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Jurnal Pendidikan dan Pembelajaran Khatulistiwa (JPPK)
ISSN : -     EISSN : 27152723     DOI : https://doi.org/10.26418/jppk
Core Subject : Science, Education,
Journal of Pendidikan dan Pembelajaran Khatulistiwa (JPPK) is a peer-reviewed journal which focuses on topics related to education and science in various teaching and learning fields. JPPK invites researchers, lecturers, teachers from various levels such as elementary and secondary levels of education, school principals, school supervisors, and students of Bachelor/Postgraduate/Doctoral programs to publish their research reports or literature review articles. JPPK receive all manuscripts related to original empirical research, theoretical or methodological contributions, literature reviews, and meta analyses on the topics related to teaching and learning in various field such as: 1. Science education 2. Social Education 3. Literature and Language Education 4. Primary Education 5. Sport Science Education 6. Educational Science
Arjuna Subject : Umum - Umum
Articles 10,570 Documents
利用游戏教学法“找字比赛”提高 Bumi Khatulistiwa 初中二年级的学生 对汉字的记忆力 Meycafiani, Lyfenia
Jurnal Pendidikan dan Pembelajaran Khatulistiwa Vol 6, No 3 (2017): Maret 2017
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摘要 游戏教学法是以游戏的方式来进行教学。在教学的过程中,游戏充满鼓励性和挑战性。游戏教学法也可以给课堂教学带来许多便利。学生会在娱乐环境中更快速地理解教学内容。笔者使用游戏教学法进行研究,目的是为了了解学生对游戏教学是否能提高学生的汉字记忆力。为了证明游戏教学对记忆汉字的作用,笔者在Bumi Khatulistiwa初中二年级进行了实验。教学实验后,笔者获得的结果是,使用游戏教学明显能提高学生对汉字的记忆力,也能提高学生的测试成绩。学生的后测试成绩比前测试成绩高。学生前测的平均成绩是42.31% ;而使用游戏教学法之后,学生测试的平均成绩是81.54%。笔者采取该校的及格分数作为标准分,就是75分。根据该校的标准分,使用了游戏教学法之后,学生对后测试及格率为80%。这表示游戏教学法能够有效地以便学生很快能了解教学内容并记住汉字。 关键词:汉字,记忆,游戏教学法 Abstract The game method is a using games hold teaching. In teaching process, games full of the spirit and challenge. Using games also provides much convenience in the teaching process. In the pleasant atmosphere of the class, students will more quickly understand the content of teaching. The author uses a game in conducting the research, the goal is to understand whether using the games can improve students memories of the characters mandarin.To prove the effect of the method considering the game in mandarin characters, the author conducted research in Bumi Khatulistiwa junior high school for student grade 2. After the resarch, the results obtained by the author is using a game method can obviously improve students memories of the mandarin characters, but it also can improve student test scores. The post test scores of students is more than the value of the pre test. The average value of pre test  students is 42,31%, after using the game, the average value of the post test  students increased to 81,54%.The author uses the school minimum completeness criteria as the standard value is 75. Based on the school minimum completeness criteria, after using  game, the percentage of students who pass the post test is 80%. This proves game method has the effect that the students quickly understand the content of teaching and also remember the characters mandarin. Keywords: Characters Man darin, Memory,  Game Method  
PENINGKATAN AKTIVITAS PEMBELAJARAN MATEMATIKA MENGGUNAKAN ALAT PERAGA KONKRIT KELAS III SDN 19 SUNGAI KUNYIT F.34211345, Muharni; ., Abdussamad; ., Rosnita
Jurnal Pendidikan dan Pembelajaran Khatulistiwa Vol 2, No 7 (2013): Juli 2013
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Abstrak : Peningkatan aktivitas pembelajaran Matematika menggunakan alat peraga konkrit kelas III SDN 19 Sungai Kunyit. Penelitian ini bertujuan untuk mendeskripsikan peningkatan aktivitas pembelajaran matematika menggunakan alat peraga konkrit kelas III Sungai Kunyit. Metode penelitian yang digunakan adalah penelitian tindakan kelas (PTK) dengan jumlah siswa 24 orang berdasarkan perhitungan skor rata- rata aktivitas fisik siklus I sebesar 66,6%, siklus II 95,8% berarti ada peningkatan aktivitas fisik sebesar 29,2%. Pada aktivitas mental siklus I 33,3%, siklus II 70,8% berarti ada [eningkatan aktivitas mental sebesar 37,5%. Pada aktivitas emosional siklus I 45,8%, siklus II 83,3% berarti ada peningkatan aktivitas mental sebesar 37,5%. Hal ini berarti pembelajaran matematika menggunakan alat peraga konkrit dapat meningkatkan aktivitas belajar siswa kelas III SDN 19 Sungai Kunyit. Kata Kunci : Aktivitas Siswa, Pembelajaran Matematika, Alat Peraga Konkrit Abstract: Increasedactivity oflearningmathematicsusingClass III concretepropsSDN19TurmericRiver. This studyaimed to describe the increase inthe activityof learningmathematicsusing Class IIIconcretepropsTurmericRiver. The research methodused was action research(PTK) with24 peoplebased onthe number of studentson averagescore calculationof physicalactivityfirst cycle of 66.6%, 95.8% second cyclemeans thatthere isan increase inphysical activityby 29.2%. In thefirst cycleof mentalactivity 33.3%, 70.8% second cyclemeans there are[Strengthening the mental activityof 37.5%. In thefirst cycleof emotionalactivity45.8%, 83.3% second cyclemeans thatthere isan increase inmentalactivityby 37.5% This meanslearningmathusingconcretepropscanincrease the activity ofclassIIIstudentsof SDN19RiverTurmeric
IMPROVING STUDENTS SPEAKING SKILL THROUGH ORAL DESCRIPTION PRACTICE (F12107066), Maulida; Susilawati, Endang; Rosnija, Eni
Jurnal Pendidikan dan Pembelajaran Khatulistiwa Vol 3, No 1 (2014): Januari 2014
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This research was intended to improve the students speaking skill through oral description practice technique. The aspects of speaking skill focused in this research were accuracy, fluency, and confidence. The research method that used was a classroom action research. The subject of this research was Grade VIII D at junior high school SMP Negeri 2 Tebas which consist of 28 students. The data was collected by using oral test, observation checklist, fieldnotes, and tape recorder. It was analyzed by describing oral test, tape recorder, observation checklist and fieldnote, and by using formula of mean score. The findings indicated the students speaking skill improved through oral description technique in three cycles. The students mean score in the first cycle was 63.35, the second cycle 72.15 and the last cycle was 75,37. Oral Description Technique was an interesting technique that can be applied in the classroom. It helps student to remind the student about the topic to be described. So, it is hoped that they can speak more fluently. Moreover, by holding something on their hand, they feel confident on their speaking. In addition, the students could learn many vocabularies through describing thing. Keywords: Speaking Skill, Oral Description, Visual aid Abstrak: Penelitian ini dimaksudkan untuk meningkatkan skil berbicara siswa melalui teknik latihan oral deskripsi. Aspek dari skil berbicara yang difokuskan dalam penelitian ini adalah akurat, lancar dan percaya diri. Metode penelitian yang digunakan adalah penelitian tindakan kelas. Subjek dari penelitian ini adalah Kelas VIII D SMP Negeri 2 Tebas yang terdiri dari 32 siswa. Data penelitian dikumpulkan dengan menggunakan oral tes, ceklis observasi, catatan lapangan, dan perekam suara. Data tersebut dianalisa dengan mendeskripsikan oral tes, perekam suara, ceklis observasi dan catatan lapangan, dan menggunakan rumus mencari nilai rata-rata. Hasil temuan penelitian menunjukkan skil berbicara siswa meningkat dalam tiga siklus melalui teknik oral deskripsi. Nilai rata-rata siswa pada siklus pertama adalah 63.35, pada siklus kedua 72.15 dan siklus ketiga 75.37. Oral deskripsi adalah teknik yang menarik yang dapat diterapkan di ruang kelas. Oral deskripsi dapat membantu siswa untuk mengingat topic yang akan dideskripsikan. Jadi, mereka dapat berbicara dengan lancar. Disamping itu, dengan memegang sesuatu di tangan, mereka akan lebih percaya diri dalam berbicara dan dapat belajar lebih banyak kosa kata dengan mendeskripsikan benda. Kata Kunci : Skil Berbicara, Oral Deskripsi, Benda Visual
UJI DAYA ANTIBAKTERI DAUN DELIMA TERHADAP Escherichia coli DAN IMPLEMENTASINYA DALAM PEMBUATAN FILM Yanti, Damai; Fitri Yeni, Laili; Marlina, Reni
Jurnal Pendidikan dan Pembelajaran Khatulistiwa Vol 3, No 7 (2014): Juli 2014
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Abstrak: Penelitian ini bertujuan untuk mengetahui daya antibakteri dan konsentrasi efektif ekstrak daun delima terhadap Escherichia coli, serta mengetahui kelayakan media film pada submateri peranan bakteri di kelas X SMA sebagai media pembelajaran. Penelitian ini terdiri dari dua tahap. Tahap pertama, uji daya antibakteri terhadap E. coli menggunakan metode eksperimen dengan enam perlakuan dan lima kali ulangan yang dianalisis menggunakan ANOVA model RAL. Hasilnya menunjukkan bahwa ekstrak daun delima memiliki daya antibakteri alami terhadap E. coli ditandai dengan terbentuknya zona bening di sekeliling kertas cakram dengan konsentrasi efektif 50%. Tahap kedua, uji kelayakan media film dengan metode deskriptif yang divalidasi oleh lima orang validator dan dianalisis berdasarkan jumlah rata-rata skor seluruh aspek. Hasil analisis validasi media film diperoleh skor rata-rata 3,6 (tergolong valid) dan layak digunakan dalam proses pembelajaran pada submateri peranan bakteri di kelas X SMA. Kata kunci: antibakteri, daun  delima, E. coli, film   Abstract: This study aimed to find out the antibacterial and effective concentration of pomegranate leaf extract toward Escherichia coli and the validity of movie media in learning materials. This research consisted of two phases. First, the examination was conducted using antibacterial power experiment with six treatments and five repetition which were analyzed with ANOVA on RAL models. The findings showed pomegranate leaf extract had natural antibacterial power against E. coli. It was indicated by the formation of a transparent zone around the paper disc and 50% effective concentration. Second, examining of movie media validity using descriptive method which was validated by five validators and analyzed based on the average score for all aspects. The results of movie media validation analysis obtained an average score 3.6 (it classified as valid) and appropriate to be used in learning process on the role of bacterial material for tenth grade students. Keywords: antibacterial, pomegranate leaves, E. coli, movie
UPAYA MENINGKATKAN MOTIVASI BELAJAR SISWA MELALUI MODEL PEMBELAJARAN EXAMPLE NON EXAMPLE PADA MATA PELAJARAN IPS TERPADU DI KELAS VIIB SMPN 2 SEPONTI KABUPATEN KAYONG UTARA Kurniasari, Yuliliahuty; ., Mashudi; Ulfah, Maria
Jurnal Pendidikan dan Pembelajaran Khatulistiwa Vol 2, No 4 (2013): April 2013
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Abstract : This research aims to help teachers to improve students' motivation to use Example non Example learning model in integrated social studies classroom VIIB SMP Negeri 2 Seponti.Penelitian this background low student motivation in the classroom VIIB SMP Negeri 2 Seponti North Kayong later Similarly, the low activity resulted in student learning. After doing research class actions increase students' motivation from cycle I to cycle II. In the first cycle students' motivation by 60%, while in the second cycle increased to 75%. Through the application of the Example non Example Learning students' learning motivation can be improved so that the learning process carried out well. Teachers are expected to try to implement a more varied learning model. Keywords : Motivation, Learning Model Example non Example. Abstrak:Peneltian ini bertujuan untuk membantu guru dalam meningkatkan motivasi belajar siswa dengan menggunakan model pembelajaran Example non Example pada mata pelajaran IPS Terpadu di kelas ViiB SMP Negeri 2 Seponti.Penelitian ini dilatar belakangi rendahnya motivasi belajar siswa di kelas VIIB SMP Negeri 2 Seponti Kayong Utara yang kemudian berakibat pula dengan rendahnya aktivitas belajar siswa. Setelah dilakukan penelitian Tindakan Kelas terjadi peningkatan motivasi belajar siswa dari siklus I ke Siklus II. Pada siklus I motivasi belajar siswa sebesar 60% sedangkan pada siklus II mengalami peningkatan menjadi 75% Melalui penerapan model Pembelajaran Example non Example motivasi belajar siswa dapat ditingkatkan sehingga proses pembelajaran terlaksana dengan baik. Diharapkan guru dapat mencoba untuk menerapkan model pembelajaran yang lebih bervariasi Kata kunci : Motivasi Belajar, Model Pembelajaran Example non Example.
PENERAPAN METODE DEMONSTRASI DALAM PEMELAJARAN ILMU PENGETAHUAN ALAM UNTUK MENINGKATKAN HASIL BELAJAR SISWA SEKOLAH DASAR Sartini, .; ., Syamsiati; Kresnadi, Hery
Jurnal Pendidikan dan Pembelajaran Khatulistiwa Vol 4, No 7 (2015): Juli
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Abstrak: Tujuan penelitian ini untuk mendeskripsikan penggunaan metode demonstrasi untuk meningkatkan hasil belajar Ilmu Pengetahuan Alam siswa kelas IV. Metode yang digunakan dalam penelitian ini adalah metode deskriptif. Sedangkan sifat penelitian ini adalah kualitatif. Teknik  pengumpul data ialah menggunakan teknik observasi langsung, alat pengumpulan data menggunakan lembar observasi. Hasil penelitian ini menunjukkan bahwa penerapan metode demonstrasi dapat meningkatkan hasil belajar Ilmu Pengetahuan Alam pada siswa kelas IV. Kemampuan guru dalam merencanakan pembelajaran siklus 1 sebesar 82,00% pada siklus 2 meningkat 100,00%. Kemampuan guru dalam melaksanakan pembelajaran pada siklus 1 sebesar 67,75% pada siklus 2 meningkat 71,25%. Hasil belajar siswa pada siklus 1 rata-rata 70,00 pada siklus 2 menjadi 100,00. Berdasarkan hasil temuan selama berlangsungnya penelitian tindakan kelas berupa penerapan metode demonstrasi dapat meningkatkan hasil belajar Ilmu Pengetahuan Alam pada siswa kelas IV. Oleh karena itu disarankan lebih sering menggunakan metode demonstrasi dalam pembelajaran Ilmu Pengetahuan Alam pada materi-materi yang relevan.   Kata Kunci : Hasil, Ilmu Pengetahuan Alam, Demonstrasi Abstract: The purpose of this study is to describe the use of demonstration methods to improve learning outcomes Natural Sciences fourth grade students. The method used in this research is descriptive method. While the nature of this research is qualitative. Data collection technique is using the technique of direct observation, data collection tool uses observation sheets. The results showed that the application of the method of demonstration can improve learning outcomes of Natural Science in grade IV. The ability of teachers to plan learning cycle 1 at 82.00% in cycle 2 increased 100.00%. The ability of teachers in implementing the learning in cycle 1 at 67.75% in cycle 2 increased 71.25%. Student learning outcomes in cycle 1 average 70.00 in cycle 2 to 100.00. Based on the findings during the research of class action demonstration of the application of the method can improve learning outcomes of Natural Science in grade IV. Therefore, it is recommended more often using demonstration method in teaching of Natural Sciences at the relevant materials.   Keywords: Results, Natural Sciences, Demonstration
THE USE OF ANIMATION VIDEO AS A MEDIA IN TEACHING NARRATIVE TEXT Nurizmawati, Chalifatun; Apriliaswati, Rahayu; Arifin, Zainal
Jurnal Pendidikan dan Pembelajaran Khatulistiwa Vol 4, No 3 (2015): Maret 2015
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Abstract: This research is intended to answer the problem about how does animation video improve reading comprehension in comprehending language features,finding out factual or detail information and drawing moral value on narrative text to the eighth grade students of SMP N 1 SengahTemila. The writer has conducted a classroom action research. The tools of data collection are observation checklist, field notes and test. On the first cycle until the third cycle the writer used animation video as a media toimprove the students reading comprehension in comprehending language features, finding out the factual or detailinformation and drawing the moral value on narrative text. The writer used animation video by showing print screen picture of the story of animation video and giving unfamiliar words to improve the student’s ability in comprehending language features of narrative text. The writer used animation video by predicting, confirming, having class discussion, and testing activity to improve student’s ability in finding out factual or detailed information. The writer used animation video by reviewing each character and finding out the factual or detailed information to improve student’s ability in drawing moral value of narrative text. On the first cycle the student’s mean score was 52.12. In the second cycle students’ mean score was 75.78. In third cycle the students’ mean score was 76.69. Keywords: Animation video, Narrative text, Reading comprehension.   Abstrak: Penelitian ini bertujuan untuk menjawab masalah mengenai apakah video animasi meningkatkan kemampuan membaca dalam memahami fitur bahasa, menemukan informasi nyata dan terperinci, dan mengambil nilai moral dalam teks naratif di kelas delapan SMP N 1 SengahTemila. Penulis menggunakan penelitian tindakan kelas. Alat yang digunakan untuk mengumpulkan data adalah lembar pengamatan, catatan lapangan, dan tes.Pada siklus satu sampai siklus tiga penulis menggunakan video animasi sebagai media untuk meningkatkan pemahaman membaca dalam memahami fitur bahasa, menemukan informasi nyata dan terperinci, dan mengambil nilai moral dalam teks naratif. Penulis menggunakan video animasi dengan aktivitas menunjukkan cetakan gambar dari cerita video animasi dan memberikan kata-kata yang tidak dikenal untuk meningkatkan kemampuan siswa dalam memahami fitur bahasa teks naratif. Penulis menggunakan video animasi dengan aktivitas prediksi, konfirmasi, diskusi kelas, dan test untuk meningkatkan kemampuan siswa dalam menemukan informasi nyata dan terperinci . Penulis menggunakan video animasi dengan aktivitas mengulas kembali masing-masing karakter dan menemukan informasi nyata dan terperinci untuk meningkatkan kemampuan siswa dalam mengambi lnilai moral dari teks naratif. Pada siklus pertama rata-rata perolehan nilai siswa adalah 52.12.Pada siklus kedua rata-rata perolehan nilai siswa adalah 75.78. Pada siklus ketiga rata-rata perolehan nilai siswa adalah 76.69. Kata Kunci: Video animasi, Teks narrative, Pemahaman membaca
THE USE OF KNOW- WANT TO KNOW- LEARNT STRATEGY FOR TEACHING HORTATORY EXPOSITION READING COMPREHENSION Astriana, Lidia; Supardi, Iwan; Rezeki, Yanti Sri
Jurnal Pendidikan dan Pembelajaran Khatulistiwa Vol 8, No 10 (2019): Oktober 2019
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AbstractThe purpose of this research was to investigate whether the students’ achievement in reading comprehension on hortatory exposition text increases significantly when it was taught by using KWL strategy.  This was a pre- experimental research with one group pre-test and post-test design. The participant of this research was students in eleventh grade spesifically class AKL 3 of SMK Negeri 1 Pontianak in Academic Year 2018/2019. There were 36 students who participated in this research. The data had been collected by using measurement technique. The tools of data collection was multiple choice tests. The data were calculated and the result showed that the mean score of students’ pre-test was 53.05 while the post-test was 84.30. the different score between pre-test and post-test was 31.25. Based on the research finding the null hypothesis (H0) was rejected while alternative hypothesis (Ha) was accepted. The calculation of the t-test showed that the t-ratio was higher than the t value  (4.690> 2.021) at a degree of freedom (df) = N- 1 (36-1) and at 95% of confidence (p= 0.05). To conclude, the use of KWL Strategy was significant and effective to teach hortatory exposition reading comprehension to the eleventh grade students of SMK Negeri 1 Pontianak in Academic Year 2018/2019. Keywords : KWL Strategy, Pre-Experimental Research, Reading Comprehension
EFEKTIVITAS PEMBELAJARAN KOOPERATIF BERBANTUAN MEDIA FLIPBOOK TERHADAP HASIL BELAJAR SISWA SISTEM GERAK MANUSIA DI SMP Andri, Yohanes; ., Syamswisna; Yeni, Laili Fitri
Jurnal Pendidikan dan Pembelajaran Khatulistiwa Vol 2, No 6 (2013): Juni 2013
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Penelitian ini bertujuan untuk mengetahui efektivitas pembelajaran kooperatif berbantuan media flipbook terhadap hasil belajar siswa pada materi sistem gerak manusia di kelas VIII SMP Negeri 2 Sungai Kakap. Bentuk penelitian eksperimen semu (quasy eksperimen) dengan rancangan Control Group Pre-test Post-test Design. Sampel penelitian adalah siswa kelas VIII A (kelas eksperimen) dan kelas VIII B (kelas kontrol). Hasil analisis data menunjukkan rata-rata skor hasil belajar siswa yang diajarkan menggunakan model kooperatif berbantuan media flip book sebesar 18,15 lebih tinggi dibanding menggunakan model konvensional yaitu sebesar 16,69. Hasil uji U Mann Whitney diketahui Zhitung>Ztabel (2,02>1,96), artinya terdapat perbedaan hasil belajar siswa antara kelas eksperimen dengan kelas kontrol pada taraf 5%. Berdasarkan hasil perhitungan effect size diperoleh nilai 0,55 (kategori sedang), artinya efektivitas pembelajaran kooperatif berbantuan media flipbook dapat meningkatkan hasil belajar siswa pada materi sistem gerak manusia. Kata Kunci: Pembelajaran kooperatif, media flipbook, hasil belajar, sistem gerak manusia Abstract: This study is aimed to find out the effectiveness of cooperative learning by using flipbook media to enhance students learning achievement on human skeleton system material at eight grade students of SMP Negeri 2 Sungai Kakap. The form of this research is quasy experiment, and considered in control group pre-test and post-test design. Two classes were taken which VIII A (experiment class) and VIII B (control class). As the result, the researcher found that students score in average were 18, 15 for those who got flipbook as the media. It is higher than conventional class which got 16,69 on learning achievement. U Mann Whitney test showed that Zhitung>Ztabel (2,02>1,96), with a significant difference in 5% level among control class and experiment class. While the effect size showed ES = 0,55, and categorized as medium. Thus, the effectiveness of cooperative learning through flipbook media is useful to enhance students learning achievement on learning human skeleton system material. Key words: cooperative learning, learning achievement, flipbook media, human skeleton system.
PENGARUH PENERAPAN PENDEKATAN LINGKUNGAN TERHADAP HASIL BELAJAR IPA SISWA KELAS V SD Sugianti, Ika
Jurnal Pendidikan dan Pembelajaran Khatulistiwa Vol 6, No 5 (2017): Mei 2017
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Abstract This research aims to determine how much influence the application of environmental approaches toward IPA’s learning outcomes on grade V SDN 01 Rasau Jaya. Research methods that used is experimental method and the form was a quasi experimental design, with Nonequivalent Control Group Design. The subjects were 58 students consisting of 26 men and 32 women. Data collection tool used in the form of multiple choice test of 30 questions. The results showed the average of experimental class learning is 77,48 and at the control class learning is 66,90. Based on T test obtained tarithmetic of 4.3719 and ttable with significance α = 5% (with dk = 29 + 29 - 2 = 54) is 1.6736, which means tarithmetic (4.3719) > ttable (1.6736) Then Ha acceptable. That’s means there is influence the application of environmental approaches toward IPA’s learning outcomes on grade V SDN 01 Rasau Jaya. From the calculation of effect size (ES), obtained ES is 1,14 (high criteria). Thus concluded that the application of environmental approaches provide high influence toward IPA’s learning outcomes on grade V SDN 01 Rasau Jaya.   Keywords : Environmental Approaches, Learning Outcomes

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