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Agus Mursidi
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Santhet: (Jurnal Sejarah, Pendidikan Dan Humaniora)
ISSN : 25412523     EISSN : 25416130     DOI : https://doi.org/10.36526/js
The aim of this journal publication is to disseminate conceptual thoughts or ideas and research results that have been achieved in the field of history Santhet: (Journal of Education, History and Humanities) mainly focuses on the main problems in the development of the field of history as follows: 1. Historical Education 2. History 3. Humanities
Articles 775 Documents
Pengembangan Media Pembelajaran INKA (Ide Nasihat Kreativitas Anekdot) pada Materi Teks Anekdot Siswa Kelas X SMA Negeri 2 Tanjungpinang Tahun Pelajaran 2023/2024: Pengembangan Media Pembelajaran INKA (Ide Nasihat Kreativitas Anekdot) pada Materi Teks Anekdot Siswa Kelas X SMA Negeri 2 Tanjungpinang Tahun Pelajaran 2023/2024 Inka Puspita Ningrum; Isnaini Leo Shanty; Siti Habiba
Santhet: (Jurnal Sejarah, Pendidikan Dan Humaniora) Vol 8 No 1 (2024): Santhet : Jurnal Sejarah, Pendidikan, dan Humaniora
Publisher : Proram studi pendidikan Sejarah Fakultas Keguruan Dan Ilmu Pendidikan Universaitas PGRI Banyuwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36526/santhet.v8i1.3456

Abstract

This research has the aim of developing learning media ideas anecdote creativity advice (INKA) on anecdote text material for grade X high school students Negeri 2 Tanjungpinang in the 2023/2024 school year. This research uses the 4D model until the development stage. The product developed is in the form of visual learning media with impraboard as the base material. Media his learning media has been assessed by two experts, namely media experts and material experts. Trial test this media trial was conducted on two groups of students, namely 6 students for small groups and 40 students for large groups. Data collection techniques in this study, namely interviews, media validation questionnaires by media experts and material experts, as well as questionnaires of media practicality by students. Data analysis techniques in this study were carried out with two techniques, namely descriptive qualitative and descriptive quantitative. Media expert validation got an average of 95% with the qualification of "very valid" and material validation got an average of 100% with the qualification "very valid". In addition, this research was tested on SMA Negeri 2 Tanjungpinang students with a percentage of 88% with a qualification of "very practical" in small groups and percentage of 86% with the qualification "very practical" in the large group. Research This research can be used as a reference for further research to determine the level of effectiveness of the idea of anecdotal creativity advice (INKA) and can also be used as a reference in developing other creative visual media.
The Analisis Tindak Tutur Lokusi, Ilokusi, Perlokusi dalam Film Kukira Kau Rumah Karya Umay Shahab Siti Ruqmana, Siti Ruqmana; Ahada Wahyusari, Ahada Wahyusari; Legi Elfitra, Legi Elfitra
Santhet: (Jurnal Sejarah, Pendidikan Dan Humaniora) Vol 8 No 1 (2024): Santhet : Jurnal Sejarah, Pendidikan, dan Humaniora
Publisher : Proram studi pendidikan Sejarah Fakultas Keguruan Dan Ilmu Pendidikan Universaitas PGRI Banyuwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36526/santhet.v8i1.3463

Abstract

This research aims to describe the locutionary, illocutionary and perlocutionary speech acts in the film "Kukira Kau Rumah" by Umay Shahab. The method used by this research is descriptive with a qualitative approach. The instrument of this research is the research itself with a data analysis guideline table. The data collection techniques used in this research is listening and recording. The results obtained in this research is sixty locutionary speech act data, namely four statement locution data (declarative), ten question locution data (interrogative), six command locution data (imperative). Then, there are twenty-four illocutionary speech acts data, seven verdictive illocutionary data (verdictives), four exercive illocutionary data (exersitives), three commissive commissive illocutionary data (commissives), seven behabitive illocutionary data (behabitives), three expositive illocutionary data (expositives). Meanwhile, sixteen data for perlocution
the Pengembangan Media Pembelajaran Seragam Sekolah Negosiasi pada Materi Teks Negosiasi Siswa Kelas X SMA Negeri 1 Lingga Utara Tahun Pelajaran 2022/2023 Melan; Legi Elfitra; Harry Andheska
Santhet: (Jurnal Sejarah, Pendidikan Dan Humaniora) Vol 8 No 1 (2024): Santhet : Jurnal Sejarah, Pendidikan, dan Humaniora
Publisher : Proram studi pendidikan Sejarah Fakultas Keguruan Dan Ilmu Pendidikan Universaitas PGRI Banyuwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36526/santhet.v8i1.3468

Abstract

Learning media can help teachers and students in the learning process in the classroom. This research is development research which aims to produce visual media. This research uses the PPE development model proposed by Rickey and Klein. The test subjects in this research were class The data collection techniques in this research consist of 2, namely validity (by media experts and material experts) and practicality (by small groups, large groups and Indonesian language teachers). The results of this research show that the assessment from media experts was 95%, material experts were 86%, small groups were 93.5%, large groups were 95.5% and Indonesian language teachers were 94%.
The Pengaruh Metode Inquiry Menggunakan Media Audio Terhadap Kemahiran Menulis Puisi Siswa Kelas VIII Madrasah Tsanawiyah Idris Bintan Tahun Pelajaran 2023/2024 Asromah; Ahada Wahyusari; Legi Elfitra
Santhet: (Jurnal Sejarah, Pendidikan Dan Humaniora) Vol 8 No 1 (2024): Santhet : Jurnal Sejarah, Pendidikan, dan Humaniora
Publisher : Proram studi pendidikan Sejarah Fakultas Keguruan Dan Ilmu Pendidikan Universaitas PGRI Banyuwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36526/santhet.v8i1.3470

Abstract

Received: Revised: Accepted: Keywords: Inquiry, Audio, Poetry This study discusses the effect of the inquiry method using audio media on the poetry writiing skills of grade VIII students of Madrasah Tsanaeiyah Idris Bintan academic year 2023/2024. The aim of this study was to describe the effect of the inquiry method using audio media on the poetry writing skills of grade VIII students of the Madrasah Tsanawiyah Idris Bintan academic year 2023/2024. The method used in this research is a quantitative method.This type of research is experimental research with a one group pretest posttest design.This population in this study were class VIII students at the Madrasah Tsanawiyah Idris Bintan academic year 2023/2024 class VIII, a total of 57 students. The variables in this study consisted of independent variables, namely the inquiry method using audio media and the dependent variable namely students poetry writing skills. Data collection was carried. This variables in this study consisted of independent variables, namely the inquiry method using audio media and the dependent variable namely students poetry writing skills. Data collection was carried out by giving an initial test or pretest and posttest or posttest. the data were analyzed using descriptive statistics and non-parametric statistics with the help of the SPSS version 29 aplication. The results showed that average score was 73 in the pretest and 87 in the posttest. In the hypothesis testing using the wilcoxon tes, a sinificance value (2-tailed) was 0,001< 0,05, thus inquiry method using audio media has an effect on the poetry writing skills of grade VIII students of the Tanjungpinang state Madrasah Tsanawiyah Idris Bintan academic year 2023/2024.
PENGEMBANGAN MEDIA PEMBELAJARAN ARCER (AUGMENTED REALITY CERPEN) BERBANTUAN ASSEMBLR EDU DAN CANVA PADA MATERI TEKS CERPEN SISWA KELAS IX SEKOLAH MENENGAH PERTAMA NEGERI 4 TANJUNGPINANG TAHUN AJARAN 2023/2024: PENGEMBANGAN MEDIA PEMBELAJARAN ARCER (AUGMENTED REALITY CERPEN) BERBANTUAN ASSEMBLR EDU DAN CANVA PADA MATERI TEKS CERPEN SISWA KELAS IX SEKOLAH MENENGAH PERTAMA NEGERI 4 TANJUNGPINANG TAHUN AJARAN 2023/2024 ARIANSYAH; Isnaini Leo Shanty; Tety Kurmalasari; Legi Elfitra; Abdul Malik; Dody Irawan
Santhet: (Jurnal Sejarah, Pendidikan Dan Humaniora) Vol 8 No 1 (2024): Santhet : Jurnal Sejarah, Pendidikan, dan Humaniora
Publisher : Proram studi pendidikan Sejarah Fakultas Keguruan Dan Ilmu Pendidikan Universaitas PGRI Banyuwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36526/santhet.v8i1.3471

Abstract

Penelitian ini bertujuan untuk mengembangkan media pembelajaran ARCER (Augmented Reality Short Story) pada materi teks cerita pendek untuk siswa kelas IX SMP Negeri 4 Tanjungpinang tahun pelajaran 2023/2024. Jenis penelitian ini adalah R&D dan Penelitian ini menggunakan model pengembangan 4D hingga tahap pengembangan. Produk yang dikembangkan pada penelitian ini adalah media pembelajaran berbasis digital yang akan dirancang dengan bantuan Assemblr EDU dan Canva. Media pembelajaran ini dinilai berdasarkan penilaian dua orang ahli yaitu ahli media dan ahli materi. Jumlah siswa pada uji coba media ini adalah 10 siswa untuk kelompok kecil dan 30 siswa untuk kelompok besar. Teknik pengumpulan data dalam penelitian ini yaitu wawancara, observasi, angket validasi media oleh ahli media dan ahli materi, serta angket kepraktisan media oleh siswa. Teknik analisis data dalam penelitian ini dilakukan dengan dua teknik yaitu deskriptif kualitatif dan deskriptif kuantitatif. Hasil penelitian ini diperoleh nilai rata-rata sebesar 98% dengan kualifikasi “sangat valid” untuk media, nilai rata-rata sebesar 80% dengan kualifikasi “valid” untuk materi. Selain itu penelitian ini menguji kepraktisan media kepada siswa yang memperoleh skor rata-rata 78% dengan kualifikasi “valid” oleh kelompok kecil dan skor rata-rata 82% dengan kualifikasi “sangat valid” oleh kelompok besar.
A, The Analisis Prinsip Kerja Sama Dalam Film Keluarga Cemara 2 Eka, Eka Dharmayani; Ahada Wahyusari; Legi Elfitra
Santhet: (Jurnal Sejarah, Pendidikan Dan Humaniora) Vol 8 No 1 (2024): Santhet : Jurnal Sejarah, Pendidikan, dan Humaniora
Publisher : Proram studi pendidikan Sejarah Fakultas Keguruan Dan Ilmu Pendidikan Universaitas PGRI Banyuwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36526/santhet.v8i1.3472

Abstract

This research discusses the principles of cooperation in the film Keluarga Cemara 2. The aim of this research is to describe the principles of cooperation in the film Keluarga Cemara 2. The method used in this research is descriptive qualitative. The data in this research are in the form of words or sentences contained in the narrative of the film Keluarga Cemara 2. The data collection techniques used to obtain research data are free listening and note-taking techniques. The data analysis technique used is a content analysis technique by reading, analyzing, describing and concluding the content of the film Keluarga Cemara 2. The results of this research are conversational dialogues that contain the principle of cooperation which are categorized under the maxim of quantity if the dialogue contains information that meets the needs of the interlocutor and does not exceed the requested needs, the maxim of quality if the dialogue contains information that is believed to be correct and can be proven to be true, the maxim of manner if the dialogue is delivered in the correct way such as avoiding ambiguity, no ambiguity, no long-windedness, and orderly, relevant maxim if the dialogue contains information that is relevant to the context or situation being discussed.
Pengembangan Media Pembelajaran Monopoli Puisi pada Materi Menulis Puisi Siswa Kelas X Sekolah Menengah Atas Negeri 5 Kota Batam Tahun Ajaran 2022/2023 Nurhalizah Safitri; Isnaini Leo Shanty; Tety Kurmalasari
Santhet: (Jurnal Sejarah, Pendidikan Dan Humaniora) Vol 8 No 1 (2024): Santhet : Jurnal Sejarah, Pendidikan, dan Humaniora
Publisher : Proram studi pendidikan Sejarah Fakultas Keguruan Dan Ilmu Pendidikan Universaitas PGRI Banyuwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36526/santhet.v8i1.3473

Abstract

This research is a research and development (R&D) using the 4D model which consists of a defining stage consisting of defining, designing, and developing stages. This research aims to develop Monopoly Poetry learning media on writing material for grade X students of State Senior High School 5 Batam City in the 2022/2023 academic year. In this study, validity and practicality tests were carried out on the learning media developed. The definition of learning media using expert theory is, According to (Arsyad, 2015: 6) Learning media is a tool in the learning process that is used as communication and interaction between teachers and students in the learning process. While the definition of poetry using expert theory, namely, According to (Hidayatullah, 2017: 11) poetry is a literary work in the form of an outpouring of thoughts and feelings of a poet on the reality of life. Monopoly Poetry learning media is a visual learning media containing poetry material consisting of understanding, structure, types, language styles and questions. Monopoly Poetry learning media was validated by material experts and media experts, as well as practicality testing by teachers, small group students totaling 8 students and large group students totaling 40 students. Data collection techniques in this study were conducted by interview, media validity questionnaire and media practicality questionnaire. The data analysis technique in this study is descriptive qualitative to suggestions and input related to learning media and descriptive quantitative to analyze the assessment score of media validity and practicality. The results of this study are learning media Monopoly Poetry obtained a percentage of 87% with a qualification of "very valid" from media validation by media experts and obtained a percentage of 94% with a qualification of "very valid" from material validation by material experts. Furthermore, the practicality test was carried out with Indonesian language teachers of class X State Senior High School 5 Batam City obtained a percentage of 96% with the qualification "very practical". The practicality test of small group students obtained a percentage of 88% with the qualification "very practical" and the practicality test of large group students obtained a percentage of 89% with the qualification "very practical".
PENGEMBANGAN E-MODUL TEKS CERPEN BERBASIS KONTEKSTUAL MENGGUNAKAN APLIKASI ANY FLIP SISWA KELAS XI SMA NEGERI 4 TANJUNGPINANG TAHUN AJARAN 2023/2024: PENGEMBANGAN E-MODUL TEKS CERPEN BERBASIS KONTEKSTUAL MENGGUNAKAN APLIKASI ANY FLIP SISWA KELAS XI SMA NEGERI 4 TANJUNGPINANG TAHUN AJARAN 2023/2024 Siska Hastuti; Harry Andheska; Legi Elfitra
Santhet: (Jurnal Sejarah, Pendidikan Dan Humaniora) Vol 8 No 1 (2024): Santhet : Jurnal Sejarah, Pendidikan, dan Humaniora
Publisher : Proram studi pendidikan Sejarah Fakultas Keguruan Dan Ilmu Pendidikan Universaitas PGRI Banyuwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36526/santhet.v8i1.3474

Abstract

Based on these problems, it can be understood that innovation is needed regarding the important role of teaching materials in the form of e-modules to support learning activities in the classroom. The use of teaching materials can attract interest and arouse students' learning motivation. Not only the use of teaching materials, the learning approach can also be expected to be able to help teachers to handle students in their learning and students will be helped to better understand what is being conveyed by the teacher. The best learning approach to use is a contextual-based approach. The contextual approach is a learning approach that begins by taking, simulating, telling, having a dialogue, asking questions or discussing the daily life experienced by students, then bringing it into the concept that will be studied and discussed. Based on the validation results from media experts, it was declared "very valid" with a result of 81.3%. In addition, the material expert validation results were declared "very valid" with a result of 60%. And the linguist validation results were declared "very valid" with a result of 81%. And based on the results of the media practicality test on small groups of students, the stair slide learning media developed was declared "very practical" with a result of 83%. The results of the media practicality test for large groups of students were declared "very practical" with a result of 79%.
Pengembangan Media Pembelajaran Kotak Materi Puisi pada Teks Puisi Siswa Kelas X SMA Negeri 1 Moro Kabupaten Karimun Kepulauan Riau: Pengembangan Media Pembelajaran Kotak Materi Puisi pada Teks Puisi Siswa Kelas X SMA Negeri 1 Moro Kabupaten Karimun Kepulauan Riau Sepni Arlinda; Abdul Malik; Zaitun; Isnaini Leo Shanty; Harry Andheska; Legi Elfitra
Santhet: (Jurnal Sejarah, Pendidikan Dan Humaniora) Vol 8 No 1 (2024): Santhet : Jurnal Sejarah, Pendidikan, dan Humaniora
Publisher : Proram studi pendidikan Sejarah Fakultas Keguruan Dan Ilmu Pendidikan Universaitas PGRI Banyuwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36526/santhet.v8i1.3475

Abstract

This research aims to develop learning media for poetry material boxes in poetry texts for class X students at Moro 1 State High School, Karimun Regency, Riau Islands. The research method that researchers use is a 4D model which consists of definition, design stage, up to the development stage only. In this research, the media developed is visual media in the form of a box. If you open the box, it will take the form of a cube net which is erected using supports. In the media there is poetry text material and games. The number of students from the small group trial was 6 students, and the large group was 40 students. Data collection techniques in this research used interviews, media validation questionnaires, material validation questionnaires, and media practicality questionnaires by students. The data analysis technique in this research uses qualitative descriptive to analyze comments, suggestions and several media inputs, while quantitative descriptive is used to calculate assessment scores for learning media products in the poetry material box. The results of the research showed that the results of the poetry material box learning media with a validation percentage from media experts reached 75% with the qualification "valid", and validation from material experts reached 85% with the qualification "very practical". Apart from that, a media practicality trial was carried out by students at SMA Negeri 1 Moro with the percentage of the small group reaching 86% with the qualification "very practical" and the large group reaching 80% with the qualification "practical".hu7
SEMIOTIK ANALISIS SEMIOTIK DALAM FILM NGERI-NGERI SEDAP KARYA BENE DION RAJAGUKGUK: ANALISIS SEMIOTIK DALAM FILM NGERI-NGERI SEDAP KARYA BENE DION RAJAGUKGUK Sihite, Meliyana
Santhet: (Jurnal Sejarah, Pendidikan Dan Humaniora) Vol 8 No 1 (2024): Santhet : Jurnal Sejarah, Pendidikan, dan Humaniora
Publisher : Proram studi pendidikan Sejarah Fakultas Keguruan Dan Ilmu Pendidikan Universaitas PGRI Banyuwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36526/santhet.v8i1.3476

Abstract

This research aims to describe the semiotics contained in the film Ngeri-Ngeri Sedap by Bene Dion Rajagukguk. This research uses a qualitative descriptive research method. The subject of this research is the film Ngeri-Ngeri Sedap by Bene Dion Rajagukguk, with the object of research being the meaning of the signs in the speech contained in the film Ngeri-Ngeri Sedap by Bene Dion Rajagukguk. Data was collected by listening and taking notes, using instruments in the form of notes. The data analysis stage includes data reduction, data presentation, and conclusions. The results of the research show that there are types of semiotics consisting of icon semiotics, which include place icons, trait icons, situation icons, feeling icons, expression icons, then there is index semiotics, there are data that have a cause and effect relationship, and finally there is symbol semiotics.

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