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Penerapan Google Earth Dalam Pembelajaran Geografi Untuk Meningkatkan Hasil Belajar Siswa Di SMA Negeri 1 Tilango Yusuf, Andrianto; Rusiyah, Rusiyah; Pratama, M. Iqbal Liayong
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Publisher : Universitas Negeri Gorontalo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37905/jrpi.v1i1.28756

Abstract

Behavioral changes brought about by the learning process are called learning outcomes. By utilizing Google Earth multimedia about Indonesian flora and fauna, this research seeks to improve the learning outcomes of class XI students. This research uses a Classroom Action Research (PTK) design. The main goal of PTK is to help teachers solve learning challenges in the classroom and to improve and improve the quality of learning. SMA Negeri 1 Tilango, Gorontalo Regency, Gorontalo Province was the location for this research. The research was conducted in 2024 between June and July. Class XI students were used as research subjects.  The instruments of this research are test questions, teacher activity observation sheets, and student activity observation sheets. The research results showed that the learning management activities observed by teachers in Cycle I were in the best condition with a percentage value of 44.4%; in Cycle II it increased to a maximum of 55.6%; and in the maximum category it reaches 100%. Student activities in cycle I produced 66.7% very good learning aspects, 16.7% good learning aspects, and 16.7% negative learning aspects. In contrast, the second cycle student activity score showed 16.7% in the good category and 83.3% in the very good category. Utilizing Google Form as a tool for monitoring student learning outcomes, student learning outcomes are processed in cycles I and II. Completeness of student learning outcomes in cycle I was 53.33% and incomplete student learning outcomes was 46.67%. These results are based on observations made by observers. On the other hand, 87.88% of students completed cycle II, and 12.12% of students showed incomplete results. Based on the research results, the learning outcomes of class XI IPS 3 students at SMA Negeri 1 Tilango regarding the distribution of flora and fauna can be improved by using Google Earth media.
Analisis Daya Tarik Wisata Air Terjun Ilohu'uwa Kecamatan Bone Kabupaten Bone Bolangoatan Bone Kabupaten Bone Bolango Daud, Dian Mentari; Eraku, Sunarty Suly; Rusiyah, Rusiyah
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Publisher : Universitas Negeri Gorontalo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37905/jrpi.v1i1.27945

Abstract

This research aims to analyze the tourist attraction of Ilohu'uwa Waterfall using descriptive qualitative research methods. Data collection in research was carried out using observation, interviews and literature study methods. The research population used was waterfall tourism managers, the community and tourists. The number of samples in this study was 80 respondents. The results of the research show that the Ilohu'uwa Waterfall tourist attraction has good attractiveness by paying attention to the main components of tourism, namely natural tourist attractions, accessibility, and facilities and infrastructure. For natural tourist attractions which are tourist attractions, a score of 86.5% was obtained, categorized as high suitability and has a beautiful panorama. Furthermore, the results of the analysis on accessibility obtained a value of 64,3%, categorized as moderate feasibility with good accessibility but still needs to be improved and paid attention to by the government and government. Then the results of the analysis of facilities and infrastructure obtained were 48,5%, categorized as moderate feasibility and the supporting facilities and infrastructure were adequate but needed to be improved.
PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS AUGMENTED REALITY PADA PEMBELAJARAN GEOGRAFI MATERI DINAMIKA LITOSFER Bokingo, Muhamad Fachri; Rusiyah, Rusiyah; Nurfaika, Nurfaika; Lahay, Rakhmat Jaya; Hendra, Hendra
Social Landscape Journal Vol 4, No 3 (2023): November
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56680/slj.v4i3.53977

Abstract

This study aims to develop Android- based Augmented Reality media for learning geography regarding lithospheric dynamics. This research is Research and Development (R&D) research using the ADDIE development model. There are 3 methods used in this research, namely observation, black box testing method, and finally the questionnaire method to obtain validation values and see the feasibility of the Augmented Reality media created. Validation is carried out by experts, materials, media experts and learning experts. After going through validation from experts, the media was then tested on students with a total of 22 students. The results of initial trials using the black box testing method show that the Augmented Reality media application runs well. The results of the material expert validation obtained a percentage value of 82% (valid value category). The validation value of media experts received a percentage value of 84% (valid value category). The learning expert validation received a percentage score of 93% (very valid score category) and the results of the student response questionnaire received a percentage score of 94.41% (very valid score category). Judging from the results of this assessment, it can  be concluded that Augmented Reality-based learning media is suitable for use in the learning process.
Pengembangan media Pembelajaran berbasis Vlognow dan Wordwall Mata Pelajaran Geografi materi Mitigasi Bencana Kelas XI SMA Negeri 1 Kota Gorontalo Kurune, Astuti; Yusuf, Daud; Rusiyah, Rusiyah
Edu Geography Vol 11 No 3 (2023): Vol 11 No 3 (2023)
Publisher : Jurusan Geografi, Fakultas Ilmu Sosial, Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/edugeo.v11i2.74602

Abstract

Penelitian ini bertujuan menghasilkan media pembelajaran berbasis VlogNow dan Wordwall pada materi mitigasi bencana. Penelitian ini menggunakan metode penelitian pengembangan dengan model ADDIE sebagai pendekatan dalam menyusun media pembelajaran. Dalam penelitian ini terdapat 5 (lima) tahapan yaitu tahap analysis, tahap design, tahap development, tahap implementation, dan tahap evaluation. Hasil penelitian ini dapat disimpulkan bahwa pengembangan menggunakan VlogNow dan Wordwall telah melewati uji coba validitas oleh ahli materi yang mendapatkan presentase 87.5%, validator selanjutnya adalah validator ahli produk yang mendapatkan presentase nilai sebesar 82.5% yang terakhir validator selanjutnya ahli pembelajaran yang mendapatkan presentase nilai sebesar 90.55%. Hasil respon siswa terhadap media pembelajaran menggunakan VlogNow dan Wordwall materi mitigasi bencana alam yaitu dengan menggunakan uji general mendapatkan hasil 88.6%. Sehingga media pembelajaran menggunakan VlogNow dan Wordwall dapat digunakan dalam proses pembelajaran di kelas teerkait dengan materi Mitigasi Bencana Alam. Simpulan penelitian ini adalah media pembelajaran dinyatakan layak digunakan dalam proses pembelajaran. The aim of this research was to create learning media based on VlogNow and Wordwall for disaster mitigation topics. The research used the development research method with the ADDIE model as the approach for designing learning media. The research consisted of 5 stages: analysis, design, development, implementation, and evaluation. The results of this research can be summarized as follows: the development using VlogNow and Wordwall has undergone validation by subject matter experts, achieving a percentage of 87.5%. The next validation was conducted by product experts, with a percentage of 82.5%. Finally, validation by learning experts resulted in a percentage of 90.55%. Student responses to the learning media using VlogNow and Wordwall for disaster mitigation topics, as measured by a general test, yielded a result of 88.6%. In conclusion, this research found that the learning media developed using VlogNow and Wordwall is suitable for use in the classroom for teaching disaster mitigation topics.