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Contact Name
Eddy Noviana
Contact Email
eddy.noviana@lecturer.unri.ac.id
Phone
+6281365426537
Journal Mail Official
primary@ejournal.unri.ac.id.
Editorial Address
Gedung B1, FKIP Universitas Riau Kampus Bina Widya Km. 12,5 Simpang Baru Panam Pekanbaru Riau Indonesia 28293
Location
Kota pekanbaru,
Riau
INDONESIA
Primary: Jurnal Pendidikan Guru Sekolah Dasar
Published by Universitas Riau
ISSN : 23031514     EISSN : 25985949     DOI : 10.33578
Core Subject : Education,
Primary: Jurnal Pendidikan Guru Sekolah Dasar (Primary: Journal of Elementary Teacher Education) is a peer-reviewed journal on education and teacher training. This journal encompasses original research articles and review articles.
Articles 1,572 Documents
PENGEMBANGAN VIDEO ANIMASI BERBASIS ANIMAKER PADA TEMA DAERAH TEMPAT TINGGALKU DI KELAS IV SDN BANJARSARI 2 KOTA SERANG Anggun Mardhina Ningtyas; Ratna Sari Dewi; M Taufik
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol 10, No 4 (2021)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (719.434 KB) | DOI: 10.33578/jpfkip.v10i4.8355

Abstract

Media is something that cannot be separated from a learning process. Variations in the use of media are necessary to make students motivated to learn. This research aimed to produce a product of animaker-based animation video. The type of this research was Research and Development (R&D) using the Borg and Gall model which had been modified by Sugiyono. This model consisted of six stages: potential and problem analysis, data collection, product design, product design validation, product revision, and product testing. The subjects of this study were 39 grade IV students of  SDN Banjarsari 2 Serang. This product was tested to 20 students in a limited trial. Based on the results of data analysis, it was found that 1) the percentage of the average score from expert validation was 84.7% which was included in "very feasible" category; 2) the percentage of the average score from students’ responses was 92.72% which was included the "very good" category.  
STUDENTS’ MATHEMATICS LEARNING OUTCOMES THROUGH ONLINE LEARNING Fitriani Nur
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol 10, No 3 (2021)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (799.479 KB) | DOI: 10.33578/jpfkip.v10i3.8248

Abstract

 The paradigm of online learning is an alternative at every level of education today. This study aims to describe students' math learning outcomes through online learning. The study involving all 1st graders of Madrasah Ibtidaiyah Madani Alauddin as many as 47 people used observation sheet instruments and documentation of learning results and analyzed using descriptive statistics. The results of this study showed that the average math learning outcomes of students are in the excellent category through online learning. Another finding from this study is that there are still 11% of students who need guidance on mathematics learning, so that further research can explore factors that hinder the understanding of student math learning today.
PENGEMBANGAN MEDIA PEMBELAJARAN AUDIO VISUAL BERBASIS CONTEXTUAL LEARNING PADA MATERI SUMBER ENERGI DAN PERUBAHANNYA DI KELAS IV SD Maulina Agustini; Lukman Nulhakim; Zerri Rahman Hakim
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol 10, No 2 (2021)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (635.018 KB) | DOI: 10.33578/jpfkip.v10i2.8069

Abstract

This research aimed to develop a contextual  learning-based audio visual media and its validity. This research utilized Research and Development (R&D) method, referring to Borg and Gall’s development model which consisted of 6 stages: (1) problems’ analysis, (2) data collection, (3) product design, (4) validation, (5) product revisions, and (6) product trials test. The study conducted to four grade students at SD Negeri Salatuhur. Based on the validity examined by the experts, media expert, language expert, and material expert, the average score of the validity from the media expert was 92% with a very feasible category. Then, the average score of the validity from the material expert was 85,49% with a very feasible category. At last, the average score of the validity from the language expert was 94,16% with also in the very feasible category. Moreover, the results of students’ responses obtained a score of 97,49% with a very feasible category. Based on the research results, the final product of a contextual learning-based audio visual media on material of the energy source and its change was feasible to utilized for students’ learning activities at four grade of elementary school.
PENGGUNAAN MODEL TEAMS GAMES TOURNAMENT (TGT) BERBANTUAN MEDIA PERMAINAN ULAR TANGGA UNTUK MENINGKATKAN AKTIVITAS BELAJAR SISWA KELAS V SDN 13 KAPALO KOTO KOTA PADANG Dea Sinta Maharani; Junaidi Indrawadi; Ulil Amri
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol 10, No 4 (2021)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (898.18 KB) | DOI: 10.33578/jpfkip.v10i4.8474

Abstract

This research is motivated by the results of observations made in class VB at SDN 13 Kapalo Koto which shows that student learning activities are still low. This is due to the Covid-19 pandemic that hit the world so that the learning process is carried out online, the online learning process cannot stimulate students to carry out learning activities so that when studying in class students' learning activities are low. This study aims to increase student learning activities using the Cooperative learning model of the Teams Games Tournament (TGT) type assisted by the snake and ladder game media. The type of research used is classroom action research which consists of two cycles with 4 stages, namely planning, implementation, observation and reflection. The subjects of this study were students of class VB with a total of 31 students. The data collection method used is observation. The results showed that the average percentage of student learning activities classically increased. This can be seen from the results of observations of student learning activities in cycle 1 is 64.52% and cycle 2 is 85.28%. Based on the results of this study, it can be concluded that the use of the TGT type cooperative model with the help of snakes and ladders game media can improve student learning activities. 
PENGEMBANGAN MEDIA RULBA BERBASIS KEARIFAN LOKAL PADA PEMBELAJARAN KESEIMBANGAN EKOSSTEM ILMU PENGETAHUAN ALAM Rizki Sisfadilla; Nana Hendracipta; Encep Andriana
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol 10, No 3 (2021)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (615.367 KB) | DOI: 10.33578/jpfkip.v10i3.8087

Abstract

This study aimed to develop ruliba media based on local wisdom for learning the balance of ecosystem in the natural science subject at grade V SD a well as to determine the feasibilityof the learning media and the users’ response after using ruliba media based on local wisdom. This study used research and development as the research method, with Borg and Gall development model that have been modified by Sugiyono into 6 stages, namely: 1) problem analysis, 2) data collection, 3) product design, 4) design validation, 5) design revision and 6) product testing (limited trial). The product of this research was ruliba learning media based on local wisdom for learning the balance of ecosystem in the natural science subject at grade V SD.  The feasibility level of ruliba media was determined based on the assessment results from the experts consisting of material experts, media experts, ethnopedagogic experts, as well as teachers’ and students’ response. The average percentage of each assessment result was respectively 97.5%, 92.5%, 81%, 100%, and 95.6% which achieved the category of “very feasible” and “very good”.  Based on this result, it could be concluded that local wisdom-based ruliba learning media was suitable to be used as a learning media for ecosystem balance lesson.  
PENGEMBANGAN MEDIA PEMBELAJARAN PAPAN RODA BACA PINTAR PADA MEMBACA PERMULAAN SISWA KELAS 1 DI SDN CILEGON X Hikmawati Hikmawati; Odin Rosyidin; Rina Yuliana
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol 10, No 1 (2021)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (888.078 KB) | DOI: 10.33578/jpfkip.v10i1.8107

Abstract

The purpose of this study was to develop Papan Roda Baca Pintar media, to reveal the feasibility of Papan Roda Baca Pintar Media and the students’ response after using Papan Roda Baca Pintar Media in learning early reading. The research method used was research and development adapting and modifying Borg and Gall research model which consisted of 6 stages of research; they were problem analysis, data collection, product design, design validation/expert testing, design revision, and product testing/limites trials. The product was tested to students door to door, with the permission of the teacher. The product feasibility was based on the assessment results from material experts, linguists, media experts, and students’ response questionnaires. Data were collected through questionnaires, observations, and documentations. The results of research and development showed that after a series of trials, questionnaires, amd experts’ validations, Papan Roda Baca Pintar media was very feasible. Based on the assessment from material experts, the percentage was 94% with a very feasible category while the percentage from the linguists’ assessment was 71% with a feasible category. After that, the result from the media experts was 85% in the very feasible category, and the last, the result from limited trials (response questionnaires) was 95% which was also in the very good category on the Likert Scale. This result was interpreted by the feasible test and the result was very feasible.
MENINGKATKAN KEMAMPUAN MEMBACA SISWA KELAS 2 SDN 031 SEBERANG KECAMATAN TEMBILAHAN MENGGUNAKAN MEDIA KOMIK Ali Munawar
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol 10, No 4 (2021)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (669.497 KB) | DOI: 10.33578/jpfkip.v10i4.8497

Abstract

The purpose of this study was to improve the reading ability of grade 2 students at SDN 031 Across tembilahan sub-district of Indragiri Hilir, the subject of 11 students. The form of research is class action research to improve the learning process in class, the approach used is comic media to improve reading ability. The results showed that at the first meeting of cycle I teacher activity in learning activities only by 55% with a good enough category, then at the fourth meeting there was an increase of 90% with a good category. For student learning activities in the first cycle of meeting I obtained the percentage of student activity in the learning process only 53% with a good enough category, and at the fourth meeting obtained a percentage of 92% with a good category. The results of students' reading ability after learning reflection on the clarity indicator were scored by 3 in the moderate category, then on the word accuracy indicator was scored by 4 with a high category, and on the sound clarity indicator obtained a score of 4 with a high category. Judging from the results of the study of reading ability of grade 2 students at SDN 031 Seberang, there was a significant increase compared to the data in cycle I, it was proven that the application of comic media to students' reading ability is very effectively applied.
PENERAPAN MODEL PEMBELAJARAN SEARCH, SOLVE, CREATE, AND SHARE (SSCS) UNTUK MENINGKATKAN KETERAMPILAN BERPIKIR KRITIS SISWA Jusman Jusman
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol 10, No 2 (2021)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (551.001 KB) | DOI: 10.33578/jpfkip.v10i2.8259

Abstract

This research was initiated by learning which was still dominated by teachers without training students to carry out learning activities in the form of problem investigation, problem solving, and decision making; as a result, students' critical thinking skills were less trained. In addition, the test given to the students only measured the level of knowledge and understanding of students so that students' skills were not identified. For this reason, this research sought to improve students' critical thinking skills through search, solve, create, and share (SSCS) learning model. This research was a classroom action research conducted at grade VA students at SDN 021 Sitorajo Kari, totaling 20 students. The instruments were observation sheets and critical thinking skills test. The results showed that the actions taken by the teacher in cycle I reached 65.62% with sufficient category, the student activity reached 62.5% with the sufficient category, and the students' critical thinking skills were were 66.4% with sufficient category. Then, in cycle II, the teacher's action increased to 84.37% with good category, the students’ activity also increased to 81.12% with good category, and the students' critical thinking skills also increased by 76.8% which was in good category. Based on the results of the study, it was concluded that search, solve, create, and share (SSCS) learning model improved the students’ critical thinking skills at grade VA SDN 021 Sitorajo Kari.  
PROSES PEMBENTUKAN NILAI MORAL PESERTA DIDIK MELALUI PROGRAM KEGIATAN PEMBIASAAN KEAGAMAAN Irna Rukmana; Damanhuri Damanhuri; Istinganatul Ngulwiyah
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol 10, No 1 (2021)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (582.856 KB) | DOI: 10.33578/jpfkip.v10i1.8051

Abstract

The purpose of this research is to find out the program of religious habituation activities carried out at SDN Serang 11 online, how teachers carry out religious habituation activities for the moral formation of students during the Covid-19 pandemic through online learning, and the results of the program of religious habituation on the formation of moral participants. students. The method used in this research is descriptive qualitative method. The data collection techniques used were observation, interview, and documentation techniques. The results of this study indicate that the process of forming moral values in students through online religious habituation activities has not been implemented optimally by teachers. So it can be concluded that the implementation of religious activities towards the formation of moral values of students that are carried out online at SDN Serang 11 is in the unfavorable category in the implementation process. 
IMPLEMENTASI METODE DEMONSTRASI DALAM MENINGKATKAN KOMPETENSI PEDAGOGIK GURU PADA MASA PANDEMI COVID-19 DI SLB MELATI RUMBAI Maidar Maidar
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol 10, No 4 (2021)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (582.894 KB) | DOI: 10.33578/jpfkip.v10i4.8468

Abstract

Based on the observations, there are irregularities in the teacher's ability to teach. This can be seen from the symptoms, among others, There are still teachers who are not able to develop a learning syllabus, they only use the old syllabus, There are still those who have not been able to manage the class properly and properly, There are still teachers who have not been able to interact and communicate well with students., There are still teachers who have not been able to allocate time properly. There are still teachers who do not motivate students to be actively involved in the learning process. This study aims to determine whether the teacher's pedagogical competence can be improved by using the demonstration method at SLB Melati Rumbai Pekanbaru City. Based on the background description, problem identification and problem limitation, the focus of this research relates to the Implementation of the Demonstration Method in Improving Teacher Pedagogic Competence during the Covid-19 Pandemic at SLB Melati Rumbai Pekanbaru City. This School Action Research was carried out only at SLB Melati Rumbai Pekanbaru City. This research was conducted in two cycles. The duration of this research is approximately 1 month. From the description of data processing and discussion, it was concluded that the teacher's pedagogic competence was obtained in the first cycle of 65% in the good category and in the second cycle increased to 87% in the very good category.

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