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INDONESIA
Jurnal Artefak
Published by Universitas Galuh
ISSN : 23555726     EISSN : 25800027     DOI : -
Core Subject : Education,
Jurnal ARTEPAK, diterbitkan olah Program Studi Pendidikan Sejarah Fakultas Keguruan dan Ilmu Pendidikan Universitas Galuh. Jurnal ini memuat hasil penelitian atau kajian teoritis yang berkaitan dengan pengembangan dan peningkatan profesi guru IPS, kajian Sejarah Lokal & Nasional, Kebudayaan, dan Pendidikan. Diterbitkan secara berkala Dua kali dalam setahun yaitu pada Bulan April dan September.
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Articles 233 Documents
Kreativitas dalam Pembelajaran Sejarah Abadke-21 Studi Kasus di Sma Negeri 2 Wonogiri Putranto, Anggoro Bimo; Djono, Djono
Jurnal Artefak Vol 13, No 1 (2026): April
Publisher : Universitas Galuh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25157/ja.v13i1.23987

Abstract

This study critically analyzes the conceptualization and implementation of creativity in 21st-century history education under the Kurikulum Merdeka framework. Employing a qualitative case study with a socio-constructivist perspective, data were gathered via interviews, observations, and document analysis, then processed using Miles and Huberman’s thematic analysis. The results indicate that creativity in history is a socially mediated process shaped by pedagogical design, student characteristics, and structural constraints. Furthermore, a tension exists between curriculum policy and classroom reality. The study’s novelty lies in the development of "historical creative literacy," which reconstructs creativity as an interpretive process rooted in historical thinking rather than a generic skill. This concept effectively bridges the gap between 21st-century skill requirements and the epistemological characteristics of history learning.
Pengembangan dan Efektivitas Puzzlangsi: Media Pembelajaran Puzzle Berbasis ADDIE untuk Meningkatkan Hasil Belajar Siswa dalam Mata Pelajaran Sejarah Indonesia. Wildana, Nevada Atika; Wibowo, Satrio; Aziz, Muhammad Faris Abdil
Jurnal Artefak Vol 13, No 1 (2026): April
Publisher : Universitas Galuh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25157/ja.v13i1.23737

Abstract

This study aims to develop and evaluate the feasibility of the Puzzlangsi learning medium in an effort to improve student learning outcomes in the subject of Indonesian History, specifically regarding the events leading up to the Proclamation of Independence. The method used is Research and Development (R&D) based on the ADDIE model, which includes the stages of analysis, design, development, implementation, and evaluation. The research subjects consisted of 36 eleventh-grade students at MA Darul Ulum Waru. Data collection was conducted through an expert validation questionnaire as well as pretest and posttest assessments. Data analysis included validity and reliability tests, as well as N-Gain calculations. The research results show that the media’s feasibility, as assessed by media experts, reached 86% and was categorized as “very good,” while the content validation scored 82.2% and received the same rating. All items in the instrument were deemed valid, with an r-calculated value greater than 0.329, and the instrument demonstrated a reliability coefficient of 0.755, which is considered high. Furthermore, the improvement in student learning outcomes showed an N-Gain score of 0.81, which falls into the high category. Therefore, the Puzzlangsi learning media is deemed suitable for use and effective in improving student learning outcomes on the topic of Events Leading Up to the Proclamation.
Implementasi Media Pembelajaran Mobile Learning Berbasis Android Pada Mata Kuliah Sejarah Australia dan Oceania untuk Meningkatkan Literasi Historis Mahasiswa Rachmedita, Valensy; Lestari, Nur Indah; Triaristina, Aprilia; Ekwandari, Yustina Sri; Agustina, Ema
Jurnal Artefak Vol 13, No 1 (2026): April
Publisher : Universitas Galuh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25157/ja.v13i1.21726

Abstract

This study aims to analyze the effectiveness of Android-based mobile learning media in improving students’ digital-based historical literacy in the Australian and Oceanian History course at the University of Lampung. The research employed a quasi-experimental method using a One Group Pretest–Posttest Design involving 56 students of the History Education Study Program, cohort of 2023. Data were collected through a digital-based historical literacy test covering students’ abilities to understand historical contexts, analyze digital historical sources, interpret the meaning of historical events, and utilize digital technology to obtain and process historical information. The results indicate a significant improvement in students’ historical literacy after the implementation of Android-based learning media. The average pretest score of 73.12 increased to 83.75 in the posttest, with a difference of 10.63 points. The results of the Paired Sample t-Test show a Sig. (2-tailed) value of 0.000 < 0.05, indicating a statistically significant difference before and after the treatment. Android-based mobile learning media were proven effective in enhancing students’ critical thinking skills, digital-based historical literacy, and learning independence. These findings imply that the utilization of Android-based learning media can serve as an innovative approach to history learning that is interactive, flexible, and adaptive to students’ characteristics in the digital era.