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Contact Name
Aan Widiyono
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aan.widiyono@unisnu.ac.id
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tunasnusantarapgsd@unisnu.ac.id
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Jl. Taman Siswa, Kauman, Tahunan, Kabupaten Jepara, Jawa Tengah 59451 » Tel / fax : (0291)595320 / 08157705852
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Kab. jepara,
Jawa tengah
INDONESIA
Tunas Nusantara
ISSN : 26563223     EISSN : 27465675     DOI : https://doi.org/10.34001/jtn.v4i1
Core Subject : Education,
Jurnal Tunas Nusantara p-ISSN: 2656-3223; e-issn: 2746-5675 is peer reviewed open-access journal published by Fakultas Tarbiyah dan Ilmu Keguruan Universitas Islam Nahdlatul Ulama Jepara focuses on conceptual notions, studies and application of theories, practitioners writing and research results and teaching in the field of knowledge elementary education. Every submitted manuscript will be reviewed by at least two peer-reviewers using double blind review method. This journal is published biannually For author interested in submitting the manuscript, kindly ­register yourself. The author guidelines can be viewed it here, and the manuscript template can be downloaded here
Articles 90 Documents
Budaya Disiplin Cuci Tangan Pakai Sabun (CTPS) Siswa Sekolah Dasar di Masa Endemi Covid-19: Literature Review Sevtivia Asrivi, Queen Elvina; Maulida Asaroh, Eva
Tunas Nusantara Vol 7, No.1 (2025)
Publisher : Universitas Islam Nahdlatul Ulama Jepara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34001/jtn.v7i1.7337

Abstract

The Corona Virus Disease 2019 (COVID-19) outbreak has hit the world and changed the order of human life. Especially the education sector has an impact on the disruption of the teaching and learning process. Washing Hands with Soap (CTPS) which was previously considered unimportant has become a mandatory habit in activities for a period of -/+ 3 years. The CTPS habit has become a daily culture, however, after the enactment of Presidential Decree of the Republic of Indonesia Number 17 of 2023 concerning the change in the status of the COVID-19 pandemic to endemic, it has become a breath of fresh air for the community, especially elementary school students in carrying out learning. This study uses a qualitative library research approach. Literature research is used to critically and in-depth review of library materials that are relevant to the material. In this case, the analysis of journals published from 2020 to 2024 related to handwashing activities in elementary school students during the COVID-19 endemic. Several journal literatures related to the discussion material then analyze the material through literature studies with descriptive analysis results. The findings in this study are that the COVID-19 endemic causes elementary school students to experience resilience in the form of CTPS behavioral adaptation. Behavioral adaptation in the form of hand washing behavior before and after eating, defecating and urinating, etc. This resilience is influenced by the role model of teachers in the school environment and parents in the home environment. Supervision and guidance are still carried out so that students always remember to maintain their health through preventive steps of washing their hands. The teacher's actions become a figure for students in behaving every day. Students normalize what teachers do at school. This has an impact on student discipline in maintaining their health. Students need guidance and supervision related to health education as a preventive effort to protect themselves and others
EFEKTIFITAS METODE PEMBELAJARAN JOYFULL LEARNING DALAM MENINGKATKAN KEMAMPUAN MEMBACA SISWA KELAS II SDN 7 KECAPI Rahmah, Nafisatur; Hamidaturrohmah, Hamidaturrohmah
Tunas Nusantara Vol 7, No.1 (2025)
Publisher : Universitas Islam Nahdlatul Ulama Jepara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34001/jtn.v7i1.7863

Abstract

Education has a very important role in making the nation's life intelligent, but learning models that are less varied will cause students to be less able to read. Based on the problems above, the implementation of this research aims to improve critical thinking skills through the joy learning method in improving the reading skills of class II students at SD Negeri 7 Kecapi. This research is quantitative with a One-Groub Pretest Posttest model. Technical analysis uses Normality Test, Homogeneity, Simple Regression Test, Anova Test, R-Square Determination Test and T Test. The population and sample in class II are 12 students. The research results showed that the average pretest score was 76.50 and the posttest score was 87.08. Hypothesis testing in the form of t tests and simple regression also shows a significant influence on critical thinking skills. 
Analisis Pengaruh Pembelajaran Diferensiasi terhadap Hasil Belajar Siswa SD: Literatur Review Shabrina, Putri Adela; Fironika Kusumadewi, Rida; Ulia, Nuhyal
Tunas Nusantara Vol 7, No.1 (2025)
Publisher : Universitas Islam Nahdlatul Ulama Jepara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34001/jtn.v7i1.7919

Abstract

Pendidikan berkualitas memiliki peran penting dalam meningkatkan kemampuan dan keterampilan individu. Dalam pendidikan dasar, keberagaman siswa memerlukan pendekatan yang fleksibel dan inovatif untuk memastikan semua siswa memperoleh pendidikan secara optimal. Strategi pembelajaran yang berbeda menggunakan metode, materi, dan pendekatan yang disesuaikan dengan kebutuhan, minat, dan tingkat kemampuan peserta didik. Tinjauan literatur ini bertujuan untuk menganalisis pengaruh penerapan pembelajaran berdiferensiasi terhadap hasil belajar siswa di sekolah dasar. Berdasarkan tinjauan literatur dari berbagai penelitian, ditemukan bahwa pembelajaran berdiferensiasi memiliki dampak positif yang signifikan terhadap peningkatan hasil belajar siswa. Beberapa studi menunjukkan peningkatan prestasi belajar, motivasi, kreativitas, dan komunikasi matematis siswa setelah penerapan strategi ini. Namun, penerapan pembelajaran berdiferensiasi juga menghadapi tantangan, seperti penyesuaian kebutuhan belajar siswa, keterbatasan sumber daya, manajemen kelas, serta keterbatasan pengetahuan dan keterampilan guru. Meskipun demikian, Hasil penelitian ini memberi pendidik dasar kepercayaan yang lebih besar untuk menggunakan pembelajaran berdiferensiasi untuk mengembangakan kualitas pendidikan di sekolah dasar.
Penerapan Model Student Teams Achievment Division Berbantuan Media Kalipus Untuk Meningkatkan Hasil Belajar Matematika Kelas I SD 1 Jati Wetan Aprillia, Indah Triana; Aditia Ismaya, Erik; Indah Fajarwati Purwaningrum, Indah; Handayani, Redjeki
Tunas Nusantara Vol 7, No.1 (2025)
Publisher : Universitas Islam Nahdlatul Ulama Jepara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34001/jtn.v7i1.7984

Abstract

Education has a crucial role in developing quality human resources, using increase learning being a key factor. However, mathematics learning in lower elementary grades often faces challenges, such as low student achievement due to limited variation in teaching methods and lack of media suited to young learners' characteristics. This study aims to improve mathematics learning outcomes specifically on addition and subtraction of numbers 1–20 for first grade students at SD 1 Jati Wetan by using the Student Teams Achievment Division cooperative learning model assisted by kalipus. The research used a collaborative Classroom Action Research (CAR) method, carried out in two cycles following the Kemmis and McTaggart model, involving 11 students. Data collection methods included observation and achievement tests, analyzed both qualitatively and quantitatively. This research was conducted from February 12 to May 12, 2025, the results showed a significant increase in student achievement, with average scores rising from 66.4 (pre-cycle) to 75.45 (Cycle I) and 88.18 (Cycle II). Mastery learning improved from 54% to 92%. These findings indicated that the STAD model with Kalipus media can improve students' arithmetic abilities and supports interactive learning aligned with early childhood cognitive development, contributing to innovative and engaging mathematics instruction in early education.
Penerapan Metode Game Based Learning untuk Meningkatkan Hasil Belajar Pendidikan Pancasila Kelas V Na'im, Salsabila; Utaminingsih, Sri
Tunas Nusantara Vol 7, No.1 (2025)
Publisher : Universitas Islam Nahdlatul Ulama Jepara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34001/jtn.v7i1.8019

Abstract

Indonesia adalah negara majemuk yang memiliki keberagaman budaya yang melimpah, menjadi latar belakang penting dalam pembelajaran Pendidikan Pancasila, khususnya materi tentang kebudayaan Indonesia. Penelitian ini bertujuan untuk meningkatkan hasil belajar siswa kelas V SD 1 Bakalan Krapyak pada materi tersebut melalui penerapan Game-Based Learning (GBL). GBL dipilih karena potensinya dalam menyajikan materi yang kompleks dan abstrak tentang kebudayaan Indonesia menjadi lebih menarik, interaktif, dan mudah dipahami oleh siswa melalui mekanisme permainan yang memotivasi. Penelitian tindakan kelas ini menggunakan II siklus, masing-masing terdiri dari tiga pertemuan. Proses penelitian meliputi empat tahap: perencanaan, pelaksanaan, observasi, dan refleksi. Indikator keberhasilan hasil belajar adalah nilai 75 sesuai dengan KKTP. Penerapan Game-Based Learning (GBL) melalui penelitian tindakan kelas dua siklus terbukti secara signifikan meningkatkan hasil belajar siswa kelas V pada materi kebudayaan Indonesia dalam mata pelajaran Pendidikan Pancasila. Peningkatan progresif terlihat pada tingkat ketuntasan belajar, dari 20% dengan rerata 64,10 pada tahap awal pra-siklus, menjadi 65% dengan rerata 72,50 setelah siklus I, hingga mencapai 85% dengan rerata 81,65 pada siklus II. Perbaikan distribusi nilai siswa juga tercatat. Observasi selama proses pembelajaran menunjukkan tingkat antusiasme dan keterlibatan siswa yang tinggi terhadap aktivitas berbasis permainan. Penelitian ini menyimpulkan bahwa Game-Based Learning merupakan pendekatan yang menjanjikan untuk meningkatkan hasil belajar siswa pada materi kebudayaan Indonesia dalam mata pelajaran Pendidikan Pancasila di tingkat sekolah dasar.
PENINGKATAN PEMAHAMAN KONSEP IPAS KELAS V MELALUI MODEL PjBL MENGGUNAKAN MEDIA VISUAL Fadholi, Ahmad; Fakhriyah, Fina; Fathonah, Nurul
Tunas Nusantara Vol 7, No.1 (2025)
Publisher : Universitas Islam Nahdlatul Ulama Jepara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34001/jtn.v7i1.8010

Abstract

Meaningful education in schools is education that is implemented effectively, namely students learn actively and are actively involved-participatively to build their knowledge. One effective way to increase active involvement of students is to apply the Project Based Learning (PjBL) learning model. The low understanding of the concept of the subject of science and supported by the presentation of material in the student's worksheet book that is less interesting is the cause of learning difficulties for students. This research was conducted at SD NU Nawa Kartika Kudus class V B, subject of science and natural resources, Indonesia's rich biodiversity and nature with the PjBL learning model with visual media. This research model uses PTK (Classroom Action Research) with data analysis procedures according to the opinions of Miles and Huberman and descriptive statistical data analysis. The results of this study showed an increase in the average results of student assessments of 44.9 (percentage 5.6%) from the pre-cycle, then the average student assessment of 62.4 (percentage 30.6%) from cycle 1, and the average student assessment of 81.5 (percentage 91.7%) in cycle 2. Based on the results of the study, there was a significant and positive increase in understanding of the concept of IPAS because from each learning or research process from the pre-cycle, cycle 1, and up to cycle 2 there was always an increase.
Tingkat Validitas Media Bapaguh untuk Pembelajaran Tembang Macapat Gambuh Siswa Kelas IV SD Muna, Syarifatul; Fardani, Much Arsyad; Bakhruddin, Ahmad
Tunas Nusantara Vol 6, No 1, 2024
Publisher : Universitas Islam Nahdlatul Ulama Jepara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34001/jtn.v6i1.6289

Abstract

Learning media is very important in the learning process. One example of the use of learning media today is Android-based media. The use of Android-based media as a learning medium is very important in the process of achieving learning objectives. With a variety of interesting learning media, it can increase students' motivation and interest in learning. However, what happens in the practice of learning macapat songs in elementary schools is that teachers have not utilized technological developments as a learning medium. The teacher only uses LKS media as a learning medium for the Macapat Gambuh song. This research aims to develop and measure the level of validity of Android-based media in the form of Bapaguh media for learning the Macapat Gambuh song. This research method uses Research and Development with the ADDIE (Analyze, Design, Development, Implementation, Evaluate) development model. The level of appropriateness of Bapaguh media can be determined by measuring the level of validity of the media by media expert validators, material experts and language experts with validation results of 98%, 88% and 94%. Based on the validation results, it can be concluded that the Bapaguh media is very suitable to be developed as a learning medium for the Macapat Gambuh song material. 
IMPLEMENTASI PENDEKATAN KETERAMPILAN PROSES SOSIAL TERHADAP HASIL BELAJAR SISWA KELAS IV SEKOLAH DASAR Nurjanah, Septiani; Ismaya, Erik Aditia
Tunas Nusantara Vol 5, No 2 (2023)
Publisher : Universitas Islam Nahdlatul Ulama Jepara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34001/jtn.v5i2.5993

Abstract

Pembelajaran IPS saat ini terkesan hafalan sehingga berdampak pada pemahaman materi siswa masih rendah. Berpijak dari masalah tersebut, perlu adanya suatu pendekatan yang dapat mengarahkan siswa dalam belajar lebih intergrasi, lebih mengena dan produktif yaitu pendekatan keterampilan proses sosial. Tujuan penelitian ini yaitu untuk menganalisis peningkatan hasil belajar siswa kelas IV pada pendekatan keterampilan proses sosial. Metode yang digunakan yakni penelitian Tindakan kelas dengan model Kemmis dan MC Taggart. Teknik pengumpulan data dan instrumen yang dipergunakan yaitu lembar tes, dan observasi. Hasil penelitian memperoleh adanya peningkatan hasil belajar pada siklus I memperoleh rataan nilai 74,64 sedangkan untuk siklus II rataan nilai siswa naik jadi 87,23. Kenaikan dari siklus I dan siklus II sebesar 12,59. Hasil tersebut menunjukkan bahwa pendekatan keterampilan proses sosial memberi dampak baik pada hasil belajar IPS. Untuk keterampilan proses sosial selama proses pembelajaran menunjukan adanya peningkatan setiap sintaknya yaitu Peer relational skill dan Academics skils.  Pembelajaran IPS melalui model keterampilan proses sosial ini lebih mengena, antuasias, dan menyenangkan dalam menganalisis masalah dalam Sejarah.
STUDI LITERATUR : MEDIA AUGMENTED REALITY DALAM MENINGKATKAN PEMAHAMAN BANGUN RUANG DI SEKOLAH DASAR anti, novi
Tunas Nusantara Vol 6, No 1, 2024
Publisher : Universitas Islam Nahdlatul Ulama Jepara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34001/jtn.v6i1.6445

Abstract

Learning media is needed to be able to help students achieve changes in behavior, support their imagination in actively participating in class, and foster enthusiasm for learning. The aim of this research is to describe the meaning of learning media, describe augmented reality media, describe spatial structures, and describe the role of augmented reality media in spatial materials in elementary schools. The role of augmented reality media in increasing understanding of spatial structures in elementary schools is important because A can help students understand the material more easily and make learning more interesting and motivating. This research was carried out using library research, so the method used was the library study research method. There are stages in this research to describe data, namely through collecting scientific articles, books and relevant sources in the years 2013-2023 which are then analyzed. The result of this research are : 1) Learning media is one of the factors that plays an important role in the learning and teaching process; 2) Augmented Reality (AR) media as a technology that combnes two or three-dimensional objects in real time; 3) a geometric shape is a type of reguler spatial object that has edges, sides and corner points; and 4) Augmented Reality (AR) media makes a positive contribution in increasing understanding of spatial structures in elementary schools.Keyword : Augmented Reality, Geometry, Learning Media
UPAYA MENINGKATKAN HASIL BELAJAR IPS MELALUI GAMBAR DAN SMALL GRUP DISCUSSION (SGD) DI KELAS VI SDN 4 GULANG Kundono, Kundono; Ismaya, Erik Aditia
Tunas Nusantara Vol 5, No 2 (2023)
Publisher : Universitas Islam Nahdlatul Ulama Jepara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34001/jtn.v5i2.6032

Abstract

Pendidikan sangat penting bagi makhluk hidup untuk perubahan yang lebih baik. Sistem Pendidikan Nasional termuat dalam Pasal 1 Undang-Undang Republik Indonesia Nomor 20 Tahun 20 Tahun 2003.  Pendidikan IPS pada tingkat sekolah dasar ini menggunakan pendekatan secara terpadu. Kurangnya minat siswa terhadap mata pelajaran IPS pada tingkat sekolah dasar menjadi problematika dalam pembelajaran. Materi-materi yang ada pada mata pelajaran IPS kebanyakan bersifat hafalan-hafalan. Penelitian ini dilakukan di SD 4 Gulang pada kelas VI tentang kenampakan alam dan keadaan sosial di Indonesia dan negara tetangga (ASEAN). Penelitian ini menggunakan metode penelitian tindakan kelas Arikunto yang dikembangkan oleh Kemmis and Taggart. Hasil dari penelitian ini diperoleh bahwa adanya peningkatan 30% dari siklus I (61%) ke siklus II (91%).  Hal ini menunjukkan bahwa hasil belajar IPS siswa kelas VI SD 4 Gulang tentang kenampakan alam dan keadaan sosial di Indonesia dan negara tetangga (ASEAN) memberikan dampak baik pada hasil belajar IPS siswa