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Contact Name
Angga Hadiapurwa
Contact Email
angga@upi.edu
Phone
+6285221282902
Journal Mail Official
jurnal.inovasi.kurikulum@upi.edu
Editorial Address
Himpunan Pengembang Kurikulum Indonesia (HIPKIN) d.a Prodi Pengembangan Kurikulum FIP UPI Jl. Dr. Setiabudhi Bandung 40154
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INDONESIA
Inovasi Kurikulum
ISSN : 18296750     EISSN : 27981363     DOI : https://doi.org/10.64014/jik
Core Subject :
Inovasi Kurikulum journal (Jurnal Inovasi Kurikulum/JIK) is an open access and peer-reviewed journal published by Himpunan Pengembang Kurikulum Indonesia (HIPKIN) in collaboration with Curriculum Development Study Program, Faculty of Education, Universitas Pendidikan Indonesia. The journal includes particular interests in issues related to curriculum development, including curriculum design, implementation, evaluation, and learning development (resources, models, media, and assessment). Inovasi Kurikulum aims to publish research conducted by researcher, teachers, lecturers, and others focusing on research at the levels of Early Childhood, Elementary, Junior High, or Senior High Schools, as well as Higher-Education.
Arjuna Subject : -
Articles 537 Documents
The Influence of Articulate Storyline media on fifth-grade elementary students’ interest in learning natural sciences Maizura Maizura; Muhamad Nukman
Inovasi Kurikulum Vol. 22 No. 4 (2025): Inovasi Kurikulum, November 2025
Publisher : Himpunan Pengembang Kurikulum Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.64014/jik.v22i3.85

Abstract

This study aims to determine the effectiveness of using Articulate Storyline in increasing students' learning interest in science subjects. Articulate Storyline is an interactive digital learning tool that resembles PowerPoint but offers more advanced features and aligns with current technological developments. This study uses a quantitative, pre-experimental design. The research sample consisted of 30 fifth-grade students of SDN 161 Pekanbaru in the 2024–2025 academic year. Data collection techniques used documentation and questionnaires to measure the level of student learning interest. Data were analyzed using validity and reliability tests, as well as prerequisite tests such as normality, linearity, and hypothesis testing. The results showed that using Articulate Storyline increased students' interest in learning. Presenting material with systematic narratives and attractive visuals has been proven to motivate students in the learning process. Statistical analysis showed a significance value (Sig.) of <0.05, indicating a significant difference in learning interest after using this media. Thus, Articulate Storyline has been proven effective as a learning medium that can increase students' interest in learning. It is hoped that this learning media can be applied in subsequent learning.   Abstrak Penelitian ini bertujuan untuk mengetahui efektivitas penggunaan Articulate Storyline dalam meningkatkan minat belajar peserta didik pada mata pelajaran IPA. Articulate Storyline adalah perangkat pembelajaran digital interaktif yang menyerupai PowerPoint, namun memiliki fitur yang lebih canggih dan sesuai dengan perkembangan teknologi saat ini. Penelitian ini menggunakan pendekatan kuantitatif dengan desain eksperimen jenis pre-experimental design. Sampel penelitian terdiri dari 30 peserta didik kelas V SDN 161 Pekanbaru tahun ajaran 2024–2025. Teknik pengumpulan data menggunakan dokumentasi dan angket untuk mengukur tingkat minat belajar murid. Data dianalisis menggunakan uji validitas, reliabilitas, serta uji prasyarat seperti uji normalitas, linearitas, dan pengujian hipotesis. Hasil penelitian menunjukkan bahwa penggunaan Articulate Storyline memberikan pengaruh positif terhadap peningkatan minat belajar murid. Penyajian materi dengan narasi yang sistematis dan visual yang menarik terbukti mampu memotivasi murid dalam proses pembelajaran. Analisis statistik menunjukkan nilai signifikansi (Sig.) kurang dari 0,05, yang berarti terdapat perbedaan signifikan dalam minat belajar setelah penggunaan media tersebut. Dengan demikian, Articulate Storyline terbukti efektif sebagai media pembelajaran yang dapat meningkatkan minat belajar peserta didik. Media pembelajaran ini diharapkan dapat diterapkan pada pembelajaran selanjutnya. Kata Kunci: articulate storyline; ilmu pengetahuan alam; minat belajar; sekolah dasar
Analysis of TikTok social media's impact on bullying behavior among students of SDN 13 Pekanbaru Tenesya Dara Saski; Muhamad Nukman
Inovasi Kurikulum Vol. 22 No. 4 (2025): Inovasi Kurikulum, November 2025
Publisher : Himpunan Pengembang Kurikulum Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.64014/jik.v22i3.86

Abstract

The emergence of digital technology, especially social media, has changed many aspects of human life, including education. Elementary school students widely use social media and have been significantly influenced by it. This study aims to identify and analyze the relationship between bullying behavior and social media use among elementary school children, with a focus on students' self-confidence. This study used a descriptive quantitative research method. The study was conducted at SD Negeri 13 Pekanbaru, with the research subjects comprising high-level students in grades IV, V, and VI. The data collection techniques include population and sample determination, development of research instruments (questionnaires), distribution of questionnaires to the research sample, data collection, and data analysis. The findings of the study indicate that the influence of social media on bullying behavior can lower the self-esteem of students who experience bullying, as well as hinder the growth of social skills and all aspects of students' personal lives, including low self-esteem, stress and anxiety, depression, social isolation, difficulty focusing, and poor academic performance.   Abstrak Kemunculan teknologi digital, terutama media sosial telah mengubah banyak aspek kehidupan manusia, termasuk pendidikan. Media sosial telah banyak digunakan oleh murid sekolah dasar dan memberikan pengaruh cukup besar dalam karakter murid. Penelitian ini bertujuan untuk mengidentifikasi dan menganalisis hubungan antara perilaku bullying dan penggunaan media sosial di kalangan anak SD yang berfokus pada nilai kepercayaan diri murid. Dalam penelitian ini digunakan metode penelitian kuantitatif deskriptif. Pelaksanaan penelitian ini berlangsung di SD Negeri 13 Pekanbaru dengan subjek penelitian terdiri dari murid tingkat tinggi yaitu kelas IV, V, dan VI. Teknik pengumpulan data adalah penentuan populasi dan sampel, pengembangan instrumen penelitian berupa kuesioner, pendistribusian kuesioner kepada sampel penelitian, pengumpulan data, dan analisis data. Temuan penelitian menunjukkan bahwa pengaruh media sosial terhadap perilaku bullying dapat menurunkan harga diri murid yang mengalami bullying, serta menghambat pertumbuhan keterampilan sosial dan semua aspek kehidupan pribadi murid, termasuk harga diri yang rendah, stres dan kecemasan, depresi, isolasi sosial, kesulitan fokus, dan kinerja akademik yang buruk. Kata Kunci: guru sekolah dasar; media sosial; perilaku perundungan
Development of virtual tour media using local history to improve learning outcomes Aminah Lubis; Ichwan Azhari; Samsidar Tanjung
Inovasi Kurikulum Vol. 22 No. 4 (2025): Inovasi Kurikulum, November 2025
Publisher : Himpunan Pengembang Kurikulum Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.64014/jik.v22i4.87

Abstract

The research was motivated by the lack of student engagement and minimal visualization in local history learning, which has resulted in a limited understanding. Conventional media limitations have created epistemological and didactic obstacles that hinder effective learning. Therefore, a technology-based solution is needed to present historical objects interactively and contextually. This study aims to develop a 360° Virtual Tour learning media based on the local history of Candi Bahal to improve the learning outcomes of fourth-grade elementary school students in Social Studies. This study used a Research and Development (RnD) method with the 4D model (Define, Design, Develop, Disseminate). The research subjects included students and fourth-grade teachers at SD Negeri 0701 Rotan Sogo. Data were collected through observation, interviews, expert validation, and field trials. Results showed that the 360° Virtual Tour media was declared feasible by experts, practical for teachers and students, and effective in improving learning outcomes. The practicality scores reached 72.8 percent for students and 76.67 percent for teachers, while the n-Gain score was 0.56 (moderate category). The developed media contribute positively to making local history learning more contextual and engaging.   Abstrak Latar belakang penelitian ini didasarkan pada rendahnya keterlibatan murid dan minimnya visualisasi dalam pembelajaran Sejarah lokal, yang menyebabkan pemahaman murid menjadi terbatas. Keterbatasan media konvensional menjadi hambatan epistimologis dan didaktik yang mengurangi efektivitas pembelajaran. Oleh karena itu, dibutuhkan solusi berbasis teknologi yang mampu menyajikan objek sejarah secara interaktif dan kontekstual. Penelitian ini bertujuan mengembangkan media pembelajaran Virtual Tour 360° berbasis sejarah lokal Candi Bahal untuk meningkatkan hasil belajar murid kelas IV SD dalam mata pelajaran IPS. Penelitian ini menggunakan metode Research and Development (RnD) dengan model 4D (Define, Design, Develop, Disseminate). Subjek penelitian terdiri dari murid dan guru kelas IV SD Negeri 0701 Rotan Sogo. Data dikumpulkan melalui observasi, wawancara, validasi ahli, dan uji coba lapangan. Hasil penelitian menunjukkan bahwa media Virtual Tour 360° dinyatakan layak oleh para ahli, praktis digunakan oleh guru dan murid, serta efektif dalam meningkatkan hasil belajar. Rata-rata skor kepraktisan oleh murid dan guru masing-masing mencapai 72,8 persen dan 76,67 persen, sedangkan skor efektivitas berdasarkan nilai n-Gain sebesar 0,56 (kategori sedang). Media ini memberikan kontribusi positif terhadap pembelajaran Sejarah lokal yang lebih kontekstual dan menarik. Kata Kunci: hasil belajar; pengembangan media; sejarah lokal; virtual tour
The influence of digital comic-assisted PBL Model on science learning motivation in grade V Nuralifah Zakiyyah; Mayarni Mayarni
Inovasi Kurikulum Vol. 22 No. 3 (2025): Inovasi Kurikulum, August 2025
Publisher : Himpunan Pengembang Kurikulum Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.64014/jik.v22i3.88

Abstract

Learning motivation has an important role in supporting the effectiveness of the learning process. However, the low motivation of students to learn in science lessons at the elementary school level is still a problem that needs more attention. It aims to see the influence of the Problem-Based Learning (PBL) model combined with digital comic media on the learning motivation of grade V elementary school students. This study applies a quantitative approach using a posttest-only control group design quasi-experimental design. The research sample was taken using probability sampling techniques and simple random sampling methods. The instrument, in the form of a learning motivation questionnaire, was tested for validity and distributed to two classes, namely the experimental class and the control class, consisting of 31 students in each class. Hypothesis testing using an Independent Samples T-test showed a significant difference between the two classes. The experimental class had a higher learning motivation than the control class. The results showed that students who participated in IPAS learning with the PBL model assisted by digital comics experienced a higher increase in learning motivation compared to students who participated in conventional learning. It can be concluded that the PBL model assisted by digital comics is effective in increasing the learning motivation of elementary school students in science subjects.   Abstrak Motivasi belajar memiliki peranan penting dalam menunjang efektivitas proses pembelajaran. Namun, rendahnya motivasi belajar peserta didik pada pelajaran IPAS di tingkat sekolah dasar masih menjadi persoalan yang perlu mendapatkan perhatian lebih. Bertujuan untuk melihat pengaruh model Problem Based Learning (PBL) yang dikombinasikan dengan media komik digital terhadap motivasi belajar peserta didik kelas V sekolah dasar. Penelitian ini menerapkan pendekatan kuantitatif memakai desain quasi eksperimen tipe posttest-only control group design. Sampel penelitian diambil memakai teknik probability sampling dan metode simple random sampling. Instrumen yang dipakai berupa angket motivasi belajar teruji validitasnya dan dibagikan kepada dua kelas, yaitu kelas eksperimen dan kelas kontrol, terdiri dari 31 peserta didik tiap kelas. Uji hipotesis memakai Independent Samples T-test menyatakan adanya perbedaan signifikan antara kedua kelas. Kelas eksperimen mempunyai motivasi belajar yang lebih unggul dibanding kelas kontrol. Hasil penelitian menunjukkan bahwa peserta didik yang mengikuti pembelajaran IPAS dengan model PBL berbantuan komik digital mengalami peningkatan motivasi belajar yang lebih tinggi dibandingkan dengan peserta didik yang mengikuti pembelajaran konvensional. Dapat disimpulkan bahwa model PBL berbantuan komik digital efektif dalam meningkatkan motivasi belajar peserta didik sekolah dasar pada mata pelajaran IPAS. Kata Kunci: IPAS; komik digital; motivasi belajar
Effect of classical guidance services on self-confidence of grade XI vocational students Muhamad Arfan Muharam; Dwi Dasalinda
Inovasi Kurikulum Vol. 22 No. 3 (2025): Inovasi Kurikulum, August 2025
Publisher : Himpunan Pengembang Kurikulum Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.64014/jik.v22i3.89

Abstract

This study was motivated by the low self-confidence of students in facing academic and social challenges in the school environment. Classical guidance services were chosen as an intervention, as they are considered capable of holistically strengthening students’ psychological aspects. This study aimed to examine the effect of classical guidance services on enhancing students' self-confidence. A quantitative approach was employed using a one-group pretest-posttest design. The participants were 22 eleventh-grade students at SMK Islam Malahayati. The research instrument was a self-confidence questionnaire developed based on Lauster’s five key aspects: self-belief, optimism, objectivity, responsibility, and rational thinking. Data were analyzed using a paired sample t-test to assess pre- and post-treatment differences, with effect sizes calculated using Cohen’s d and Hedges’ g. The findings revealed that classical guidance had a positive impact on increasing students’ self-confidence. Students showed improvement in their belief in self-ability, optimistic attitudes, objective self-assessment, a sense of responsibility, and rational decision-making. These results were supported by statistical analysis and aligned with findings from previous studies. Therefore, classical guidance proved to be an effective approach for fostering positive attitudes and preparing students to face future challenges.    Abstrak Penelitian ini dilatarbelakangi oleh rendahnya kepercayaan diri peserta didik dalam menghadapi tantangan akademik dan sosial di lingkungan sekolah. Layanan bimbingan klasikal dipilih sebagai intervensi untuk mengatasi permasalahan tersebut karena diyakini mampu memperkuat aspek-aspek psikologis peserta didik secara menyeluruh. Penelitian ini bertujuan untuk mengetahui pengaruh layanan bimbingan klasikal terhadap peningkatan kepercayaan diri peserta didik. Penelitian ini menggunakan pendekatan kuantitatif dengan desain one group pretest-posttest. Subjek penelitian adalah peserta didik kelas XI di SMK Islam Malahayati yang berjumlah 22 orang. Instrumen yang digunakan berupa angket kepercayaan diri yang dikembangkan berdasarkan lima aspek utama menurut teori Lauster, yaitu keyakinan diri, sikap optimis, objektivitas, tanggung jawab, dan kemampuan berpikir rasional. Data dianalisis menggunakan paired sample t-test untuk mengetahui perbedaan sebelum dan sesudah layanan, serta dihitung ukuran efeknya menggunakan Cohen’s d dan Hedges’ g. Temuan penelitian menunjukkan bahwa layanan bimbingan klasikal memberikan pengaruh positif terhadap peningkatan kepercayaan diri peserta didik. Peserta didik menunjukkan perkembangan dalam aspek keyakinan diri, sikap optimis, objektivitas dalam menilai diri, kemampuan bertanggung jawab, dan berpikir rasional. Hasil ini diperkuat dengan data statistik dan pembandingan dengan hasil penelitian sebelumnya yang sejalan. Layanan bimbingan klasikal terbukti menjadi pendekatan yang efektif dalam membentuk sikap positif dan kesiapan peserta didik dalam menghadapi tantangan masa depan. Kata Kunci: bimbingan klasikal; kepercayaan diri; layanan bimbingan; pembentukan karakter; peserta didik
Effect of making a match model, flashcard media, and motivation on learning outcomes Rachyana Fahira; Daulat Saragi; Rosmala Dewi
Inovasi Kurikulum Vol. 22 No. 3 (2025): Inovasi Kurikulum, August 2025
Publisher : Himpunan Pengembang Kurikulum Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.64014/jik.v22i3.90

Abstract

The implementation of Pancasila Education learning in elementary schools faces various challenges. This research was motivated by the low learning outcomes of students in Pancasila Education subjects, caused by a lack of learning motivation and a limited variety of teaching models. This study aimed to determine the effect of the cooperative learning model type Make A Match assisted by flashcard media on students' learning outcomes in cognitive, affective, and psychomotor domains, as well as the interaction with learning motivation. This study employed a quasi-experimental method with a 2×2 factorial design. The research subjects consisted of 42 fifth-grade students divided into experimental and control groups. Data were collected through tests and questionnaires, and analyzed using two-way ANOVA with the help of SPSS. The findings indicated that the Make A Match model, assisted by flashcard media, had a significant impact on improving students’ learning outcomes. Additionally, students with high learning motivation achieved better performance, and there was a significant interaction between the learning model and learning motivation on student outcomes. The Make A Match model with flashcards proved to be effective in fostering active and interactive learning, making it a suitable strategy for Pancasila Education.   Abstrak Pelaksanaan pembelajaran Pendidikan Pancasila di sekolah dasar menghadapi berbagai tantangan. Penelitian ini dilatarbelakangi oleh rendahnya hasil belajar peserta didik dalam mata pelajaran Pendidikan Pancasila yang disebabkan oleh kurangnya motivasi belajar dan kurang variatifnya model pembelajaran yang diterapkan. Tujuan dari penelitian ini untuk mengetahui pengaruh model pembelajaran kooperatif tipe Make A Match berbantuan media flashcard terhadap hasil belajar peserta didik ditinjau dari aspek kognitif, afektif, dan psikomotorik serta interaksinya dengan motivasi belajar. Metode penelitian yang digunakan yaitu eksperimen semu dengan desain faktorial 2×2. Subjek penelitian terdiri dari 42 peserta didik kelas V yang dibagi dalam dua kelompok, yaitu kelas eksperimen dan kelas kontrol. Teknik pengumpulan data menggunakan tes dan angket, sedangkan analisis data dilakukan dengan uji ANAVA dua jalur menggunakan bantuan SPSS. Hasil penelitian menunjukkan bahwa model pembelajaran Make A Match berbantuan media flashcard berpengaruh signifikan terhadap peningkatan hasil belajar peserta didik. Temuan lain menunjukkan bahwa peserta didik dengan motivasi belajar tinggi menunjukkan hasil belajar yang lebih baik, dan terdapat interaksi signifikan antara model pembelajaran dan motivasi belajar terhadap hasil belajar. Model Make A Match berbantuan flashcard terbukti mampu menciptakan suasana belajar yang aktif dan interaktif, serta efektif diterapkan dalam pembelajaran Pendidikan Pancasila. Kata Kunci: hasil belajar; media flashcard; motivasi belajar; make a match
Effect of Assemblr Edu on fifth graders’ learning outcomes in the respiratory system Fira Sekarani; Kusmajid Abdullah
Inovasi Kurikulum Vol. 22 No. 3 (2025): Inovasi Kurikulum, August 2025
Publisher : Himpunan Pengembang Kurikulum Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.64014/jik.v22i3.91

Abstract

The background of this study is based on the low learning outcomes of students, which are attributed to the abstract nature of the material and the lack of engaging visual media. Advances in digital technology offer new opportunities in the learning process, including the use of interactive Augmented Reality (AR) media. This study aims to investigate the effect of Assemblr Edu media on science learning outcomes, specifically on the topic of the human respiratory system. The study employed a quantitative approach with a quasi-experimental method using a non-equivalent control group design. The subjects were fifth-grade elementary school students divided into an experimental class and a control class. Data were collected through pretests and posttests and analyzed using normality tests, homogeneity tests, and an Independent Samples T-Test. The results showed a significant effect of Assemblr Edu media on students’ science learning outcomes. The three-dimensional visualization provided by Assemblr Edu clarified abstract concepts, encouraged active student engagement, and created a more interactive and meaningful learning experience. Thus, the use of Assemblr Edu media is proven to be effective in improving science learning outcomes on the topic of the human respiratory system.   Abstrak Latar belakang penelitian ini didasarkan pada rendahnya hasil belajar peserta didik yang disebabkan oleh kualitas materi yang bersifat abstrak dan kurangnya media visual yang menarik. Kemajuan teknologi digital membuka peluang baru dalam proses pembelajaran, termasuk penggunaan media Augmented Reality (AR) yang interaktif. Penelitian ini bertujuan untuk mengetahui pengaruh media Assemblr Edu terhadap hasil belajar IPAS pada materi sistem pernapasan manusia. Penelitian ini menggunakan pendekatan kuantitatif dengan metode eksperimen semu dan desain non-equivalent control group design. Subjek penelitian adalah peserta didik kelas V SD yang terbagi menjadi kelas eksperimen dan kelas kontrol. Pengumpulan data dilakukan melalui pretest dan posttest, dengan analisis data menggunakan uji normalitas, homogenitas, dan uji Independent Samples T-Test. Hasil penelitian menunjukkan bahwa terdapat pengaruh yang signifikan penggunaan media Assemblr Edu terhadap hasil belajar IPAS peserta didik. Visualisasi tiga dimensi yang disediakan oleh Assemblr Edu mampu memperjelas konsep abstrak, mendorong keterlibatan aktif peserta didik, serta menciptakan pengalaman belajar yang lebih interaktif dan bermakna. Dengan demikian, penggunaan media Assemblr Edu terbukti efektif dalam meningkatkan hasil belajar IPAS pada materi sistem pernapasan manusia. Kata Kunci: Assemblr Edu; hasil belajar; IPAS; sistem pernapasan; teknologi pendidikan
Development of interactive digital media to improve descriptive writing learning outcomes Siti Khovifah Kesuma; Elly Prihasti Wuriyani; Zulkifli Matondang
Inovasi Kurikulum Vol. 22 No. 4 (2025): Inovasi Kurikulum, November 2025
Publisher : Himpunan Pengembang Kurikulum Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.64014/jik.v22i4.93

Abstract

The transformation of education in the digital era requires teachers to develop interactive and contextual media to enhance students’ literacy skills, particularly in descriptive writing. This study aims to develop digital interactive learning materials for descriptive text writing that are valid, practical, and effective for fourth-grade students at SD Negeri 010037 Perk. Sei Dadap. The research is motivated by the low learning outcomes of students and the limited use of media suited to the needs and characteristics of elementary school children. The method employed is Research and Development (R&D) using a modified ADDIE model, consisting of analysis, design, and development stages. Validation was conducted by subject matter, media, and language experts; practicality was assessed by classroom teachers; and effectiveness was tested through pretest and posttest comparison using N-Gain calculations. Results indicate that the developed media is highly valid with an average expert validation score of 84.3%, highly practical with a teacher practicality score of 93%, and highly effective in improving learning outcomes with an N-Gain score of 0.81. This research contributes to writing literacy development through the integration of interactive digital media in elementary language instruction.   Abstrak Transformasi pembelajaran di era digital menuntut guru untuk mampu mengembangkan media yang interaktif dan kontekstual guna meningkatkan keterampilan literasi peserta didik, termasuk dalam menulis teks deskripsi. Penelitian ini bertujuan untuk mengembangkan materi ajar menulis teks deskripsi berbantuan media pembelajaran interaktif digital yang layak, praktis, dan efektif digunakan dalam pembelajaran Bahasa Indonesia di kelas IV SD Negeri 010037 Perk. Sei Dadap. Penelitian ini dilatarbelakangi oleh rendahnya hasil belajar peserta didik serta kurangnya penggunaan media pembelajaran yang relevan dengan kebutuhan dan karakteristik anak usia sekolah dasar. Metode penelitian yang digunakan adalah Research and Development (R&D) dengan model pengembangan ADDIE yang dimodifikasi menjadi tiga tahap, yaitu analisis, desain, dan pengembangan. Validasi dilakukan oleh ahli materi, media, dan bahasa, serta uji kepraktisan dilakukan oleh guru kelas, dan uji efektivitas melalui perbandingan pretest dan posttest menggunakan perhitungan N-Gain. Hasil penelitian menunjukkan bahwa media pembelajaran interaktif digital ini tergolong sangat layak dengan rata-rata skor 84.3%, sangat praktis dengan skor kepraktisan guru sebesar 93%, dan sangat efektif meningkatkan hasil belajar dengan nilai N-Gain sebesar 0.81. Penelitian ini memberikan kontribusi dalam pengembangan literasi menulis peserta didik melalui pendekatan berbasis digital. Kata Kunci: hasil belajar; media pembelajaran; menulis; teks deskripsi
Effectiveness of educational videos on communication skills to enhance adolescents' knowledge for preventing child marriage Nenden Rani Rinekasari; Elih Sudiapermana; Sardin Sardin; Yoyoh Jubaedah
Inovasi Kurikulum Vol. 22 No. 4 (2025): Inovasi Kurikulum, November 2025
Publisher : Himpunan Pengembang Kurikulum Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.64014/jik.v22i4.94

Abstract

Child marriage remains a critical issue in Indonesia, particularly among adolescents aged 12 to 15 years who are vulnerable due to psychological immaturity and environmental influences. Strengthening adolescents' knowledge and communication skills is crucial in preventing early marriage. This study aims to evaluate the effectiveness of educational videos in enhancing adolescents' knowledge of child marriage prevention by improving their communication skills. Employing a quasi-experimental one-group pre-test-post-test design, the study involved 32 students of class VII-F at SMP Negeri 27 Bandung. Data were collected through pre-test and post-test assessments, using multiple-choice tests administered before and after the intervention. The data were analyzed using the Wilcoxon signed-rank test to determine the significance of differences between pre-test and post-test scores, and the N-Gain calculation was employed to assess the effectiveness of the intervention. The findings demonstrated a statistically significant increase in knowledge after the intervention, with an average N-Gain score of 0.5690, indicating moderate effectiveness. Improvements were observed in critical communication skills, including speaking, listening, overcoming verbal barriers, understanding nonverbal cues, and conflict resolution. Educational videos effectively enhance communication skills and knowledge about child marriage prevention among adolescents.   Abstrak Pernikahan anak tetap menjadi masalah kritis di Indonesia, terutama di kalangan remaja berusia 12 hingga 15 tahun yang rentan akibat ketidakmatangan psikologis dan pengaruh lingkungan. Peningkatan pengetahuan dan keterampilan komunikasi remaja sangat penting untuk mencegah pernikahan dini. Studi ini bertujuan untuk mengevaluasi efektivitas video edukatif tentang keterampilan komunikasi dalam meningkatkan pengetahuan remaja mengenai pencegahan pernikahan anak. Menggunakan desain quasi-eksperimental satu kelompok pre-tes dan post-tes, penelitian ini melibatkan 32 siswa kelas VII-F di SMP Negeri 27 Bandung. Data dikumpulkan melalui penilaian pre-tes dan post-tes, menggunakan tes pilihan ganda yang diberikan sebelum dan setelah intervensi. Data dianalisis menggunakan uji Wilcoxon signed-rank untuk menentukan signifikansi perbedaan antara skor pre-tes dan post-tes, dan perhitungan N-Gain digunakan untuk mengukur efektivitas intervensi. Temuan menunjukkan peningkatan yang signifikan secara statistik dalam pengetahuan setelah intervensi, dengan skor N-Gain rata-rata 0,5690, menunjukkan efektivitas moderat. Peningkatan diamati pada keterampilan komunikasi kritis, termasuk berbicara, mendengarkan, mengatasi hambatan verbal, memahami isyarat nonverbal, dan penyelesaian konflik. Video pendidikan secara efektif meningkatkan keterampilan komunikasi dan pengetahuan tentang pencegahan pernikahan anak di kalangan remaja. Kata Kunci: keterampilan komunikasi; pencegahan pernikahan anak; peningkatan pengetahuan; video edukasi
Development of a CERGAM book to enhance conceptual understanding of family member roles Rahayu Rahayu; Eka Yusnaldi
Inovasi Kurikulum Vol. 22 No. 3 (2025): Inovasi Kurikulum, August 2025
Publisher : Himpunan Pengembang Kurikulum Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.64014/jik.v22i3.95

Abstract

Students experience obstacles to understanding the concept of the role of family members due to the limitations of adequate learning facilities that are interesting, and in harmony with their level of development. This research is focused on the development of CERGAM book media to help improve the understanding of MI grade 2 students on the concept of the role of family members, by ensuring that the media meets the criteria of feasibility, practicality, and effectiveness. This study adopts a development approach using the research and development (RnD) method with the ADDIE model involving students and 2nd-grade teachers at MIN 7 Medan City. Data were collected using interviews, observation, expert validation techniques, response questionnaires, learning outcome tests, and documentation. The results of the study show that the material and language indicate that the CERGAM book media produced is in the category of being very valid. The teachers and students gave very positive results and showed that the CERGAM media design was efficient and had the potential to support the teaching and learning process. In addition, the results of the learning evaluation are included in the category of very effective, showing the development of students' understanding of concepts in real terms after they use the CERGAM book media. Overall, this media was stated to meet the criteria of feasibility, practicality, and effectiveness to support students' understanding of the concept of the role of family members among MI grade 2 students.   Abstrak Peserta didik mengalami hambatan untuk memahami konsep peran anggota keluarga akibat keterbatasan sarana belajar yang memadai, menarik, dan selaras dengan tingkat perkembangan mereka. Penelitian ini difokuskan pada pengembangan media buku CERGAM guna membantu meningkatkan pemahaman peserta didik kelas 2 MI terhadap konsep peran anggota keluarga, dengan memastikan bahwa media tersebut memenuhi kriteria kelayakan, kepraktisan, dan keefektifan. Penelitian ini mengadopsi pendekatan pengembangan dengan menggunakan metode riset dan pengembangan (RnD) dengan model ADDIE yang melibatkan peserta didik dan Guru kelas 2 di MIN 7 Kota Medan. Data dikumpulkan menggunakan teknik wawancara, wawancara, observasi, validasi ahli, angket respons, tes hasil belajar, dan dokumentasi. Hasil penelitian menunjukkan bahwa materi serta bahasa mengindikasikan bahwa media buku CERGAM yang dihasilkan berada dalam kategori sangat valid. Para guru dan peserta didik memberikan hasil sangat positif serta menunjukkan bahwa media CERGAM yang dirancang sangat praktis dan berpotensi menunjang proses belajar mengajar. Disamping itu, hasil dari evaluasi pembelajaran termasuk ke dalam kategori sangat efektif, menunjukkan adanya perkembangan pemahaman peserta didik terhadap konsep secara nyata setelah mereka memanfaatkan media buku CERGAM. Secara keseluruhan, media ini dinyatakan memenuhi kriteria kelayakan, kepraktisan, dan keefektifan untuk mendukung pemahaman peserta didik terhadap konsep peran anggota keluarga di kalangan peserta didik kelas 2 MI. Kata Kunci: buku CERGAM; pemahaman konsep; peran anggota keluarga

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