Claim Missing Document
Check
Articles

Found 22 Documents
Search

IMPLEMENTASI LAYANAN BIMBINGAN KLASIKAL SEBAGAI UPAYA PENGUATAN KESEHATAN MENTAL WARGA BINAAN DI LAPAS KELAS III RANGKASBITUNG Irfan, Muhammad Dwi; Prabowo, Arga Satrio; Wahyuningsih, Lenny; Angga Sugara Febriantiko
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i01.40237

Abstract

Due to limited space, social pressure, and inadequate psychological services,Rangkasbitung Class III Correctional Facility experiences approximately 200%overcrowding (321 inmates compared to a capacity of 100), highlighting the urgentneed for a mental health strengthening program. This community service initiativeaimed to implement classical guidance services to reduce inmates’ stress, anxiety,and depression. The program was conducted from September to December usinga Community-Based Participatory Research (CBPR) approach through needsassessment, collaborative planning, service implementation, and evaluation. ADASS-21 assessment was administered to 70 early-adult inmates; 32 inmates wereselected as the sample, and pretest–posttest evaluation was analyzed for 26inmates who completed the entire program. The results showed a significant changein categories, where in the posttest all participants were in the normal-moderatecategory (100%) for depression, anxiety, and stress, and no longer found the severeor very severe categories. These findings indicate that classical guidance services,supported by group activities and counseling, effectively strengthen inmates’emotional regulation and coping strategies and are relevant to be developed as asustainable mental health development program in correctional settings.
PENGEMBANGAN MEDIA PERMAINAN ULAR TANGGA “Self-Compassion Explorer” SEBAGAI ALAT BANTU DALAM MEMBERIKAN PEMAHAMAN SELF-COMPASSION Zakiyyah, Najma; Wahyuningsih, Lenny; Warih Handoyo, Alfiandy
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 Nomor 02, Juni 2026 Public
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.46794

Abstract

Stress is one of the psychological problems frequently experienced by adolescents due to academic, social, and developmental pressures, which may lead to anxiety and depression. One factor that can help reduce these conditions is self-compassion; however, students’ understanding of this concept remains relatively low. Therefore, this study aims to develop and evaluate the feasibility of a snakes and ladders game-based learning media called “Self-Compassion Explorer” as a tool to improve students’ understanding of self-compassion among eleventh-grade students at SMA Negeri 5 Kota Serang. This study employed a Research and Development (R&D) method using the 4D model, which consists of four stages: define, design, develop, and disseminate. The research subjects were eleventh-grade students selected using a simple random sampling technique. The research instruments included a self-compassion scale questionnaire as well as validation sheets from material experts, media experts, language experts, and practitioners. The results showed that the developed media was categorized as highly feasible based on expert evaluations, with a score of 95% from material and media experts, 91% from language experts, and 98% from practitioners. In addition, the product trial results reached 85.9% and received positive responses from students. Furthermore, there was an improvement in students’ understanding of self-compassion after using the media. In conclusion, the “Self-Compassion Explorer” game media is considered effective and feasible to be used as a guidance and counseling tool to enhance students’ understanding of self-compassion.