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Educatio
Published by Universitas Hamzanwadi
ISSN : 19083224     EISSN : 25279998     DOI : -
Core Subject : Education,
Educatio, ISSN: 1908-3224 (printed) and 2527-9998 (online), is an open access peer reviewed research journal that is published by the Fakultas Keguruan dan Ilmu Pendidikan (FKIP) Universitas Hamzanwadi. Educatio is providing a platform for the researchers, academicians, professionals, practitioners and students to impart and share knowledge in the form of high quality empirical and theoretical research papers, case studies, and literature reviews on education science. Educatio welcomes and acknowledges high quality theoretical and empirical original research papers, case studies, review papers, literature reviews, book reviews, conceptual framework, analytical and simulation models, technical notes about education science from researchers, academicians, professionals, practitioners, and students from all over the world.
Arjuna Subject : -
Articles 536 Documents
Penerapan Teams Games Tournament Untuk Meningkatkan Kemampuan Berpikir Analitis Siswa Kelas XB Mata Pelajaran SKI Arsyid, Raodah; Syafruddin, Syafruddin; Khairudin, Khairudin
Educatio Vol 20 No 2 (2025): Educatio: Jurnal Ilmu Kependidikan
Publisher : Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29408/edc.v20i2.30831

Abstract

This study aims to improve the analytical thinking skills of class XB students of MA Darul Hikmah Kota Bima through the implementation of a cooperative approach of the Teams Games Tournament type. The type of research uses Classroom Action Research which is carried out in two cycles, with each cycle consisting of four stages, namely: planning, implementation of actions, observation, and reflection. The data analysis technique used is quantitative descriptive. The findings of the pre-cycle stage of the study showed that the achievement of student learning completeness was still relatively low, which was 33.3%. After the implementation of the action in cycle I, there was an increase in completeness reaching 54.2%. This increase continued until cycle II, where completeness increased to 83.3%. From these results, it can be concluded that the implementation of the cooperative approach of the Teams Games Tournament type succeeded in improving the analytical thinking skills of class XB students of MA Darul Hikmah Kota Bima
Pengembangan Media Pembelajran Komik Digital Pendidikan Pancasila Kelas IV SD Wiraguna, Robby Arya; Valen, Andri; Dwi Andita, Cahyo
Educatio Vol 20 No 2 (2025): Educatio: Jurnal Ilmu Kependidikan
Publisher : Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29408/edc.v20i2.30852

Abstract

This study aims to develop and produce a digital comic learning media used for teaching the meaning of the principles of Pancasila to fourth-grade students at SD Negeri Kertosari. The developed media is expected to meet standards of validity, practicality, and effectiveness. The method used is Research and Development (R&D) with the ADDIE development model. The research subjects included three validation experts, one fourth-grade teacher, and 21 fourth-grade students from SD Negeri Kertosari. Data collection was conducted through observation, interviews, questionnaires, and tests. The experts’ evaluations showed high validity scores of 97% from the language expert, 92% from the content expert, and 92% from the media expert, thus confirming the media as valid. Practicality assessments by the teacher and students obtained an average score of 88%, indicating that the media is practical. A large-scale trial showed an N-gain value of 0.71, categorized as high, indicating that the media is effective. Therefore, it can be concluded that this digital comic learning media is feasible to use because it has been proven valid, practical, and effective for teaching the meaning of the principles of Pancasila to fourth-grade elementary students.
Systematic Literature Review (SLR): Implementasi Bidang Pertanian Di Pendidikan Anak Usia Dini Putri, Septiya Melanie; Rohmah, Naili
Educatio Vol 20 No 2 (2025): Educatio: Jurnal Ilmu Kependidikan
Publisher : Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29408/edc.v20i2.31299

Abstract

This study aims to analyze the implementation of the agricultural sector in Early Childhood Education (PAUD) through the Systematic Literature Review (SLR) method of 15 selected articles from the period 2020– 2025. The results of the study show that agricultural activities in PAUD, such as vertical culture, hydroponics, and agribusiness, significantly improve children's understanding (up to 91%), motor skills, and environmental awareness. The hands-on learning and nature-based learning approaches have proven effective in stimulating children's holistic development, including cognitive, affective, and psychomotor aspects. In addition, innovations such as urban farming and taneyan lanjhang have succeeded in overcoming land limitations while involving the roles of parents and teachers. The research findings strengthen that the integration of agriculture in PAUD is not only a contextual educational medium, but also a strategy for forming sustainable character and environmental literacy from an early age.
Pengembangan Sistem Informasi Perpustakaan Berbasis Web Untuk Efisiensi Pengelolaan Buku dan Anggota SMAN Colomadu Kamaludin, Lutfi; Wantoro, Jan
Educatio Vol 20 No 2 (2025): Educatio: Jurnal Ilmu Kependidikan
Publisher : Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29408/edc.v20i2.31463

Abstract

Manual library management still faces various obstacles, especially related to the effectiveness and accuracy of recording book and membership data. This study aim to design and develop a web based library information system at SMAN Colomadu to improve operational efficiency and encourage students' interest in reading through the application of gamification elements. The system development follows the Agile method within System Development Life Cycle (SDLC) framework consisting of five stages: needs analysis, design, development, testing, and implementation. The system is built using the Laravel framework with the Model View Controller (MVC) approach. The evaluation was carried out through the black box testing method on ten users and showed that all features functioned optimally with a 100% success rate. Gamification elements such as awarding points and book review quizzes have been shown to increase student participation in literacy activities. Based on these results, the system is considered feasible to be implemented and contributes to the digital transformation of school library services.
The Use Of English Animated Videos To Improve Students’ Motivation Julita, Ratna; Isna, Nuzulul
Educatio Vol 20 No 2 (2025): Educatio: Jurnal Ilmu Kependidikan
Publisher : Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29408/edc.v20i2.31866

Abstract

This study aimed to evaluate the impact of using animated videos on students’ motivation in learning English. This research was conducted at MTsN 4 Guhang using an experimental-based approach. Class VIII.1 comprised 27 students as the experimental group, and the students of Class VIII.2 were in the control class with 27 students. The data is collected by using a questionnaire consisting of 24 items, in the form of a Likert scale. Based on the results of the independent sample t-test, there was a statistically significant difference in students’ motivation between the experimental class that used animated videos and the control class that received conventional instruction. The t-test produced a p-value of less than 0.001, indicating that the alternative hypothesis (H_a) was rejected. Therefore, it can be concluded that the use of animated videos effectively increases students’ motivation in learning English.
Konsep Kebahagiaan Al-Ghazali sebagai terhadap Krisis Identitas Guru Pendidikan Agama Islam (PAI) Komala Sari, Putri; Azani, Mohammad Zakki; Salim, Hakimuddin
Educatio Vol 20 No 2 (2025): Educatio: Jurnal Ilmu Kependidikan
Publisher : Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29408/edc.v20i2.32088

Abstract

This study is based on the concept of achieving happiness in the world and the hereafter according to Imam Al-Ghazali's view. The formulation of the problem in this study is how the concept of happiness according to Imam Al-Ghazali and the keys to happiness face the identity crisis in Islamic Religious Education teachers. Meanwhile, this study aims to determine the concept of happiness according to Imam Al-Ghazali in facing the identity crisis in the educational staff environment. The results of this study are (1) Self-knowledge (ma‘rifat al-nafs) serves as a crucial foundation for Islamic Religious Education (PAI) teachers to realize their true essence as humble servants of Allah, enabling them to reframe their profession as a spiritual calling rather than merely an institutional obligation. (2) The purification of the soul (tazkiyat al-nafs), through the control of desire (syahwat), anger (ghadab), intellect (‘aql), and heart (qalb), as taught by Al-Ghazali, has shown a positive impact in maintaining the inner balance of PAI teachers so they do not become overwhelmed by complex professional demands. (3) Al-Ghazali’s concept of happiness can serve as a transformative spiritual approach to overcoming the identity crisis experienced by PAI teachers, as it offers a path to spiritual reinforcement, psychological resilience, and the internalization of religious motivation, thereby fostering inner strength and a genuine spirit of educational dedication.

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