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Journal : SAGA: Journal of Technology and Information Systems

The Effect of Computer-Based Test (CBT) Utilization, Digital Literacy, and Internet Access on Grade V Students’ Science and Social Studies (SASS) Learning Outcomes Huda, Syamsul; K Kadeni; Dirgantoro, Ajar; Sukwatus Suja'i, Imam
SAGA: Journal of Technology and Information System Vol. 3 No. 4 (2025): November 2025
Publisher : CV. Media Digital Publikasi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58905/saga.v3i4.567

Abstract

This study aims to analyze the effects of Computer-Based Test (CBT) utilization, digital literacy, and internet access on Grade V students’ Science and Social Studies (SASS) learning outcomes in public elementary schools in Ngunut District during the 2025/2026 academic year, both partially and simultaneously. The study employed a quantitative approach with an explanatory ex-post facto design. The population consisted of 587 students, and 233 respondents were selected using proportional random sampling with a 5% margin of error (Slovin formula). Data were collected through a 39-item Likert-scale questionnaire and documentation of students’ SASS achievement scores. Multiple linear regression analysis was conducted after fulfilling classical assumption tests, including normality, multicollinearity, heteroscedasticity, and linearity. The findings indicate that CBT utilization (β = 0.173; p = 0.018) and digital literacy (β = 0.432; p < 0.001) have positive and significant effects on learning outcomes, with digital literacy identified as the most dominant predictor. Internet access (β = 0.114; p = 0.176) does not have a significant partial effect. However, simultaneously, the three independent variables significantly influence learning outcomes (F = 58.871; p < 0.001). The coefficient of determination (R² = 0.435) shows that 43.5% of the variance in learning outcomes is explained by the model. These findings highlight that digital literacy competence is a key determinant in optimizing technology-based learning in primary education.
Development of Android-Based Interactive Media KaLoT on Cultural Diversity and Local Wisdom Yulianto, Arin Eko; Setiani, Rahyu; Dirgantoro, Ajar; Afifah, Dian Septi Nur
SAGA: Journal of Technology and Information System Vol. 3 No. 4 (2025): November 2025
Publisher : CV. Media Digital Publikasi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58905/saga.v3i4.571

Abstract

The availability of interactive learning media determines the success of educational processes, especially in implementing the Merdeka Curriculum. This study was motivated by low learning interest (mean 53.9%) and IPAS learning outcomes (mean 68.5; below the KKTP of 75) among fourth-grade students at SD Negeri 1 Nglebo, Trenggalek, attributable to limited instructional media. This study developed the Android-based interactive learning application "KaLoT" (Keragaman Budaya memuat Kearifan Lokal Trenggalek), integrating national cultural diversity with Trenggalek local wisdom. The Research and Development (R&D) methodology with the ADDIE model was employed, involving 14 students (SD Negeri 2 Suruh) for small-group trials and 23 students (SD Negeri 1 Nglebo) for large-group trials. Data were collected via expert validation sheets, teacher response questionnaires, classroom observation sheets, learning interest questionnaires, and HOTS-based pre-test/post-test assessments, analyzed using quantitative descriptive analysis and N-Gain. Results demonstrated: (1) very high validity at 93.85%; (2) very high practicality averaging 93.46%; and (3) effective improvement of learning outcomes with N-Gain of 0.71 (small group), 0.75 (Class IVA), and 0.66 (Class IVB), with learning interest rising from 53.5–55.8% to 91.0–93.2%. The study concludes that "KaLoT" is valid, practical, and effective for IPAS learning in Grade IV elementary school.