cover
Contact Name
Azhar Aziz Lubis
Contact Email
azharlubis@unib.ac.id
Phone
+6281392472763
Journal Mail Official
unib.press@unib.ac.id
Editorial Address
Fakultas Keguruan dan Ilmu Pendidikan Universitas Bengkulu Jalan W.R. Supratman, Kandang Limun, Bengkulu 38371
Location
Kota bengkulu,
Bengkulu
INDONESIA
Triadik
Published by Universitas Bengkulu
ISSN : 08538301     EISSN : 2745777X     DOI : 10.33369/triadik
TRIADIK is a high-quality open-access peer-reviewed research journal that is published by FKIP University of Bengkulu. It is providing a platform for the researchers, academicians, professionals, practitioners, and students to impart and share knowledge in the form of high quality empirical and theoretical research papers, case studies, literature reviews, and book reviews on education.
Articles 135 Documents
IMPLEMENTASI PENDEKATAN TEACHING AT THE RIGHT LEVEL (TARL) DENGAN MENGGUNAKAN PERMAINAN UNTUK MENINGKATKAN HASIL BELAJAR BAHASA INDONESIA DI KELAS V SDN 17 KOTA BENGKULU Fadhli, M; Yuniar, Yuniar; Gustami, Gustami
TRIADIK Vol. 24 No. 2: Oktober 2025
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/triadik.v24i2.38125

Abstract

Abstrak Penelitian ini bertujuan untuk meningkatkan hasil belajar peserta didik melalui imlementasi Pendekatan Teaching at the Right Level (TARL) dengan mengintegrasikan permainan Teka (Tebak kata) ke dalam pembelajaran Bahasa Indonesia di kelas V SDN 17 Kota Bengkulu. Penelitian ini menggunakan metode penelitian tindakan kelas dengan desain penelitiannya model Kurt Lewin. Penelitian dilaksanakan pada semester sanjil tahun ajaran 2024/2025 pada bulan Juli – Agustus. Subjek penelitian ini adalah 20 peserta didik kelas V B SDN 17 Kota Bengkulu. Objek penelitiannya adalah hasil belajar peserta didik. Teknik pengumpulan data menggunakan observasi dan tes. Data dari hasil observasi dan tes di analisis secara deskriptif dan di sajikan dalam bentuk diagram. Hasil penelitian menunjukkan adanya peningkatan hasil belajar yang dinamis disetiap siklusnya, peningkatan kategori sangat mahir dari hasil prasiklus terdapat 5 orang, setelah mendapat tindakan 1 menjadi 11 dan pada silus ke dua menjadi 15 orang. Dengan demikian implementasi Pendekatan Teaching at the Right Level (TARL) dengan permainan ke dalam pembelajaran Bahasa Indonesia dapat meningkatkan hasil belajar peserta didik kelas V SDN 17 Kota Bengkulu. Kata Kunci : Pendekatan TARL, Integrasi Permainan Teka (Tebak Kata), Hasil Belajar. Abstract This research aims to improve student learning outcomes through the implementation of the Teaching at the Right Level (TARL) approach by integrating the Teka game into Indonesian language learning in class V at SDN 17 Bengkulu City. This research uses a classroom action research method with a Kurt Lewin model research design. The research was carried out in the Sanjil semester of the 2024/2025 academic year in July – August. The subjects of this research were 20 students in class V B of SDN 17 Bengkulu City. The object of the research is the learning outcomes of students. Data collection techniques use observation and tests. Data from observations and tests are analyzed descriptively and presented in diagram form. The results of the research showed that there was a dynamic increase in learning outcomes in each cycle, the increase in the very advanced category from the pre-cycle results was 5 people, after receiving action 1 became 11 and in the second cycle there were 15 people. Thus, implementing the Teaching at the Right Level (TARL) approach with games into Indonesian language learning can improve the learning outcomes of class V students at SDN 17 Bengkulu City. Keywords: TARL Approach, Integration of Guess Games, Learning Outcomes
PENINGKATAN KEMAMPUAN MENULIS TEKS LAPORAN HASIL OBSERVASI DENGAN MENERAPKAN MODEL PEMBELAJARAN PROBLEM BASED LEARNING BERBANTUAN ALAT EVALUASI BLOOKET PADA SISWA KELAS X SMA NEGERI 2 KOTA BENGKULU Elfani, Intan Tri; Fhitri, Anita; Yulistio, Didi
TRIADIK Vol. 24 No. 2: Oktober 2025
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/triadik.v24i2.38376

Abstract

ABSTRAK   Penelitian ini bertujuan untuk meningkatkan kemampuan menulis teks laporan hasil observasi siswa kelas X di SMA Negeri 2 Kota Bengkulu dengan menerapkan model pembelajaran Problem Based Learning (PBL) yang dibantu oleh alat evaluasi Blooket. Penelitian tindakan kelas ini dilaksanakan dalam dua siklus dengan setiap siklus terdiri atas tahapan perencanaan, pelaksanaan, tindakan, observasi, dan refleksi. Subjek penelitian adalah 39 siswa kelas X SMA Negeri 2 Kota Bengkulu. Data yang dikumpulkan meliputi hasil tes kemampuan menulis teks laporan dan observasi aktivitas siswa. Hasil penelitian menunjukkan bahwa rata-rata meningkat dari 70,38 pada siklus pertama menjadi 81,43 pada siklus kedua. Berdasarkan hasil penelitian di atas dapat disimpulkan bahwa model Problem Based Learning (PBL) berbantuan alat evaluasi Blooket dapat meningkatkan kemampuan menulis siswa secara signifikan. Selain itu, siswa lebih termotivasi dan aktif dalam proses pembelajaran. Kesimpulannya, model pembelajaran ini efektif untuk meningkatkan kualitas pembelajaran menulis teks laporan hasil observasi pada siswa kelas X SMA Negeri 2 Kota Bengkulu.   Kata Kunci : Problem Based Learning, Kemampuan menulis, Blooket, Teks Laporan Hasil Observasi   ABSTRACT   This study aimed to improve the ability of 10th-grade students at SMA Negeri 2 Kota Bengkulu to write observation report texts by implementing the Problem-Based Learning (PBL) model, supported by the evaluation tool Blooket. This classroom action research was conducted in two cycles, with each cycle comprising the stages of planning, implementation, action, observation, and reflection. The research subjects consisted of 39 10th-grade students from SMA Negeri 2 Kota Bengkulu. Data collected included the results of tests on writing observation report texts and observations of student activities. The results indicated that the average score increased from 70.38 in the first cycle to 81.43 in the second cycle. Based on these findings, it can be concluded that the Problem-Based Learning (PBL) model, assisted by the evaluation tool Blooket, significantly enhances students' writing skills. Moreover, students demonstrated higher motivation and engagement during the learning process. In conclusion, this learning model is effective in improving the quality of teaching observation report text writing for 10th-grade students at SMA Negeri 2 Kota Bengkulu.     Keywords: Problem Based Learning, Writing skills, Blooket, Observation Report Text.
PENERAPAN MEDIA KONGKRET (PAPAN TEMPEL) UNTUK MENINGKATKAN HASIL BELAJAR MATA PELAJARAN ILMU PENGETAHUAN ALAM DAN SOSIAL (IPAS) PADA MATERI STRUKTUR DAN FUNGSI TUMBUHAN KELAS IV SD NEGERI 89 KOTA BENGKULU Nikmah, Khoirun; Wardana, Rendy Wikrama; Maya, Ratmi
TRIADIK Vol. 24 No. 2: Oktober 2025
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/triadik.v24i2.38406

Abstract

Abstrak Penelitian ini bertujuan untuk meningkatkan hasil belajar Ilmu Pengetahuan Alam dan Sosial (IPAS) peserta didik kelas IV pada materi struktur dan fungsi tumbuhan melalui penerapan media konkret papan tempel di SD Negeri 89 Kota Bengkulu. Metode penelitian yang digunakan adalah Penelitian Tindakan Kelas (PTK) dengan model Kemmis dan McTaggart yang meliputi perencanaan, pelaksanaan, observasi, dan refleksi. Penelitian ini dilaksanakan dalam dua siklus, masing-masing terdiri atas dua pertemuan. Subjek penelitian adalah 18 peserta didik kelas IV. Penelitian ini menggunakan 3 teknik pengumpulan data berupa observasi, dokumentasi dan tes. Hasil penelitian menunjukkan peningatan hasil belajar peserta didik dan respons peserta didik yang baik. Hasil belajar peserta didik meningkat dari pra siklus, siklus I dan siklus II. Pada pra pra siklus presentase ketuntasan peserta didik adalah 33,33%,  atau 6 peserta didik, pada siklus I ketuntasan peserta didik meningkat menjadi 61,11%, atau 11 peserta didik dan, pada siklus ke II presentase ketuntasan peserta didik hampir mencapai sempurna dengan presentase 88,89% atau 16 peserta didik dari total 18 peserta didik.Sehingga penerapan media konkret papan tempel efektif dalam meningkatkan hasil belajar peserta didik pada materi struktur dan fungsi tumbuhan. Media ini membantu peserta didik memahami materi secara lebih nyata dan kontekstual.   Kata Kunci :  Media Ajar Kongkret, Hasil Belajar, IPAS ABSTRACT This study aims to improve the learning outcomes of Natural and Social Sciences (IPAS) of fourth grade students on the material of plant structure and function through the application of concrete media of sticky boards at SD Negeri 89 Bengkulu City. The research method used is Classroom Action Research (CAR) with the Kemmis and McTaggart model which includes planning, implementation, observation, and reflection. This study was conducted in two cycles, each consisting of two meetings. The subjects of the study were 18 fourth grade students. This study used 3 data collection techniques in the form of observation, documentation and tests. The results of the study showed an increase in student learning outcomes and good student responses. Student learning outcomes increased from pre-cycle, cycle I and cycle II. In the pre-pre cycle the percentage of student completion was 33.33%, or 6 students, in cycle I the student completion increased to 61.11%, or 11 students and, in cycle II the percentage of student completion almost reached perfect with a percentage of 88.89% or 16 students from a total of 18 students. So the application of concrete media on the sticky board is effective in improving student learning outcomes on the material of plant structure and function. This media helps students understand the material more realistically and contextually.   Keywords: Concrete Teaching Media, Learning Outcomes, Science
PENINGKATAN HASIL BELAJAR PESERTA DIDIK MENGGUNAKAN MODEL KOOPERATIF LEARNING TIPE TEAMS GAME TOURNAMENT PADA PELAJARAN MATEMATIKA KELAS IV DI SDN 69 KOTA BENGKULU Khoiriyah, Aminah; Parmadi, Bambang; Erlita, Weti
TRIADIK Vol. 24 No. 2: Oktober 2025
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/triadik.v24i2.39071

Abstract

Abstrak Penelitian ini bertujuan untuk meningkatkan hasil belajar siswa dengan menerapkan model TGT (Teams Game Tournament). Penelitian ini adalah penelitian tindakan kelas (PTK) dengan teknik pengumpulan data melalui tes hasil belajar siswa. Subjek penelitian ini adalah siswa kelas IV A SD Negeri 69 Kota Bengkulu Semester Ganjil Tahun Ajaran 2024/2025 berjumlah 25 siswa pada materi bilangan cacah. Hasil penelitian menunjukkan bahwa penerapan model TGT (Teams Game Tournament) dapat meningkatkan hasil belajar matematika siswa. Berdasarkan Kurikulum Merdeka di SD Negeri 69 Kota Bengkulu menyatakan ketuntasan belajar untuk (a) individu : jika siswa mendapat nilai 75, (b) klasikal: jika 75% siswa mendapat nilai 75. Peningkatan hasil belajar matematika siswa dapat dilihat dari nilai rata-rata hasil belajar siswa pra siklus, siklus I dan siklus II secara berturut-turut adalah 65,8; 72,8; dan 80 serta ketuntasan belajar klasikal pra siklus, siklus I dan siklus II secara berturut-turut adalah 48% , 68%  dan 80%.   Kata Kunci : Hasil belajar matematika, Teams Game Tournament Abstract This study aims to improve student learning outcomes by applying the TGT (Teams Game Tournament) model. This research is a class action research (PTK) with data collection techniques through student learning outcomes tests. The subjects of this research were students of class IV A SD Negeri 69 Bengkulu City Odd Semester of the 2024/2025 academic year totaling 25 students on the material of integers. The results showed that the application of the TGT (Teams Game Tournament) model could improve students' math learning outcomes. Based on the Merdeka Curriculum at SD Negeri 69 Bengkulu City, it states that learning completeness for (a) individuals: if students get a score of 75, (b) classically: if 75% of students get a score of 75. The increase in students' mathematics learning outcomes can be seen from the average value of pre-cycle, cycle I and cycle II student learning outcomes which are 65.8; 72.8; and 80 respectively as well as pre-cycle, cycle I and cycle II classical learning completeness which are 48%, 68% and 80% respectively.   Keywords: Math learning outcomes, Teams Game Tournament
Deskripsi Kurikulum Outcome Based Education (OBE) pada Program Studi di FKIP Universitas Bengkulu Menyongsong Akreditasi Internasional Setiawan, Iwan; Diani, Irma; Buyung, Buyung; Parmadi, Bambang
TRIADIK Vol. 24 No. 2: Oktober 2025
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/triadik.v24i2.45283

Abstract

Abstrak   Konsep praktis kurikulum Outcome Based Learning (OBE) tertuang dalam bentuk desain instruksional, proses pengajaran, dan perangkat asesmen. Dalam sistem pendidikan, setidaknya terdapat tiga hal yang menjadi perhatian yaitu input, proses, dan output. Input berfokus pada hal-hal yang dapat meningkatkan input dalam sistem pendidikan seperti finansial, infrastruktur, dan lainnya. Proses berfokus pada proses untuk mengontrol, mengorganisasi, dan menyampaikan pengetahuan dalam pembelajaran. Sementara output berfokus terhadap produk pendidikan yang kemudian dikenal dengan Outcome Based Learning (OBE). Pada penelitian ini proses pembelajaran melalui OBE akan ditelaah di setiap Program Studi di FKIP sebagai persiapan menuju akreditasi internasioal.   Kata Kunci : Kurikulum OBE, FKIP, Akreditasi Internasional   Abstract   The practical concept of the Outcome Based Learning (OBE) curriculum is contained in the form of instructional design, teaching processes, and assessment tools. In the education system, there are at least three things of concern, namely input, process and output. Input focuses on things that can increase input in the education system such as finance, infrastructure, and others. Process focuses on processes to control, organize, and convey knowledge in learning. While the output focuses on educational products which are known as Outcome Based Learning (OBE). In this study, the learning process through OBE will be reviewed in each Study Program at FKIP as preparation for international accreditation.   Keywords : Curriculum of OBE, FKIP, International Accreditation