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Contact Name
Danang Ari Santoso
Contact Email
sprinter.ilmuolahraga@gmail.com
Phone
+6283847529157
Journal Mail Official
sprinter.ilmuolahraga@gmail.com
Editorial Address
Jl. Lintas Jambi - Ma. Bulian Km. 21 Pijoan - Jaluko - Muaro Jambi - Jambi
Location
Kota jambi,
Jambi
INDONESIA
SPRINTER: Jurnal Ilmu Olahraga
ISSN : -     EISSN : 27454231     DOI : https://doi.org/10.46838/spr.v1i2.73
Core Subject : Science, Education,
SPRINTER: Jurnal Ilmu Olahraga merupakan jurnal penelitian, kajian pustaka, dan review pada bidang pendidikan olahraga, ilmu olahraga, kepelatihan olahraga, dan pariwisata olahraga.
Articles 375 Documents
Analisis Hasil Belajar Menembak dalam Permainan Bola Basket melalui Metode Pembelajaran Imajiner pada Siswa Kelas VII SMPN 5 Lumajang Alya Dwi Candra Hikaya; Muhammad Nidomuddin; Hari Pamungkas; Havid Yusuf
SPRINTER: Jurnal Ilmu Olahraga Vol. 7 No. 1 (2026): SPRINTER: Jurnal Ilmu Olahraga
Publisher : MAN Insan Cendekia Jambi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46838/spr.v7i1.1052

Abstract

The purpose of physical education is to develop students in various aspects, including habituation of healthy lifestyle, physical fitness, motor skills, moral and social actions, and emotional development. However, in the learning process, many teachers still emphasize repetitive movement exercises. This monotonous learning method can cause boredom and reduce student interest and participation in participating in learning. The purpose of this study was to determine the improvement of shooting learning outcomes in basketball games through imaginary learning methods in class VII students of SMPN 5 Lumajang. The researcher used classroom action research with 2 cycles, cycle I and cycle II. There are three stages in cycle I, namely; design, activities and observations, and reflection. The study was conducted at SMP Negeri 5 Lumajang in the 2025/2026 academic year, class VII E totaling 30 students. Data obtained in the form of learning outcome tests and observation sheets. From the analysis results, it was found that student learning achievement increased from before the cycle, cycle I, and cycle II, namely, before the cycle (6.67%), cycle I (43.33%), and cycle II (83.33%) meaning that between before PTK and cycle I there was an increase in the percentage of completeness of 36.66% and between cycle I and cycle II there was an increase in the percentage of completeness of 40.00% for the domain of learning outcomes. The results of the study showed that the Imaginary Learning Method can improve the learning outcomes of basketball shooting for class VII E students of SMP Negeri 5 Lumajang in the 2025/2026 Academic Year and the Imaginary Learning Method can be used as an alternative in learning physical education.
Hubungan Physical Literacy terhadap Tingkat Kebugaran Jasmani Siswa Kelas XI SMA Negeri 6 Kota Jambi Nala Ambarwati; Reza Hadinata; Ceppy Pradana Putra
SPRINTER: Jurnal Ilmu Olahraga Vol. 7 No. 1 (2026): SPRINTER: Jurnal Ilmu Olahraga
Publisher : MAN Insan Cendekia Jambi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46838/spr.v7i1.1057

Abstract

This study was designed to identify the physical capacity of eleventh-grade students at SMA Negeri 6 Jambi City and to examine its relationship with their physical fitness levels. A quantitative approach with a correlational design was employed. Purposive sampling was used to select 59 students who met the predetermined criteria. Physical literacy was measured using the Adolescent Physical Literacy Questionnaire (validity 0.680–0.790; reliability α = 0.951), and physical fitness was assessed using the Nusantara Student Fitness Test (TKPN) with a validity of 0.76. Data were analyzed using the Pearson Product Moment correlation test via SPSS version 21. The findings revealed a significant positive relationship between the two variables. Most students fell into the Moderate (34.5%) category for physical literacy and the Sufficient (35.6%) category for physical fitness. A correlation coefficient of r = 0.548 (p = 0.000 < 0.05) confirms that strengthening physical literacy through well-structured and engaging physical education learning can meaningfully contribute to improving students' fitness.
Analisisis Statistik Pertandingan Tim Juara Basket Putra Universitas Semarang pada Pertandingan Soegijapranata Basketball League 2026 Aulia Adinda Safitri; Priyanto
SPRINTER: Jurnal Ilmu Olahraga Vol. 7 No. 1 (2026): SPRINTER: Jurnal Ilmu Olahraga
Publisher : MAN Insan Cendekia Jambi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46838/spr.v7i1.1070

Abstract

Currently, the context of competitions, especially basketball championships, is in need of data used to evaluate player performance by using statistics from ongoing matches. The purpose of this study is to analyze the match data of the Semarang University Men’s Basketball Team in the 2026 Soegijapranata Basketball League Championship. The method applied in this study is a descriptive quantitative method using a statistical document analysis approach with data sourced from FIBA Livestats. The data obtained was from five matches that took place from February 4 - 14, 2026, so the analysis results showed that factors in the form of internal factors, namely the team’s drive to defend and control field goals through rebound efficiency, which is categorized as high. In addition, the players also showed discipline in terms of field goals efficiency, which was 83,3% categorized as medium overall. However, efficiency in turnover was one of the main weaknesses, with an efficiency of 66,7% categorized as medium. Indirectly, although the players have a solid defense and ball management, they still need to strengthen their accuracy in three-point shots and balance the point contributions among players to improve their performance.
Pengaruh Latihan Split Squat Jump dan Lunges terhadap Kekuatan Otot Tungkai Kenshi Shorinji Kempo Buleleng Bayu Suprastya; Luh Putu Tuti Ariani; Anak Agung Ngurah Putra Laksana
SPRINTER: Jurnal Ilmu Olahraga Vol. 7 No. 1 (2026): SPRINTER: Jurnal Ilmu Olahraga
Publisher : MAN Insan Cendekia Jambi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46838/spr.v7i1.1088

Abstract

This research attempts to evaluate the efficacy of Split Squat Jump and Lunges Bodyweight Training on improving the leg muscle strength of Shorinji Kempo kenshi in Buleleng Regency. The study employed a pretest-posttest two-group design and a quasi-experimental methodology. The participants were 30 kenshi (aged 15-18 years), divided into two groups using the Matched Subject Ordinal Pairing (MSOP) method. Measurements were taken using a Leg Dynamometer. The training program lasted for 8 weeks with a frequency of 3 times per week. Data were analyzed using paired t-tests and independent t-tests at a significance level of 0.05. The results showed significant improvements in both groups; the split squat jump group increased by an average of 5.4 kg (Sig. 0.001) and the lunges group increased by 5.6 kg (Sig. 0.001). The independent t-test yielded a Sig. value of 0.937, indicating no significant difference in effectiveness between the two exercises. It was concluded that both training methods are equally effective in increasing the leg muscle strength of Shorinji Kempo kenshi.
Penguasaan Gerak Dasar Lokomotor Lari Melalui Permainan Run Game pada Peserta Didik SDN Keraton 1 Martapura Nur Syifa; Mita Erliana; Perdinanto; Kuncoro Darumoyo
SPRINTER: Jurnal Ilmu Olahraga Vol. 7 No. 1 (2026): SPRINTER: Jurnal Ilmu Olahraga
Publisher : MAN Insan Cendekia Jambi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46838/spr.v7i1.1089

Abstract

This study aims to determine the level of mastery of basic locomotor running movements among students at SDN Keraton 1 Martapura, as assessed from the perspective of running technique, following the implementation of the Run Game. The study employed a descriptive quantitative approach with a pre-experimental design that adopted a one-shot case study format. The sample consisted of 25 students selected using purposive sampling (based on age, 10–11 years). The assessment instrument was a running technique observation sheet. Data collection involved administering the intervention followed by observation. Descriptive statistics were used for data analysis. The results of the study indicate that the mastery of basic locomotor running movements among students at SDN Keraton 1 Martapura after the implementation of the Run Game fell into the very good category (24%), the good category (44%), the fair category (28%), and the poor category (4%). The conclusion of the study indicates that the implementation of the Run Game has a positive effect on the mastery of basic locomotor running movements. This is demonstrated by the percentage of students in the >76% category (good and very good), which amounted to 68%.