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Inovasi Pembelajaran di Sekolah Dasar dalam Meningkatkan Motivasi Belajar Siswa Adrias, Adrias; Suciana, Fadila; Mairanda, Annisa
Jurnal Pendidikan Tambusai Vol. 9 No. 1 (2025)
Publisher : LPPM Universitas Pahlawan Tuanku Tambusai, Riau, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jptam.v9i1.26484

Abstract

Motivasi belajar siswa sekolah dasar berperan penting dalam menentukan keberhasilan pembelajaran. Namun, masih banyak siswa yang mengalami penurunan motivasi akibat metode pembelajaran yang kurang variatif dan kurang menarik. Inovasi pembelajaran, seperti penggunaan teknologi, pendekatan berbasis proyek, dan gamifikasi, menjadi solusi yang efektif untuk meningkatkan keterlibatan siswa dalam proses belajar. Penelitian ini bertujuan untuk menganalisis peran inovasi pembelajaran dalam meningkatkan motivasi belajar siswa di Sekolah Dasar Nagari Dilam melalui kajian literatur. Hasil penelitian menunjukkan bahwa inovasi pembelajaran mampu menciptakan lingkungan belajar yang lebih interaktif dan menyenangkan, sehingga meningkatkan semangat belajar siswa. Namun, implementasi inovasi ini menghadapi tantangan, seperti keterbatasan sumber daya dan kesiapan guru dalam mengadopsi metode baru.Oleh karena itu, dukungan dari berbagai pihak, termasuk pemerintah dan lembaga pendidikan, sangat diperlukan untuk menyediakan pelatihan bagi guru serta infrastruktur yang memadai. Dengan strategi yang tepat, inovasi pembelajaran dapat diterapkan secara optimal untuk meningkatkan motivasi belajar siswa sekolah dasar.
Analisis Minat Baca dan Dampaknya terhadap Pemahaman Bacaan Siswa Sekolah Dasar Ramadhani, Cindy Dwi; Fadhilla Z., Ariska; Adrias, Adrias; Suciana, Fadila
DIDAKTIS : Jurnal Pendidikan Bahasa dan Sastra Indonesia Vol 3 No 1 (2025): DIDAKTIS: Jurnal Pendidikan Bahasa dan Sastra Indonesia
Publisher : Fakultas Sastra Universitas Muslim Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33096/didaktis.v3i1.905

Abstract

Reading interest is a major factor in improving literacy, which plays an important role in students' reading comprehension. However, the low interest in reading in Indonesia is a major challenge that impacts on the quality of human resources and the development of education. This study aims to analyze the reading interest of SD Negeri 01 Pauh Sangik students and its impact on their reading comprehension. The method used is qualitative research with a case study approach, which involves observation, interviews and data analysis to understand the factors that influence students' reading interest. The results showed that students' reading interest is still relatively low, with a tendency to decrease from year to year. Students with high reading interest show better comprehension of the text, while students with low reading interest have difficulty in capturing the content of the text thoroughly. Some of the factors that contribute to low reading interest include internal factors, such as lack of personal motivation, as well as external factors, such as lack of parental support, lack of access to interesting books, and less interactive teaching methods. Therefore, strategies that involve schools, teachers and families in improving reading culture are needed, such as providing interesting reading materials, organizing literacy programs and implementing more innovative and interactive learning methods. Thus, this study is expected to be a reference in improving students' interest in reading from an early age in order to build strong and sustainable literacy in the future.
Efektivitas Penggunaan Media Pembelajaran Digital Video Animasi terhadap Kemampuan Menyimak dalam Pembelajaran Bahasa Indonesia Siswa Sekolah Dasar Diandra Nofita; Cerillia Nanda Ocktaviani; Adrias Adrias; Fadila Suciana
Morfologi : Jurnal Ilmu Pendidikan, Bahasa, Sastra dan Budaya Vol. 3 No. 2 (2025): April : Morfologi : Jurnal Ilmu Pendidikan, Bahasa, Sastra dan Budaya
Publisher : Asosiasi Periset Bahasa Sastra Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/morfologi.v3i2.1550

Abstract

Science and technology have a big influence on teachers and students in the learning process. The use of digital-based learning media is also commonly used to support the learning process. The use of animated videos in learning is one of the uses of technology in the current era, animated video media provides enormous benefits in the process of delivering learning by teachers and student learning outcomes. In learning Indonesian, learning using animated videos greatly increases students' interest in carrying out learning. In this research the author uses a library study model, by analyzing several trusted articles. This research is suitable to be used because it does not only examine it from one point of view but from several valid points of view. The aim of this study is to find out how effective the use of animated videos is on students' listening skills.
Penyebab Lemahnya Budaya Membaca di Kalangan Siswa Sekolah Dasar pada Kurikulum Merdeka karena Bergantung dengan Aplikasi Chat GPT Deli Puspita Anjami; Diandra Nofita; Adrias Adrias; Fadila Suciana
Morfologi : Jurnal Ilmu Pendidikan, Bahasa, Sastra dan Budaya Vol. 3 No. 2 (2025): April : Morfologi : Jurnal Ilmu Pendidikan, Bahasa, Sastra dan Budaya
Publisher : Asosiasi Periset Bahasa Sastra Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/morfologi.v3i2.1555

Abstract

This study analyzes the factors contributing to the low interest in reading among elementary school students in the implementation of the Merdeka Curriculum, with a particular focus on the dependence on artificial intelligence applications such as ChatGPT. Technological advancements have made information access easier, but they have also raised concerns about the decline in the interest in deep book reading. Students who frequently use ChatGPT tend to only read summaries without delving deeper into the material, which weakens their critical thinking skills. In the Merdeka Curriculum, strong literacy is crucial, and therefore, the role of teachers and parents is essential to guide students in making books their primary learning resource. This research not only examines this phenomenon but also offers solutions for teachers and parents to enhance students' reading interest.
Penerapan Model Discovery Learning untuk Meningkatkan Motivasi dan Hasil Belajar Siswa Kelas 4 di Sekolah Dasar Dhea Tri Amanda Fiska; Diva Andriani; Adrias Adrias; Fadila Suciana
Morfologi : Jurnal Ilmu Pendidikan, Bahasa, Sastra dan Budaya Vol. 3 No. 2 (2025): April : Morfologi : Jurnal Ilmu Pendidikan, Bahasa, Sastra dan Budaya
Publisher : Asosiasi Periset Bahasa Sastra Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/morfologi.v3i2.1556

Abstract

This study aims to analyze the effectiveness of the Discovery Learning model in enhancing the motivation and learning outcomes of fourth-grade elementary school students through a literature review. The method used is a literature study, collecting data from various sources, including books, academic journals, and previous relevant research. Data analysis was conducted by examining theories and past research findings regarding the impact of Discovery Learning on student motivation and learning outcomes. The study results indicate that implementing Discovery Learning can increase students' learning motivation by providing a more active and meaningful learning experience. Furthermore, previous research also highlights that this model positively contributes to improving students' academic performance. Thus, Discovery Learning can be considered an effective instructional strategy for enhancing motivation and academic achievement in elementary school students.
PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS BAAMBOOZLE MATERI LUAS DAN KELILING BANGUN DATAR DI KELAS V SEKOLAH DASAR Rahmadani Rambe; Sartono; Yarisda Ningsih; Fadila Suciana
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10 No. 02 Juni 2025 In Progres
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.25029

Abstract

This study aims to develop valid, practical, and effective Baamboozle-based learning media for the Area and Perimeter of Flat Shapes material in grade V of Elementary School. The research design uses a mix method. The type of research is development research with the ADDIE model (Analysis, Design, Development, Implementation, Evaluation). Baamboozle-based learning media was validated by material experts by 90, media experts by 95, and language experts by 93.33 with the category "Very Valid". The results of the practicality of the questionnaire responses of teachers and students of class VA SDN 41 Kuranji were 90.6, in VB SDN 41 Kuranji by 93.83, and SDN 18 Air Tawar Selatan by 93.83 with the category "Very Practical". The effectiveness test of the three schools was obtained from the results of the hypothesis test with the normality test and the Mann-Whitney U test, namely the significance of ˂ α (0.05) so that H0 was rejected and H1 was accepted, then the data was not normally distributed and there was a difference in the average between the pre-test and post-test. In addition, the average pre-test and post-test increased so that it was effective to use. Based on these results, it can be concluded that the Baamboozle-based learning media for the Area and Perimeter of Flat Shapes material in grade V of Elementary School that was developed is very valid, practical, and effective to use in learning.
PENERAPAN MODEL PROBLEM BASED LEARNING BERBANTUAN LIVEWORKSHEET UNTUK MENINGKATKAN HASIL BELAJAR PENYAJIAN DATA Amanda, Lola; Suciana, Fadila
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01, Maret 2026 Release
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i01.41196

Abstract

This study was motivated by the low learning outcomes of students at SDN 06 Batu Taba due to the limited use of effective learning models and media by teachers. One alternative model is Problem-Based Learning, which encourages students to think critically in solving problems, supported by Liveworksheet as a digital worksheet for data presentation learning. This study aims to describe the improvement in data presentation learning outcomes through the use of a Liveworksheet-assisted Problem-Based Learning model in grade V at SDN 06 Batu Taba. This research employed classroom action research (CAR) using qualitative and quantitative approaches and was conducted in two cycles: cycle I (two meetings) and cycle II (one meeting). Each cycle consisted of planning, implementation, observation, and reflection. The research instruments included observation sheets, tests, and non-test instruments. The research subjects were teachers and 27 fifth-grade students at SDN 06 Batu Taba, consisting of 11 boys and 16 girls. The results showed an improvement in the RPPM, with an average score of 85.4% (B) in cycle I, increasing to 95.8% (SB) in cycle II. Teacher activity improved from 87.5% (B) to 95% (SB), while student activity increased from 82.5% (B) to 95% (SB). Student learning outcomes also improved, from an average score of 64.56 (D) in cycle I meeting 1 to 76.5 (C) in meeting 2, and further increased to 85.07 (B) in cycle II. These findings indicate that the Liveworksheet-assisted Problem-Based Learning model improves fifth-grade students’ learning outcomes at SDN 06 Batu Taba.
College Students’ Satisfaction on Digital-based Learning Evaluation Course in Elementary Education Program Dina Amsari; Salmaini Safitri Syam; Fadila Suciana; Etri Wahyuni
EduMatSains : Jurnal Pendidikan, Matematika dan Sains Vol 9 No 2 (2025): January
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Kristen Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33541/edumatsains.v9i2.6202

Abstract

In today's digital era, higher education faces new challenges and opportunities, especially in terms of integrating technology in the teaching and learning process. The digital-based learning evaluation course is one form of adaptation to this change. This course is designed to equip students with skills in evaluating and managing learning that utilizes digital technology. Student satisfaction is an important indicator in assessing the effectiveness of this course. This study aims to determine student satisfaction with learning for the Digital-Based Learning Evaluation course in the Elementary School Teacher Education (PGSD) Study Program. This research was conducted using a survey method through giving a questionnaire with a total of 100 respondents who took this course. The questionnaire was given through google form with a total of 18 statements. The data were analyzed descriptively by presenting the acquisition of each aspect of satisfaction. The results show that student satisfaction is in a very high category, namely in the aspect of learning planning at 89.88%, the aspect of teaching ability of lecturers at 90.33% and the use of technology in learning at 86.37%. Thus, the learning process of the Digital-Based Learning Evaluation course has a significant effect on student satisfaction both in terms of lecturer planning and the form of technology used.
PENINGKATAN HASIL BELAJAR IPAS MENGGUNAKAN MODEL COOPERATIVE LEARNING TIPE PICTURE AND PICTURE DI SEKOLAH DASAR Rahma Aulia Putri; Hamimah; Zuardi; Fadila Suciana
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 03 (2025): Volume 11 No. 03 September 2025 In Build
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i03.7526

Abstract

ABSTRACTStudied (IPAS) learning based on field observations. The aim of this study is to describe the improvement in student learning outcomes in IPAS instruction using the Cooperative Learning model of the Picture and Picture type in class V of SDN 01 2x11 Enam Lingkung, Padang Pariaman Regency. The results of this study indicate that the teaching module for Cycle I achieved an average score of 87.5% (B), which increased to 95.83% (SB) in Cycle II. The implementation of learning from the teacher's perspective in Cycle I yielded an average score of 81.94% (B), which increased to 94.44% (SB) in Cycle II. The implementation of learning from the student's perspective in Cycle I resulted in an average score of 79.16% (C), which increased to 94.44% (SB) in Cycle II. The attitude assessment in Cycle I showed 7 outstanding students, with 4 exhibiting positive attitudes and 3 exhibiting negative attitudes. In Cycle II, 3 students demonstrated outstanding positive attitudes. The learning outcomes for students in Cycle I averaged 76.57% with a qualification of Poor (K), which increased to 89.58% with a qualification of Good (B) in Cycle II. It can be concluded that the Picture and Picture type of Cooperative Learning model can improve students' learning outcomes in IPAS lessons in class V at SDN 01 2x11 Enam Lingkung, Padang Pariaman Regency. ABSTRAKPenelitian ini dilatarbelakangi dari rendahnya hasil belajar peserta didik pada pembelajaran IPAS berdasarkan pengamatan di lapangan. Penelitian ini bertujuan untuk mendeskripsikan bagaimana peningkatan hasil belajar peserta didik pada pembelajaran IPAS menggunakan model Cooperative Learning tipe Picture and Picture di kelas V SDN 01 2x11 Enam Lingkung Kabupaten Padang Pariaman. Hasil penelitian ini menunjukkan bahwa modul ajar siklus I diperoleh rata-rata 87,5% (B), meningkat pada siklus II menjadi 95,83% (SB). Hasil pelaksanaan pembelajaran aspek guru siklus I diperoleh rata-rata 81,94% (B), meningkat pada siklus II menjadi 94,44% (SB). Hasil pelaksanaan pembelajaran aspek peserta didik siklus I diperoleh rata-rata 79,16% (C), meningkat pada siklus II menjadi 94,44% (SB). Hasil penilaian sikap siklus I diperoleh 7 peserta didik yang menonjol yaitu 4 orang yang menonjol bersikap positif dan 3 orang bersikap negatif, kemudian pada siklus II diperoleh 3 orang yang menonjol nersikap positif. Hasil belajar peserta didik siklus I diperoleh rata-rata 76,57% dengan kualifikasi Kurang (K), meningkat pada siklus II menjadi 89,58% dengan kualifikasi Baik (B). dapat disimpulkan bahwa, model Cooperative Learning tipe Picture and Picture dapat meningkatkan hasil belajar peserta didik pada pembelajaran IPAS di kelas V SDN 01 2x11 Enam Lingkung Kabupaten Padang Pariaman.
Pengembangan Media Pembelajaran Berbasis Scratch pada Materi Perkalian Sekolah Dasar Rila Yulastari; Refiona Andika; Fadila Suciana; Yullys Helsa
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 03 (2025): Volume 11 No. 03 September 2025 In Build
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i03.7895

Abstract

Elementary School. The method used is Research and Development (R&D) with the ADDIE development model consisting of five stages, namely Analysis, Design, Development, Implementation, and Evaluation. Implementation was carried out with a limited trial. The subjects of the limited trial were fourth-grade students of SDN 48 Payakumbuh. The validity of the media was tested by material experts, language experts, and media experts with percentage results of 82%, 100%, and 86%, respectively, all of which are included in the "very valid" category. The practicality of the media based on teacher responses reached 90% and from students 94.27%, which indicates that this media is "very practical". The activeness after using Scratch with a percentage of 90.31% with the "very active" category is higher than the percentage before using Scratch even though the intent is the same. Meanwhile, in mastery of understanding the concept of multiplication, the media was tested through summative assessment results with an average score of 93.33%, included in the "very good" category. Based on these findings, it can be concluded that the developed Scratch media is valid, practical, and increases the activeness and understanding of multiplication concepts. It is also valid for use in mathematics learning in fourth-grade elementary school