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Scholaria: Jurnal Pendidikan dan Kebudayaan
ISSN : -     EISSN : -     DOI : -
Core Subject : Education, Social,
Scholaria: Jurnal Pendidikan dan Kebudayaan is a double blind-peer-reviewed journal managed by Program Studi Pendidikan Guru Sekolah Dasar (PGSD), Fakultas Keguruan dan Ilmu Pendidikan (FKIP) Universitas Kristen Satya Wacana (UKSW) Salatiga cooperates with the Himpunan Dosen Pendidikan Guru Sekolah Dasar Indonesia presenting diverse themes, yet still within major themes in education. Particularly about the study of theoretical education and results of classroom action research, experimental research and development research in the development of education including sustainable professionalism. Scholaria: Jurnal Pendidikan dan Kebudayaan is published three times a year in January, May and September.
Arjuna Subject : -
Articles 446 Documents
Konsep Etnomatematika Batik Tradisional Jawa Sebagai Pengembangan Media Pembelajaran Matematika Ari Irawan; Mei Lestari; Wanti Rahayu
Scholaria: Jurnal Pendidikan dan Kebudayaan Vol 12 No 1 (2022)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Kristen Satya Wacana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24246/j.js.2022.v12.i1.p39-45

Abstract

The purpose of this study is to reveal the types of batik patterns that can be used as a medium for learning mathematics, especially in the transformation geometry material. In addition, making applications for learning mathematics using ethnomathematical elements in traditional batik patterns in West Java, Central Java and East Java. This research method is RnD (Research and Development) with ADDIE approach (Analysis, Design, Development, Implementation, Evaluation). The stages that will be discussed in this research are identification, classification, and analysis of batik patterns in Java. The results of this study are the identification of batik patterns on the island of Java, classifying types and existing batik motifs and analyzing batik motifs using elements of an ethnomathematical approach. The result suggests batik patterns can be used as a medium for learning mathematics by using an ethnomathematical element approach as learning both mathematics education and student character education.
Guru Dan Proses Pendidikan Dalam Pembelajaran Daring Di Masa Pandemi Covid-19 Dwi Astutik; Yuhastina Yuhastina; Ghufronudin Ghufronudin; Bagas Narendra Parahita
Scholaria: Jurnal Pendidikan dan Kebudayaan Vol 12 No 1 (2022)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Kristen Satya Wacana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24246/j.js.2022.v12.i1.p46-54

Abstract

This article is the result of field research in several schools in Surakarta City. The focus of the research that has been carried out in this study is to answer the formulation of the problem (1) Analyzing the distance learning practice of sociology teachers in senior high schools in the city of Surakarta during the Covid-19 pandemic era and (2) Identifying the role of teachers, schools and students in implementing learning distance in the perspective of Anthony Giddens Process. By using a qualitative method that requires in-depth data acquisition, then using a case study approach, the data obtained shows that despite the constraints and limitations in the learning process at home, distance learning is an alternative in meeting the educational needs of students during the Covid-19 pandemic. . Teachers, students and schools interact in a space to reach a negotiation in the form of a distance learning agreement that is carried out online, both in terms of delivery, media, and evaluation of the online distance learning process.
Pengembangan Media Smart Land Untuk Meningkatkan Kemampuan Berpikir Kreatif Dalam Penerapan 3CM Learning Untuk Peserta didik Sekolah Dasar Wahyudi Wahyudi; Dian Nuryani; Yohana Setiawan
Scholaria: Jurnal Pendidikan dan Kebudayaan Vol 12 No 1 (2022)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Kristen Satya Wacana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24246/j.js.2022.v12.i1.p20-30

Abstract

The purpose of this research is to develop and test the validity, practicality, and effectiveness of Smart Land media to enhance creative thinking skills in 3CM Learning for elementary school students.The method of this research is R&D using ADDIE model, in five steps: 1) analysis, 2) design, 3)development, 4)iImplementation, 5) evaluation. The validity of product test is observed from the expert’s assessement using the material and media expert validation sheet instruments. The effectiveness of the product is observed by the one group pre-test, post-test, and the result are processed using Paired-Samples T-Test assistance with SPSS 22.0 program. The result of this research suggests Smart Land media learning to enhance creative thinking skills in 3CM Learning for Elementary School students, which is evidently valid from materials and media aspect. Smart Land media is evidently practical from teacher and student evaluation, and also evidently effective based on result of pretest and posttest and Paired Samples T-test.
Antara Ada dan Tiada: Studi Terhadap Tingkat Kehadiran dan Keaktifan Mahasiswa dalam Pembelajaran Online di Era Covid-19 Soni Ariawan
Scholaria: Jurnal Pendidikan dan Kebudayaan Vol 12 No 1 (2022)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Kristen Satya Wacana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24246/j.js.2022.v12.i1.p62-68

Abstract

The study aims to analyze the level of students’ attendance and interaction as well the availability of internet access during online learning in the era of Covid-19 pandemic. The case study is conducted at the English Language Education Study Program, Faculty of Education and Teacher Training State Islamic University of Mataram. This research is a part of quantitative research design with surveys. The researcher developed a set of questionnaire in Google Form and shared it to the students via WhatsApp group. 215 students participated in this study. It was found that most of the students attended the class throughout the meetings, but it could not be concluded that they participated during the class from the beginning till the end of the meeting. The causes were by the lack of internet access, instability of signal as well as the availability of the devices. The phenomenon showed that students exist in the class but do not exist. A successful learning occurs when interaction and communication run smoothly among students and teachers.
Pengembangan Bandicam Berbasis Power Point Sebagai Media Pembelajaran Seni Rupa PGSD Ridha Sarwono
Scholaria: Jurnal Pendidikan dan Kebudayaan Vol 12 No 1 (2022)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Kristen Satya Wacana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24246/j.js.2022.v12.i1.p69-73

Abstract

This study aims to develop a Power point-based Bandicam learning media in the fine arts subject for Elementary School Teacher Education at Darul Ulum University Islamic Center Sudirman. This study adapts the development model according to (Borg, W, R. & Gall, 1983) as well as (Sukmadinata, 2007) which includes three stages, namely (1) the preliminary study stage, (2) the product draft preparation stage and (3) the development stage. and evaluation In assessing validity involves two validators, namely material expert validator, media expert validator, and one language validator. The subjects of this study involved 10 elementary school teacher education students at the Darul Ulum Islamic Center Sudirman University as a practical test. For data collection using a questionnaire. The results of this study indicate that the media that the author has developed is stated to be very valid and very practical to use in fine arts courses. With an average validation of 90% with a very valid category, and an average practical of 86.75 with a very practical category.
Pengaruh Kualitas Layanan Pendidikan, Budaya Sekolah, Citra Sekolah Terhadap Kepuasan Orang Tua Nobita Triwijayanti; Herry Sanoto; Mila Paseleng
Scholaria: Jurnal Pendidikan dan Kebudayaan Vol 12 No 1 (2022)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Kristen Satya Wacana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24246/j.js.2022.v12.i1.p74-80

Abstract

The aim of this study was to find out the effect of education services quality, school cultures, and school images toward parental satisfactions. This study is a quantitative study using path analysis to find out the effect of each variable on parental satisfactions. This study used questionnaires, interviews and documentation instruments. The subjects on this study were parents. The results on this study showed that there were positive influences of educational services quality, school cultures, and school images on parental satisfactions. it shows the effect of 60.7% and 40.3% is influenced by other factors. The findings on this study are educational service satisfactions which has the biggest role in parental satisfactions, followed by school cultures and school images.
Pengaruh Penggunaan Smartphone Terhadap Interaksi Sosial Remaja Retalia Retalia; Tritjahjo Danny Soesilo; Sapto Irawan
Scholaria: Jurnal Pendidikan dan Kebudayaan Vol 12 No 2 (2022)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Kristen Satya Wacana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24246/j.js.2022.v12.i2.p139-149

Abstract

This study aims to examine the effect of smartphone use on social interactions of adolescents at Salib Putih Salatiga Orphanage Foundation. This type of research is quantitative research. The sampling technique used was total sampling in order to obtain a sample of 42 teenagers as residents of the Salatiga Orphanage Foundation. The data used is in this study using primary data obtained from the results of a questionnaire or questionnaire. This study uses simple regression analysis techniques and is processed with SPSS version 25 software. The simple linear regression test results show that the intensity of smartphone use has no effect on the social interactions of adolescents at the Salatiga Orphanage Foundation, this is evidenced by a significance level greater than 5% alpha, namely 0.590 > 0.05. Based on the Model Summary data in table 4.8, it can be seen that the value of the R Square is 0.007, which means 0.7%. So it can be concluded that the variable of smartphone use has an effect on social interaction by only 0.7%. and for 99.3% by other factors not described in this study. For this result because it is too small so it can be ignored.
Pengembangan Video Animasi Pola Konfigurasi Objek Untuk Pembelajaran Jarak Jauh Cindy Aprillya Sidarta; Tri Nova Hasti Yunianta
Scholaria: Jurnal Pendidikan dan Kebudayaan Vol 12 No 2 (2022)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Kristen Satya Wacana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24246/j.js.2022.v12.i2.p127-138

Abstract

Pembelajaran jarak jauh pada masa pandemi COVID-19 berdampak pada semakin banyaknya video pembelajaran yang diunggah di Youtube dengan konsep yang kurang tepat dan tidak memberikan stimulus kepada siswa untuk belajar. Tujuan dari penelitian ini adalah mengembangkan video animasi pola konfigurasi objek yang valid dan praktis dengan konsep yang benar serta memberikan stimulus yang tepat bagi siswa untuk mengkonstruksi pengetahuannya. Jenis penelitian ini adalah Research and Develoment dengan model pengembangan ADDIE. Metode yang digunakan adalah non-tes dengan instrumen penelitian berupa angket kevalidan, kepraktisan, dan respons siswa. Video animasi melalui uji coba terbatas dengan subjek 18 siswa SMP yang sedang melakukan pembelajaran jarak jauh pada tahun ajaran 2020/2021. Hasil dari kevalidan dan kepraktisan media berturut-turut menunjukkan perolehan persentase sebesar 87,45% dan 97,06% dengan kategori sangat baik serta hasil uji coba terbatas terhadap penggunaan video animasi pada sekelompok siswa memperoleh respons yang sangat positif. Oleh karena itu, dapat disimpulkan bahwa video animasi pola konfigurasi objek layak dan dapat digunakan sebagai salah satu media pembelajaran jarak jauh.
Pemanfaatan Quizizz Sebagai Media Pembelajaran Berbasis Game Pada Masa Pandemi Covid-19 Destri Sambara Sitorus; Tri Nugroho Budi Santoso
Scholaria: Jurnal Pendidikan dan Kebudayaan Vol 12 No 2 (2022)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Kristen Satya Wacana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24246/j.js.2022.v12.i2.p81-88

Abstract

The Covid-19 pandemic has hit all countries in the world has had an impact on many sectors, including the education sector. Teaching and learning activities are transferred to a virtual face room. Online learning is carried out with the help of technology, one of those is quizizz which is a game-based learning media. This research is a qualitative research that aims to obtain information about the use of the Quizizz application in economic learning. The research subjects were high school and vocational high school students in Salatiga City, Boyolali Regency, and Semarang Regency. The results showed that the use of quizizz had a positive impact on students. Quizizz helped them to better understand the material, did not make them bored in learning, made them more enthusiastic, focused, and active in learning, relaxes when they were bored, makes students think critically, competitively, and broadly.
Pelaksanaan Penilaian Daring di Masa Pandemi Covid-19 Aditya Erwin Herlambang; Hanita Yulia
Scholaria: Jurnal Pendidikan dan Kebudayaan Vol 12 No 2 (2022)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Kristen Satya Wacana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24246/j.js.2022.v12.i2.p109-117

Abstract

Cognitive, affective, and psychomotor assessments are significant in the learning process and should be done effectively, even in online learning. Therefore, this study aims to describe the implementation of online assessments in productive subjects in SMKN 3 Salatiga. This is a descriptive qualitative research using snowball sampling as a sampling technique. In-depth interviews to 10 teachers and qualitative observation were conducted to obtain the data. Data were analyzed using Miles and Huberman model which consisted of three steps (data reduction, data display, and conclusion drawing). The findings were all teachers conducted the online assessments in cognitive and affective domain. However, not all teachers conducted online psychomotor assessment. Internet access and technology devices became the main problems for online assessments implementation. The error system or application, lack of time, students’ discipline and activeness also became the challenge in online assessment. Some solutions such as rescheduling, changing the application, and communicating with parents were done. Offline assessments using health protocol of COVID-19 became the last choice to do.