cover
Contact Name
Andhy Surya Hapsara
Contact Email
jurnalideguru@gmail.com
Phone
+628984400401
Journal Mail Official
jurnalideguru@gmail.com
Editorial Address
SMA Negeri 7 Yogyakarta, Jl. M.T. Haryono 47 Yogyakarta 55141
Location
Kota yogyakarta,
Daerah istimewa yogyakarta
INDONESIA
Ideguru: Jurnal Karya Ilmiah Guru
ISSN : 25275712     EISSN : 27222195     DOI : https://doi.org/10.51169/ideguru
Core Subject : Education,
"Ideguru" means the overall thought conducted by teachers, in the form of classroom action research as well as scientific papers. The vision of Ideguru is to be one of the main references for teachers in planning, implementing and evaluating learning inovation in Yogyakarta Special Province (DIY), Indonesia. The mission of Ideguru is becoming a media for actualization and dissemination of scientific works for teachers in the region of DIY in particular and Indonesia in general.
Articles 926 Documents
Analisis Penggunaan Teknologi Metaverse terhadap Pembentukan Memori pada Proses Belajar Mulati, Yeni
Ideguru: Jurnal Karya Ilmiah Guru Vol 8 No 2 (2023): Edisi Mei 2023
Publisher : Dinas Pendidikan, Pemuda dan Olahraga Daerah Istimewa Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51169/ideguru.v8i2.480

Abstract

Pandemi Covid-19 telah memaksa pemerintah dan masyarakat untuk melakukan pembelajaran daring. Meskipun pandemi telah mulai mereda, bukan berarti bebas dari ancaman. Selain untuk antisipasi pandemi, pembelajaran daring bisa tetap dilakukan untuk melengkapi pembelajaran luring. Teknologi Metaverse dianggap merupakan salah satu terobosan penting untuk menghadirkan pembelajaran daring yang lebih berkualitas. Ada empat jenis simulasi dalam teknologi Metaverse, yaitu Augmented Reality, Lifelogging, Mirror World, dan Virtual Reality. Paper ini merupakan studi literature yang bertujuan untuk membahas apakah pola dan metode pembelajaran yang mungkin dilakukan dengan menggunakan teknologi Metaverse tersebut cukup efektif untuk proses pembentukan memori pada siswa. Dari hasil analisis, jika diterapkan dalam proses pembelajaran, Teknologi Metaverse diprediksi akan mampu meningkatkan asosiasi, elaborasi dan imajinasi dalam proses encoding, namun sangat mungkin menyebabkan gangguan atensi, menimbulkan masalah dalam proses pembentukan identitas diri dan bisa memunculkan berbagai macam problematika sosial dan adiksi game online.
Treatment CBT Islami Dalam Peningkatan Regulasi Diri Belajar Santri di Pondok Pesantren Isna Sufyaningsih Munawar; A. Rahmat Rosyadi; Imas Kania Rahman
Ideguru: Jurnal Karya Ilmiah Guru Vol 8 No 2 (2023): Edisi Mei 2023
Publisher : Dinas Pendidikan, Pemuda dan Olahraga Daerah Istimewa Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51169/ideguru.v8i2.487

Abstract

Penelitian ini bertujuan untuk menganalisis bagaimana tingkat regulasi diri belajar santri MTs di Pondok Pesantren Daarul II Rahman Bogor, untuk menganalisis bagaimana meningkatnya regulasi diri belajar santri Mts di Pondok Pesantren Daarul Rahman II Bogor setelah mendapatkan konseling cognitive behavior therapy Islami dan untuk merumuskan bagaimana konseling cognitive behavior therapy Islami yang efektif untuk meningkatkan regulasi diri belajar santri tingkat Mts. Penelitian ini menggunakan pendekatan kuantitafif dengan metode quasi experiment dan model nonequivalent control group design melalui pendekatan pre-posttest dan dibandingkan dengan kelompok kontrol, berdasarkan hasil penelitian, tingkat reagulasi diri dalam belajar santri MTs pada kategori rendah sebanyak 3 santri, yang sedang 11 santri dan yang tinggi 16 santri. Setelah dilaksanakan konseling cognitive behavior therapy Islami, terjadi peningkatan yakni, pada kategori sedang dari 11 santri mengalami penurunan menjadi 2 santri dan pada kategori tinggi dari 16 santri meningkat pesat menjadi 27 santri. Kelompok eksperimen memiliki mean 90,37 sedangkan kelompok kontrol memiliki mean 83,57. Dengan Demikian maka dapat diartikan regulasi diri belajar dapat ditingkatkan dengan memberikan treatment CBT Islami.
Pengembangan Buku Panduan Pendidikan Karakter Optimis Berbasis Permainan Tradisional Untuk Anak Usia 10-12 Tahun K. Indah Dwi Prastiwi; Gregorius Ari Nugrahanta
Ideguru: Jurnal Karya Ilmiah Guru Vol 8 No 2 (2023): Edisi Mei 2023
Publisher : Dinas Pendidikan, Pemuda dan Olahraga Daerah Istimewa Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51169/ideguru.v8i2.497

Abstract

The children’s capitulate behavior, the lack of self-recognition, and the lack of motivation reflect a low optimistic character. This research aims to develop a character education handbook for 10-12 years old children. The method used was Research and Development (R&D) type ADDIE involving ten elementary school teachers for the needs analysis. There were ten validators consisting of five elementary school teachers, four expert lecturers, and one cultural practitioner who acted as expert judges. Eight children participated in the character education handbook limited trial. The results of this study showed that 1) The traditional game basis of an f optimistic character education handbook for 10-12 years old children was developed through the analysis, design, development, implementation, and evaluation stages; 2) the character education handbook had an "excellent" qualification which was shown through the acquisition of a score of 3,94 (scale 1-4) with "no revision needed" suggestion; and 3) the character education handbook implementation affected the children's optimistic characters depending on the significance T-test with the score t(7) = 18.834 ; p < 0.05. The magnitude of the effect is r = 0.9903 qualified as the "big effect" qualification equivalent to 98.06%. The handbook had a "high" effectiveness level based on the N-gain score calculation which showed a 90.36% percentage. In conclusion, the character education handbook was used effectively due to its effects on 10-12-year-old children's optimistic character.
Peningkatan Kompetensi Wali Kelas dalam Melaksanakan Pembelajaran Jarak Jauh melalui Coaching dan Mentoring Lucia Wirastuti Kindarsih
Ideguru: Jurnal Karya Ilmiah Guru Vol 8 No 2 (2023): Edisi Mei 2023
Publisher : Dinas Pendidikan, Pemuda dan Olahraga Daerah Istimewa Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51169/ideguru.v8i2.323

Abstract

This study aims to 1) describe the stages of coaching and mentoring to improve the competence of homeroom teachers in implementing distance learning; 2) know the increase of the competence of homeroom teachers in carrying out distance learning. The type of research is School Action Research (PTS) with the Kemmis and Taggart models covering the planning, action, observation, and reflection stages. The research subjects were 27 homeroom teachers at SMA N 2 Yogyakarta. School Action Research (PTS) was completed in 2 action cycles. Action cycle 1 was carried out in January - February 2021, while action cycle 2 was carried out in March - April 2021. Coaching and mentoring actions were carried out through actions 1) Evaluation of distance learning (PJJ) in parallel, 2) Guidance for PJJ per class, 3) Completion of report cards, and 4) Calling parents of students who have not completed PJJ in odd semesters. The results of the study obtained data on increasing the competence of homeroom teachers in implementing distance learning. The distance learning evaluation indicator increased by 10.42 points, from 72.91% to 83.33%. The PJJ guidance indicator per class increased by 14.96 points, from 72.08% to 87.04%. The report card completion indicator increased by 29.17 points, from 70.83% to 100%. The indicator for calling students' parents increased by 11.23 points, from 73.96% to 85.19%. The number of students who actively participated in distance learning had increased from 87.11% in cycle 1 to 100% in cycle 2. Coaching and mentoring actions improve the quality of distance learning significantly. This is inseparable from the discipline of subject teachers in receiving coaching and mentoring treatment.
Peningkatan Kemampuan Mengajar Guru dalam Penerapan Project Based Learning melalui Coaching Tatap Muka Siyam Mardini
Ideguru: Jurnal Karya Ilmiah Guru Vol 8 No 2 (2023): Edisi Mei 2023
Publisher : Dinas Pendidikan, Pemuda dan Olahraga Daerah Istimewa Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51169/ideguru.v8i2.467

Abstract

The impact of prolonged distance learning causes loss of learning. During Distance Learning the teacher gives a lot of assignments. The results of the Supervisor's academic supervision, the ability to teach teachers is low, so it needs to be improved. The research objective is to improve teachers' teaching skills in applying Project Based Learning through Face-to-Face Coaching in Target Schools. Qualitative research method, data analysis using comparative descriptive analysis, through observation, interviews, documentation, and questionnaires, the subjects were 30 teachers at SD N Kintelan, SD N Timuran, SD N Prawirotaman, and SD Muhammadiyah Danunegaran. Cycle stages: planning, implementing, observing and reflecting. Researchers conducted individual face-to-face coaching to teachers in each school. Face-to-face coaching is carried out for approximately 20 minutes, the teacher explores himself and self-development through giving lots of questions and reinforcement so that there is feedback. Direct face-to-face coaching coaching between researchers and teachers at school. The results of the study after face-to-face coaching, the ability to teach teachers in implementing Project Based Learning has increased. The increase in the teacher's teaching ability was evidenced by the results of the pre-cycle with a low score of 69.56, after the action was taken in cycle 1 the score increased by 13.18 to 82.74 and in cycle 2 it increased by 5.44 with an average score of 88.18. In conclusion, the implementation of Project Based Learning has succeeded in improving the teaching abilities of teachers.
Konsep Technological Pedagogical and Content Knowledge dan Analisis Kebutuhan dalam Pengembangan Perangkat Pembelajaran Alfi Rahmatin Ulya; Isnaini Lubis; Sukiman Sukiman
Ideguru: Jurnal Karya Ilmiah Guru Vol 8 No 2 (2023): Edisi Mei 2023
Publisher : Dinas Pendidikan, Pemuda dan Olahraga Daerah Istimewa Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51169/ideguru.v8i2.501

Abstract

The challenges of world development, especially in the implementation of learning, are increasingly demanding the availability of human resouces who master science and technology. Technological Pedagogical Content Knowledge can be an alternative to be used as a reference for educators to develop learning with new, better models. The purpose of this article is to provide an overview of the TPACK concept and introduce the concept of needs analysis in the application of TPACK. The research approach employed was descriptive qualitative, utilizing data gathering strategies such as observation and documenting. The study's findings show that TPACK is a framework for teachers in assembling a learning design. This TPACK design combines three core aspect, there are technology, pedagogy and content knowledge. The readliness of the world of edication in facing the challenges of world development, one of which is shrewdly using technology as a medium and source of learning. The implementation of TPACK work can be done by first conducting a needs analysis process so that all components in it can be relevant to the needs and characteristics of students. The findings of this article can be used as a starting point for further research development of learning tools in 4.0 era. Various studies both related to TPACK show that this knowledge is important for development of professional skills of teachers and prospective teachers. From this research, researcher found that one of the needs in developing learning tools is the teachers ability to know the concept of TPACK (Technological Pedagogical Content and Knowledge).
Peningkatan Keterampilan Berpikir Kritis, Berkomunikasi, Berkolaborasi, dan Kreativitas pada Matriks melalui Kriptografi Menggunakan PjBL-STEM Suyanto Suyanto
Ideguru: Jurnal Karya Ilmiah Guru Vol 8 No 2 (2023): Edisi Mei 2023
Publisher : Dinas Pendidikan, Pemuda dan Olahraga Daerah Istimewa Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51169/ideguru.v8i2.503

Abstract

Assistance in learning helps students achieve results in school as well as transfer learning outcomes to new situations in life. To be able to live competitively they need mastery of critical thinking skills, communication, collaboration, and creativity or 4C. This classroom action research aims to find out how the PjBL-STEM model through the application of Cryptography on the Matrices can improve the 4C skills of students at SMA Negeri 8 Yogyakarta. The research was carried out in two cycles, each consisting of planning, action, observation, and reflection using the PjBL-STEM stages, namely reflection, research, discovery, application, and communication. The matrix is used in the encryption and decryption process. The average students' 4C skills achievement score is 31,88 in cycle I being 35,2 of a maximum score of 36 in cycle II. This research also produced data on the increase in the average achievement of Student Worksheet carried out in groups and individuals, namely 88.85 and 96 in the first cycle and 98.88 and 99.03 in the second cycle. The average achievement of learning outcomes test and classical completeness, respectively, from 86.10 and 91.67% in the first cycle to 91.11 and 100% in the second cycle. The increase in the average percentage of the implementation of the learning process by teacher and students in the cycle I is 96% becomes 100% in cycle II. The average product value achievement in the form of the “Security of Sensitive Information” program is 88,61 and the poster is 84,22. The average achievement in preparing report is 87,65. This research shows that PjBL-STEM can be used to improve students’ 4C skills.
Pengaruh Kepemimpinan Kepala Sekolah dan Budaya Organisasi terhadap Kinerja Guru Rasyid Ridho Harahap; Remon Lapisa; Milana Milana; Delima Yanti Sari
Ideguru: Jurnal Karya Ilmiah Guru Vol 8 No 2 (2023): Edisi Mei 2023
Publisher : Dinas Pendidikan, Pemuda dan Olahraga Daerah Istimewa Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51169/ideguru.v8i2.537

Abstract

Tujuan dari riset ini adalah (i) untuk mengetahui efek kepemimpinan kepala sekolah kepada kinerja guru Sekolah Menengah Kejuruan Negeri 1Sei Kanan (ii) supaya tahu efek budaya organisasi kepada kinerja guru sekolah menengah kejuruan negeri 1 sei kanan (iii) untuk mengetahui secara serempak efek kepemimpinan kepala sekolah serta budaya organisasi kepada kinerja guru sekolah menengah kejuruan negeri 1 sei kanan. Jenis penelitian yang dipakai merupakan kuantitatif serta memakai pendekatan deskriftif. Adapun cara yang dipakai didalam menemukan hasil penetian dengan penyebaran angket. Hasil risetyang diperoleh adalah (1) Kepemimpinan kepala sekolah memiliki pengaruh yang baik dan signifikan terhadap kinerja guru sebesar 34,2%. Hal tersebut menandakan kepemimpinan kepala sekolah makin bagus, sehingga hasil kerja guru semakin baik. dan sebaliknya. (2) Budaya organisasi memiliki efek baik dan signifikan kepada kinerja guru sebesar 34,6%. Berdasarkan hasil tersebut memperlihatkan makin baik ataupun bagus budaya organisasi maka akan makin baik dan bagus pula hasil kerja guru dan sebaliknya. (3) Kepemimpinan sekolah dan budaya organisasi berpengaruh positif dan signifikan terhadap efektivitas guru (51,1%). Semakin baik kepemimpinan dan budaya organisasi kepala sekolah maka semakin baik pula kinerja guru tersebut. Di sisi lain, kepemimpinan dan budaya organisasi kepala sekolah yang rendah atau melemah menyebabkan kinerja guru yang buruk di SMKN 1 Sei Kanan Akademik 2022/2023.
Pembelajaran Kemandirian untuk Anak Usia Dini Rujiah Rujiah; Imas Kania Rahman; Maemunah Sa’diyah
Ideguru: Jurnal Karya Ilmiah Guru Vol 8 No 2 (2023): Edisi Mei 2023
Publisher : Dinas Pendidikan, Pemuda dan Olahraga Daerah Istimewa Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51169/ideguru.v8i2.491

Abstract

Penelitian ini bertujuan merumuskan kegiatan pembelajaran untuk membentuk kemandirian anak usia dini, Kemandirian akan mendorong karakter bertanggung jawab, anak yang mandiri adalah anak yang akan siap menyongsong masa depannya. Peran orang tua sangat besar dalam melatih kemandirian anak, namun pada perkembangannya banyak orang tua tidak lagi bisa sendiri dalam mendidik anaknya maka dibutuhkan adanya lembaga pendidikan terutama dalam rangka membentuk kesiapan kemandirian anak dalam arti siap untuk memasuki jenjang pendidikan selanjutnya, maka manajemen kegiatan pembelajarannya harus memenuhi konsep kesiapan belajar dan kesiapan sekolah. Penelitian dilaksanakan di TKIT Salman Al-Farisi Sleman Jogjakarta, objek dalam penelitian sebanyak 24 anak. Metode Penelitian yang digunakan yaitu penelitian deskriptif kualitatif dilakukan melalui teknik penelitian lapangan (field research). Ada enam aspek perkembangan yang terangkum dalam beberapa kegiatan kemandirian yang dilaksanakan, kerjasama sekolah dan orang tua murid dalam tugas kemandirian sangat diperlukan. Kegiatan tugas kemandirian dilakukan sesuai kegiatan pembelajaran mingguan dan kegiatan pembelajaran harian. Orang tua hanya melakukan pendokumentasian kegiatan di rumah, untuk checklist penilaian dilakukan oleh guru. Setelah diberikan tugas latihan kemandirian, perkembangan kemandirian anak meningkat dalam kategori berkembang sesuai harapan.
Pengembangan Sensor dan Aktuator Dasar Berbasis Arduino pada Capaian Pembelajaran Embedded System Fase F Syamsul Jamal; Sulis Janu Hartati; Abdul Wahid
Ideguru: Jurnal Karya Ilmiah Guru Vol 8 No 2 (2023): Edisi Mei 2023
Publisher : Dinas Pendidikan, Pemuda dan Olahraga Daerah Istimewa Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51169/ideguru.v8i2.498

Abstract

The objectives of research on the development of basic Arduino-based sensors and actuators on the learning outcomes of embedded systems phase f are: able to develop learning media in embedded system learning outcomes, able to carry out learning media activities with embedded system learning outcomes, can improve embedded system learning outcomes for class XI students in the field of industrial electronics engineering expertise at SMK Negeri 1 Tambelangan. This study adopted a research and development methodology consisting of; opportunities and challenges, data collection, product design, design verification, design revision, product test, product revision, usage test, and product revision. The object of this research is sensor and actuator basic learning media. Data collection was carried out by direct observation and filling out a questionnaire (questionnaire). The validation of learning media was carried out by two material experts and two media experts, while the trial use was carried out at SMK Negeri 1 Tambelangan. The data analysis technique used in this research is quantitative descriptive analysis. The results of the validation of the material from this research reached an eligibility of 90% and the results of the validation of the media from this study showed an eligibility of 89.98% while for user trials it obtained 80% with a very feasible category. The use of learning media sensor and actuator trainers can increase the percentage of students passing from Pretest by 6% to PostTest to 80.0%.