyzed using Shapiro-Wilk normality tests, paired sample t-tests, and N-Gain calculations with the assistance of IBM SPSS Statistics 22 software. The results indicated a significant increase in students' SPS after implementing AR media, as evidenced by a significance value of p=0.000<0.05 and an increase in the mean score from 60.56 (pretest) to 81.94 (posttest). This improvement in microscopic visual concept understanding was categorized as moderate, with a mean N-Gain value of 0.544 (54.44%). Thus, it can be concluded that the use of AR-based interactive learning media is effective in significantly improving students' science process skills in acid-base materials. ABSTRAK Perkembangan pesat teknologi Revolusi Industri 4.0 menuntut transformasi media pembelajaran kimia dari sistem cetak pasif menuju visualisasi interaktif tiga dimensi untuk mengoptimalkan Keterampilan Proses Sains (KPS) peserta didik. Penelitian ini bertujuan untuk menganalisis pengaruh keefektifan pemanfaatan media pembelajaran interaktif berbasis Augmented Reality (AR) terhadap peningkatan KPS peserta didik pada materi asam basa. Penelitian ini menggunakan pendekatan kuantitatif dengan jenis eksperimen semu (quasi-experimental) dan desain one-group pretest-posttest design, melibatkan 18 peserta didik kelas XI MIPA SMA Muhammadiyah Maumere. Data dikumpulkan melalui instrumen tes uraian KPS, lembar observasi praktikum, dan angket respon, kemudian dianalisis menggunakan uji normalitas Shapiro-Wilk, paired sample t-test, dan perhitungan N-Gain dengan bantuan software IBM SPSS Statistics 22. Hasil penelitian menunjukkan peningkatan signifikan pada KPS peserta didik setelah penerapan media AR, yang ditunjukkan oleh nilai signifikansi p=0,000<0,05 dan kenaikan rerata skor dari 60,56 (pretest) menjadi 81,94 (posttest). Peningkatan pemahaman konsep visual mikroskopis ini dikategorikan sedang dengan nilai rata-rata N-Gain sebesar 0,544 (54,44%). Dengan demikian, dapat disimpulkan bahwa penggunaan media pembelajaran interaktif berbasis AR berpengaruh positif dan signifikan dalam meningkatkan KPS peserta didik pada materi asam basa.    
PENGARUH PENGGUNAAN MEDIA PEMBELAJARAN EDUCAPLAY TERHADAP HASIL BELAJAR SISWA PADA MATERI ASAM BASA DI SMA NEGERI PEMANA Ensu Ensu; Kartini Rahman Nisa; Nurhadyati Nurhadyati
SCIENCE : Jurnal Inovasi Pendidikan Matematika dan IPA Vol. 6 No. 4 (2026)
Publisher : Pusat Pengembangan Pendidikan dan Penelitian Indonesia (P4I)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51878/science.v6i4.13996

Abstract

Acid-base concepts are frequently perceived as complex and abstract by students due to the lack of interactive learning media capable of visualizing chemical reactions contextually. Therefore, implementing gamified digital learning media is necessary to create active learning environments and enhance students' conceptual understanding. This study aims to determine the effect of using Educaplay learning media on students' learning outcomes in acid-base material at SMA Negeri Pemana. This quantitative study using a One-Group Pretest-Posttest Design was conducted on April 25, 2026, at SMA Negeri Pemana, involving 20 eleventh-grade students from class XI A as the research sample. Data were collected through cognitive learning outcome tests and student response questionnaires, then analyzed using Cronbach's Alpha reliability testing, Shapiro-Wilk normality testing, the Wilcoxon Signed Rank Test, and N-Gain analysis. The results showed a significant increase in learning outcomes, with the average pretest score rising from 49.25 to 88.75 on the posttest. Hypothesis testing yielded p=0.000<0.05, confirming that the media intervention had a significant effect on student achievement. The N-Gain analysis yielded an average score of 0.7654 (high category), demonstrating the high effectiveness of the media in assisting students' mastery of acid-base concepts. Thus, Educaplay is proven to be effective and suitable for use as an innovative instructional medium to enhance students' chemistry learning outcomes. ABSTRAK Materi asam basa sering kali dipandang rumit dan abstrak oleh peserta didik akibat minimnya media pembelajaran interaktif yang mampu memvisualisasikan reaksi kimia secara kontekstual. Oleh karena itu, penerapan media pembelajaran digital berbasis gamifikasi diperlukan untuk menciptakan iklim belajar yang aktif dan meningkatkan pemahaman konsep siswa. Penelitian ini bertujuan untuk menganalisis pengaruh penggunaan media pembelajaran Educaplay terhadap hasil belajar peserta didik pada materi asam basa di SMA Negeri Pemana. Penelitian kuantitatif dengan desain One-Group Pretest-Posttest Design ini dilaksanakan pada 25 April 2026 di SMA Negeri Pemana dengan melibatkan 20 peserta didik kelas XI A sebagai sampel penelitian. Data dikumpulkan melalui instrumen tes hasil belajar kognitif dan angket respons siswa, kemudian dianalisis menggunakan uji reliabilitas Cronbach's Alpha, uji normalitas Shapiro-Wilk, uji hipotesis non-parametrik Wilcoxon Signed Rank Test, dan analisis N-Gain. Hasil penelitian menunjukkan adanya peningkatan hasil belajar yang signifikan dari nilai rata-rata pretest sebesar 49,25 menjadi 88,75 pada posttest. Pengujian hipotesis menghasilkan nilai signifikansi p=0,000<0,05, yang mengonfirmasi bahwa perlakuan media berpengaruh nyata terhadap capaian belajar siswa. Analisis N-Gain memperoleh skor rata-rata 0,7654 (kategori tinggi), membuktikan efektivitas media dalam membantu penguasaan konsep materi asam basa. Dengan demikian, media pembelajaran Educaplay terbukti efektif dan layak digunakan sebagai alternatif media pembelajaran inovatif dalam meningkatkan hasil belajar kimia peserta didik.  
Profesionalisme Guru dalam Perspektif Etika dan Kompetensi Pendidikan di MAS Muhammadiyah Nangahure Ensu Ensu; Kartini Rahman Nisa
Khatulistiwa: Jurnal Pendidikan dan Sosial Humaniora Vol. 6 No. 2 (2026): Juni: Khatulistiwa: Jurnal Pendidikan dan Sosial Humaniora
Publisher : AMIK Veteran Purwokerto

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/khatulistiwa.v6i2.10781

Abstract

This research seeks to assess the professionalism of educators regarding ethical standards and teaching abilities at MAS Muhammadiyah Nangahure. The research employed a qualitative approach, specifically a descriptive format. The investigation took place at MAS Muhammadiyah Nangahure. The subjects in this study were chemistry teachers who were also homeroom teachers at MAS Muhammadiyah Nangahure. Research participants were selected using targeted sampling methods. Information was gathered through observations and interviews. The gathered data were analyzed by following the steps of reduction, organizing the data, and drawing conclusions. Findings from this research reveal that the professionalism of teachers at MAS Muhammadiyah. Nangahure has been developed through an understanding and application of professional ethics and mastery of educational competencies, although its implementation is not yet fully consistent and still requires continuous strengthening. Teachers in general have realized the importance of ethics in carrying out their duties as educators and have adequate basic competencies, but they still face challenges in consistently applying ethics, managing ethical dilemmas, and developing pedagogical and professional competencies, especially in the use of technology and learning innovations. Therefore, improving teacher professionalism needs to be done in an integrated manner through professional ethics training and continuous development of educational competencies so that the quality of learning and character building of students can be achieved optimally.
Utilization of Moringa Fruit Peel Waste and Sawdust as Hybrid Composite Boards with Polyester Resin Matrix Kristina Tresia Leto; Jayadin; Mastura Ridwan; Sri Astuti Rahman Coa; Kartini Rahman Nisa; Muhammad Mujiburohman; Ismiralda Ismiralda; Zakaria Al Farizi
Jurnal Rekayasa Mesin Vol. 20 No. 3 (2025): Volume 20, Nomor 3, December 2025
Publisher : Mechanical Engineering Department - Semarang State Polytechnic

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32497/jrm.v20i3.6941

Abstract

Environmental damage, previously considered a local problem, has now developed into a global issue, with waste becoming an increasingly pressing issue, especially in developing countries. Inadequate waste management has the potential to cause serious impacts on environmental sustainability and human health. One type of waste that has not been optimally utilized is moringa fruit peel waste and wood sawdust. This waste often causes soil and air pollution because it is left to pile up and burned. Therefore, this study aims to develop a Hybrid composite that combines moringa fruit peel waste and wood sawdust as a reinforcing material, as well as to test the mechanical and physical properties of the resulting composite board. This study uses an experimental approach in the laboratory with variations in waste composition (15%: 5%: 80%), (20%: 10%: 70%), (25%: 15%: 60%) and a composite board thickness of 1 cm. Testing parameters include tensile tests, compression tests, and water absorption. The tensile test results show that the composition of 15% moringa fruit peel fiber and 5% wood sawdust produces the highest tensile strength of 13.622 Mpa. Compression tests showed that a composition of 20% moringa rind fiber and 10% sawdust produced the highest compressive strength of 25.527 MPa. Water absorption tests showed that a composition of 25% moringa rind fiber and 15% sawdust had the lowest, or optimal, water absorption of 1.8%.
PENGARUH PENERAPAN APLIKASI MENTIMETER TERHADAP MOTIVASI BELAJAR SISWA DALAM PEMBELAJARAN KIMIA PADA MATERI HUKUM DASAR KIMIA Nadila Nadila; Kartini Rahman Nisa; Kristina Tresia
EDUTECH : Jurnal Inovasi Pendidikan Berbantuan Teknologi Vol. 6 No. 4 (2026)
Publisher : Pusat Pengembangan Pendidikan dan Penelitian Indonesia (P4I)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51878/edutech.v6i4.13998

Abstract

This study aimed to examine the effect of implementing the Mentimeter application on students' learning motivation in chemistry learning concerning the topic of the Basic Laws of Chemistry at MAS At-Taqwa Beru. The study was motivated by students' low learning motivation, evidenced by minimal classroom participation, low enthusiasm, and the persistence of conventional lecture methods lacking interactive media support. A quantitative quasi-experimental approach utilizing a posttest-only control group design was employed. The research sample comprised 34 tenth-grade students divided into a control class (17 students) and an experimental class (17 students), selected via purposive sampling. Motivation data were gathered through a validated ARCS-based (Attention, Relevance, Confidence, Satisfaction) questionnaire and analyzed using the Independent Sample t-test alongside the N-gain test. Inferential statistical analysis verified that the data were normally distributed and homogeneous, with hypothesis testing demonstrating a statistically significant difference in learning motivation between both classes (t_"count" =-9.320,p=0.000<0.05). The average N-gain for the experimental class reached 68.01%, markedly outperforming the control class at 53.44%. Consequently, the implementation of the interactive Mentimeter application is empirically proven to be effective in augmenting students' learning motivation in the Basic Laws of Chemistry. ABSTRAK Penelitian ini bertujuan untuk menguji pengaruh penerapan aplikasi Mentimeter terhadap motivasi belajar peserta didik dalam pembelajaran kimia pada materi Hukum Dasar Kimia di MAS At-Taqwa Beru. Penelitian ini dilatarbelakangi oleh rendahnya motivasi belajar peserta didik yang ditandai dengan minimnya partisipasi aktif di kelas, rendahnya antusiasme belajar, serta dominasi metode ceramah tanpa dukungan media interaktif. Pendekatan yang digunakan adalah kuantitatif dengan metode eksperimen semu melalui desain posttest-only control group design. Sampel penelitian berjumlah 34 peserta didik kelas X yang terbagi ke dalam kelas kontrol (17 peserta didik) dan kelas eksperimen (17 peserta didik) yang dipilih menggunakan teknik purposive sampling. Data motivasi belajar dikumpulkan melalui angket model ARCS (Attention, Relevance, Confidence, Satisfaction) yang telah tervalidasi dan dianalisis menggunakan uji Independent Sample t-test serta uji N-gain. Hasil analisis inferensial membuktikan bahwa data berdistribusi normal dan memiliki varians yang homogen, dengan uji hipotesis menunjukkan perbedaan motivasi yang signifikan antara kedua kelas (t_"hitung" =-9,320,p=0,000<0,05). Nilai rata-rata N-gain kelas eksperimen mencapai 68,01% yang melampaui kelas kontrol sebesar 53,44%. Dengan demikian, penerapan media pembelajaran interaktif berbasis aplikasi Mentimeter terbukti efektif dalam meningkatkan motivasi belajar peserta didik pada materi Hukum Dasar Kimia.