Claim Missing Document
Check
Articles

Found 25 Documents
Search

PENERAPAN MODEL LEARNING CYCLE KARPLUS UNTUK MENINGKATKAN PROBLEM SOLVING SKILLS DAN HASIL BELAJAR IPA KELAS V SD NEGERI 2 PADOKAN Adinugroho, Muhamad Wahyu; Sujatmika, Sigit; Rezkita, Shanta
TRIHAYU: Jurnal Pendidikan Ke-SD-an Vol 6, No 2 (2020)
Publisher : Universitas Sarjanawiyata Tamansiswa

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (573.739 KB) | DOI: 10.30738/trihayu.v6i2.8076

Abstract

This study aims to improve problem-solving skills and learning achievement by applying the Karplus Learning Cycle Model on students of class VC of SD N 2 Padokan Bantul, totaling 20 students. This research was a classroom action research and was carried out in two cycles.  Data collection techniques were test and non-test. Students? problem-solving skills data were collected using pretest and posttest as well as observation sheets, while science learning achievement of students was taken using pretest and posttest. The data were analyzed using descriptive analysis techniques. The results showed that problem-solving skills and learning achievements of the students in class VC SD N 2 Padokan can be improved through learning with the Karplus Learning Cycle Model. Each stage of the Karplus Learning Cycle Model can improve aspects of problem-solving skills and student learning achievement. The Exploration stage increases the aspect of understanding the problem. The Explanation phase enhances the aspects of planning a solution. The concept application stage improves aspects of solving problems and evaluating problem-solving. Improved problem-solving skills are proven through test results, where the average N gain of class in the first cycle was 0.37 with the moderate category, up to 0.70 with the high category in the second cycle.  This is also strengthened from the results of observations, where the average scores of the class increase from the first cycle of 67.61% with a pretty good category to 91.66% with a very good category in the second cycle.  The increase in student learning achievements is evidenced through the results of the test, where an increase in the number of students who reached KKM 75 from the first cycle as much as 90% to 100% in the second cycle.
PENDIDIKAN KARAKTER DALAM KOMIK GIGANA (DIGITAL MITIGASI BENCANA) GEMPA BUMI KARYA SITI ANAFIAH DAN SHANTA REZKITA Anafiah, Siti; Rezkita, Shanta
TRIHAYU: Jurnal Pendidikan Ke-SD-an Vol 7 No 1 (2020): TRIHAYU: Jurnal Pendidikan Ke-SD-an
Publisher : Universitas Sarjanawiyata Tamansiswa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30738/trihayu.v7i1.8403

Abstract

The purpose of this study was to determine character education in the Gigana (Digital Disaster Mitigation) Comic Earthquake. This type of research is a qualitative descriptive study. This research uses the Abrams model pragmatic theory, which is the study of language usage that is associated with the context of its use. Data collection techniques namely refer, read, and note. Data analysis using Miles and Huberman consisting of data reduction, data display, and conclusion drawing and verification. The results of the study show that Comics as reading can benefit readers, namely children. Character education can be found in children's reading, one of them through comics. In the comic titled Comics Gigana (Digital Disaster Mitigation) Earthquakes by Siti Anafiah and Shanta Rezkita found 6 character values, namely peace, independence, responsibility, peace, environmental care, and social care. Such character education can be found through characters, characterizations, plot, settings, and mandates in the story.
IMPLEMENTASI PEMBELAJARAN IPA BERBASIS DARING DI SD NEGERI KARANG JADI Haryati, Siti; Rezkita, Shanta; Rahayu, Ayu
TRIHAYU: Jurnal Pendidikan Ke-SD-an Vol 7 No 3 (2021): TRIHAYU: Jurnal Pendidikan Ke-SD-an
Publisher : Universitas Sarjanawiyata Tamansiswa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30738/trihayu.v7i3.10227

Abstract

This study aims to describe online-based science learning at SD Negeri Karang Jadi in the odd semester of the 2020/2021 academic year, both the obstacles experienced by teachers and students and the efforts made by teachers to overcome obstacles during the online science learning process. The research method is qualitative. The research subjects included principals, teachers, and high-grade students of SD Negeri Karang Jadi Ogan Komering Ulu Timur. Data collection techniques through interviews, observation, and supported by documentation. The research instrument used interview, observation, and documentation methods. The data analysis technique uses inductive analysis which includes data reduction, data presentation, and concluding. The data validity technique used source triangulation, technique triangulation, and time triangulation. The results of the study indicate the following. First, online-based science learning at SD Negeri Karang Jadi Ogan Komering Ulu Timur in the odd semester of the 2020/2021 academic year has been implemented even though it has not been able to run optimally. Online-based science learning is carried out through the WhatsApp Group application, YouTube, and google forms. The two obstacles experienced by teachers and students are: constraints on the internet network; cost constraints to buy internet quotas; limited facilities and infrastructure used for online learning; limited ability to use technology owned by teachers, students, and parents, participants; students have difficulty understanding the material. The third attempt is to overcome the obstacles faced during the online learning process, namely by conducting home visit learning and using interesting learning videos on YouTube.
DEVELOPING PANCOH ECOTOURISM-ORIENTED THEMATIC STRIP COMICS FOR ELEMENTARY SCHOOL STUDENTS Rezkita, Shanta; Mukaromah, Latifatun
Social, Humanities, and Educational Studies (SHEs): Conference Series Vol 1, No 2 (2018): 3rd National Seminar on Educational Innovation (SNIP 2018)
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (390.286 KB) | DOI: 10.20961/shes.v1i2.26772

Abstract

Education in the era of disruption must maintain the value of the nation's character. Ecotourism Pancoh has the potential as an educational space for environmental character. The packaging in comics is useful for civilizing literacy. This study aimed to describe the way of developing and knowing the quality and feasibility of ecotourism-oriented thematic strip comics. This study was research and development by adapting the model of Borg & Gall. The data were collected by observation, unstructured interviews, and questionnaires. The comic trials were conducted for fifth grade students of Bhayangkara Elementary School, Yogyakarta. The data were analyzed by using qualitative and quantitative techniques. The assessment score of the media expert validation was 92,11 (very good), material expert was 95,33 (very good), teacher was 95,50 (very good), and student responses were 100 (very good). Thus the Pancoh ecotourism-oriented thematic strip comic was very feasible as a learning resource for elementary school students.
ANALISIS KEBUTUHAN HANDOUT DIGITAL PEMBELAJARAN SD BERBASIS TRI N UNTUK MEMBEKALI KETERAMPILAN MENGAJAR MAHASISWA CALON GURU Anafiah, Siti; Rezkita, Shanta
TRIHAYU: Jurnal Pendidikan Ke-SD-an Vol 8 No 2 (2022): TRIHAYU: Jurnal Pendidikan Ke-SD-an
Publisher : Universitas Sarjanawiyata Tamansiswa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30738/trihayu.v8i2.11843

Abstract

This study aims to analyze the need for digital handouts for teaching elementary school based on Tri N to provide teaching skills for prospective teacher students. This type of research is qualitative research. This study intends to reveal a needs analysis for digital handouts for elementary learning based on Tri N to equip teaching skills for prospective teacher students. The research subjects were undergraduate students of PGSD FKIP UST in semester 4 of the 2020/2021 academic year. The data collection technique in this research used participant observation, interviews, and documentation. Data analysis in this study used interactive model data analysis. The analysis consists of three flows of activities, namely: data reduction, data presentation, and concluding/verification. The results of this study, begin with a needs analysis by identifying the material from the RPS for the Lesson Planning course. In the RPS, materials were found in the form of curriculum analysis, program Prosem, RPP, and attachments (teaching materials, LKPD, learning media, and learning evaluation). In the RPS, the concept of the Tri N teaching has been found, but the teaching materials used are still using printed handouts and PPT. From the analysis of the material, researchers can develop innovative teaching materials, namely digital handouts, so that the material presented can be easily understood and interactive for students.
Gerakan Sadar Teknologi (Gatekno) Bagi Guru Sd Di Kabupaten Bantul Nelly Rhosyida; I Nyoman Arcana; Shanta Rezkita
Prosiding Seminar Nasional Program Pengabdian Masyarakat 2019: 1. Pengembangan Pendidikan Masyarakat
Publisher : Universitas Muhammadiyah Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (577.565 KB) | DOI: 10.18196/ppm.21.466

Abstract

Mitra dalam program pengabdian ini adalah SDN Jomblangan yang berlokasi di kabupaten BantulYogyakarta. Masalah yang dihadapi mitra adalah guru dan siswa dalam proses pembelajarannya hanyatergantung pada buku sebagai sumber belajar. Guru belum memanfaatkan sumber belajar yang tersediatanpa batas di internet. proses pembelajaran di SDN tersebut masih belum memenuhi dari ParadigmaPembelajaran Abad 21. Masalah kedua adalah komputer sekolah belum dibentuk menjadi pusatpembelajaran Abad 21. Solusi yang ditawarkan untuk mengatasi masalah adalah membentuk guru yangsadar teknologi sehingga mempunyai kompetensi melaksanakan pembelajaran Abad 21, dan menjadikankomputer sekolah sebagai pusat pembelajaran Abad 21 Metode yang digunakan adalah metode pelatihandan workshop. Tahapan inti dari metode ini adalah pelatihan pembelajaran abad 21, pemanfaatanteknologi internet sebagai sumber belajar, workshop pembuatan media pembelajaran LKPD, danpembentukan komputer sebagai pusat pembelajaran Abad 21. Hasil yang dicapai adalah terbentuk guruyang memiliki pengetahuan tentang internet, serta mampu memanfaatkan internet sebagai bagian daripembelajaran, serta guru mampu membuat media pembelajaran berupa LKPD berbasis pendekatansaintifik yang terintegrasi dengan teknologi.
Program Studi Pendidikan Guru Sekolah Dasar, Universitas Sarjanawiyata Tamansiswa Shanta Rezkita; Ana Fitrotun Nisa
TRIHAYU: Jurnal Pendidikan Ke-SD-an Vol 3 No 1 (2016)
Publisher : Universitas Sarjanawiyata Tamansiswa

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (705.62 KB) | DOI: 10.30738/trihayu.v3i1.729

Abstract

Taman Muda IbuPawiyatanYogyakarta Vision is to be a quality school, arts-based cultural and educational noble character. Therefore, any learning activity seeks to implement the values of character and concepts ketamansiswaan, including on science learning (IPA). Translating that vision relevant to the purposes of science education that not only emphasizes the development of students’ knowledge of science, but also help the development of students into well-rounded individual with good character. This study aims to explore the implementation of character value through the development of science process skills for students with special needs, values character of the development of science process skills and the factors that influence its implementation. This study is descriptive qualitative research. Data collection techniques include observation, interviews, and documentation. Mechanical analysis of data through data reduction, data presentation, and conclusion. Testing the credibility of both the source and use triangulation techniques, the extension of observation, and check data providers (member check). Implementation of character value through the development of science process skills for students with special needs high class Taman Muda IP Yogyakarta had walked though not maximized, both in terms of planning, implementation, and assessment. The values of character can be extracted including gender, honest, independent, responsibility, willpower, and appreciate nature. Its success is influenced by the family environment, school, and community.
APLIKASI PETA PIKIRAN (MIND MAPP) DALAM IPA UNTUK MERANGSANG KREATIVITAS SISWA SEKOLAH DASAR Shanta Rezkita
TRIHAYU: Jurnal Pendidikan Ke-SD-an Vol 1 No 1 (2014)
Publisher : Universitas Sarjanawiyata Tamansiswa

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (496.946 KB) | DOI: 10.30738/trihayu.v1i1.778

Abstract

This article presents an overview of the application of mind map in science learning in elementary school. Mind maps help teachers and students in summarizing material science. The use of colors, images, keywords or short sentences on the mind map is able to stimulate the creativity of students. Creativity leads to thinking creatively here. When creating a mind map, students connect some important concepts in science-related topics. Thus a balance exists between the functions of the right brain with the left brain. In addition, students are also involved in the manufacture of divergent ideas based on the theme then through a process of convergent thinking students can find solutions related to the theme. f the dimension is associated with learning, teachers can stimulate students' creativity by stimulating their thinking abilities (cognitive dimension), foster an attitude and an interest in making a mind map (affective dimension) and provide the facilities and infrastructure to create mind maps (psychomotor dimension) .
PENGINTEGRASIAN PENDIDIKAN LINGKUNGAN HIDUP MEMBENTUK KARAKTER PEDULI LINGKUNGAN DI SEKOLAH DASAR Shanta Rezkita; Kristi Wardani
TRIHAYU: Jurnal Pendidikan Ke-SD-an Vol 4 No 2 (2018): TRIHAYU: Jurnal Pendidikan Ke-SD-an
Publisher : Universitas Sarjanawiyata Tamansiswa

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (353.396 KB) | DOI: 10.30738/trihayu.v4i2.2237

Abstract

Abstract: This study aims to explore the strategy of integrating the environment in shaping the character of environmental care in the Bhayangkara Elementary School. This research is a qualitative descriptive research. Techniques of collecting data using interviews, observation, and documentation. Data analysis uses data collection, data reduction, data presentation, and conclusions. Validity checks data using source triangulation, technique, and time. The results showed that teachers in planning learning include habituation, exemplary and learning while doing. The steps taken by the teacher include: using learning media and environment as a place of learning. Teachers in conducting assessments focus more on affective judgments. Supporting factors such as the performance of teachers, principals and gardeners in guiding students and the existence of learning media that allows students to understand the value of environmental care. Inhibiting factors such as lack of learning time and family role in instilling environmental caring value.
PENGEMBANGAN MEDIA PEMBELAJARAN IPA BERBASIS POWERPOINT INTERAKTIF UNTUK SISWA KELAS V SEKOLAH DASAR NEGERI GONDOLAYU Fida Amalia Buana Putri; Shanta Rezkita
TRIHAYU: Jurnal Pendidikan Ke-SD-an Vol 5 No 3 (2019): TRIHAYU: Jurnal Pendidikan Ke-SD-an
Publisher : Universitas Sarjanawiyata Tamansiswa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30738/trihayu.v5i3.6122

Abstract

Based on the necessary with the teacher, it is concluded that teachers need information technology (IT) based on learning media in the teaching and learning process. The main purpose of this study is to know about the research procedure, to know about the quality of the media that developed, and the expert's respond. This study is a Research and Development (R&D). The on  procedure of the procedure uses 9 steps, including 1)Potentials and problems, 2)Data collection, 3)Product design, 4)Design validation, 5)Design revision, 6)Product try-out, 7)Product revision, 8)Application try-out, 9)Product revision until the desired products interactive powerpoint learning media are complete. The result of the study showed that the media were appropriate to be implemented. This showed from media experts of the validation result that average score 3,34 with a very good category. Material expert student's that average score 3,40 with very good category and from linguists expert result that average score 3,22 with the good category. Next, the average validation score of the teacher is 3,62 with a very good category and peers of the validation result that average score 3,44 with a very good category. The last response of the students in applications try-out responses that average score 92,75 with a very good category.Â