JURNAL SOCIA AKADEMIKA
The Socia Academic Journal is a journal containing scientific texts from researchers, academics, and practitioners, in the form of research results, literature reviews and / or other forms of scientific writing, and education observers. Scope of Socia Akademika Journal are: 1. The applied science of Cullinary Art, Technology of Fashion, Apparel Design, and Cosmetology 2. The field education of Cullinary Art, Technology of Fashion, Apparel Design, and Cosmetology 3. Social fields related to Cullinary Art, Technology of Fashion, Apparel Design, and Cosmetology
Articles
123 Documents
PENGARUH DAYA KREATIVITAS DAN PRESTASI BELAJAR TATA KECANTIKAN TERHADAP MINAT BERWIRAUSAHA PADA MAHASISWA AKS-AKK YOGYAKARTA
Harwiyati, Enny
Jurnal Socia Akademika Vol. 10 No. 2 (2024): Edisi Desember 2024
Publisher : Akademi Kesejahteraan Sosial AKK Yogyakarta
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
DOI: 10.63864/jsa.v10i2.339
This study aims to analyze the influence of creativity and cosmetology learning achievement on entrepreneurial interest in AKS – AKK Yogyakarta students. This study uses a quantitative approach with a correlational survey method. The population in this study is all students of the Cosmetology study program at AKS "AKK" Yogyakarta. The research sample was determined by proportional random sampling technique. The sample was taken from 30 final semester students who had taken the beauty course and had recorded learning achievements. The instrument used in this study is a questionnaire to measure creativity using a likert scale with creativity indicators including originality, flexibility, elaboration, and fluency and measure entrepreneurial interest with indicators such as the desire to open a business, business motivation, and business planning. The results of the research showed that creativity had a significant influence on students' entrepreneurial interest, with a probability value of 0.000 (< 0.05) and learning achievement did not show an important impact on entrepreneurial interest, with a probability value of 0.732 (> 0.05). These findings indicate that traditional academic success, such as test scores or GPA, is less relevant in encouraging students to be entrepreneurial. Non-academic factors such as soft skills, hands-on experience, and environmental support tend to play a bigger role
KEMAMPUAN MEMBUAT MOOD BOARD TERHADAP PRESTASI MENGGAMBAR DESAIN BUSANA MAHASISWA DI AKS AKK YOGYAKARTA
Purwani, Sri
Jurnal Socia Akademika Vol. 10 No. 2 (2024): Edisi Desember 2024
Publisher : Akademi Kesejahteraan Sosial AKK Yogyakarta
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
DOI: 10.63864/jsa.v10i2.340
In Indonesia, student education is increasingly advancing as part of the effort to produce competent and creative professionals. One institution focusing on vocational education in this field is AKS AKK Yogyakarta. As a vocational higher education institution, AKS AKK plays a significant role in providing relevant and applicable skills to its students. In this context, students' ability to create mood boards is considered essential, as it serves as a foundation for broader academic and creative processes. This study adopts a quantitative approach with a true experimental design. The chosen design is the Pretest-Posttest Group Design. The population of this study consists of all students in the Fashion Design program at the Social Welfare Academy (AKK) Yogyakarta during the relevant academic year. The sample was selected using a simple random sampling technique, taking into account the homogeneity of students’ initial abilities, with a total of 40 students participating in a Drawing Achievement Test. Data analysis was conducted using a t-test. The results indicate a significant influence of the ability to create mood boards on the academic performance of students in the Fashion Design program at AKS AKK Yogyakarta. Thus, it can be concluded that the ability to create mood boards has a positive contribution to enhancing students’ academic performance.
STRATEGI PENINGKATAN PEMBELAJARAN AKSESORIS RAMBUT DENGAN PEMANFAATAN KAIN PERCA DAN MANIK-MANIK
Yuwati, Herina;
Warsihapsari, Tri
Jurnal Socia Akademika Vol. 10 No. 2 (2024): Edisi Desember 2024
Publisher : Akademi Kesejahteraan Sosial AKK Yogyakarta
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
DOI: 10.63864/jsa.v10i2.341
This study aims to determine how far students are interested in hair accessories courses. The research methods used are quantitative and qualitative descriptions. The subjects in this study are 33 people from the 3rd semester of the AKS AKK Yogyakarta Cosmetology Study Program. Data collection uses interview documentation and observation of interview methods, observation is intended to obtain detailed data on the manufacture of hair accessories. Documentation is used to describe the results of hair accessories practice that students have done using patchwork. From the results obtained in the study, 30 students stated that this learning could increase students' creative ideas in making hair accessories and 3 students indicated that they had not received the impact of increasing learning motivation
POLA KOMUNIKASI INTERPERSONAL PADA GENERASI Z DALAM MEMBENTUK KONSEP DIRI YANG POSITIF
Saraswati, Prihatin
Jurnal Socia Akademika Vol. 10 No. 2 (2024): Edisi Desember 2024
Publisher : Akademi Kesejahteraan Sosial AKK Yogyakarta
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
DOI: 10.63864/jsa.v10i2.346
The purpose of this study is to find out the interpersonal communication patterns of Generation Z in forming a positive self-concept—types of descriptive qualitative research. Meanwhile, the subset was determined using a sample of 3 informants as students. The sample drawing technique uses purposive sampling—data collection techniques using observation, in-depth interviews and documentation. The data analysis method uses a descriptive method that will describe, describe and explain the interpersonal communication patterns of Generation Z in forming a positive self. Based on the results of the research and discussion, it was obtained that the pattern of direct face-to-face interpersonal communication is very necessary to develop oneself based on the condition of other people, who are good as figures who can provide self-comparisons so that it will become a positive self-concept. Human interaction is influenced by the factor of imitation or imitation, the factor of suggestion or acceptance of other people's opinions, the sympathy factor, which is caring for others, and the empathy factor, which is to feel the condition of others.
MOTIVASI MAHASISWA BERWIRAUSAHA SELAMA BERKULIAH
L Tarigan, Nerys Lourensius;
Priana Sukmawaty, Wahyu Eka
Jurnal Socia Akademika Vol. 10 No. 2 (2024): Edisi Desember 2024
Publisher : Akademi Kesejahteraan Sosial AKK Yogyakarta
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
DOI: 10.63864/jsa.v10i2.347
Student motivation to be entrepreneurial during college is one of the important indicators in building an independent and innovative young generation. This study aims to analyze the level of motivation of students in entrepreneurship, the factors that affect it, and the obstacles faced. This study uses a quantitative approach with a survey method of 300 students from STIE IEU and the AKS-AKK Fashion Design Study Program. Data were collected through a questionnaire based on the Likert scale and analyzed using descriptive statistics and linear regression. The results of the study showed that the average student motivation score for entrepreneurship was 3.8 on the Likert scale of 1-5, which was relatively high. The entrepreneurship education factor had the most significant positive influence on entrepreneurial motivation with a regression coefficient of 0.45, followed by family support with a regression coefficient of 0.36. However, the main obstacles that prevent students from starting a business are limited capital (75%) and concerns about market uncertainty and business risks (62%).
PENGEMBANGAN E-MODUL GARIS DASAR UNTUK SISWA FASE E TATA BUSANA SMK
Kaffa, Fissilmi;
Arifiana, Deny;
Nahari, Inty;
Yuniati, Mita
Jurnal Socia Akademika Vol. 10 No. 2 (2024): Edisi Desember 2024
Publisher : Akademi Kesejahteraan Sosial AKK Yogyakarta
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
DOI: 10.63864/jsa.v10i2.349
Electronic module (E-Module) is one of the media that can be used by teachers to help achieve effectiveness and efficiency in the learning process. The purpose of this research is to determine the feasibility of the E-module media for the application of basic lines, to understand students' responses after the E-module has been implemented, and to assess the results of the basic lines application practice after using the E-module. This research is a research and development (R&D) study using the ADDIE development model. The research subjects are 35 students from the Fashion Design Phase-E at SMK Negeri 1 Sooko Mojokerto. The data collection methods used were questionnaires and assessment tests. The results of the research on the application of the E-Module media received a very good category with an average score of 95%, student responses received a very good category with an average score of 81%, and the results of the basic line application practice after using the E-Module received a complete category with an average score of 83.43%. Based on the research findings, it can be concluded that the E-Module for students of SMK Negeri 1 Sooko Mojokerto is very suitable and beneficial for both teachers and students
PENGARUH MOTIVASI BELAJAR TERHADAP HASIL BELAJAR PEMBUATAN POLA PADA SISWA KELAS XI TATA BUSANA SMK AL-MUNAWWARIYYAH MALANG
Maulida, Iva;
Nashikhah, Ma’rifatun;
Yuniati, Mita;
Hidayati, Lutfiyah
Jurnal Socia Akademika Vol. 10 No. 2 (2024): Edisi Desember 2024
Publisher : Akademi Kesejahteraan Sosial AKK Yogyakarta
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
DOI: 10.63864/jsa.v10i2.351
SMK Al-Munawwariyyah Malang class XI Fashion Design students' learning outcomes in pattern making and learning motivation are the subjects of this study. It also seeks to ascertain the degree to which learning motivation influences learning outcomes in learning making. This research employs an ex post facto research strategy and a quantitative methodology. All SMK Al-Munawwariyyah Malang class XI Fashion Design students fashion the study's population. 22 students from SMK Al-Munawwariyyah Malang's The sample, which was selected using a saturation sampling technique, included students in class XI Fashion Design. A questionnaire provided to XI Fashion Design students as a means of collecting data for the study. The data analysis technique used was simple linear regression analysis. The results of the study showed that: 1) learning motivation affects learning outcomes in pattern making among students in class XI Fashion Design at SMK Al-Munawwariyyah Malang, with alpha (α) = 0.031 < 0.05; 2) learning motivation affects learning outcomes in pattern making among class XI Fashion Design students. students at SMK Al-Munawwariyyah Malang is 56.7%.
PENGARUH MODEL PEMBELAJARAN PROJECT BASED LEARNING (PjBL) TERHADAP HASIL BELAJAR MENJAHIT KEMEJA DI KELAS TATA BUSANA FASE F SMK NEGERI 8 SURABAYA
Widyana Putri, Endah;
Mayasari, Peppy;
Nashikhah, Ma’rifatun;
Marniati
Jurnal Socia Akademika Vol. 10 No. 2 (2024): Edisi Desember 2024
Publisher : Akademi Kesejahteraan Sosial AKK Yogyakarta
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
DOI: 10.63864/jsa.v10i2.352
The objectives of this study are to: 1) ascertain the relationship between the PjBL learning model and the learning outcomes of sewing shirts; 2) ascertain the learning outcomes of sewing shirts following the application of the PjBL learning model; and 3) ascertain the ways in which the PjBL learning model affects the learning outcomes of sewing shirts. This research used a quasi-experimental design type by implementing a pre-experimental design. Involving research subjects as many as 29 fashion students phase f SMKN 8 Surabaya. approaches for gathering data, such as learning outcome assessments and observation. Research tools that include test and observation sheets. A straightforward linear regression test is used as a technique for data analysis. The investigation's findings demonstrated that 1) the PjBL learning model was used in sewing shirts and achieved an average of 95% with a very excellent category, and 2) learning outcomes in sewing shirts increased following the When the PjBL learning model was used, the cognitive domain received an average score of 86 compared to 77.65, and the psychomotor domain obtained an average score of 88.31 as opposed to 76.10. 3) The learning was influenced by the PjBL learning paradigm outcomes in sewing shirts, using 0.029 <0.05 as the significance value.
PENGEMBANGAN MEDIA PEMBELAJARAN VIDEO TUTORIAL PEMBUATAN MOODBOARD FASE F SMK NEGERI 3 BLITAR
Sefirlia Sari, Dynis Nova;
Nahari, Inty;
Arifiana, Deny;
Yuniati, Mita
Jurnal Socia Akademika Vol. 11 No. 1 (2025): Edisi Juni 2025
Publisher : Akademi Kesejahteraan Sosial AKK Yogyakarta
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
DOI: 10.63864/jsa.v11i1.353
This study's objective is to present the results, material viability, student reactions, and product trial outcomes from the creation of an instructional video learning resource on the Moodboard creation process for SMK Negeri 3 Blitar. A research and development methodology Both qualitative and quantitative methods were applied.to perform the study at SMK Negeri 3 Blitar. 34 pupils from the sample were drawn from the XI Fashion Design class. The material and media developed went through an expert validation process, which showed that the feasibility results of the material and media interpreted as being very practical, with average score percentages of 96% and 95%, respectively. Questionnaires addressing language, use, medium, and content were used to gather data. The student responses yielded an average score percentage of 93%, which was interpreted as extremely good. The outcomes of the product trial showed an average score of 95 or a completion rate of 100%, indicating positive results in the development of students competency in creating Moodboards.
IMPULSE BUYING KONSUMEN SHOPEE: PERAN SALES PROMOTION, HEDONIC SHOPPING MOTIVATION, DAN SHOPPING LIFESTYLE
Radito, Thomas Aquinas;
Chrisanty Fan Au, Sonia;
Srining Prapti, Meniek
Jurnal Socia Akademika Vol. 11 No. 1 (2025): Edisi Juni 2025
Publisher : Akademi Kesejahteraan Sosial AKK Yogyakarta
Show Abstract
|
Download Original
|
Original Source
|
Check in Google Scholar
|
DOI: 10.63864/jsa.v11i1.369
The increase in the value of e-commerce transactions in Indonesia is accelerating, rising from IDR 205.5 trillion in 2019 to IDR 487.01 trillion in 2024. This phenomenon reflects the increasing public interest in online shopping, people tend to make purchases online more often than they shop directly on the spot. Shopee as one of the e-commerce in Indonesia based on data from Semrus is in the top 10 websites with the most visitors in Indonesia in 2024. The ease of access to e-commerce that provides information on goods, shopping facilities, and online payments has encouraged the emergence of the impulse buying phenomenon. This study examines the influence of sales promotion, hedonic shopping motivation, and shopping lifestyle on impulse buying. The research was conducted in Yogyakarta with a sample of 200 respondents. The sample method uses purposive sampling with the criterion that respondents must have an application and a Shopee account and make at least 1x purchases within the past month. Data was obtained using a questionnaire distributed using google form. Validity test using Pearson Product Moment and reliability test using Cronbach Alpha. Data analysis uses multiple regression. The results of the study showed that only hedonic shopping motivation and shopping lifestyle had a significant effect on impulse buying, while sales promotion did not have a significant effect on impulse buying.