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Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer
Published by Universitas Brawijaya
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Jurnal Pengembangan Teknlogi Informasi dan Ilmu Komputer (J-PTIIK) Universitas Brawijaya merupakan jurnal keilmuan dibidang komputer yang memuat tulisan ilmiah hasil dari penelitian mahasiswa-mahasiswa Fakultas Ilmu Komputer Universitas Brawijaya. Jurnal ini diharapkan dapat mengembangkan penelitian dan memberikan kontribusi yang berarti untuk meningkatkan sumber daya penelitian dalam Teknologi Informasi dan Ilmu Komputer.
Arjuna Subject : -
Articles 6,850 Documents
Penerapan Adaptive AI pada Game Turn Based RPG Dengan Menggunakan Metode Monte Carlo Tree Search Yuka Bimatara Putra; Eriq M. Adams Jonemaro; Muhammad Aminul Akbar
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 2 No 7 (2018): Juli 2018
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Many methods can be used by game developers to be implemented into Artificial Intelligence (AI) in enemy agents or commonly called Non Playable Character (NPC) which aims to make players become more challenged in completing the game they play. One of the usual algorithms is Monte Carlo Tree Search (MCTS). The MCTS algorithm has been successfully constructed for turn-based gaming board games, the GO game. In the experiment, AI agents using MCTS scored higher than previous studies, so when tested, AIs using the MCTS algorithm can beat international GO champions. Given the success of the MCTS implementation, this study will discuss the application of MCTS to enemy agents in turn-based RPG games. The test is performed to validate the decision making of the selected agent and the effect of the MCTS process loop on the skill to be selected. For validation of decision making, testing will be done by looking at the effectiveness level and for testing the effect of MCTS process loop on effectiveness is done by simulation with several scenarios using different MCTS loops. The level of effectiveness is tested by looking at the win ratio of the agent team.
Optimasi Menu Makanan Bagi Pasien Gagal Ginjal Menggunakan Algoritme Lebah Yeni Herawati; Wayan Firdaus Mahmudy
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 2 No 4 (2018): April 2018
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Kidney failure is a chronic metabolic disease that becomes a health problem in the world. Patients with kidney failure should have a special diet to control their diet and keep the kidney damage from getting worse. Diet to help patients improve eating and sports habits to gain better metabolic control. Patients should limit what foods can be consumed. This causes the patient to really pay attention to the food menu. To solve the case requires a bee algorithm. This study used 132 lists of foods with nutritional content (protein, carbohydrates and fats). The algorithm process uses an integer representation of length 15 which the resulting number represents the food index. From the test, we get the optimal parameter of 100 individuals with the average fitness value of 0.107823, 100 iterations with the average fitness value of 0.103334. The results of this study are the composition of the food menu in a day (breakfast, lunch and dinner) at a minimal cost.
Analisis Sentimen Pada Ulasan Aplikasi Mobile Menggunakan Naive Bayes dan Normalisasi Kata Berbasis Levenshtein Distance (Studi Kasus Aplikasi BCA Mobile) Ferly Gunawan; Mochammad Ali Fauzi; Putra Pandu Adikara
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 1 No 10 (2017): Oktober 2017
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

The rapid development of mobile application encourages the creation of many applications with a variety of uses to fulfill user needs. Each application allows users to post a review about the application. The aim of the review is to evaluate and improve the quality of future products. For that purpose, analysis sentiment can be used to classify the review into positive or negative sentiment. Application reviews usually have spelling errors which makes them difficult to understand. The word that have spelling error needs to be normalized so it can be transformed into standard word. Hence, words normalization is needed to solve spelling error problem. This research used word normalization based on Levenshtein distance. Based on testing, the highest accuracy is found in ratio of 70% training data and 30% testing data. The highest accuracy of this research using edit value <=2 is 100%, the second highest of edit value is obtained at edit value <=1 with accuracy of 96,4%, while edit value with the lowest accuracy is obtained at edit value <=4 and <=5 with accuracy of 66,6%. The result of using Naive Bayes-Levenshtein Distance has accuracy value of 96,9% compared to Naive Bayes without the Levenshtein Distance with accuracy value of 94,4%.
Pembangunan Sistem Perubahan Kebutuhan Menggunakan Improved Framework Widya Bayu Wicaksono; Fajar Pradana; Bayu Priyambadha
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 2 No 5 (2018): Mei 2018
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Requirement change is an inevitable in software development activity. It can happen when stakeholders change their requirements. By the time requirements change becomes more complicated in software development. Requirements change are hardly achieved well because the lack of communication among stakeholders and software developer. Requirements change impact can affect process, cost, and schedule of software development. In this research a mehod and framework will be explained to resolve this problem. The framework includes all the process that required in requirement change management. The framework start with stakeholder write down what their needs, then analyzed, and finally some vote will be done to determine wether requirement change is worth to be implemented or not. Past research used to solve this problem will be explained too.There is also a method to count impact occurred when requirement change will be implemented. This method count time to implement, cost, and time left before the deadline come. Some data taken to support this problem in requirement change. The data is taken from Inagata Technosmith Software house in Malang city.
Analisis Penerimaan SIDJP Menggunakan Technology Acceptance Model (TAM) Pada KPP Pratama Mojokerto Bagus Priyambada; Ari Kusyanti; Admaja Dwi Herlambang
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 2 No 3 (2018): Maret 2018
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

The presence of information systems ideally make the job easier and faster, especially SIDJP (Sistem Informasi Direktorat Jenderal Pajak) in KPP Pratama Mojokerto. Based on the observation of the researcher, KPP Pratama Mojokerto had problems in the acceptance and the use of SIDJP. This study aims to determine the factors that influence the acceptance of SIDJP in KPP Pratama Mojokerto by adopting the theory of Technology Acceptance Model (TAM), this study used four variables, they are Perceived Ease of Use, Perceived Usefulness, Behavioral Intention, and Actual System Use. The data was collected using a paper based questionnaire and distributed directly to 83 respondents who are users of SIDJP in KPP Pratama Mojokerto. Then, the data was analyzed using descriptive statistical analysis and linear regression analysis. The result of analysis shows that Perceived Ease of Use has the lowest ideal percentage value compared with Perceived Usefulness, Behavioral Intention, and Actual System Use. The results also showed that Perceived Ease of Use positively affect Perceived Usefulness, Perceived Usefulness and Perceived Ease of Use have positive effect on Behavioral Intention, and Behavioral Intention has positive affect on Actual System Use.
Analisis Sentimen Kurikulum 2013 Pada Sosial Media Twitter Menggunakan Metode K-Nearest Neighbor dan Feature Selection Query Expansion Ranking Nurul Dyah Mentari; Mochammad Ali Fauzi; Lailil Muflikhah
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 2 No 8 (2018): Agustus 2018
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Kurikulum 2013 has become a hot topic that is often discussed by society on Twitter. Twitter is one of the social media that used by a society to talk about a particular subject. This study attempted to analyze tweets about the Kurikulum 2013 by classifying whether it is a positive opinion or a negative opinion. Classification process is done by K-Nearest Neighbor method by using Query Expansion Ranking method for feature selection. There are 4 main processes in this analysis sentiment system that first is text pre-processing, term weighting (TF-IDF), feature selection, and classification. Based on the tests in this study proven that feature selection improve accuracy of systemresults. The best acuracy results of 96.36%was obtained when k = 1 and using a feature selection of 50% ratio. The test results by using selection feature of 50% ratio get higher accuracy than a system does not use the selection feature because some noise features that have been removed.
Perancangan Sistem Pemetaan Ruangan Secara Dua Dimensi Menggunakan Sensor Ultrasonik Ricky Prasetya Santoso; Wijaya Kurniawan; Gembong Edhi Setyawan
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 1 No 3 (2017): Maret 2017
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Mapping a location is the means used to obtain information from a point at somewhere dangerous or difficult to reach because of the great safety and accidents that can be experienced when seeking information itself is the direct human contact with the dangerous conditions. For that we need a device that can replace humans as subjects to search for an object at a point. Tools designed and realized in this thesis is used to map the room that the results can be viewed on a computer screen in the form of two-dimensional map space. This device consists of an Arduino Uno, HC-SR04 ultrasonik and dc motors. Based on the analysis of the results of system testing performed, the mapping system works well is able to visualize the location of a box in accordance with the previously arranged with an average of 93,1% accuracy of the system
Analisis Usability Aplikasi Mobile Pemesanan Layanan Taksi Perdana Menggunakan Metode Webuse dan Heuristic Evaluation Iunike Kartika Dewi; Yusi Tyroni Mursityo; Rekyan Regasari Mardi Putri
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 2 No 8 (2018): Agustus 2018
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Perdana Group is a taxi service provider that have launched a mobile application for online taxi booking in an attempt to compete with its competitor. The Perdana Taxi application was created with interface for taxi users dan drivers to ease the process of ordering taxi service. However the usability of both application interfaces itself have not been measured, therefore an usability evaluation was needed in order to measure the usefulness of the applications. The evaluation was also aimed to search for any usability problem in the applications. WEBUSE method was used to measure the usability level of both applications from their users, and search for any existing difficulties faced by their users by using the task scenario and a questionnaire which summarized from four usability variables. In order to explore the usability problems experienced by the users, an analysis was conducted based on questionnaire, testing, and evaluation results. Heuristic evaluation was also conducted to support the WEBUSE result and further dig through usability problems in the applications by using Nielsen heuristic by appointed evaluators. Result shows that overall, both application interfacess have “GOOD” usability level even though there are some problem related to content, button and in application navigation. Some heuristic principal was also violated on both applications that most related to error prevention. Usability problems found on both evaluation then was given improvement recomendations to increase the usability level.
Analisis Kualitas Layanan Website E-Commerce Berrybenka Terhadap Kepuasan Pengunjung Menggunakan Metode WebQual 4.0 dan Importance Performance Analysis (IPA) Winda Siti Fatmala; Suprapto Suprapto; Aditya Rachmadi
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 2 No 1 (2018): Januari 2018
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

E-commerce is use of communication network and computers to carry out business processes. The use of e-commerce in Indonesia is growing rapidly, which could be seen by the increasing number of online shopping sites. This makes e-commerce companies keep trying to provide the best service to attract customers. Berrybenka is one of the largest e-commerce fashion companies in Indonesia and until now Berrybenka continues to provide the best service for its customers. Therefore, it is necessary to analyze the quality of Berrybenka website services based on the user's point of view whether the website is satisfying or not. The analysis is used to determine the factors that affect the quality of website services based on 3 variables webqual 4.0: usability, information quality, and service interaction. The data that were obtained from the questionnaires distribution then be processed using the method of Importance Performance Analysis (IPA) to determine the value of the user's perception and desire of Berrybenka website. The effectiveness of improvement was implemented based on priority recommendation improvement of IPA quadrant analysis results. The results of the analysis showed that Berrybenka website performance is unlike the users expected. It showed by the correspondence value of 94.91% or <100% and the average of gap analysis results -0.0901 or <0. Priority improvements on the Berrybenka website are listed in indicator 11 which is an indicator of quadrant A.
Pengembangan Sistem Rental Kamera Online Ridho Saputra; Agus Wahyu Widodo; Adam Hendra Brata
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 2 No 6 (2018): Juni 2018
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Nowadays technological developments are progressing very rapidly. Gadgets as a facility and means of communication and entertainment are also experiencing tremendous growth. Indonesian society increasingly wants to know closer to internet technology, many who use the internet as a field of business, one of which is a site that sells or leases goods online. Not just smartphones or Tablet PCs, the camera now has a growing technology. In the development of all these technologies are also accompanied by technological developments in the field of photography, such as single lens reflect digital camera or more we are familiar with the name of DSLR cameras. The process of analysis of the validation test results is done by looking at the conformity between the results of system performance with a list of needs. Based on the results of validation testing can be concluded that the implementation and functionality of Online Camera System has met the needs that have been described in the needs analysis phase. The process of analysis of the performance test results is done by analyzing the results of testing of Online Camera Rental System.

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