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Journal of Education Technology
ISSN : 25494856     EISSN : 25498290     DOI : -
Core Subject : Science, Education,
Journal of Education Technology p-ISSN : 2549-4856, e-ISSN : 2549-8290 is a publication of research results and scientific thoughts in the fields of education, learning, evaluation, innovation including the development and implementation of new technologies in education and learning.
Arjuna Subject : -
Articles 828 Documents
Implementation of Mobile Learning Design in the Flipped Direct Instruction Model to Increase Student Competency Using a Constructivist Approach Irfan, Dedy; Lativa Mursyida; Akrimullah Mubai
Journal of Education Technology Vol. 7 No. 4 (2023): November
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v7i4.69768

Abstract

Mobile learning using technology is the main challenge for Generation Z students today. This challenge will affect students' independence and ability to learn. For this reason, this research aims to test the implementation of mobile learning using the Flipped Direct Instruction (FDI) model and develop Jarkom FDI learning media using a constructivist approach. This type of research is Quasi-Experimental Research. The control class and experimental class were used in this research. The Direct Instruction (DI) model is applied in the control class, and the FDI model is used for the experimental class. This research uses quantitative and primary data types. The methods used to collect data are questionnaires and tests. The instruments used to collect data were questionnaires and question sheets. The techniques used to analyze data are qualitative and quantitative statistical analysis. Data was obtained using test instruments and calculated using the Gain Score method. The results of the research are Jarkom FDI learning media along with mobile learning implementation data. This data obtains a percentage of the Gain Score, namely 75.04%, with a minimum percentage of 61.7% and a maximum percentage of 100.0%. 75.04% answered the research hypothesis that there is a significant influence of implementing mobile learning design in the FDI learning model with a constructivist approach on the results of computer network installation practicum learning. It was concluded that the learning model that uses mobile with a constructivist approach effectively improves students' cognitive and psychomotor abilities. The results of this study are expected to be one of the qualified options for increasing the effectiveness of the implementation of Computer Network Installation learning.
Needs Analysis: Development of Contextual Approach Learning Tools Based on Local Balinese Wisdom Wibawa, I Made Citra; I Gede Margunayasa; Ni Wayan Eka Widiastini
Journal of Education Technology Vol. 7 No. 4 (2023): November
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v7i4.69933

Abstract

Lectures are textual, and students have yet to actively participate in learning activities actively, making learning less meaningful. This research analyses the need for developing contextual approach learning tools based on local Balinese wisdom. This research is survey research. The methods used to collect data are questionnaires, interviews, observation and document study. The instrument used to collect data was a questionnaire sheet. The technique used to analyze data is qualitative descriptive analysis. The research results are, first, that the approach applied in science skills development courses has yet to be effective. Second, one of the difficulties currently experienced by lecturers is that science learning material needs to be connected to the local context or wisdom. Third, lecturers understand the concept of contextual learning, but learning implementation still needs improvement. One of the things that causes learning activities with contextual concepts to be less than optimal is that they need to be integrated or included in the semester lecture plan. Fourth, a contextual approach will have a positive impact that will improve the learning experience. Fifth, using a contextual approach in learning science skills in elementary school helps students understand and apply it to their lives. It was concluded that developing learning tools with a contextual approach based on local wisdom is very important.
Digital Cognitive Behavior Modification Module to Reduce Cyberbullying Behavior Yusri, Nada Fristy; Yeni Karneli; Netrawati
Journal of Education Technology Vol. 7 No. 3 (2023): August
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v7i3.70031

Abstract

Cyberbullying among teenagers is increasingly common and is disturbing the world of education. Cyberbullying has a severe negative impact on the psychological, emotional and social fields, which leads to fear, anxiety and suicide. This research aims to produce a product in the form of a digital cognitive behaviour modification module to reduce cyberbullying behaviour, which has been tested as valid and can be used by guidance and counselling teachers and counsellors. This research uses a type of research and development using the ADDIE procedural model. The module material was obtained from an analysis of students' cyberbullying behaviour needs; then, a module feasibility test was carried out by 2 material experts and 2 media experts. Usability test by 3 guidance and counselling teachers. The methods used to collect data are observation, interviews and questionnaires. The instrument used to collect data was a questionnaire. The techniques used to analyze the data are descriptive analysis and non-parametric analysis. The results of this research are that the digital cognitive behaviour modification module to reduce cyberbullying behaviour is in the very appropriate category from experts and has received results. The practicality test results of the digital module are in a very good class. It was concluded that the digital module prepared was suitable for implementation or use by guidance and counselling teachers and counsellors. The implication of this research is that the digital module developed helps counselors and guidance and counseling teachers in providing services to their clients.
The Impact of Technology Readiness on Undergraduate Students’ Acceptance of Learning Management System Maryani, Ika; Puspitasari, Yunita Mega
Journal of Education Technology Vol. 8 No. 1 (2024): February
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v8i1.51989

Abstract

The problem raised in this research is that there are no studies that measure the influence of technology readiness on student acceptance of the Learning Management System. This research aims to analyze the influence of technology readiness on acceptance of the Learning Management System among students. This research uses a quantitative approach with an ex post facto type. The research method uses associative research to determine the causal relationship between technological readiness and the Learning Management System. The data collection technique uses a technology readiness questionnaire and the Learning Management System which is then analyzed using simple linear regression analysis with t-test hypothesis testing. The questionnaire consists of 27 valid statements representing indicators, optimism, innovation, discomfort, insecurity, usefulness, ease of use, and interest in using. Questionnaires were distributed to students via WhatsApp using accidental sampling technique and obtained 152 respondents. The results show that 66.8% of acceptance of the Learning Management System is influenced by technology readiness. Meanwhile, 33.2% is influenced by other variables. The results of this research indicate that there is a positive influence of technology readiness on acceptance of the Learning Management System. This means that the higher the technological readiness, the higher the acceptance of the Learning Management System. The implication is that technological readiness must be improved to optimize the use of the Learning Management System. High acceptance of the Learning Management System can provide support for the success of the online learning process.
Perceptions of Industry and Education Practitioners Regarding the Implementation of Digital Learning in Automotive Engineering Firdaus, Muhammad Dzaky; Sutarto; Mutohhari, Farid; Suyitno; Nurtanto, Muhammad
Journal of Education Technology Vol. 8 No. 1 (2024): February
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v8i1.55861

Abstract

Digital learning (DL) in vocational education has become a crucial issue that continues to be developed for innovation, including in the automotive engineering department. However, the problem is related to the relevance of the competencies to be achieved in accordance with industry qualifications. In addition, the stages of DL have not been fully understood by various educational practitioners. This study aims to analyze the perceptions of industry and education practitioners regarding the implementation of DL in automotive engineering (DL-AE). Sixteen key informants were involved in data collection through semi-structured interview techniques. Qualitative data were analyzed thematically with the help of the NVivo 12 Plus Software. The findings in this study are classified into three main aspects, namely activities prior to DL-AE implementation (Pre-DL-AE implementation), activities during DL-AE implementation, and evaluation of the DL-AE program. However, the lack of accessibility tools and the lack of intensive monitoring during the DL-AE was an obstacle that had to be solved. During the implementation of DL-AE, roles and responsibilities are needed which include aspects of facilitating, guiding and teaching material according to the portion. Evaluations regarding adjustments or changes to methods and ensuring equitable accessibility are also special considerations in increasing the effectiveness and efficiency of DL-AE in the future. These results have important implications in the development of digital learning that takes into account the aspects found in this research.
Digital Technologies: A Congregating pan-African Public Management on the Fourth Industrial Revolution for Employability and Sustainable Growth Atianashie, Miracle; Adaobi , Chukwuma Chinaza; Adinkrah-Appiah, Kwadwo; Obeng-Ofori , Daniel
Journal of Education Technology Vol. 8 No. 1 (2024): February
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v8i1.59267

Abstract

The Fourth Industrial Revolution (4IR) is the concept of blurring the real world with the technological world and it is characterized by a range of new technologies that are fusing the physical, digital, and biological worlds. The study analyze the state of pan-African public administration practice within the praxis of the Fourth Industrial Revolution (4IR) to enhance employability and sustainable development. The 4IR is the concept of blurring the real world with the technological world, and a range of new technologies that are fusing the physical, digital, and biological worlds characterizes it. At its core, the 4IR is driven by the convergence of physical and digital technologies. It is the current developing environment in which disruptive technologies and trends such as the Internet of Things (IoT), robotics or intelligent robots, mobile supercomputing, virtual reality (VR), and artificial intelligence (AI) are changing the way people live and work. Furthermore, the study interrogates the contentious and contemporary potentials of the pan-African public administration vis-à-vis the fourth industrial revolution as we draw closer to the future. The study employed a descriptive research design, relying on content analysis. A secondary source of data collection was employed. Some of the significant findings include sustainable development, Employability, and Fourth Industrial Revolution. The study advocates that for African public administration to be relevant to the governance and sustainable development needs of the continent, it must restructure its educational curriculum to take advantage of the benefits that the technological advancement of the fourth industrial revolution provides.
E-Modules for Computer Network Practicum Based on Problem-Based Learning and Peer Tutoring: A Practical Solution to Develop 21st-Century Skills Mursyida, Lativa; Dewi, Ika Parma; Samala, Agariadne Dwinggo; Ranuharja, Fadhli
Journal of Education Technology Vol. 8 No. 1 (2024): February
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v8i1.63568

Abstract

Learning in the era of the Fourth Industrial Revolution requires innovation in learning, one of which is through learning media. E module is a learning media that is more efficient and flexible than conventional media. E-modules that are integrated with appropriate learning models can help achieve optimal learning outcomes. This research aims to develop an electronic module (e-module) for Computer Network Practicum based on Problem-Based Learning (PBL) and Peer Tutoring (PT) and test its effectiveness in enhancing 21st-century skills among students. The research method applied is Research and Development (R&D), with module validity and practicality evaluated by experts and students. Effectiveness testing is conducted by comparing post-test results between the experimental group using PBL and PT e-modules and the control group using conventional worksheets. The research findings indicate that the developed e-module has strong validity, is easy to implement, and is effective in improving 21st-century skills among students. The post-test results of the experimental group are also significantly higher than those of the control group. The implications of this research are significant contributions to the development of technology-based teaching materials to enhance the quality of computer network practicum learning. The implementation of PBL and PT strategies in the e-module can be an effective alternative in designing teaching materials oriented towards the development of 21st-century skills, serving as a guide for educators and curriculum developers to enhance innovative learning approaches across various subjects.
Asynchronous vs Synchronous: Effects of Online Learning on Students' Oral Presentation Skills Indriyani, Vivi; Jasmienti; Fendi, Hasri
Journal of Education Technology Vol. 8 No. 1 (2024): February
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v8i1.67113

Abstract

Online learning has become popular globally in every field of education as a result of advances in information and communication technology despite the COVID-19 pandemic. Online learning can be done synchronously and asynchronously. Based on this explanation, the purpose of this study was to analyze and compare synchronous and asynchronous online learning on students' oral presentation skills. This research method is an experiment with a quasi-experimental design. Two classes were selected as the sample for this study using a purposive sampling technique. With the provisions of one class as experimental class 1 by treating students with asynchronous online learning, while the experimental class 2 learning is carried out synchronously online. The research instrument used was a performance test, in which students made oral presentations. Analysis of research data using SPSS with the stages of normality test, homogeneity test, and t test. The results of the study showed that there was a difference in the average student learning outcomes, namely oral presentation skills and synchronous and asynchronous online learning processes. Based on the average difference, it shows that students are better at making oral presentations when learning is carried out asynchronously. Based on the results of this research, it can be concluded that online learning can be used as an alternative for the learning process, especially asynchronously, especially in relation to oral presentations.
Elevating Student Motivation: Constructing a Gamified Massive Open Online Courses using the MARC Framework Saputro, Rujianto Eko; Salam, Sazilah
Journal of Education Technology Vol. 8 No. 1 (2024): February
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v8i1.67624

Abstract

Education is undergoing a profound revolution in the current era of digital technology, primarily due to the implementation of Massive Open Online Courses (MOOCs). These courses have facilitated worldwide accessibility to education of exceptional quality, transcending geographical and institutional limitations. This study aims to evaluates the implementation of gamification in Massive Open Online Courses (MOOCs) to enhance students' intrinsic motivation and graduation rates. Facing the challenge of low graduation rates in MOOCs, this study designed and implemented a Gamified MOOC (GMOOC) platform using a new gamification framework, MARC. Through an experimental method, this study involved 101 students and collected data through a questionnaire based on the Instructional Materials Motivation Survey (IMMS) and ARCS Model. The data was analyzed using Structural Equation Modelling (SEM), and the results showed that all MARC variables have high reliability and positively impact students' intrinsic motivation, with the Autonomy variable having the most significant impact. This study underlines the importance of a gamification framework in enhancing motivation and graduation rates in MOOCs, as well as the importance of considering the correct design elements and gamification components in the development of MOOCs. This study provides significant implications for developing and implementing effective and engaging MOOCs.
Bilingual E-Magazine: The Development of Digital Teaching Resource on Students’ Literacy of Environmental Pollution Vonti, Lungguh Halira; Indriyani; Ganeswara, M. Ginanjar; Rahmah, Mursidah; Rosyid, Abdul
Journal of Education Technology Vol. 8 No. 1 (2024): February
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v8i1.68115

Abstract

Based on research in ASIA, Indonesia is still in the lowest position in the term of literacy. Moreover, the students’ interest of using and exploring conventional teaching materials is also still low. One of the materials given in every level of education now is PLH or Environment Education. The government concerns about environment education should be supported by the availability of appropriate and interactive teaching media. Therefore, this study aims to develop and produce digital teaching media for the subject under the topic of environment pollution as well as improving students’ literacy and understanding of the subject material in PLH subject. The research employed research and development design started with analysis process, designing process, development process, implementation and evaluation process. The result of the research is E-Magazine as one of the Learning resources that contain learning materials that are displayed attractively with more interesting features such as images, videos, and interesting display. The result of the product’s implementation shows that the students’ digital literacy of environmental pollution is increased by the score of 82,11%. Based on results analysis of the students’ understanding of the environmental pollution for the subject, the N-gain score was 0,83 and it was higher than 0,70 as the standard for high level effectiveness.

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