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CLASSPOINT APPLICATION AS A DIGITAL TRANSFORMATION IN MATHEMATICS EDUCATION Saadah, Nurus; Indrawatiningsih, Nonik
JP2M (Jurnal Pendidikan dan Pembelajaran Matematika) Vol 10, No 2 (2024)
Publisher : Universitas Bhinneka PGRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29100/jp2m.v10i2.6347

Abstract

The transformation to a digital platform allows the utilization of interactive tools that can create fun learning and motivate students to follow the learning process. Another tool is needed to support the learning process in understanding the material. This study aims to create learning that can motivate students through the ClassPoint application. This research is quantitative descriptive research with the research subjects of 31 first-semester students of the Informatics Engineering study program in one of the universities in East Java. The instruments used in this research are activeness set in ClassPoint, assessment results from student assignments, and response questionnaires. The data analysis technique was carried out by classifying student activeness according to the criteria, while the task results were analyzed based on the scores obtained by students. The data analysis results indicate that students are highly engaged in mathematics learning through the ClassPoint application because 74% were active and 26% were very active. It effectively helps them master mathematics materials since 90,3% of students got 80 or above as their assignment score. Students’ responses to mathematics learning are positive.
Utilization Of Origami As A Learning Strategy In Improving Students' Numeracy Skills Indrawatiningsih, Nonik; Amala, Ayyukum Akhsanu; Saskiyah, Bela Alimatus; Nuzula, Shafalma Firdaus; Rohmah, Silatur
IndoMath: Indonesia Mathematics Education Vol 7, No 1 (2024): February 2024
Publisher : Universitas Sarjanawiyata Tamansiswa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30738/indomath.v7i1.101

Abstract

Based on scientific studies that have been conducted, data shows that the achievement of Indonesian students in the numeracy aspect is low. This study aims to improve students' numeracy skills through the utilization of origami paper media in the learning process. The type of research is descriptive qualitative. The subjects in this study were 5th grade students at SDN Alastlogo 1 Lekok, Pasuruan Regency, totaling 25 people. The instruments used were the Minimum Competency Assessment (AKM) pretest and posttest sheets and field notes. The source of data in this study came from the results of the pretest and posttest of the Minimum Competency Assessment (AKM Class). The data collection technique used is to carry out the AKM Pretest. Then make a learning strategy for flat building material using origami media to students. After that, the Class AKM Posttest was conducted as a student evaluation. The data analysis technique used is comparative analysis. In addition, analyzing each learning process using folding paper or origami media, to determine the effectiveness of learning implemented in the study. The results of this study show that there is an increase in students' numeracy skills by 80%. Students can answer correctly from the flat building questions tested on the AKM Posttest, whereas previously in the AKM Pretest, only 20% of students could answer correctly. This proves that folding paper or origami media is very effective to help improve students' numeracy skills regarding flat shapes.
Pelaksanaan Program Surabaya Mengajar Angkatan 7 SDN Manukan Kulon VI Kecamatan Tandes Kabupaten Surabaya Yulianti Tri Pratiwi; Nonik Indrawatiningsih
Jurnal Cakrawala Pendidikan dan Biologi Vol. 2 No. 2 (2025): Juni : Jurnal Cakrawala Pendidikan dan Biologi
Publisher : Asosiasi Riset Ilmu Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/jucapenbi.v2i2.299

Abstract

The Surabaya Mengajar Batch 7 Program aims to study the profile of SD Negeri Manukan Kulon VI, the vision and mission implemented, the organizational structure and work procedures of the school, the culture and values ​​adopted, the activities of general and special teachers, the student learning process, and formal ceremonial activities. The Surabaya Mengajar Batch 7 Program will run from February to June 2025. The purpose of this program is to provide teaching experience, broaden horizons, training and development of skills, independence, responsibility, and the ability to develop professionalism in the field of teaching or education. The program will also provide opportunities for students to apply their own discoveries. At SD Negeri Manukan Kulon VI, the Surabaya Mengajar Batch 7 Program runs from September 10 to June 2, 2024. To start the Surabaya Mengajar Program work program, observations were carried out both physically and non-physically to see how the school looks as a whole, including facilities, infrastructure, teaching materials, and other learning equipment. Based on the results of the observations, a schedule was made for the preparation and implementation of the Surabaya Mengajar Program. With the Surabaya Mengajar Program at SD Negeri Manukan Kulon VI, students can improve their teaching skills, implement activity programs that aim to optimize the potential in schools, provide opportunities for students to learn and recognize problems in schools related to the learning process and school administration, and exchange knowledge, skills, and attitude values ​​that have been learned in real life at school.
The Relationship between Student Perceptions of DeepSeek Use and Mathematics Learning Effectiveness Yunita Nur Hasanah; Naisela Kurnia Ananda; Hana Ni'matul Rizky; Nonik Indrawatiningsih
Journal of Mathematical Pedagogy (JoMP) Vol. 6 No. 2: July 2025
Publisher : Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/jomp.v6n2.p103-112

Abstract

This research uses descriptive quantitative survey research. This study aims to determine the relationship between student perceptions of using DeepSeek on the effectiveness of mathematics learning. The sample in this study were 100 students majoring in mathematics at Surabaya State University. The sampling technique was carried out by means of probability sampling technique, namely simple random sampling. The data source of this research is the result of a survey conducted on the sample. In this survey, researchers used a questionnaire regarding students' perceptions of the use of DeepSeek on the effectiveness of mathematics learning with a Likert scale analyzed using Pearson's correlation analysis. The results showed that the correlation analysis between the independent variable (student perceptions in using DeepSeek) and the dependent variable (the effectiveness of mathematics learning) revealed a strong and positive relationship between the two variables. This means that there is a fairly strong and positive relationship between student perceptions of using DeepSeek and the effectiveness of mathematics learning.
Inovasi Digital dalam Pembelajaran Matematika: Peningkatan Kompetensi Guru Matematika melalui CoSpaces Edu Indrawatiningsih, Nonik; Saadah, Nurus; Suprapto, Suprapto; Fauzi, Habibillah Achmad Putra; Isnaini, Silviana Dwi
Bima Abdi: Jurnal Pengabdian Masyarakat Vol. 5 No. 3 (2025): Bima Abdi: Jurnal Pengabdian Masyarakat
Publisher : Yayasan Pendidikan Bima Berilmu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53299/bajpm.v5i3.2461

Abstract

Permasalahan prioritas dalam kegiatan pengabdian masyarakat ini adalah rendahnya kompetensi guru matematika SMP dalam memanfaatkan teknologi pembelajaran berbasis Virtual Reality (VR) dan Augmented Reality (AR) menggunakan aplikasi CoSpaces Edu. Sebagian besar guru masih memiliki pemahaman yang terbatas terhadap teknologi pendidikan berbasis CoSpaces Edu. Hal ini mengakibatkan minimnya penggunaan bahan ajar interaktif dalam proses pembelajaran, sehingga siswa cenderung kurang tertarik dan kurang memahami konsep matematika. Selain itu, rendahnya literasi teknologi di kalangan guru juga menyebabkan keterbatasan dalam menciptakan suasana belajar yang inovatif dan interaktif. Kegiatan ini bertujuan untuk meningkatkan keterampilan teknologi dalam pembelajaran, menghasilkan bahan ajar inovatif dan menarik bagi siswa melalui CoSpaces Edu. Metode pendekatan yang digunakan pada kegiatan pengabdian pada masyarakat ini adalah diskusi dan workshop. Pada kegiatan ini terdapat tiga tahap, yaitu persiapan, pelaksanaan, dan evaluasi. Hasil dari kegiatan pengabdian ini menunjukkan bahwa terdapat prosentase peningkatan pengetahuan dan kemampuan guru tentang media dan modul interaktif terintegrasi CoSpaces Edu sebesar 30,81. Hal ini terlihat dari skor rata-rata untuk pretest adalah 70, sedangkan skor rata-rata untuk posttest adalah 91. Selain itu, hasil kuesioner menunjukkan bahwa peserta (guru) memberikan tanggapan positif terhadap pelaksanaan workshop tersebut. Skor rata-rata keseluruhan dari kuesioner adalah 3,69 dari skor maksimal 4 dan termasuk dalam kategori Sangat Baik.
ANALISIS KEMAMPUAN BERPIKIR KRITIS MATEMATIS SISWA SMP DITINJAU DARI GAYA BELAJAR Kusumawardani, Anggi Novita; Indrawatiningsih, Nonik; Prabandari, Vionita Dinar
SIGMA Vol 11, No 1 (2025): SIGMA
Publisher : Prodi Pendidikan Matematika FKIP Universitas Madura

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53712/sigma.v11i1.2655

Abstract

Kemampuan berpikir kritis krusial dalam membantu siswa memahami konsep-konsep matematika dan menyelesaikan soal matematika. Penelitian ini menggunakan pendekatan deskriptif kualitatif yang bertujuan agar dapat menggambarkan kemampuan berpikir kritis siswa kelas VII dalam menyelesaikan masalah matematika terakait materi perbandingan, dengan mempertimbangkan gaya belajar masing-masing. Tiga siswa dipilih sebagai subjek penelitian, sebagai perwakilan gaya belajar masing-masing siswa. Pemilihan dilakukan berdasarkan hasil ulangan harian, dengan kategori nilai 85 sebagai kemampuan tinggi, nilai 70 – 84 sebagai kemampuan sedang, dan nilai 70 sebagai kemampuan rendah. Data dikumpulkan melalui kuesioner gaya belajar, tes berpikir kritis, serta wawancara. Hasil penelitian menunjukkan bahwa siswa yang memiliki gaya belajar visual dan auditori cenderung menunjukkan kemampuan berpikir kritis yang baik, terutama pada aspek analisis dan inferensi, kemampuan menyusun bentuk matematika yang tepat, serta menyampaikan penjelasan yang jelas, dan menyimpulkan jawaban dengan akurat. Sedangkan, siswa yang memiliki gaya belajar kinestetik umumnya hanya menunjukkan kemampuan berpikir kritis pada tahap inferensi saja, yaitu dalam menyimpulkan jawaban secara tepat, namun belum maksimal dalam aspek lainnya.
PENGARUH PROBLEM BASED LEARNING (PBL) TERHADAP KETERAMPILAN 6C DALAM PEMBELAJARAN MATEMATIKA Prakoso, Yoga Beny; Fitriandini, Juliasari; Umam, Muhammad Khadafi Haidil; Indrawatiningsih, Nonik
SIGMA Vol 11, No 1 (2025): SIGMA
Publisher : Prodi Pendidikan Matematika FKIP Universitas Madura

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53712/sigma.v11i1.2663

Abstract

Keterampilan abad 21 yang terangkum dalam konsep 6C (berpikir kritis, kreativitas, kolaborasi, komunikasi, kewarganegaraan, dan karakter) merupakan kompetensi penting yang perlu dimiliki oleh siswa untuk menghadapi tantangan global. Pembelajaran matematika dinilai memiliki potensi besar dalam mendukung pengembangan keterampilan tersebut. Namun, pendekatan pembelajaran yang masih konvensional seringkali menjadi hambatan dalam mencapai tujuan tersebut. Artikel ini mengkaji pengaruh model Problem Based Learning (PBL) terhadap pengembangan keterampilan 6C dalam pembelajaran matematika melalui studi literature review dari berbagai sumber. Hasil kajian menunjukkan bahwa model Problem Based Learning (PBL) efektif dalam mengembangkan keterampilan abad ke-21, khususnya keterampilan berpikir kritis, komunikasi, kolaborasi, dan kreativitas (4C). Namun, sebagian besar penerapannya masih kurang menekankan pada penguatan karakter dan kewarganegaraan yang merupakan bagian dari keterampilan 6C.
Pengaruh Kecemasan Siswa dalam Pemberian Sudden Mathematics Quiz pada Materi SPLDV Kelas VIII Adinda Putri Iffatuz Zahroh; Welhelmi Klali; Nonik Indrawatiningsih
Jurnal Intelek Insan Cendikia Vol. 2 No. 9 (2025): September 2025
Publisher : PT. Intelek Cendikiawan Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This study aims to determine the effect of student anxiety on the administration of sudden mathematics quiz on the material of System of Linear Equations Two Variables (SPLDV) in class VIII Widya Darma Junior High School. The research used a quantitative approach with instruments in the form of a quiz to measure students' understanding of SPLDV and a math anxiety questionnaire to determine students' anxiety levels before and after giving sudden quizzes. The research sample consisted of 38 students from class VIII and the data were analyzed using simple linear regression test to determine the effect of anxiety with sudden mathematics quiz. The results showed that there was an effect of anxiety on student learning outcomes with the regression equation obtained was Y = 33.068 + 0.42X. From this equation, it is known that the constant (intercept) of 33.068 estimates the level of student anxiety (Y) on student grades (X) is zero which indicates a positive and unidirectional relationship between student grades and anxiety levels. This indicates that the higher the level of math anxiety, the lower the student learning outcomes. From the questionnaire results, it was found that most students experienced anxiety symptoms such as nervousness (34.4%), panic because they did not have time to study (28.1%), difficulty concentrating (43.8%), and fear of making mistakes (46.9%). This anxiety has an impact on cognitive impairment that hinders the completion of math problems.