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Contact Name
evi safitri yulandari
Contact Email
evisafitri785@gmail.com
Phone
+6287822492159
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nusra@nusantaraglobal.ac.id
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Jl. Raya Praya-Mantang KM.07 Aik Mual, Lombok Tengah - NTB 83511
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Nusa tenggara barat
INDONESIA
NUSRA: Jurnal Penelitian dan Ilmu Pendidikan
ISSN : 2715114X     EISSN : 27234649     DOI : -
Core Subject : Education,
Development and implementation of educational curriculum. Learning and education services. Educational evaluation in general, including educational processes and outcomes. Education policy, management and financing. Quality, certification and accreditation of education Utilization of information and communication technology in education
Articles 590 Documents
Analisis Kemampuan Berpikir Kritis dan Literasi Data Menggunakan Instrumen Tes Berbasis Budaya Fahombo Batu Pada Topik Hukum Newton Yunni Dhiva Hapsary; Riki Perdana
NUSRA : Jurnal Penelitian dan Ilmu Pendidikan Vol. 7 No. 2 (2026): NUSRA: Jurnal Penelitian dan Ilmu Pendidikan, Mei 2026
Publisher : LPPM Institut Pendidikan Nusantara Global

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55681/nusra.v7i2.6279

Abstract

This study aimed to validate and examine the reliability of instruments measuring critical thinking skills and data literacy using a culture-based Fahombo test. The profiles of students’ critical thinking skills and data literacy were analyzed based on gender differences in physics learning grounded in the local culture of Fahombo Batu on the topic of Newton’s Third Law. This study employed a quantitative approach with a descriptive design. The participants consisted of 171 tenth-grade senior high school students in the Special Region of Yogyakarta who had participated in physics learning based on the local culture of Fahombo Batu, selected through purposive sampling. The instruments used were critical thinking skills and data literacy tests, whose validity and reliability were examined using the Rasch model and Cronbach’s alpha coefficient. The results indicated that students’ critical thinking skills were in the good category, with the highest achievement in the indicators of understanding (83.52), applying (79.16), and analyzing (75.38), while the indicators of evaluating (71.21) and creating (74.43) were in the moderate category. Students’ data literacy skills ranged from moderate to good, with the highest achievement in the indicators of evaluating (84.14), interpreting (81.12), and analyzing (80.32). In contrast, the indicator of using data (74.90) was in the moderate category, and comparing data (51.20) was in the very low category. Furthermore, the analysis revealed no significant differences between male and female students in both critical thinking skills and data literacy. Overall, physics learning based on the local culture of Fahombo Batu was able to provide an overview of students’ critical thinking skills and data literacy; however, improvements are still needed in higher-order thinking skills and the optimal utilization of data.
Keefektifan Model Problem Based Learning Berbantuan Media Blooket Terhadap Kemampuan Pemecahan Masalah Siswa Kelas V Sekolah Dasar Garini Lituhayu; Noening Andrijati
NUSRA : Jurnal Penelitian dan Ilmu Pendidikan Vol. 7 No. 2 (2026): NUSRA: Jurnal Penelitian dan Ilmu Pendidikan, Mei 2026
Publisher : LPPM Institut Pendidikan Nusantara Global

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55681/nusra.v7i2.6281

Abstract

This study aims to to examine how students’ problem-solving skills related to LCM and GCD are influenced by the implementation of a problem-based learning model supported by the Blooket platform. This study employed a non-equivalent control group design and a quantitative quasi-experimental method. All fifth-grade students in the Wijaya Kusuma Cluster constituted the study population, and 28 students were selected as the sample for the control and experimental groups. Tests and documentation were some of the methods used to collect data. The independent samples t-test, N-Gain test, homogeneity test, and normality test were used to analyze the data. With a significance value  of 0.000 (< 0.05), the study's findings show that students' problem-solving abilities are significantly impacted by the use of the Problem-Based Learning paradigm with the help of the Blooket platform. In addition, the N-Gain score of 0.70 indicates that the students' skills have improved significantly. Therefore, it has been shown that the Blooket platform-supported Problem-Based Learning model is superior to traditional learning in improving students' problem-solving abilities.
Perancangan Booklet Zero Waste dengan Teknik Stuffing untuk Pengasahan Green Skills Siswa Firly Rosella Fitrissibhi; Ellysa Rusdiyana; Agung Puji; Umi Nur Arifah; Nila Rahmawati
NUSRA : Jurnal Penelitian dan Ilmu Pendidikan Vol. 7 No. 2 (2026): NUSRA: Jurnal Penelitian dan Ilmu Pendidikan, Mei 2026
Publisher : LPPM Institut Pendidikan Nusantara Global

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55681/nusra.v7i2.6282

Abstract

Permasalahan limbah tekstil dalam pembelajaran Tata Busana di SMK masih belum dimanfaatkan secara optimal dan belum terintegrasi dalam proses pembelajaran berbasis praktik. Kondisi ini menunjukkan perlunya media pembelajaran yang mampu menggabungkan konsep sustainable fashion dengan praktik nyata. Penelitian ini bertujuan untuk merancang media pembelajaran berupa booklet zero waste berbasis pemanfaatan kain sisa dengan teknik stuffing untuk mendukung pengembangan green skills siswa. Penelitian menggunakan pendekatan deskriptif kualitatif berbasis perancangan (design - based approach) yang meliputi analisis kebutuhan, perancangan konsep, pengembangan isi, desain visual, dan produksi media. Hasil penelitian menunjukkan bahwa booklet yang dikembangkan memiliki struktur yang sistematis, memuat materi zero waste, pemanfaatan kain sisa, serta langkah-langkah praktik teknik stuffing yang aplikatif. Media ini mampu mengintegrasikan teori dan praktik secara langsung, sehingga meningkatkan keterlibatan siswa, kreativitas, serta pemahaman konsep keberlanjutan. Selain itu, booklet dapat digunakan sebagai sumber belajar mandiri yang tidak bergantung pada teknologi digital. Kesimpulan penelitian menunjukkan bahwa media booklet zero waste berbasis teknik stuffing efektif sebagai alternatif media pembelajaran kontekstual dalam mendukung pengembangan green skills dan kesadaran lingkungan siswa di SMK Tata Busana.
Inovasi Media Pembelajaran Ular Tangga Untuk Meningkatkan Kemampuan Literasi Digital Pada Pembelajaran IPS Di SMP Negeri 2 Sawang Kabupaten Aceh Utara Asvia Syura; Sumanti Sumanti; Cut Khairani
NUSRA : Jurnal Penelitian dan Ilmu Pendidikan Vol. 7 No. 2 (2026): NUSRA: Jurnal Penelitian dan Ilmu Pendidikan, Mei 2026
Publisher : LPPM Institut Pendidikan Nusantara Global

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55681/nusra.v7i2.6284

Abstract

This study aims to produce an innovative learning media in the form of a snakes and ladders game specifically designed to improve students' digital literacy in social studies learning at SMP Negeri 2 Sawang, North Aceh Regency. The research method used is research and development (R&D) with the DDDE development model which includes four main stages, namely Decide, Design, Development, and Evaluation. Data collection techniques in this study were carried out through interviews to explore initial needs and questionnaires to measure the level of media feasibility and student responses. The data analysis technique used is qualitative descriptive analysis to process data in the form of suggestions and input from experts, as well as quantitative descriptive analysis to process numerical data from the results of questionnaires and evaluations of students' digital literacy. The use of this snakes and ladders game media has been tested on 32 students at SMP Negeri 2 Sawang. The results of the study according to expert validation showed that the developed media obtained a score of 95% with very feasible criteria, and material expert validation showed that the quality of learning materials in the media obtained a score of 95% with very feasible criteria. In the small group trial phase, a score of 43.375 was obtained, while the student response questionnaire assessment showed a percentage of 89.5% with a very feasible criteria. The results of the effectiveness test for improving students' digital literacy showed a mean value of 0.7421, which is included in the effective category. Based on the assessments carried out by experts and students and the results of the effectiveness test, this snakes and ladders game media innovation is declared feasible and effective for use in social studies learning at SMP Negeri 2 Sawang.
Pengembangan Media Pembelajaran Video Berbasis Animasi 3D pada Materi Sistem Transmisi CVT untuk Mengetahui Kelayakan dan Respon Siswa Kelas XI Kompetensi Keahlian Teknik dan Bisnis Sepeda Motor SMK Negeri 10 Malang Nur Ali Ridho Imawardi; Isnandar; Syarif Suhartadi
NUSRA : Jurnal Penelitian dan Ilmu Pendidikan Vol. 7 No. 2 (2026): NUSRA: Jurnal Penelitian dan Ilmu Pendidikan, Mei 2026
Publisher : LPPM Institut Pendidikan Nusantara Global

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55681/nusra.v7i2.6287

Abstract

Penelitian ini bertujuan untuk mengembangkan dan menguji tingkat kelayakan serta respon siswa terhadap media pembelajaran video berbasis animasi 3D pada materi Sistem Transmisi Continuously Variable Transmission (CVT) di SMK Negeri 10 Malang. Masalah utama yang mendasari penelitian ini adalah sulitnya siswa memvisualisasikan mekanisme kerja komponen internal CVT yang bersifat tertutup dan dinamis melalui media konvensional. Metode penelitian yang digunakan adalah model pengembangan 4D (Define, Design, Develop, Disseminate). Pengumpulan data dilakukan melalui angket validasi ahli dan angket respon pengguna yang melibatkan 25 siswa kelas XI Teknik dan Bisnis Sepeda Motor (TBSM). Hasil penelitian menunjukkan tingkat kelayakan yang sangat tinggi, dengan validasi ahli materi mencapai 95,7%, ahli media 95%, dan desain instruksional 86,66%. Uji lapangan terbatas juga menunjukkan respon siswa yang sangat positif dengan persentase di atas 91% pada seluruh aspek. Keunggulan media ini terletak pada visualisasi teknis yang detail dan aksesibilitas melalui platform Lumi Education. Dapat disimpulkan bahwa media video animasi 3D ini sangat layak dan praktis digunakan sebagai solusi inovatif untuk meningkatkan pemahaman visual siswa dalam pembelajaran otomotif.
Analisis Pendidikan Keterampilan Membatik bagi Warga Belajar Pendidikan Nonformal: Kajian Model Pendidikan di PKBM Mandiri Bakti. Yulia Rahmawati; Norhidayat Norhidayat; Ridwan Ridwan; Arif Sugianto
NUSRA : Jurnal Penelitian dan Ilmu Pendidikan Vol. 7 No. 2 (2026): NUSRA: Jurnal Penelitian dan Ilmu Pendidikan, Mei 2026
Publisher : LPPM Institut Pendidikan Nusantara Global

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55681/nusra.v7i2.6289

Abstract

This study aims to examine in more depth how the Analysis of Batik Skills Education for Non-Formal Education Students: Study of the Education Model at PKBM Mandiri Bakti. This research approach employed qualitative research. Data collection methods included observation, interviews, and document study. Data analysis was conducted through data reduction, data presentation, and conclusion drawing. Data validity was validated using technical triangulation and source triangulation. The results indicate that this education model consists of several stages: (1) identifying learning needs based on the learners' backgrounds and local potential; (2) increasing awareness through motivation regarding the importance of cultural preservation and batik business opportunities; (3) transforming knowledge through a flexible time-block system that combines independent learning (modules and video tutorials), tutorials, and face-to-face sessions; and (4) fostering community independence through entrepreneurial mentoring. The study's conclusions indicate that the integration of local wisdom in skills education effectively increases technical knowledge and creativity in Dayak motifs, encourages economic independence in learners, and supports the sustainable preservation of East Kalimantan's cultural heritage.
Peran Kegiatan Keagamaan Sekolah dalam Meningkatkan Kedisiplinan Ibadah Siswa Di SDN 1 Gunting Sukerjo Pasuruan Siti Izatul Karima; Achmat Mubarok; Wiwin Fachrudin Yusuf
NUSRA : Jurnal Penelitian dan Ilmu Pendidikan Vol. 7 No. 2 (2026): NUSRA: Jurnal Penelitian dan Ilmu Pendidikan, Mei 2026
Publisher : LPPM Institut Pendidikan Nusantara Global

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55681/nusra.v7i2.6290

Abstract

This study aims to analyze the role of school religious activities in improving students’ worship discipline at SDN 1 Gunting Sukerjo Pasuruan. The research focuses on the implementation of religious activities such as congregational prayers, recitation of the Qur’an, reading Asmaul Husna, prayers before and after learning activities, and Islamic holiday commemorations as efforts to build students’ religious character and worship discipline. This study employed a descriptive qualitative approach with field research methods. The subjects of the research consisted of students in grades IV–VI, Islamic education teachers, the principal, and parents. Data were collected through in-depth interviews, participant observation, and documentation. The data were analyzed using data reduction, data display, and conclusion drawing techniques, while the validity of the findings was ensured through triangulation and member checking. The results indicate that school religious activities play a significant role in improving students’ worship discipline through habituation, teacher role modeling, guidance, supervision, and reinforcement. Students showed improvements in punctuality, regularity, and obedience in carrying out worship activities both at school and at home. Supporting factors include teachers’ commitment, parental support, and a conducive religious school environment. Meanwhile, inhibiting factors include limited student motivation, environmental influences outside school, and inconsistent worship habits at home. Therefore, continuous and well-structured religious activities are essential in strengthening students’ spiritual awareness and developing disciplined worship behavior from an early age.
Upaya Mengatasi Kesulitan Menulis Permulaan Pada Siswa Kelas Rendah di SDN 121/I Muara Singoan Ullyl Khoyrul Ummah; Cahya Karinna; Nabilla Najwa Azzahra; Erwin Efendi Hutagalung; Ayatullah Muhammadin Al Fath
NUSRA : Jurnal Penelitian dan Ilmu Pendidikan Vol. 7 No. 2 (2026): NUSRA: Jurnal Penelitian dan Ilmu Pendidikan, Mei 2026
Publisher : LPPM Institut Pendidikan Nusantara Global

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55681/nusra.v7i2.6291

Abstract

This study aims to describe the difficulties in early writing among second-grade students and the teacher’s efforts to overcome them at SDN 121/I Muara Singoan. This research employs a qualitative approach with a descriptive design. Data collection techniques include observation, interviews, and documentation. The results show that students are generally able to write, but still experience difficulties in letter formation, neatness, and accuracy in writing words. The contributing factors include lack of practice, improper learning habits, and limited support at home. The teacher’s efforts include vocabulary-based learning, providing writing examples, step-by-step exercises, and individual guidance. The teacher also provides motivation and conducts continuous evaluation. These efforts are helpful, although some challenges remain in their implementation. Therefore, it is necessary to develop more varied instructional strategies to improve students’ writing skills optimally.
Analisis Pemberdayaan Perempuan Berbasis Pendidikan Melalui Program Pada Kelompok Wanita Tani Seruni Meiliana Reva Aulia; Mustangin Mustangin; Husnawati Husnawati; Muhammad Ilham Akbar B
NUSRA : Jurnal Penelitian dan Ilmu Pendidikan Vol. 7 No. 2 (2026): NUSRA: Jurnal Penelitian dan Ilmu Pendidikan, Mei 2026
Publisher : LPPM Institut Pendidikan Nusantara Global

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55681/nusra.v7i2.6293

Abstract

This study aims to describe the empowerment process of women farmers based on the use of home yards in improving family food security in RT. 07, Jawa Village through the Seruni Women Farmers Group (KWT) program fostered by CSR PT. Adimitra Baratama Nusantara. This study uses a qualitative approach with a descriptive research type. Data collection techniques are carried out through interviews, observations, document studies with research informants including the CSR team of PT. Adimitra Baratama Nusantara, the Chairperson of the Seruni Women Farmers Group (KWT), and female farmer members. Data analysis is carried out through data reduction, data presentation, and drawing conclusions. While the validity of the data uses triangulation of sources and techniques. The results of the study show that the empowerment process is carried out in three stages: (1) Awareness Stage, (2) Capacity Building Stage, and (3) Post-program Empowerment Stage. This study shows that the empowerment program for women farmers based on the use of home yards fostered by CSR PT. Adimitra Baratama Nusantara can be said to have succeeded in increasing the knowledge, skills, and independence of the community in supporting family food security to provide social and economic benefits for the community.
Pengembangan Media Interaktif Gambar Teknik Dasar Berbasis AI Menggunakan Genially dan Canva Untuk SMK Kelas X Teknik Pemesinan M. Khalid Thirafi Taufikul Hakim; Marsono Marsono
NUSRA : Jurnal Penelitian dan Ilmu Pendidikan Vol. 7 No. 2 (2026): NUSRA: Jurnal Penelitian dan Ilmu Pendidikan, Mei 2026
Publisher : LPPM Institut Pendidikan Nusantara Global

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55681/nusra.v7i2.6294

Abstract

Basic Engineering Drawing learning at SMKN 1 Tuban still faces challenges related to the limited use of interactive learning media, resulting in less optimal student understanding of conceptual materials. This study aimed to develop Artificial Intelligence (AI)-based interactive learning media using the Genially and Canva platforms and to determine its feasibility and practicality. The study employed a Research and Development (R&D) method using the ADDIE model up to the implementation stage. The subjects were tenth-grade students of the Machining Engineering program at SMKN 1 Tuban in a small-group trial. Data were collected through observation, interviews, questionnaires, and validation sheets, then analyzed descriptively using percentage techniques. The results showed that the developed media achieved a material expert validation score of 89% and a media expert validation score of 92%, both categorized as very feasible. In addition, the practicality test based on student responses obtained a percentage of 86.2%, categorized as very practical. The media integrates visual materials, animations, interactive navigation, quizzes, and AI-based automatic feedback to support a more engaging learning experience. Therefore, the developed AI-based interactive learning media is considered feasible and practical for use in Basic Engineering Drawing learning at vocational high schools.

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