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Online Practicum Design (Praton) in Assisting Learning Process of Database Courses in the Information System Department, Universitas Terbuka, Indonesia Suryadi, Andri; Sufandi, Unggul Utan; Nurdiana, Dian
International Journal of Global Operations Research Vol. 2 No. 2 (2021): International Journal of Global Operations Research (IJGOR), May 2021
Publisher : iora

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47194/ijgor.v2i2.83

Abstract

The development of technology is an inseparable part of human life. Through its development,  technology furthermore produces various reliable tools to assist people in many ways. The technological applications can be in the forms of Google products such as  Google Classroom, Google Form, and Google meet, and also other applications such as Zoom Cloud Meeting, Microsoft Teams  intended to solve various kinds of problems including education field. These technological advancements are popularly used and are indeed very helpful in learning, but sometimes it can’t be hindered that technological applications are not always in accordance with the needs. For example, the practicum learning process in the Information Systems Study Program, Faculty of Science and Technology, Open University, which has no practical application yet. This is because the existing applications are not in accordance with the learning process at the Open University. So, the solution that must be done is to develop an online practicum application (Praton) in the Information Systems Study Program, Faculty of Science and Technology of the Open University. The process of developing a practicum application also cannot be done immediately, so at least there must be an application development design first. Application development design must go through several stages using a software development model. One of the models that can be used is the waterfall model with an object-based approach or commonly referred to as UML (Unified Modeling Language). The results of this software development design are in the form of a software design document and will be sent to a programmer to establish the application. With this application design, programmers will know more about the specifications of online practicum applications that suit the needs of learning process.
THE DEVELOPMENT OF WEB-BASED CREDIT TRANSFER APPLICATIONS IN THE FACULTY OF SCIENCE AND TECHNOLOGY UNIVERSITAS TERBUKA (A CASE STUDY IN THE INFORMATION SYSTEM PROGRAM) Nurdiana, Dian; Susilo, Adhi; Aprijani, Dwi Astuti; Suryadi, Andri
International Journal of Global Operations Research Vol. 2 No. 4 (2021): International Journal of Global Operations Research (IJGOR), November 2021
Publisher : iora

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47194/ijgor.v2i4.84

Abstract

The implementation of credit transfer at Universitas Terbuka refers to the Rector's Regulation Number 119, 2018. This credit transfer could only be carried out once when students registered themselves at very first time. Recognition of credit transfer is accepted whn accomplishment of courses have been obtained from their previous universities. Through the provision of credit transfer recognition services, students are expected to be able to finish their study faster. Students can apply for credit transfer through the Faculty which would then be proceed by Study Program. Students are required to collect documents such as diplomas, transcripts, descriptions of courses at their previous university, and the submissions for courses intended to be transferred for credit. The documents which are in form of print out would later be processed in their respective Study Programs. During the process, the Study Program compiled the documents manually by recording and determining the courses approved for credit transfer. However, the study Program hasn’t used a special application. Due to this limitation, several problems occurred in the process, such as the absence of filing the credit transfer application documents, the ineffectiveness of storing the credit transfer master block in the Study Program, and the large number of credit transfer applications. These problems often result in delays in the credit transfer process, thus disrupting academic services for students. Therefore, it is necessary to develop a credit transfer application that can assist in the implementation of credit transfer in the Faculty of Science and Technology. The methodology used to develop this credit transfer application is the waterfall model. For design modeling using UML (Unified Modeling Language), while software testing uses Black Box Testing and usability and acceptance tests applied the PSSUQ (Post-Study System Usability Questionnaire) method. From the results of the tests, it showed that Black Box Testing got test results of 100%, while the usability and acceptance tests using the PSSUQ method got 68% of respondents. The conclusion of this study showed that the application is ready to use and the users Agree/Good/Like on the development of a web-based credit transfer application at the Faculty of Science and Technology of the Universitas Terbuka (case study of Information Systems Study Program). Kata kunci: Credit transfer, Web, Waterfall, , Black Box Testing, PSSUQ.
Pengembangan Aplikasi Sistem Informasi Praktik Kerja Lapangan (SIPKL) Berbasis Mobile Menggunakan Metode Waterfall Nurdiana, Dian; Maulana, Muhamad Riyan; Aprijani, Dwi Astuti; Amastini, Fitria; Utama, Moh. Rizky Putra Aji
Journal of Informatics and Communication Technology (JICT) Vol. 6 No. 2 (2024)
Publisher : PPM Telkom University

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Youtube merupakan platform video paling populer di dunia saat ini. Banyak video viral di Youtube dari Indonesia. Tapi, membuat video viral di Youtube adalah tantangan yang berat, baik untuk berpengalaman YouTuber dan khususnya untuk youtuber baru. Penelitian ini akan berfokus pada menemukan sifat video viral dengan mengelompokkannya ke dalam kelompok yang berbeda. Algoritma Fuzzy C-Maeans digunakan untuk proses clustering. Tujuan dari proses clustering ini adalah untuk mencari pola dalam data yang sebelumnya tidak terlihat. Hasil menunjukkan bahwa video dibagi menjadi tiga kelompok yang dibangun dari 3 variabel; view_count, likes, comment_count. Pola dan wawasan yang ditemukan dalam penelitian ini dapat berguna bagi calon pembuat video yang ingin meraih kesuksesan sebagai Youtuber. Hasil analisis cluster yang dilakukan memiliki 3 cluster dengan 10184 video berada di cluster 1 dengan indikasi tidak trending, 551 video berada di cluster 2 dengan indikasi sangat trending dan 35 video berada di cluster 3 dengan indikasi trending. Adapun pengujian dan evaluasi kualitas cluster yang terdapat pada sistem menggunakan silhouette dengan hasil mencapai 0.8778072603970618 mendekati angka 1
Analysis of Field Work Practice Information System Service Quality Using The Webqual 4.0 Method and Importance Performance Analysis Nurdiana, Dian; Maulana, Muhamad Riyan; Aprijani, Dwi Astuti; Amastini, Fitria
Jurnal Nasional Pendidikan Teknik Informatika : JANAPATI Vol. 13 No. 3 (2024)
Publisher : Prodi Pendidikan Teknik Informatika Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/janapati.v13i3.79182

Abstract

In the current digital era, the quality of website services is a crucial factor in supporting the effectiveness and efficiency of information systems, including the Information Systems Study Program Field Work Information System (SIPKL) at Universitas Terbuka. However, currently there is no in-depth evaluation of the quality of SIPKL services from a user perspective. This research aims to review the service quality of the SIPKL website as a whole and measure the level of user satisfaction with the services provided. To achieve this goal, the WebQual 4.0 method is used which measures three main dimensions of service quality, namely usability, information quality, and interaction quality. In addition, the Importance Performance Analysis (IPA) method is applied to evaluate the importance and performance of each service attribute being measured, so as to identify areas that require improvement. Data was collected through a survey with 100 respondents from Information Systems study program students who had used the SIPKL website. The research results show a value of 101.6% for the level of conformity, which indicates that the SIPKL website service performance has met or even exceeded user expectations and interests. Meanwhile, the gap value is categorized as “Good” with a positive value of 0.08 or >0. Indicators that require improvement are in quadrants II and III. Overall, this research provides strategic recommendations for SIPKL website managers to improve service quality so that it is more optimal in supporting students' needs in undergoing PKL.
Evaluating User Experience (UX) on Universitas Terbuka’s Website: A Combined Survey and GTMetrix Performance Analysis Putri, Mayang Anglingsari; Trihapningsari, Denisha; Nurdiana, Dian
MATICS: Jurnal Ilmu Komputer dan Teknologi Informasi (Journal of Computer Science and Information Technology) Vol 17, No 1 (2025): MATICS
Publisher : Department of Informatics Engineering

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.18860/mat.v17i1.32094

Abstract

The Universitas Terbuka (UT) website serves as the primary platform for providing academic services and information to students, lecturers, and the general public. However, as the number of users and the complexity of digital services increase, User Experience (UX) becomes a crucial aspect that influences the effectiveness and user satisfaction in accessing information and utilizing available features. This study aims to evaluate and analyze the user experience of the Universitas Terbuka website using a combined approach, incorporating survey questionnaires and web performance analysis. The urgency of this research lies in the need to ensure that the UT website delivers an optimal experience for its users, particularly in terms of ease of navigation, access speed, information clarity, and responsiveness across different devices. With the growing reliance on digital systems in distance learning, UX evaluation becomes a strategic step in identifying challenges and opportunities for improvement. The novelty of this study lies in its holistic approach, which integrates subjective user feedback from surveys with objective web performance analysis. The findings of this research are expected to provide concrete recommendations for enhancing the UX quality of the Universitas Terbuka website, thereby supporting the effectiveness of distance learning and improving access to academic services.
GOJEK DATA ANALYSIS THROUGH TEXT MINING USING SUPPORT VECTOR MACHINE (SVM) AND K-NEAREST NEIGHBOR (KNN) Hasanah, Siti Hadijah; Maulana, Muhamad Riyan; Nurdiana, Dian
BAREKENG: Jurnal Ilmu Matematika dan Terapan Vol 19 No 2 (2025): BAREKENG: Journal of Mathematics and Its Application
Publisher : PATTIMURA UNIVERSITY

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30598/barekengvol19iss2pp889-902

Abstract

The main focus of this research is to apply and test the effectiveness of SVM and KNN methods in Gojek data text analysis. This research will examine how the two methods can classify user comments and feedback and identify data sentiment analysis at the same time practically help Gojek understand user needs and improve service quality. The data obtained through scrapping is categorized into positive and negative sentiment. Data is taken from Gojek application user reviews throughout the year 2022 with a total of 1148 sentiment data with a percentage of 80% training data and 20% testing data. Evaluation of model performance using Confusion Matrix and AUC-ROC Curve shows that SVM is more effective than KNN, with accuracy on training data of 92.55% for SVM and 81.71% for KNN, as well as accuracy on testing data of 82.40% for SVM and 77,09% for KNN.
Generative artificial intelligence as an evaluator and feedback tool in distance learning: a case study on law implementation Nurdiana, Dian; Maulana, Muhamad Riyan; Hasanah, Siti Hadijah; Chairunnisa, Madiha Dzakiyyah; Komuna, Avelyn Pingkan; Rif'an, Muhammad
IAES International Journal of Artificial Intelligence (IJ-AI) Vol 14, No 3: June 2025
Publisher : Institute of Advanced Engineering and Science

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/ijai.v14.i3.pp2490-2505

Abstract

The development of generative artificial intelligence (GAI) has impacted various fields, including higher education. This research examines the use of GAI as an evaluator and feedback provider in distance legal education. This study tested five GAI models: ChatGPT, Perplexity, Gemini, Bing, and You, using a sample of 20 students and evaluations from legal experts. Descriptive statistical analysis and non-parametric tests, including Wilcoxon, intraclass correlation coefficient (ICC), Kappa, and Kendall's W, were used to assess accuracy, feedback quality, and usability. The results showed that ChatGPT was the most effective GAI, with the highest mean scores of 4.22 from experts and 4.12 from students, followed by Gemini with scores of 4.15 and 4.07. In terms of binary judgement accuracy, Gemini scored 80%, ChatGPT 60%, while Perplexity, Bing, and You had lower scores. Statistical analysis showed moderate agreement (ICC=0.439) and low alignment (Kappa=-0.058) between the GAIs and expert evaluations, with a Kendall's W value of 0.576 indicating moderate consistency in judgements. These findings emphasize the importance of selecting effective GAIs such as ChatGPT and Gemini to improve academic evaluation and learning in legal education, and pave the way for further innovations in the use of AI.
Sistem Pengambilan Keputusan Untuk Pemilihan Teknisi Lab Dengan Multi Kriteria Menggunakan Metode Ahp (Analytic Hierarchy Process) Suryadi, Andri; Nurdiana, Dian
Mosharafa: Jurnal Pendidikan Matematika Vol. 4 No. 1 (2015): Januari
Publisher : Department of Mathematics Education Program IPI Garut

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31980/mosharafa.v4i1.324

Abstract

Dalam proses perekrutan calon pegawai ada beberapa kategori kemampuan diambil untuk mendapatkan calon pegawai yang terbaik. Kategori kemampuan yang dimaksud adalah kemampuan hardskills dan softskills. Namun, dengan adanya kategori tersebut menjadi sulit bagi tim seleksi untuk mendapatkan keputusan yang terbaik terutama dalam relasi antar kategori yaitu kolaborasi hardskills dan softskills. Oleh karena itu dibutuhkan suatu metode untuk dapat menyelesaikan pengambilan keputusan dengan banyak kategori. AHP (analytic hierarchy process) merupakan metode yang dapat menyelesaikan masalah pengambilan keputusan berdasarkan banyak kategori. Kemampuan hardskills dan softskills dapat dikolaborasikan menggunakan AHP (analytic hierarchy process) sehingga keterkaitan antara kategori menjadikan proses perekrutan menjadi optimal.
Implementasi Algoritma Lebah Untuk Pencarian Jalur Terpendek Dengan Mempertimbangkan Heuristik Nurdiana, Dian
Mosharafa: Jurnal Pendidikan Matematika Vol. 4 No. 2 (2015): Mei
Publisher : Department of Mathematics Education Program IPI Garut

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31980/mosharafa.v4i2.330

Abstract

Rekomendasi jalur yang optimum sangatlah dibutuhkan oleh para pemudik. Hal ini disebabkan oleh banyaknya permasalahan yang dihadapi pada saat melakukan perjalanan mudik. Ada asumsi bahwa pengambilan rute yang tepat dapat mengurangi waktu dan biaya yang dibutuhkan selama perjalanan mudik. Oleh karena itu, dibutuhkan suatu perhitungan yang dapat merekomendasikan rute yang efisien pada jalur mudik. Salah satu metode yang dapat menyelesaikan permasalahan jalur terpendek adalah algoritma lebah. algoritma lebah itu sendiri terinspirasi dari perilaku sosial koloni lebah dimana seekor lebah dapat menjangkau sumber makanan dengan rute terdekat. Setelah mereka menemukan makanan lebah–lebah akan kembali kesarang dan menginformasikan sumber makan yang dia temukan kepada teman–temannya dengan menggunakan waggle dance. Dalam penelitian ini pencarian jalur terpendek yang dilakukan lebah tidak hanya mempertimbangkan jarak saja, tetapi mempertimbangkan heuristik lainnya seperti kemacetan, lampu jalan, jalan tol, rawan bencana dan keamanan. Sehingga rute yang dihasilkan merupakan rute yang optimum. Hasil yang didapat dari mengimplementasikan algoritma lebah untuk pencarian jalur terpendek dengan mempertimbangkan heuristik adalah rute jalur optimum yang bisa dilalui dari kota awal ke kota tujuan beserta panjang jalur yang dapat ditempuh.
Uji Usability dan User Experience Website Sistem Informasi Akademik Universitas Terbuka (SIA UT) Berdasarkan Perspektif Mahasiswa Menggunakan Metode USE Questionnaire dan Cognitive Walkthrough Maulana, Muhamad Riyan; Utama, Moh. Rizky Putra Aji; Nurdiana, Dian
Jurnal Teknologi Sistem Informasi dan Aplikasi Vol. 6 No. 4 (2023): Jurnal Teknologi Sistem Informasi dan Aplikasi
Publisher : Program Studi Teknik Informatika Universitas Pamulang

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Efektivitas dan efisiensi website Sistem Informasi Akademik Universitas Terbuka (SIA UT) dalam mempermudah komunikasi dan penyampaian informasi antara universitas dan mahasiswa menjadi sangat krusial untuk dibahas mengingat fakta bahwa mahasiswa UT tersebar di seluruh Indonesia dan mengikuti pembelajaran jarak jauh. Tujuan dari penelitian ini adalah melakukan pengujian yang terukur untuk mengetahui tingkat usabilitas dan pengalaman pengguna serta memperoleh rekomendasi perbaikan bagi sistem apabila ditinjau dari pandangan mahasiswa UT. Metode penelitian yang digunakan untuk mengukur Usability menggunakan USE Questionnnaire dengan parameter pengukuran Usefulnesss, Ease of Use, Ease of Learning, dan Satisfaction. Sedangan metode yang digunakan untuk mengukur User Experience menggunakan Cognitive Walkthrough  (CW) yaitu metode yang digunakan untuk menganalisis User Experience dengan model kognitif. Pengujian Usability menggunakan Google Form yang dibagikan kepada 50 mahasiswa dari berbagai jurusan dan UPBJJ-UT. Sedangkan pengujian User Experience dilakukan dengan skenario tugas secara langsung di UPBJJ-UT Serang dan Semarang kepada 10 mahasiswa. Hasil penelitian ini menunjukkan bahwa nilai rata-rata kumulatif (mean) dari faktor Usefulnesss sebesar 4,35 yang dikategorikan ke dalam rentang penilaian “Baik”. Sementara nilai mean faktor Ease of Use adalah 4,07 masuk dalam rentang “Baik”. Indikator penilaian Satisfaction memperoleh skor mean sebesar 4,11 yang juga masuk dalam rentang kategori “Baik”. Pengujian usabilitas menggunakan metode CW memberikan rekomendasi perbaikan yang dapat menjadi dasar bagi UT untuk terus memperbaiki dan mengembangkan website SIA UT agar lebih memenuhi kebutuhan dan ekspektasi mahasiswa, terutama yang mengikuti sistem belajar jarak jauh.