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PENDAMPINGAN PENDIDIKAN ANAK DIDESA PASI LHOK Iqbal, Muhammad; Sumarjo, Sumarjo; Sagita, Mustakim
Al Ghafur : Jurnal Ilmiah Pengabdian Kepada Masyarakat Vol 1, No 1 (2022): Juli
Publisher : Universitas Jabal Ghafur

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (230.509 KB) | DOI: 10.47647/alghafur.v1i1.657

Abstract

Permasalahan  anak muncul di berbagai daerah,  seperti kekerasan anak, kejahatan seksual anak, frees sex, narkoba dll. Oleh karena itu pengabdian ini akan menitikberatkan pada permasalahan anak khususnya dalam konteks pendidikan. Kegiatan pengabdian ini dilakukan selama 2 bulan di desa Pasi Lhok. Adapun mengenai pengabdian ini berupa, pelatihan atau parenting orang tua dan anak, penguatan dan pendampingan terhadap taman belajar dan bermain anak yang dilaksanakan di balai, serta pendampingan terhadap organisasi kepemudaan desa karang taruna guna memberdayakan anak dan remaja di desa Pasi Lhok. Pendampingan terhadap taman belajar anak ini melibatkan kerjsama dengan orang tua dan karang taruna. Dengan memberikan penyuluhan dan parenting terhadap orang tua, maka harapannya orang tua mempunyai waktu luang dan lebih untuk mengontrol anak, sedangkan pelibatan kerjsama karang taruna guna memberdayakan remaja untuk turut serta aktif membangun karakter dan pendidikan desa.Kata Kunci: Pendampingan, Anak, Desa Pasi Lhok
Improving Students’ Reading Comprehension in Narrative Text Through Students Team Achievement Division (STAD) Farizawati Farizawati; Mustakim Sagita; Rengganis Siwi Amumpuni
AL-ISHLAH: Jurnal Pendidikan Vol 14, No 4 (2022): AL-ISHLAH: Jurnal Pendidikan
Publisher : STAI Hubbulwathan Duri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35445/alishlah.v14i4.1288

Abstract

The purpose of the study was to find out whether the use of the students who are taught English by using the Students Team Achievement Division and those who are taught English by using other methods is increasing reading skills. The writer used Student Team Achievement Division (STAD) to teach the students. The Design of the research was quantitative research. The instrument used Student Team Achievement Division (STAD) to collect data in this research was a set of tests, which consisted of test that are Pre-test and Post-test. A pre-test was given before the writer treated the students by using techniques, in order to find out the student’s ability in mastering reading skills. Post-test was given after the writer did experimental teaching six times. It was aimed to find out the improvement of the student’s ability in mastering speaking after teaching students with used classroom debate techniques. The result of the data analysis revealed that the experimental class had a total score of 832, whereas the control class had a total score of 173,377. The experimental class had a mean score of 20,133, while the control class had a mean score of 16,76. It was discovered that the experimental class's mean difference score was greater than the control class's (20,133-16,76). The outcome was, on the other hand, 0.99. Because of that, higher than (20,33 16,76). It means, was accepted. And the conclusion indicated that the ability of the students in mastering reading had increased after the writer Student Team Achievement Division (STAD) technique.
Penerapan Augmented Reality (AR) Berbasis Proyek sebagai Inovasi Pembelajaran Bahasa Inggris Interaktif untuk Siswa SMA Syafari, Nofiana; Sagita, Mustakim; Zulfarazi; Sagita, Eva Sulastri; Devi, Diana; Amelia, Fitri
Beujroh : Jurnal Pemberdayaan dan Pengabdian pada Masyarakat Vol. 4 No. 1 (2026): Beujroh : Jurnal Pemberdayaan dan Pengabdian pada Masyarakat
Publisher : Yayasan Sagita Akademia Maju

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61579/beujroh.v4i1.693

Abstract

This community service article addresses the need for innovative and engaging English language learning methods for high school students (SMA). The shift in educational paradigms requires educators to integrate technology that supports interactive and experiential learning. This program focuses on the implementation of Project-Based Learning (PBL) integrated with Augmented Reality (AR) technology to stimulate students' interest and enhance their English proficiency. The AR approach allows students to create digital objects (such as 3D models or interactive videos) anchored to real-world triggers, turning abstract language concepts into concrete, tangible, and fun experiences. The method involved three main stages: teacher training on AR content creation tools, student workshops on developing English-based AR projects (e.g., creating an AR tour guide for the school or an interactive vocabulary quiz), and the final implementation/exhibition of the AR projects. The results demonstrated a significant positive impact on students' motivation, collaborative skills, and practical language competence, especially in speaking and vocabulary mastery. AR successfully served as a supporting factor to create a wide and conducive learning environment. This project confirms that integrating emerging technologies like AR through a project-based approach is an effective and comprehensive strategy to optimize the potential and holistic growth of SMA students in English learning.
Ar-Enhanced Reading Instruction: Impact on Indonesian EFL Learners' Comprehension and Attitudes Mustakim Sagita; Issy Yuliasri; Abdurrahman Faridi; Hendi Pratama
Ta'dib Vol 28 No 1 (2025)
Publisher : Universitas Islam Negeri Mahmud Yunus Batusangkar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31958/jt.v28i1.15317

Abstract

This study investigates the effects of Augmented Reality (AR) books on the reading comprehension and attitudes of Indonesian EFL learners. Employing a quasi-experimental mixed-method design, 62 university students were divided into an experimental group (n=31) and a control group (n=31). Over a five-week intervention, the experimental group used AR books via tablets, while the control group used printed textbooks. Reading comprehension was assessed using pre- and post-tests, and attitudes were measured using a validated reading attitude questionnaire. Qualitative data were gathered through semi-structured interviews with participants from the experimental group. The results revealed a statistically significant improvement in reading comprehension for the AR group (t(13)=4.73, p < 0.001, CohenÔÇÖs d = 0.83), and significantly more positive reading attitudes across all measured domains (e.g., overall attitude: t(60)=3.48, p = 0.002). These findings suggest a large effect size and practical benefit of AR book integration. The study highlights the potential of AR technology to enhance both cognitive and affective outcomes in EFL reading instruction and supports its implementation in digitally supported learning environments.
Integrating Augmented Reality (AR) in higher education: A breakthrough in EFL reading instruction Mustakim Sagita; Issy Yuliasri; Abdurrahman Faridi; Hendi Pratama
English Learning Innovation Vol. 6 No. 2 (2025): August
Publisher : Universitas Muhammadiyah Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22219/englie.v6i2.40839

Abstract

Despite growing interest in Augmented Reality (AR) in language education, few studies have systematically evaluated its impact on EFL reading comprehension or examined instructors’ perspectives, particularly in Indonesian contexts. This study employed a quasi-experimental mixed-methods design to investigate the effectiveness of Assemblr EDU, an AR-based application, in enhancing reading comprehension among 104 B1-level Indonesian EFL undergraduates. Using the Dialang test and one-way ANCOVA, results showed a significant improvement in the experimental group’s posttest scores (M = 15.61) compared to the control group (M = 12.43), with a large effect size (partial η² = .919, p < .001). The mean difference of -2.808 (p = .000) confirms the substantial advantage of AR integration. Qualitative data from semi-structured interviews with six experienced lecturers, thematically analyzed, revealed that AR fostered student motivation, vocabulary retention, and conceptual understanding through multimodal interaction. However, technical limitations and access issues were identified as persistent challenges. The findings support AR’s pedagogical relevance in EFL reading instruction, though successful implementation demands infrastructural readiness and teacher training.
PENGUATAN LITERASI DIGITAL BERBASIS CERITA DAN AUDIO EDUKATIF (WATTPAD DAN PODCAST) UNTUK PEMULIHAN PSIKOSOSIAL MASYARAKAT PASCABENCANA Ar, Farizawati; Sagita, Mustakim; Qadriah, Laila; Fajri, Heri; Husna, Asmaul; Izmi, Ruhul; Fhariyanti, Tuti; Mubarat, Khalil; Inanda, Amelia Suri; Ramadhani, Haya Ryana; Kaneby, Idho; Jabbar, Muazzibun
Jurnal Abdi Negeriku Vol 5, No 1 (2026): Jurnal Abdi Negeriku
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35580/jan.v5i1.84176

Abstract

Kegiatan pengabdian kepada masyarakat ini bertujuan untuk memperkuat literasi digital sekaligus mendukung pemulihan phisikososial anak-anak dan remaja di Desa Mee Tanoh, Aceh, yang terdampak bencana. Program ini dilaksanakan selama 30 hari dengan melibatkan peserta dari berbagai jenjang pendidikan, mulai dari PAUD/TK hingga SMA. Kegiatan dirancang secara bertahap melalui beberapa sesi, yaitu literasi cerita, pengenalan dan praktik menulis cerita digital melalui platform Wattpad, kegiatan mendengarkan serta mendiskusikan podcast edukatif, hingga pelatihan pembuatan podcast sederhana. Pada tahap awal, peserta diajak untuk mengekspresikan pengalaman dan perasaan mereka melalui cerita lisan, gambar, dan tulisan sederhana. Selanjutnya, peserta diperkenalkan dengan penggunaan media digital sebagai sarana menulis dan berbagi cerita secara kreatif. Kegiatan podcast juga memberikan ruang bagi peserta untuk mendengarkan pengalaman orang lain serta berdiskusi mengenai berbagai cara menghadapi kesulitan dalam kehidupan. Untuk mengetahui tanggapan peserta terhadap kegiatan yang telah dilaksanakan, dilakukan pengumpulan data melalui kuesioner menggunakan skala Likert 1–3. Hasil kegiatan menunjukkan bahwa sebagian besar peserta merespons positif program ini. Kegiatan literasi digital berbasis cerita dan audio edukatif tidak hanya meningkatkan minat menulis dan kemampuan memanfaatkan media digital, tetapi juga membantu peserta lebih percaya diri dalam mengekspresikan pengalaman mereka. Program ini menunjukkan bahwa pendekatan kreatif berbasis literasi digital dapat menjadi salah satu alternatif dalam mendukung pemulihan psikososial masyarakat pasca bencana.Kata kunci: Literasi Digital, Pemulihan Psikososial, Pengabdian Masyarakat, Wattpad dan Podcast Edukatif, Storytelling
Immersive Learning with Assemblr EDU: Advancing Reading Comprehension in EFL Classrooms through AR Technology Mustakim Sagita; Zukhruf Farizi; Muhammad Khatami; Issy Yuliasri; Abdurrahman Faridi; Hendi Pratama
Explorations in English Learning Vol. 1 No. 1 (2025): June
Publisher : Sumber Belajar Sejahtera

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Despite the expanding application of Augmented Reality (AR) in educational settings, rigorous empirical investigations into its efficacy for enhancing reading comprehension among English as a Foreign Language (EFL) learners remain limited, particularly in the Indonesian higher education context. This study employed a quasi-experimental mixed-methods design to examine the impact of Assemblr EDU, an AR-based instructional application, on the reading comprehension performance of 104 undergraduate EFL learners at the B1 proficiency level. Utilizing the Dialang reading assessment and one-way analysis of covariance (ANCOVA), the quantitative findings revealed a statistically significant difference in posttest scores between the experimental group (M = 15.61) and the control group (M = 12.43), with a large effect size (partial η² = .919, p < .001), thereby affirming the pedagogical advantage of AR integration in reading instruction. Semi-structured interviews were conducted with six experienced EFL lecturers to contextualize the quantitative results further. Thematic analysis indicated that AR-supported instruction enhanced student motivation, vocabulary acquisition, and comprehension through multimodal interaction. However, technological constraints and limited access to digital resources were noted as implementation barriers. The study provides robust evidence supporting the efficacy of AR in improving EFL reading outcomes. It underscores the need for systemic support, including infrastructure readiness and targeted teacher training, to optimize its integration. These findings contribute to the theoretical and practical discourse on technology-enhanced language learning and offer implications for the design of future AR-based pedagogical interventions in EFL contexts.
The study of language from the perspective of cultural studies Eva Sulastri Sagita; Mustakim Sagita
KIRANA : Social Science Journal Vol. 1 No. 2 (2024): KIRANA : Social Science Journal
Publisher : Yayasan Sagita Akademia Maju

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61579/kirana.v1i2.169

Abstract

The emergence of cultural studies has expanded the scope of understanding and engaging with many cultural phenomena. Language, essential to the concept of culture, has taken on a more significant and purposeful function. Linguistics must adapt to include wider perspectives to align with the greater understanding of culture as the foundation of linguistics. In this scenario, linguistics must rely on the following assumptions: (1) language is not impartial or neutral, (2) language is concerned with the concept of representation, (3) language is intertwined with power dynamics, and (4) language is connected to the act of expressing thoughts and ideas. These points are significant in the advancement of cultural studies
ANALISIS FUNGSI DINAS PEMBERDAYAAN MASYARAKAT DAN GAMPONG (DPMG) DALAM PENINGKATAN KINERJA APARATUR PEMERINTAHAN GAMPONG Zukri Zukri; Mustakim Sagita
Jurnal Sosial Humaniora Sigli Vol 3, No 2 (2020): Desember 2020
Publisher : Universitas Jabal Ghafur

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47647/jsh.v3i2.295

Abstract

Tujuan penelitian ini adalah : (1). Untuk mengetahui peran Dinas Pemberdayaan Masyarakat dan Gampong dalam upaya peningkatan Kinerja Aparatur Pemerintah Gampong/ Desa. (2). Untuk mengetahui  dan  menganalisis  faktor  penghambat  yang  di  hadapi  dalam  peningkatan  kinerja Aparatur Pemerintah Gampong.Metode yang digunakan dalam penelitian ini adalah deskriptif kualitatif. Untuk memperoleh data penyusun menggunakan teknik observasi, wawancara, dan dokumentasi. Subyek dalam penelitian ini adalah pegawai dilingkungan Dinas Pemberdayaan Masyarakat dan Gampong Kabupaten Pidie. Dalam upaya peningkatan kinerja aparatur pemerintah Gampong DPMG membuat dan melaksanakan beberapa program diantaranya pemberian informasi yakni dengan Pelatihan Gratis dan sebagainya yang berkaitan dengan informasi Pemerintah Gampong, diadakanya pelatihan – pelatihan diantaranya pelatihan Keuchik (Kepala Desa), administrasi Gampong, perangkat Gampong, tata naskah, pembuatan perdes dan lain – lain, setelah berakhirnya pelatihan dilakukan pengawasan dan evaluasi guna melihat sejauh mana perkembangan dan kekurangan, sebagai mediator DPMG juga sebagai wadah pelaksanaan upaya peningkatan kinerja Aparatur Pemerintah Gampong tersebut, serta melengkapi fasilitas pendukung dalam upaya peningkatan Kinerja Aparatur Pemerintah Gampong selain dalam melakukan atau mengadakan pelatihan untuk memperoleh hasil yang lebih maksimal harus dibantu dengan fasilitas – fasilitas pendukung yakni diantaranya perlengkapan sarana kerja, tunjangan – tunjangan dan sebagainya yang bertujuan memotivasi pemerintah Gampong dalam bekerja.Kata Kunci: Analisis Fungsi, Peningkatan, Kinerja, Aparatur