cover
Contact Name
Maulana Paramaditya Ananta
Contact Email
maulana@hikmahuniversity.ac.id
Phone
+6283189808302
Journal Mail Official
maulana@hikmahuniversity.ac.id
Editorial Address
Lab. Teknologi Pendidikan, Gd.D5, Lt.1 Fakultas Ilmu Pendidikan Universitas Negeri Malang Jalan Semarang No 5, Kota Malang Kode Pos 65145 Email: edcomtech.fip@um.ac.id
Location
Kota malang,
Jawa timur
INDONESIA
Edcomtech: Jurnal Kajian Teknologi Pendidikan
ISSN : 25489879     EISSN : 25992139     DOI : https://doi.org/10.17977
Core Subject :
Edcomtech is a journal in the field of educational technology which contains literature review, action research, case study research and empirical findings in scientific disciplines of educational technology theories and practices. The covered topics are involved the foundation and philosophy of educational technology, design and implementation, assessment and evaluation, strategies and models of general and specific learning, research and development methods, research and development methods, emerging technologies, and technology integration in learning. Journal of Edcomtech is willing to facilitate writers to disseminate conceptual ideas, development, and research findings which are useful in the development of science, study programs, and educational technology profession.
Arjuna Subject : -
Articles 193 Documents
Pengembangan Modul IPA Kelas VI dengan Model Cooperative Learning Moh Shobirin
Edcomtech: Jurnal Kajian Teknologi Pendidikan Vol. 5 No. 1 (2020)
Publisher : Universitas Negeri Malang in collaboration with APSTPI and IPTPI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um039v5i12020p24

Abstract

This study aims to produce a Science Module with a Class VI Cooperative Learning Model that is designed to be more interesting, to train independently, creatively and innovatively, according to students 'needs and develop students' competence, character and literacy. The development model used by Dick, Carey & Carey. The selection of this model is based on the theoretical foundation of learning design. The type of data used in this study are (1) the results of the validation of the learning design expert, and the content / material expert (2) the results of the peer testing, (3) the data from the field trial results. This analysis technique is used to process data obtained through evaluation sheets in descriptive form and measure validity using predetermined formulas. The results of the validation of the material experts reached a validity score of 3.5. While the learning design expert on teaching materials developed a validity score of 3.64. Peer Test Results for the material reached a validity score of 3.6. While the results of trials on students as a whole the validity of teaching materials reached 3.55. From the data and analysis that has been done, it can be concluded that the product development of the Natural Sciences Module with the Cooperative Learning Model can be used as teaching material in Natural Science classes VI of Primary Schools that reach validity and is very valid, and is able to develop the realm of critical thinking, creative, collaboration and able to complete problem.
Kelayakan Bahan Ajar Materi Perbandingan Trigonometri yang Berorientasi Hots pada Siswa SMA Fahrur Rosyi; Achmad Noor Fatirul; Hartono
Edcomtech: Jurnal Kajian Teknologi Pendidikan Vol. 5 No. 1 (2020)
Publisher : Universitas Negeri Malang in collaboration with APSTPI and IPTPI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um039v5i12020p38

Abstract

This research aims to determine the feasibility of the development of teaching materials math trigonometry comparative material for high school students. Facts on the ground show that the study of mathematics, especially trigonometry matter of learning outcomes is not maximized, be it about the response of students and student learning activities. This is due to lack of instructional materials interesting and easily understood by students, especially trigonometry comparison material. In designing these materials, researchers used a Dick and Carey model of development that has been modified. The results of the validation test found thatOverall subject matter experts provide an assessment of the average score of 4.15. Media experts provide an assessment of the average score of 4.23. student questionnaire responses (test small groups) receive an average score of 4.68 so that the overall teaching materials can be categorized as very feasible.
Pengaruh Flipped Classroom Menggunakan Google Classroom Berbahan Ajar Video Tutorial pada Mata Kuliah Kalkulus Kinzie Feliciano Pinontoan; Mario Walean
Edcomtech: Jurnal Kajian Teknologi Pendidikan Vol. 5 No. 1 (2020)
Publisher : Universitas Negeri Malang in collaboration with APSTPI and IPTPI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um039v5i12020p51

Abstract

This study applied flipped classroom (FC) in Calculus lectures to investigate its effect to students’ learning achievement and motivation. Google Classroom (GC) was used for out-class sessions and tutorial videos were used to deliver the materials. An experiment was conducted toward a sample of 42 students of Universitas Prisma on Pharmacy, Architecture, and Technical Geology Department, which was consisted of two groups; (1) experiment group with the treatment of this study and (2) control group with conventional lectures. The instruments were written test as post-test to measure the learning achievement and questionnaire to measure the motivation score. Statistics test of 2-sample t and paired t were used in this study. The results showed that there was a positive effect of flipped classroom using Goggle classroom (FC-GC) with tutorial videos toward students’ learning achievement and their motivation in calculus lectures.
Kesiapan Pendidikan Indonesia Menghadapi Era Society 5.0 Faulinda Ely Nastiti; Aghni Rizqi Ni'mal 'Abdu
Edcomtech: Jurnal Kajian Teknologi Pendidikan Vol. 5 No. 1 (2020)
Publisher : Universitas Negeri Malang in collaboration with APSTPI and IPTPI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um039v5i12020p61

Abstract

The development of information technology is currently reaching all areas of people's lives, including education. In the era of the industrial revolution 4.0 required three literacies namely data literacy, human literacy, and technological literacy. Learning in the revolutionary era 4.0 can apply hybrid / blended learning and Case-base Learning. Even education in the era of society 5.0, allows students or students in learning activities side by side with robots that have been designed to replace the role of educators. So what about the education system in Indonesia? This paper examines the readiness of Indonesian education in welcoming the era of society 5.0. Thus, activists and education stakeholders get a picture of the urgency of the presence of technology era society 5.0 in the world of education
Pengembangan Media Video Gerak Tari Sparkling Surabaya pada Mata Pelajaran Seni Budaya bagi Siswa SMP Rahajeng Lukitarini; Iskandar Wiryokusumo; Suhari
Edcomtech: Jurnal Kajian Teknologi Pendidikan Vol. 5 No. 1 (2020)
Publisher : Universitas Negeri Malang in collaboration with APSTPI and IPTPI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um039v5i12020p67

Abstract

Dance learning in general uses the method of imitating the movements given by the teacher. The teacher's limited ability to provide dance practice in class makes students are required to carry out dance practice independently. learn the motion of Sparkling dance in Surabaya. From the development of this video media produces Learning Videos of Sparkling dance in Surabaya as a tool for learning dance in the art of culture. The test subjects in the development of video media are material experts, media experts and design experts as well as junior high school students. Data collection techniques using questionnaire and test instruments.The results of the development of this video media based on expert review of the material is good, the design expert review is very good, and the media expert review is very good, the results of individual trials are good, the results of small group trials are good , and large group trials are good. With the media development of a variety of Sparkling Surabaya dance motion videos can improve student learning outcomes through pre-test results and test posts on junior high school students.
Pengembangan Bahan Ajar Dasar Tata Rias Wajah untuk Mahasiswa Prodi Pendidikan Vokasional Kesejahteraan Keluarga (PVKK) Tata Rias Aprillia Evi Mursanti; Achmad Noor Fatirul; Hartono
Edcomtech: Jurnal Kajian Teknologi Pendidikan Vol. 5 No. 1 (2020)
Publisher : Universitas Negeri Malang in collaboration with APSTPI and IPTPI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um039v5i12020p76

Abstract

The quality of good learning is supported by good literature. By this teaching material that have been validated by the experts, the learning process will be better. The research method is a development model of 4D. The results obtained from SME (Cosmetology Experts) stated that the feasibility of the teaching materials in the PVKK Study Program, the average is 88% (very good/proper category). Validation results for design experts an average of 83% (good/decent category), while for the results of the assessment of the lecturer of the PVPK Study Program rated 98%, which is interpreted in the excellent category. While the test in small groups is 84.1%, which means good (feasible), and the large group test is 86.15%, which means very good (feasible). Thus the basic teaching materials for cosmetology can support cosmetology learning to run well and smoothly.
Analisis Komparasi Problem Based Learning Dengan Team Assisted Individualization Pada Penguasaan Kompetensi “Mekanisme Katup & Sistem Bahan Bakar” Kelas XI SMK Holis Harifi; Djoko Adi Walujo; Sugito
Edcomtech: Jurnal Kajian Teknologi Pendidikan Vol. 5 No. 1 (2020)
Publisher : Universitas Negeri Malang in collaboration with APSTPI and IPTPI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um039v5i12020p88

Abstract

Vocational school as a vocational school is different from other public high schools. Put more emphasis on competence or expertise. Monotonous learning is not varied, boring and is more centered on the teacher, causing ineffective and unpleasant. This study uses a Class Action Research (CAR) approach aimed to find out how the comparative analysis of PBL and TAI is effective in mastering the competence of "Mentup Simbahkar" valve mechanism and fuel system acronyms on Class IX Motorcycle Engine Maintenance. Based on the results of data processing can be seen: (1). Positive activity in cycle I was 61%, cycle II was 76%, and cycle III was 84%, while negative activity in cycle I was 30%, cycle II was 10%, and cycle III was 10%; (2). The average class in cycle I was 71, cycle II was 81, and cycle III was 88, (3). Mastery learning of students in the first cycle of 28.5%, the second cycle of 100%, and the third cycle of 100%.
Instagram: From Media Sharing Network To Learning Resource (Studi Terhadap Dua Akun Instagram) Sakina Rahmania; Bagus Takwin
Edcomtech: Jurnal Kajian Teknologi Pendidikan Vol. 5 No. 1 (2020)
Publisher : Universitas Negeri Malang in collaboration with APSTPI and IPTPI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um039v5i12020p97

Abstract

Social media or social networking sites can easily enable people to communicate in synchronous or asynchronous way and then collaboratively built a knowledge-based system and form a virtual learning community. This study aimed to investigate the application of a social media, especially Instagram as an informal learning resource by reviewing the relationship between Instagram features utilization and the learning engagement of the followers. This research was conducted by giving questionnaire to each of the two Instagram account to be examined. Based on the result of the measurement of learning engagement, using the engaging learning environment measurement tools, it was found that there was a strong and significant relationship between them with a relationship strength of 27.4%. Interaction is the indicator that has the strongest relationship with learning engagement, and Instagram live feature has the strongest positive relationship among other Instagram features. Thus, Instagram could be said as an engaging learning environment.
Multimedia Whiteboard Animation Untuk Meningkatkan Kemampuan Problem Solving Pada Guru Dian Wahyuningsih; Suyatiningsih
Edcomtech: Jurnal Kajian Teknologi Pendidikan Vol. 5 No. 2 (2020)
Publisher : Universitas Negeri Malang in collaboration with APSTPI and IPTPI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um039v5i22020p109

Abstract

This study aims to develop whiteboard animation multimedia to improve teachers’ problem-solving skills. The development used the Borg and Gall model with a qualitative descriptive approach. The subjects of this research were teachers in the Special Region of Yogyakarta (DIY). The product developed has been rated by subject matter experts and media experts. Three stages of the trial have been carried out, including the initial field test reached 74.8%, the main field test with reached 86.5%, and an operational test reached 83.5%. The product implementation result proved that multimedia increased by 41%. The questionnaire showed that the material presented was easy to practice. From the data, it can be concluded that whiteboard animation multimedia that have the good qualification to improve teachers problem-solving skill.
Pengaruh Project Based Learning An Minat Belajar Terhadap Hasil Belajar Menggambar Bentuk (Still Life) dalam Pelajaran Visual Art Ardiansyah; Mustaji; Nurmida Catherine Sitompul
Edcomtech: Jurnal Kajian Teknologi Pendidikan Vol. 5 No. 2 (2020)
Publisher : Universitas Negeri Malang in collaboration with APSTPI and IPTPI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um039v5i22020p119

Abstract

The research objectives are: (1) To examine the effect of the use of students' Project Based Learning (PjBL) learning models. (2) Test the influence of students’ learning interests. (3) Test the effect of the use of Project-Based Learning (PjBL) learning models with interest in learning towards learning outcomes in Drawing (Still life). This study used a pre-experiment design (Pretest - Posttest Control Group Design), by randomizing two groups (control group and experimental group). The results of the analysis in the study are as follows: 1) There is an influence of the use of the Project-Based Learning (PjBL) learning model on student learning outcomes in Drawing (Still life). 2) There is no influence of interest in learning on the results of learning to draw (Still life) students. 3) There are no interaction between Project Based Learning (PjBL) learning models and Direct learning models with the interest in learning towards students’ learning outcomes in Drawing (Still life).

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