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Contact Name
Angga Hadiapurwa
Contact Email
angga@upi.edu
Phone
+6285221282902
Journal Mail Official
jurnal.inovasi.kurikulum@upi.edu
Editorial Address
Himpunan Pengembang Kurikulum Indonesia (HIPKIN) d.a Prodi Pengembangan Kurikulum FIP UPI Jl. Dr. Setiabudhi Bandung 40154
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INDONESIA
Inovasi Kurikulum
ISSN : 18296750     EISSN : 27981363     DOI : https://doi.org/10.64014/jik
Core Subject :
Inovasi Kurikulum journal (Jurnal Inovasi Kurikulum/JIK) is an open access and peer-reviewed journal published by Himpunan Pengembang Kurikulum Indonesia (HIPKIN) in collaboration with Curriculum Development Study Program, Faculty of Education, Universitas Pendidikan Indonesia. The journal includes particular interests in issues related to curriculum development, including curriculum design, implementation, evaluation, and learning development (resources, models, media, and assessment). Inovasi Kurikulum aims to publish research conducted by researcher, teachers, lecturers, and others focusing on research at the levels of Early Childhood, Elementary, Junior High, or Senior High Schools, as well as Higher-Education.
Arjuna Subject : -
Articles 537 Documents
Development of digital teaching materials in English subject at senior high school Supriandi Supriandi; Muhammad Rais; Awaluddin Muin; Nurhikmah H; Bahri Bahri
Inovasi Kurikulum Vol. 22 No. 3 (2025): Inovasi Kurikulum, August 2025
Publisher : Himpunan Pengembang Kurikulum Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.64014/jik.v22i3.96

Abstract

The use of digital teaching materials continues to evolve with advancements in information technology. This study aims to identify students’ needs, design digital teaching materials using Google Sites, assess their validity, measure practicality, and test effectiveness. The Research and Development (RnD) method was used, integrating three development models: ADDIE, 4D, and Dick and Carey. The resulting stages included define, design, development, implementation, evaluation, and dissemination. The research was conducted at SMA Negeri 1 Sinjai, involving 30 students, one subject teacher, and two expert validators (media and content). Data were collected through questionnaires and learning tests. The digital teaching material developed is an online learning website based on Google Sites, designed to be interactive, responsive, and user-friendly. The results showed that the digital teaching materials were rated as highly valid and very practical, based on student and teacher feedback, and effective, as indicated by student activity observations and post-test results. This digital teaching material is designed to serve as an innovative alternative, supporting a more interactive and meaningful learning process.   Abstrak Pemanfaatan bahan ajar digital dalam proses pembelajaran terus berkembang seiring kemajuan teknologi informasi. Penelitian ini bertujuan untuk mengidentifikasi kebutuhan siswa terhadap bahan ajar digital, merancang bahan ajar digital berbasis google sites, menilai tingkat validitas, mengukur kepraktisan, dan menguji keefektifan bahan ajar tersebut. Pendekatan yang digunakan adalah metode Research and Development (RnD), dengan menggabungkan tiga model pengembangan yaitu ADDIE, 4D, dan Dick and Carey. Tahapan yang dihasilkan meliputi define, design, development, implementation, evaluation, dan disseminate. Penelitian dilaksanakan di SMA Negeri 1 Sinjai dengan melibatkan 30 siswa, 1 guru mata pelajaran, serta 2 validator (ahli media dan materi). Pengumpulan data menggunakan angket dan tes belajar. Bahan ajar digital yang dikembangkan dalam penelitian ini berupa sebuah situs pembelajaran berbasis google sites yang dapat diakses secara daring oleh siswa maupun guru. Situs ini dirancang dengan pendekatan yang interaktif, responsif, dan mudah digunakan. Hasil penelitian menunjukkan bahan ajar digital pada kategori sangat valid serta kategori sangat praktis berdasarkan respons siswa dan respons guru, dan kategori efektif pada observasi aktivitas siswa dan ketuntasan posttest. Pengembangan bahan ajar digital ini diharapkan dapat menjadi alternatif inovatif dalam mendukung proses pembelajaran yang interaktif dan bermakna. Kata Kunci: bahan ajar digital; bahasa Inggris; Google Sites; hasil belajar
Educandy assisted as learning media to improve critical thinking skills on light material in elementary school Aditya Rizqi Putra Purnomo; Zulherman Zulherman
Inovasi Kurikulum Vol. 22 No. 3 (2025): Inovasi Kurikulum, August 2025
Publisher : Himpunan Pengembang Kurikulum Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.64014/jik.v22i3.98

Abstract

The low critical thinking skills of students in science education serve as the primary background for this study. Therefore, this research and development aims to produce and test the effectiveness of an Edu-Game-based learning medium on the Educandy platform for the topic of Light in 5th-grade elementary school. This study employed the RnD method using the ADDIE (Analysis, Design, Development, Implementation, and Evaluation) development model. The research involved media and material experts for feasibility testing, as well as 5th-grade students from three different elementary schools. The validation results from the experts indicated a feasibility rating of "Very Feasible". The effectiveness test, using the non-parametric Mann-Whitney U test, demonstrated effective results at SDN Batu Ampar 08 and SDN Dukuh 01. In contrast, the results at SDN Kebon Pala 11 were not effective. Thus, it is concluded that this learning medium is feasible for enhancing students' critical thinking skills, although one school showed a non-significant difference in N-Gain scores.   Abstrak Rendahnya kemampuan berpikir kritis peserta didik pada pembelajaran IPA menjadi latar belakang utama penelitian ini. Oleh karena itu, penelitian dan pengembangan ini bertujuan untuk menghasilkan dan menguji efektivitas media pembelajaran interaktif berupa Edu-Game pada platform Educandy untuk materi Cahaya di kelas V SD. Penelitian ini menggunakan metode RnD (Research and Development) dengan model pengembangan ADDIE (Analysis, Design, Development, Implementation, and Evaluation). Penelitian ini melibatkan ahli dalam media dan materi sebagai penguji kelayakan, serta peserta didik kelas 5 SD dari 3 Sekolah Dasar yang berbeda. Berdasarkan hasil uji validasi oleh ahli, menunjukan kategori kelayakan “Sangat layak”. Hasil uji efektivitas dengan uji non-parametrik Mann Whitney U pada SDN Batu Ampar 08 dan SDN Dukuh 01 menunjukkan hasil efektif sedangkan SDN Kebon Pala 11 menunjukkan hasil tidak efektif. Dengan demikian dalam pengembangan media pembelajaran ini dalam meningkatkan critical thinking skill peserta didik dinyatakan layak meskipun terdapat satu sekolah yang menunjukkan hasil beda (N-Gain) yang tidak signifikan. Kata Kunci: Educandy; kemampuan berpikir kritis; pengembangan media pembelajaran; sekolah dasar
Development of IPAS worksheet using problem-based learning to improve critical thinking Maisarah Nasution; Ashar Hasairin; Hasruddin Hasruddin
Inovasi Kurikulum Vol. 22 No. 3 (2025): Inovasi Kurikulum, August 2025
Publisher : Himpunan Pengembang Kurikulum Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.64014/jik.v22i3.99

Abstract

This research aimed to develop an instructional worksheet (LKPD) for Science and Social Studies (IPAS) based on the Problem-Based Learning (PBL) model assisted by Canva, which is valid, practical, and effective in improving elementary students’ critical thinking skills. The development was motivated by students’ low critical thinking abilities in IPAS and the lack of interactive teaching materials aligned with the Merdeka Curriculum. This study employed Research and Development (RnD) with a modified ADDIE model consisting of three stages: analysis, design, and development. The subjects included material experts, media experts, language experts, fourth-grade teachers, and fourth-grade students of SD IT Ummu Hafidzah, Deli Serdang. The instruments consisted of validation sheets, practicality questionnaires, and critical thinking tests. The results indicated that the LKPD was highly valid with average scores above 80% across all validation aspects. Its practicality was confirmed by positive feedback from teachers and students. Effectiveness testing through independent sample t-test and N-Gain analysis showed a significant increase in students’ critical thinking skills in the experimental class. These findings demonstrate that the PBL-based LKPD assisted by Canva is sufficiently effective in enhancing critical thinking skills.   Abstrak Penelitian ini bertujuan untuk mengembangkan Lembar Kerja Peserta Didik (LKPD) mata pelajaran Ilmu Pengetahuan Alam dan Sosial (IPAS) berbasis model Problem Based Learning (PBL) berbantuan Canva yang valid, praktis, dan efektif dalam meningkatkan kemampuan berpikir kritis peserta didik sekolah dasar. Pengembangan dilakukan karena lemahnya daya kritis peserta didik dalam pembelajaran IPAS serta terbatasnya media ajar interaktif yang sesuai dengan karakteristik Kurikulum Merdeka. Jenis penelitian ini adalah Research and Development (RnD) dengan model ADDIE yang dimodifikasi menjadi tiga tahap, yaitu analisis, desain, dan pengembangan. Subjek penelitian terdiri dari ahli materi, ahli media, ahli bahasa, guru kelas IV, serta peserta didik kelas IV SD IT Ummu Hafidzah Deli Serdang. Instrumen yang digunakan berupa angket validasi, angket praktikalitas, serta tes kemampuan berpikir kritis. Hasil penelitian menunjukkan bahwa LKPD tergolong sangat layak dengan skor rata-rata di atas 80% pada seluruh aspek validasi. Kepraktisan LKPD juga tinggi berdasarkan tanggapan guru dan peserta didik. Uji efektivitas menggunakan uji independent sample t-test dan N-Gain menunjukkan peningkatan signifikan kemampuan berpikir kritis pada kelas eksperimen. Hasil tersebut menunjukkan bahwa LKPD berbasis PBL berbantuan Canva cukup efektif dalam meningkatkan kemampuan berpikir kritis. Kata Kunci: berpikir kritis; LKPD; problem-based learning
Implementation of Islamic religious education learning based on the JSIT curriculum Aula Nafilah; Ahmad Muflihin
Inovasi Kurikulum Vol. 22 No. 3 (2025): Inovasi Kurikulum, August 2025
Publisher : Himpunan Pengembang Kurikulum Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.64014/jik.v22i3.100

Abstract

Islamic Religious Education plays a vital role in shaping students' character to become faithful and morally upright individuals. The JSIT curriculum emerges as an integrative solution that unites general and religious subjects while emphasizing the balanced development of cognitive, affective, and psychomotor domains. This study aims to examine the planning, implementation, and evaluation processes of Islamic Religious Education learning based on the Jaringan Sekolah Islam Terpadu (JSIT) curriculum in Grade I at SDIT Harapan Bunda, Semarang City. This research employs a qualitative approach, utilizing field study methods, and data were collected through observation, interviews, and documentation. The research subjects consist of teachers and Grade I students at SDIT Harapan Bunda Semarang. The findings show that 1) the planning process is carried out systematically by formulating learning outcomes, setting learning objectives, developing textbooks, preparing lesson plans, and designing learning assessments; 2) the implementation runs effectively through three main stages opening, core activities, and closing; and 3) the evaluation is conducted using various instruments, integrated assessments covering cognitive, affective, and psychomotor aspects, and reporting of student outcomes through two types of report cards: the official government report and the JSIT specific report card.   Abstrak Pendidikan Agama Islam berperan penting dalam membentuk karakter peserta didik yang beriman dan berakhlak mulia. Kurikulum JSIT hadir sebagai solusi integratif yang menyatukan pelajaran umum dan agama, serta menekankan pengembangan aspek kognitif, afektif, dan psikomotorik secara seimbang. Penelitian ini bertujuan untuk mengetahui proses perencanaan, pelaksanaan, dan evaluasi pembelajaran Pendidikan Agama Islam berbasis kurikulum Jaringan Sekolah Islam Terpadu (JSIT) pada kelas 1 di SDIT Harapan Bunda kota Semarang. Metode yang digunakan adalah kualitatif dengan penelitian lapangan serta menggunakan teknik pengumpulan data berupa observasi, wawancara, dan dokumentasi. Subjek penelitian ini adalah guru PAI dan peserta didik kelas I SDIT Harapan Bunda kota Semarang. Hasil dari penelitian ini menunjukkan bahwa 1) Perencanaan pembelajaran dilaksanakan secara sistematis dengan menyusun capaian pembelajaran (CP), menentukan tujuan pembelajaran, menyusun buku teks pelajaran, menyusun RPP, dan menyusun asesmen pembelajaran; 2) Proses pelaksanaan pembelajaran berjalan efektif dengan melalui tiga kegiatan pembelajaran yakni kegiatan pembuka, inti, dan penutup; dan 3) Evaluasi dilakukan melalui instrumen evaluasi, penilaian terpadu yang meliputi aspek kognitif, afektif, dan psikomotorik serta pelaporan hasil belajar peserta didik dengan dua jenis raport yakni raport dinas dan raport khas JSIT. Kata Kunci: implementasi kurikulum; kurikulum JSIT; pendidikan agama Islam
Innovative interactive approach through projects in maharah kalam assessment Kamisyka Samawa Meldi; R. Umi Baroroh
Inovasi Kurikulum Vol. 22 No. 3 (2025): Inovasi Kurikulum, August 2025
Publisher : Himpunan Pengembang Kurikulum Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.64014/jik.v22i3.101

Abstract

Mastering a foreign language, especially Arabic, has become a crucial necessity in the era of globalization, characterized by technological advancements and increasing intercultural interactions. In education, the development of maharah kalam, or speaking skills in Arabic, has become a primary focus. However, it is often hindered by less innovative learning approaches. Traditional methods that emphasize memorization and theory result in poor speaking skills among students and a lack of motivation. This research aims to explore the use of a project-based interactive approach in assessing speaking skills, or maharah kalam, in Arabic education. The research method employed is a qualitative approach, utilizing data collection techniques that include observation, interviews, and documentation. The data analysis techniques used are descriptive analysis, thematic analysis, and triangulation. The results of the study indicate that implementing a project-based approach not only enhances students' speaking skills but also encourages active engagement, creativity, and collaborative abilities. Furthermore, holistic assessment provides a more comprehensive picture of students' development in maharah kalam. In conclusion, innovation in interactive approaches through projects can improve the quality of Arabic language learning and prepare students to become effective and confident communicators in various contexts.   Abstrak Menguasai bahasa asing, terutama Bahasa Arab, telah menjadi kebutuhan yang relevan seiring dengan globalisasi yang ditandai oleh kemajuan teknologi dan interaksi antarbudaya. Dalam pendidikan, pengembangan maharah kalam, atau keterampilan berbicara dalam Bahasa Arab, menjadi fokus utama, tetapi sering terhambat oleh pendekatan pembelajaran yang kurang inventif. Metode tradisional yang berfokus pada hafalan dan teori menyebabkan keterampilan berbicara peserta didik yang buruk dan kurangnya motivasi. Tujuan penelitian ini adalah untuk melihat bagaimana menggunakan pendekatan interaktif berbasis proyek dalam penilaian keterampilan berbicara, atau maharah kalam, dalam pendidikan Bahasa Arab. Metode penelitian yang digunakan adalah pendekatan kualitatif, dengan teknik pengumpulan data melalui observasi, wawancara, dan dokumentasi. Sedangkan teknik analisis data yang digunakan, yaitu analisis deskriptif, analisis tematik, dan triangulasi. Hasil penelitian menunjukkan bahwa penerapan pendekatan berbasis proyek tidak hanya meningkatkan keterampilan berbicara peserta didik, tetapi juga mendorong keterlibatan aktif, kreativitas, dan kemampuan kolaboratif. Selain itu, penilaian yang dilakukan secara holistik memberikan gambaran yang lebih komprehensif mengenai perkembangan maharah kalam peserta didik. Kesimpulannya, inovasi dalam pendekatan interaktif melalui proyek dapat meningkatkan kualitas pembelajaran Bahasa Arab dan mempersiapkan peserta didik untuk menjadi komunikator yang efektif dan percaya diri dalam berbagai konteks. Kata Kunci: pembelajaran interaktif; pendekatan inovatif; penilaian maharah kalam; proyek
Development of android application-based learning media for English subjects Andi Asmawadi; Pattaufi Pattaufi; Abdul Hakim; Nurhikmah H
Inovasi Kurikulum Vol. 22 No. 3 (2025): Inovasi Kurikulum, August 2025
Publisher : Himpunan Pengembang Kurikulum Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.64014/jik.v22i3.102

Abstract

The limited availability of interactive learning media and contextual learning resources, especially for English subjects that require audio-visual support such as language laboratories, forms the basis of this study. This research aims to develop Android-based learning media for seventh-grade English subjects at SMPN 5 Labakkang. This study employs the ADDIE development model, which consists of five stages: Analysis, Design, Development, Implementation, and Evaluation. The media was developed using PowerPoint and iSpring Suite, then converted into an APK file using Website 2 APK Builder. Validation was conducted by subject matter experts and media experts, with results indicating that the media is highly feasible. A trial was conducted with 20 students using pretests and posttests. The results showed a significant improvement in students' learning outcomes after using the media, with an average score increase of 27 points. In addition, both students and teachers responded positively regarding the ease of use and effectiveness of the media. This study concludes that the developed Android-based learning media are effective in improving students' understanding of English and can serve as an alternative interactive teaching resource for junior high schools.   Abstrak Keterbatasan media pembelajaran interaktif dan sumber belajar kontekstual, terutama untuk Bahasa Inggris yang memerlukan dukungan audio-visual seperti laboratorium bahasa. Tujuan penelitian untuk mengembangkan media pembelajaran berbasis Android pada mata pelajaran Bahasa Inggris kelas VII di SMPN 5 Labakkang. Penelitian ini menggunakan model pengembangan ADDIE yang terdiri dari lima tahap, yaitu Analyze, Design, Develop, Implement, dan Evaluate. Media dikembangkan menggunakan PowerPoint, iSpring Suite, dan dikonversi menjadi file APK menggunakan Website 2 APK Builder. Validasi dilakukan oleh ahli materi dan ahli media, dengan hasil validasi menunjukkan bahwa media tergolong sangat layak. Uji coba dilakukan pada 20 peserta didik melalui pretest dan posttest. Hasil penelitian menunjukkan adanya peningkatan signifikan dalam hasil belajar peserta didik setelah menggunakan media, dengan peningkatan skor rata-rata sebesar 27 poin. Selain itu, peserta didik dan pendidik memberikan tanggapan positif terhadap kemudahan penggunaan dan keefektifan media. Penelitian ini menyimpulkan bahwa media pembelajaran berbasis Android yang dikembangkan efektif meningkatkan pemahaman peserta didik dalam pembelajaran Bahasa Inggris dan dapat digunakan sebagai alternatif bahan ajar interaktif di sekolah menengah pertama. Kata Kunci: aplikasi android; bahasa Inggris; media pembelajaran; model ADDIE
Development of contextual and AI-based e-learning media to increase poetry writing creativity Konis Zaitun; Moh. Mu’minin; Sri Yanuarsih
Inovasi Kurikulum Vol. 22 No. 3 (2025): Inovasi Kurikulum, August 2025
Publisher : Himpunan Pengembang Kurikulum Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.64014/jik.v22i3.107

Abstract

This study aims to develop contextual-based and artificial intelligence (AI)-based e-learning media to enhance the poetry writing creativity of Grade X vocational school students. The background of this study stems from the low ability of students in writing poetry, particularly in terms of diction, imagination, and the use of figurative language. The research employed a 4D development model (define, design, develop, disseminate). The media was developed in the form of an interactive module using Articulate Storyline, equipped with AI features that provide automatic feedback. Validation was conducted by six experts in content, language, and media. Practicality was tested using questionnaires administered to both teachers and students, while effectiveness was assessed through pretest and posttest results. Validation results indicated a high level of validity, with scores exceeding 96 percent. Practicality tests showed results of 92 percent from teachers and 93.36 percent from students. Effectiveness analysis revealed a classical completeness score of 92.86 percent. Based on these findings, the developed e-learning media is categorized as highly valid, practical, and effective for use in poetry writing instruction for Grade X vocational students.   Abstrak Penelitian ini bertujuan untuk mengembangkan media e-learning berbasis kontekstual dan berbasis artificial intelligence (AI) guna meningkatkan kreativitas menulis puisi peserta didik kelas X SMK. Latar belakang penelitian ini adalah rendahnya kemampuan menulis puisi peserta didik, terutama dalam hal diksi, imajinasi, dan pemanfaatan gaya bahasa. Penelitian ini menggunakan model pengembangan 4D (define, design, develop, disseminate). Produk media dikembangkan dalam bentuk modul interaktif berbasis Articulate Storyline dan dilengkapi fitur AI untuk memberikan umpan balik otomatis. Validasi dilakukan oleh enam validator yang terdiri atas ahli materi, bahasa, dan media. Uji kepraktisan dilakukan melalui angket kepada pendidik dan peserta didik, sedangkan uji keefektifan dilakukan melalui pretest dan posttest. Hasil validasi menunjukkan bahwa media tergolong sangat valid dengan tingkat kevalidan di atas 96persen. Hasil uji kepraktisan menunjukkan persentase sebesar 92 persen dari pendidik dan 93,36 persen dari peserta didik. Hasil uji keefektifan menunjukkan ketuntasan klasikal sebesar 92,86 persen. Berdasarkan hasil tersebut, media e-learning yang dikembangkan tergolong sangat layak, sangat praktis, dan sangat efektif digunakan dalam pembelajaran menulis puisi di kelas X SMK. Kata Kunci: AI; e-learning; media pembelajaran; menulis puisi; pembelajaran kontekstual
Development of Nepenthes diversity module at Mount Sibuatan for Biology learning Arif Fadila; Miza Nina Adlini
Inovasi Kurikulum Vol. 22 No. 3 (2025): Inovasi Kurikulum, August 2025
Publisher : Himpunan Pengembang Kurikulum Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.64014/jik.v22i3.108

Abstract

The biodiversity of pitcher plants (Nepenthes sp.) on Mount Sibuatan faces serious threats due to pollution and human activities. However, specific teaching materials related to this endemic species are still minimal in high school biology education. This study developed a local-potential-based learning module on Nepenthes diversity on Mount Sibuatan to improve student understanding and conservation awareness. Using the Research and Development method using the ADDIE model, data were collected through field exploration on the Naga Lingga trail, analysis of the Merdeka curriculum, expert validation, and practicality and effectiveness tests at MAN Batubara. The study identified four Nepenthes species: N. tobaica, N. spectabilis, N. rhombicaulis, and one other species. The module obtained very good validity from media and material experts. Implementation showed high effectiveness, with significant improvement from pretest to posttest. This module proved effective in increasing conceptual understanding and creating protection enlightenment, while developing student character based on Pancasila values, critical thinking, and environmental awareness through the integration of local knowledge in biology learning.   Abstrak Keanekaragaman hayati tumbuhan kantong semar (Nepenthes sp.) di Gunung Sibuatan menghadapi ancaman serius akibat pencemaran dan kegiatan manusia. tetapi, bahan ajar khusus terkait spesies endemik ini masih minim pada pendidikan hayati Sekolah Menengan Atas. Penelitian ini mengembangkan modul pembelajaran berbasis potensi lokal tentang keragaman Nepenthes di Gunung Sibuatan untuk meningkatkan pemahaman peserta didik dan kesadaran konservasi. menggunakan metode Research and Development menggunakan model ADDIE, data dikumpulkan melalui eksplorasi lapangan di jalur Naga Lingga, analisis kurikulum Merdeka, validasi ahli, serta uji kepraktisan dan efektivitas pada MAN Batubara. Penelitian mengidentifikasi empat spesies Nepenthes: N. tobaica, N. spectabilis, N. rhombicaulis, serta satu spesies lainnya. Modul memperoleh validitas sangat baik dari ahli media dan materi. Implementasi menunjukkan efektivitas tinggi, menggunakan peningkatan signifikan dari pretest ke posttest. Modul ini terbukti efektif dalam menaikkan pemahaman konseptual serta menciptakan pencerahan perlindungan, sekaligus menghasilkan karakter peserta didik berlandaskan nilai-nilai Pancasila, pemikiran kritis, dan kepedulian lingkungan melalui integrasi pengetahuan lokal pada pembelajaran hayati. Kata Kunci: Gunung Sibuatan; kanotng semar; modul pembelajaran; Nepenthes
Development of Mathematics learning tools through Realistic Mathematics Education (RME) to enhance spatial ability Fince Putri Yeni Purba; Bornok Sinaga; Fauziyah Harahap
Inovasi Kurikulum Vol. 22 No. 4 (2025): Inovasi Kurikulum, November 2025
Publisher : Himpunan Pengembang Kurikulum Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.64014/jik.v22i4.110

Abstract

This study aims to develop mathematics learning tools based on Realistic Mathematics Education (RME) to improve elementary school students’ spatial ability. The research was conducted in response to students’ low spatial skills, primarily caused by the dominance of conventional teaching methods, limited use of contextual media, and the absence of systematically integrated learning tools using the RME approach. The development procedure used a modified ADDIE model consisting of three main stages: analyze, design, and develop. The research subjects included fourth-grade students and mathematics teachers at SDN 102083 Pabatu. The instruments involved expert validation questionnaires, student response questionnaires, spatial ability tests, and observation sheets for lesson implementation. The results showed that the developed learning tools were deemed valid by material experts, media experts, and teachers. The high level of lesson implementation and positive responses from both students and teachers confirmed practicality. Effectiveness was evidenced by the improvement in pretest and posttest scores, with a normalized gain score of 0.651 and a classical mastery percentage of 88 percent. These findings suggest that RME-based learning tools are effective in enhancing students’ spatial abilities in Mathematics.   Abstrak Penelitian ini bertujuan untuk mengembangkan perangkat pembelajaran Matematika berbasis Realistic Mathematics Education (RME) guna meningkatkan kemampuan spasial murid sekolah dasar. Latar belakang penelitian ini adalah rendahnya kemampuan spasial murid yang disebabkan oleh dominasi metode pembelajaran konvensional, penggunaan media yang kurang kontekstual, serta belum tersedianya perangkat ajar yang mengintegrasikan pendekatan RME secara sistematis dan menyeluruh. Prosedur pengembangan menggunakan model ADDIE yang dimodifikasi menjadi tiga tahap utama, yaitu analyze, design, dan develop. Subjek penelitian meliputi murid kelas IV SDN 102083 Pabatu dan guru mata pelajaran Matematika. Instrumen yang digunakan mencakup angket validasi, angket respon, tes kemampuan spasial, dan lembar observasi keterlaksanaan. Hasil penelitian menunjukkan bahwa perangkat pembelajaran yang dikembangkan dinyatakan valid berdasarkan penilaian ahli materi, ahli media, dan guru. Perangkat juga tergolong praktis karena keterlaksanaan pembelajaran mencapai kategori baik dan memperoleh respon positif dari guru dan murid. Keefektifan perangkat dibuktikan melalui peningkatan nilai pretest dan posttest, dengan skor N-Gain sebesar 0,651 dan persentase ketuntasan klasikal sebesar 88%. Hasil tersebut menunjukkan bahwa perangkat pembelajaran berbasis RME efektif dalam meningkatkan kemampuan spasial murid sekolah dasar.Kata Kunci: kemampuan spasial; perangkat pembelajaran; Realistic Mathematics Education; RME; sekolah dasar
The effect of the  implementation of the literacy movement on the reading ability of V grade students at Sokoharjo elementary school Chisa Amanda Putri; Nur Ngazizah; Rintis Rizkia Pangestika
Inovasi Kurikulum Vol. 22 No. 3 (2025): Inovasi Kurikulum, August 2025
Publisher : Himpunan Pengembang Kurikulum Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.64014/jik.v22i3.111

Abstract

The literacy movement at Sokoharjo Elementary School is implemented through a reading corner program, flashcards, and biographical texts of heroes, designed to create an engaging reading environment for students. Gerakan Literasi Sekolah (GLS), with its reading corner, offers access to a diverse range of reading materials. GLS utilizes flashcards to improve vocabulary recognition and quick comprehension. Additionally, the literacy movement with biographical texts of heroes enriches general knowledge and motivates students through inspirational stories. This study aims to measure the effect of the literacy movement program on the reading ability of fifth-grade students at Sokoharjo Elementary School. A quantitative approach, utilizing an experimental design, was employed in this study. To measure its effect, a Paired Sample T-Test statistical test was used, which showed a substantial average difference between the results of the initial test (pre-test) and the final test (post-test) of students. These findings demonstrate that the literacy movement has been successful in enhancing the reading abilities of fifth-grade students at Sokoharjo Elementary School. Thus, the literacy movement can be recognized as an effective method for improving students' reading abilities.   Abstrak Gerakan literasi di SDN Sokoharjo diimplementasikan melalui program pojok baca, flash card, dan teks biografi pahlawan yang dirancang untuk menciptakan lingkungan membaca yang menarik bagi peserta didik. Gerakan Literasi Sekolah (GLS) dengan pojok baca menyediakan akses ke beragam bahan bacaan, gerakan literasi menggunakan flash card untuk meningkatkan pengenalan kosakata dan pemahaman cepat, serta GLS dengan teks biografi pahlawan memperkaya pengetahuan umum dan memotivasi peserta didik melalui kisah inspiratif. Penelitian ini bertujuan untuk mengukur pengaruh program gerakan literasi terhadap kemampuan membaca peserta didik kelas V SDN Sokoharjo. Pendekatan kuantitatif dengan desain eksperimen digunakan dalam penelitian ini. Untuk mengukur pengaruhnya, digunakan uji statistik Paired Sample T-Test yang menunjukan perbedaan rata-rata yang substansial antara hasil tes awal (pre-test) dan tes akhir (post-test) peserta didik. Temuan ini membuktikan bahwa gerakan literasi berhasil meningkatkan kemampuan membaca peserta didik kelas V SDN Sokoarjo. Dengan demikian, gerakan literasi dapat diakui sebagai metode yang efektif untuk meningkatkan kemampuan membaca peserta didik. Kata Kunci: biografi; gerakan literasi; kemampuan membaca

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