Jurnal Ilmiah Profesi Guru (JIPG)
JIPG: Jurnal Ilmiah Pendidikan Profesi Guru merupakan jurnal yang diterbikan oleh Program Studi Pendidikan Profesi Guru Fakultas Keguruan dan Ilmu Pendidikan Universitas Sarjanawiyata Tamansiswa. Memfasilitasi para akademisi, praktisi, guru, mahasiswa dalam bidang kependidikan dari hasil penelitian maupun pemikiran. JIPG: Jurnal Pendidikan Profesi Guru Terbit dua kali dalam setahun yaitu bulan Februari, Agustus setiap terbit 10 artikel. Ruang lingkup karya tulis ilmiah dalam jurnal JIPG ini meliputi bidang keilmuan: Strategi pembelajaran; Evaluasi pendidikan; Kurikulum; Manajemen sekolah dan kelas; Pengembangan media dan bahan ajar.
Articles
98 Documents
Pengembangan Media Pembelajaran berbasis Instagram pada Sub Bahasan Fungsi Sepotong–Sepotong untuk Siswa SMA
Lanti Zita Nuryani;
I Nyoman Arcana;
Irham Taufiq
Jurnal Ilmiah Profesi Guru (JIPG) Vol 2 No 1 (2021): Volume 2 No 1 Februari 2021
Publisher : Program Studi Pendidikan Profesi Guru, Universitas Sarjanawiyata Tamansiswa Yogyakarta, Indonesia.
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DOI: 10.30738/jipg.vol2.no1.a11298
The purpose of the study was to (1) develop instructional media using Instagram in mathematics subjects piecemeal material for high school students. (2) knowing the feasibility of the learning media. The type of research used is Research and Development (R&D) with a research model from ADDIE consisting of 5 stages, namely: Analysis, Design, Development, Implementation, and Evaluation. The subjects of this study were 36 students of class X IPA2 of SMA Negeri 1 Minggir. Data collection techniques using expert validation questionnaires, student response questionnaires, and learning achievement tests. The data analysis technique is descriptive qualitative. Based on the results of the validation, the Instagram learning media created were declared suitable for use and included in the valid category with an average of 4.04. From the results of the students' responses, it was found that the instagram learning media was suitable for use in learning and included in the valid category with an average of 3.43 Assessment of student learning outcomes shows that the number of students who meet the KKM is 16 students or 44.44%. This shows that the learning media developed are effectively used in learning. Instagram media is able to pierce photos and videos that can be accessed by anyone easily, quickly, wherever and whenever, it is expected that Instagram learning media is able to provide an understanding of the material in piecemeal functions and foster student interest in learning.
Penerapan Metode Pembelajaran Survey, Question, Read, Recite, Review (Sq3r) untuk Meningkatkan Keterampilan Membaca Pemahaman
Wahyu Indri Lestari;
Chairiyah;
Indarwati
Jurnal Ilmiah Profesi Guru (JIPG) Vol 2 No 2 (2021): Volume 2 No 2 Agustus 2021
Publisher : Program Studi Pendidikan Profesi Guru, Universitas Sarjanawiyata Tamansiswa Yogyakarta, Indonesia.
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DOI: 10.30738/jipg.vol2.no2.a11303
The purpose of this research are: to describe the results of the application of the Survey, Question, Read, Recite, Review (SQ3R) method which can improve reading comprehension skills in third grade students of SD Negeri 1 Cangkreplor for the 2020/2021 school year. This type of research is classroom action research (CAR) which is carried out in two cycles. Each cycle consists of four stages, namely planning, implementing actions, observing, and reflecting. The subjects of this study were the third grade students of SD Negeri 1 Cangkreplor, totaling 28 students. Data collection techniques using test, interview, observation and documentation techniques. Inter-cycle reading comprehension skills increased from the initial condition (pre-cycle) which was 35.7% to 53.6% in the first cycle and then to 89.3% in the second cycle.The conclusion of this study is that the application of the SQ3R learning method can increase the value of reading comprehension skills in third grade students of SD Negeri 1 Cangkreplor Purworejo 2020/2021.
Peningkatan Minat Aktivitas Belajar Menggunakan Problem Based Learning Berbasis Kearifan Lokal Siswa Kelas IV
Satriya Herlambang;
Siti Anafiah;
Siti Muawanah Barozi
Jurnal Ilmiah Profesi Guru (JIPG) Vol 2 No 2 (2021): Volume 2 No 2 Agustus 2021
Publisher : Program Studi Pendidikan Profesi Guru, Universitas Sarjanawiyata Tamansiswa Yogyakarta, Indonesia.
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DOI: 10.30738/jipg.vol2.no2.a11304
The background of the research is the lack of student interest in problem solving in learning. Thus, students' interest and learning activities tend to be low. The purpose of this research is to use the model problem based learning based on local wisdom to increase students' interest and learning activities. The research method used is the Kemmis and Taggart classroom action research model with action and observation activities carried out at one time. The activity phase consists of planning, implementation, observation, reflection. The results showed that the model problem-based learning based on local wisdom could increase interest and learning activities. Students' learning interest from the initial condition averaged 63 with a percentage of 46.1% increased in the cycle I by an average of 76.5 with a percentage of 77%, and increased in cycle II on average 83 to a percentage of 100%. Student Learning Activity from the cycle I frequency 8 students with a percentage of 61.5% and in cycle II increased to 13 students by a percentage of 100%. Further research is expected to consider learning styles in order to determine the characteristics of each student to design more interesting learning according to student learning styles.
Peningkatan Motivasi Belajar Siswa Muatan PPKN Menggunakan Model Pembelajaran Problem Based Learning Kelas III SD Negeri Kotagede 4
Ully Salamah Haryani
Jurnal Ilmiah Profesi Guru (JIPG) Vol 2 No 2 (2021): Volume 2 No 2 Agustus 2021
Publisher : Program Studi Pendidikan Profesi Guru, Universitas Sarjanawiyata Tamansiswa Yogyakarta, Indonesia.
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DOI: 10.30738/jipg.vol2.no2.a11305
Based on observation at SD Negeri Kotagede 4, it was found that the students' learning motivation in Civic Education was low, one of the efforts to solve this problem was needed to do a research which used a problem based learning model. The purpose of this research was to increase students' learning motivation in Civic Education using a problem based learning model at SD Negeri Kotagede 4. This research was conducted at SD Negeri Kotagede 4. The subject of this research were 29 students of 3rd grade at SD Negeri Kotagede 4. The data collection techniques used were observation, questionnaires, and documentation. The research instrument was a questionnaire sheet. The data of this research were analyzed by descriptive-qualitative and descriptive-quantitative method. The results of the research using a problem based learning model in the first cycle obtained an average value of 73.41% with a sufficient category. While in the second cycle the average student motivation increased to 83.71% with a good category. In conclusion, the application of the problembased learning model can increase the learning motivation in Civics Education by 3rd grade students at SD Negeri Kotagede 4. Keywords: learning motivation, problem based learning model, Civic Education.
Peningkatan Keterampilan Membaca Pemahaman Menggunakan Metode PQ4R Siswa Kelas VB SD Negeri 1 Gemawang
Ratih Trias Finiza;
Shanta Rezkita;
Haning Susilo Wardani
Jurnal Ilmiah Profesi Guru (JIPG) Vol 2 No 2 (2021): Volume 2 No 2 Agustus 2021
Publisher : Program Studi Pendidikan Profesi Guru, Universitas Sarjanawiyata Tamansiswa Yogyakarta, Indonesia.
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DOI: 10.30738/jipg.vol2.no2.a11306
Reading comprehension skills are very important for students. Based on the results of observations and interviews, it shows that students find it difficult to understand a reading. The purpose of this study was to test the improvement of reading comprehension skills using the PQ4R method in class VB students at SD Negeri 1 Gemawang. This type of research is Classroom Action Research (CAR) which consists of two cycles. This increase can be seen from the average value of understanding in the first cycle of 64.8 in the good category and increased in the second cycle to 74.03 in the good category. The above results are reinforced by the results of observations of student learning activities. The average percentage value in the first cycle was 65.76% in the good category and increased in the second cycle to 72.49% in the good category. The results of the analysis concluded that the use of the PQ4R method could improve the reading comprehension skills of VB students at SD Negeri 1 Gemawang. Based on these results, the use of the PQ4R method can be used for further research with the hope that it can function as a problem solving in learning in elementary schools. Keywords: PQ4R method; Reading comprehension; Indonesian
Peningkatan Prestasi Belajar Tematik melalui Media Powerpoint Siswa Kelas V Semester Genap SDN Jemur
Sudiono;
Suratman;
Mrih Handayani;
Rosidah Aliim Hidayat
Jurnal Ilmiah Profesi Guru (JIPG) Vol 2 No 2 (2021): Volume 2 No 2 Agustus 2021
Publisher : Program Studi Pendidikan Profesi Guru, Universitas Sarjanawiyata Tamansiswa Yogyakarta, Indonesia.
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DOI: 10.30738/jipg.vol2.no2.a11307
Based on observations of student activities who passively participate in the learning process and the lack of variety of teachers in using the media affect the low learning achievement. The purpose of this study is to determine the increase in student achievement in thematic learning using powerpoint media. Classroom Action Research (CAR) was carried out in two cycles. Each cycle consists of two lessons. One cycle consists of 4 activities, namely the stages of planning, implementation, observation, and reflection. The subject of the study was class V SDN Jemur with a total of 20 students consisting of 12 male students and 8 female students. Data collection techniques using tests and documentation. The data analysis technique used descriptive analysis. The results of the research on learning achievement in the Post Test Cycle I, the average completeness obtained is 60%, as many as 12 students exceed the KKM. In the second cycle, the average post-test completeness was 90% as many as 18 students exceeded the KKM. It can be proven that there is an increase in the percentage from cycle I and cycle II, which is 30%. In the second cycle the average 90% completeness exceeds the success indicator, which is 75%. Keywords: learning achievement, powerpoint, thematic
Upaya Meningkatkan Kemampuan Menulis Deskripsi Menggunakan Media Audio Visual pada Siswa Kelas III SD Negeri Tamanan 1 Kalasan
Ririh Rahayu Retnoningsih;
Heri Maria Zulfiati;
Teguh Heru Prayitno
Jurnal Ilmiah Profesi Guru (JIPG) Vol 2 No 2 (2021): Volume 2 No 2 Agustus 2021
Publisher : Program Studi Pendidikan Profesi Guru, Universitas Sarjanawiyata Tamansiswa Yogyakarta, Indonesia.
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DOI: 10.30738/jipg.vol2.no2.a11308
Learning of write descriptions in elementary schools is still low rate. Students have difficulty in expressing their opinion and ideas into descriptive writing. The purpose of this study is an effort to improve the ability to write descriptions using audio visual media in the third grade students of SD Negeri Tamanan 1 Kalasan. This type of research is a Classroom Action Research (CAR) which was held at SD Negeri Tamanan 1, Kalasan District, Sleman Regency. The subjects of this research were 29 students consisting of 14 male students and 15 female students. Data collection techniques using the rubric of performance appraisal, observation, and documentation. Data analysis techniques are analysis of test results and analysis of observational data. The results showed that the application of audio-visual media can improve the learning process of writing descriptions. The increase in the ability to write descriptions can be seen from the average value of students' descriptive writing skills in the pre-action by 54.65 to 66.18 with a success percentage of 41% or as many as 12 students in the first cycle, and in the second cycle the average value of students descriptive writing skills increased by 74, 69 with a success presentation of 75.86% or as many as 22 students. This percentage has met the indicators of success in research. It is hoped that this research can be continued and developed in order to be better and useful for the world of education, especially the world of elementary school education.
Upaya Meningkatkan Motivasi Belajar Peserta Didik dalam Pembelajaran Daring Melalui Media Game Edukasi Wordwall Di Kelas IV SDN 01 Tanahbaya Tahun Pelajaran 2020/2021
Rizki Dwi Lestari
Jurnal Ilmiah Profesi Guru (JIPG) Vol 2 No 2 (2021): Volume 2 No 2 Agustus 2021
Publisher : Program Studi Pendidikan Profesi Guru, Universitas Sarjanawiyata Tamansiswa Yogyakarta, Indonesia.
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DOI: 10.30738/jipg.vol2.no2.a11309
The purpose of this study was to increase students' learning motivation in online learning using wordwall educational game media in grade IV SD N 01 Tanahbaya. The focus of this research is to increase students' learning motivation in online learning. This research is a Classroom Action Research using Kurt Lewin's model. The subjects in this study were the fourth grade students of SD N 01 Tanahbaya for the academic year 2020/2021 totaling 13 students. Data collection techniques using observation techniques, questionnaires and documentation. Indicators of success in research can be measured from the acquisition of a learning motivation questionnaire score which shows between 76% -100%, which is a good category. The results showed that the use of wordwall educational game media could increase students' learning motivation in online learning. This is evidenced by the increase in students' learning motivation scores before the action by 66% in the first cycle, an increase of 66% to 72%. Meanwhile, in the first cycle to the second cycle, it increased by 12% to 84% in the good category.
Peningkatan Hasil Belajar Kognitif Bahasa Indonesia Menggunakan Model CTL Siswa Kelas III SDN 4 Kotagede
Yuli Kartika Sari;
C.Indah Nartani;
Fathonah
Jurnal Ilmiah Profesi Guru (JIPG) Vol 2 No 2 (2021): Volume 2 No 2 Agustus 2021
Publisher : Program Studi Pendidikan Profesi Guru, Universitas Sarjanawiyata Tamansiswa Yogyakarta, Indonesia.
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DOI: 10.30738/jipg.vol2.no2.a11310
Based on the results of observations at SDN Kotagede4 it was found that the implementation of Indonesian language learning was not optimal in applying the learning model. This study aims to improve the cognitive learning outcomes of the third grade students of SDN Kotagede4 Indonesian language by using the CTL model. This research was conducted at SDN Kotagede4 with 29 students. The research design used was the Kemmis and MC Taggart model. Data collection techniques used are tests, observations, documentation. The data analysis used is quantitative and qualitative. The results showed that the steps of implementing the CTL model were able to improve the cognitive learning outcomes of the third grade Indonesian language at SDN Kotagede4. The increase is seen in the number of students who complete the KKM in each cycle. In the pre-action students who completed the KKM as many as 13 then the first cycle increased to 15. In the second cycle the number of students who completed the KKM increased again to 25. Thus, it can be concluded that the use of the CTL model succeeded in improving the cognitive learning outcomes of the third grade students of SDN Kotagede4.
Upaya Meningkatkan Kedisiplinan dan Hasil Belajar Matematika Siswa Melalui Penggunaan Media Power Point Interaktif
Setya Pambudi;
Shanta Rezkita;
Endang Purwaningsih
Jurnal Ilmiah Profesi Guru (JIPG) Vol 2 No 2 (2021): Volume 2 No 2 Agustus 2021
Publisher : Program Studi Pendidikan Profesi Guru, Universitas Sarjanawiyata Tamansiswa Yogyakarta, Indonesia.
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DOI: 10.30738/jipg.vol2.no2.a11312
The purpose of this research to describe the process of learning mathematics by using interactive power point media in fifth grade students of SD Negeri 1 Kebakalan Karanggayam Kebumen to improve student discipline and learning outcomes. This research was conducted in the fifth grade of SD Negeri 1 Kebakalan, Karanggayam District, Kebumen Regency. This type of research is Classroom Action Research. The subjects of this study were all the fifth grade students of SD Negeri 1 Kebakalan Karanggayam Kebumen totaling 26 students. Data collection techniques in this study used observation techniques, test techniques, field notes, and documentation. The results of this study indicate that through the use of interactive power point media can improve discipline and learning outcomes of mathematics, indicated by the average percentage of pre-action student discipline is 50%, the first cycle increases to 73%, and the second cycle increases again to 89%. The increase in student learning outcomes is indicated by an increase in the number of students who meet the KKM and an increase in the average score of students. In the pre-action, the percentage of completeness is 31%. At the end of the first cycle it increased to 58% and at the end of the second cycle it increased to 77%. Thus, mathematics teachers are expected to be able to use interactive power point media in teaching in order to get maximum results.