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Pelatihan Media Pembelajaran Berbasis Virtual/Digital sebagai Peningkatan Kompetensi Dosen Ummul Hasanah; Muh. Rapi; Syahriani; Suhardiman; Andi Tenri Ola Rivai; Ayyub Ibrahim
KHIDMAH: Jurnal Pengabdian Masyarakat Vol 2 No 2 (2022): JULY
Publisher : Faculty of Tarbiyah and Teacher Training

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (924.081 KB) | DOI: 10.24252/khidmah.v2i2.30189

Abstract

Training on the use of digital-based learning media aims to provide additional competence to lecturers in making new technology-based media. Subject service is a lecturer at the Faculty of Tarbiyah and Teacher Training UIN Alauddin Makassar as many as 12 participants with representatives from several study programs in the Faculty of Tarbiyah and Teacher Training UIN Alauddin. The data collection instrument uses a questionnaire that is distributed through a google form. As many as 75% of participants felt that this training was "very appropriate" and 25% "fit" the needs of the participants. In terms of material coverage, 58.3% of participants chose the "very covering" category and another 41.7% in the "covers" category. Trainees have an understanding of the "very understanding" and "understanding" categories as well as the usefulness of the training material with 83.3% "very useful" and 16.7% in the category of "useful". The results of the survey showed the high needs and how far the applications obtained by the trainees in improving their competence as lecturers. This training is expected to be able to become a reference for lecturers in producing outputs in the form of more up-to-date learning media so as to improve learning.
Evaluasi Pemanfaatan Laboratorium Fisika Pasca Pelaksanaan Program Aklam Mahasiswa Pendidikan Fisika UIN Alauddin Makassar Rafiqah; Suhardiman; Irwan, Anas; Ibrahim, Ayyub; Kerans, Ahmad Purwadi
JPF (Jurnal Pendidikan Fisika) Universitas Islam Negeri Alauddin Makassar Vol 11 No 2 (2023)
Publisher : Pendidikan Fisika UIN Alauddin Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24252/jpf.v11i2.37013

Abstract

The aims of the study were: 1) to find out the description of the management of school laboratories after the application of student laboratory work (AKLAM) for the Physics Education study program at UIN Alauddin Makassar in the Gowa and Jeneponto regions; 2) To find out an overview of the use of school laboratories after the student laboratory work application (AKLAM) of the Physics Education study program at UIN Alauddin Makassar in the Gowa and Jeneponto regions; 3) To find out what contribution the school has obtained after implementing the Student Laboratory Work Application (AKLAM) for the physics education study program at UIN Alauddin Makassar in the Gowa and Jeneponto regions. This research method is Mixed Methods by combining qualitative and quantitative research. The results of the analysis obtained are: 1) post-AKLAM governance is still quite in accordance with school laboratory standards; 2) for the use of post-AKLAM laboratories, namely the use of the laboratory as a practicum place is still maintained; 3) the contributions obtained by each post-AKLAM school are almost the same including laboratory improvements and student guidance.
PENERAPAN PROGRAM SMART SCHOOL DALAM PELAKSANAAN PEMBELAJARAN DI SMA NEGERI 20 BONE Niswanti; Suhardiman; Ihsan B, Ahmad Nurul
BEGIBUNG: Jurnal Penelitian Multidisiplin Vol. 2 No. 1 (2024): BEGIBUNG: Jurnal Penelitian Multidisiplin, Februari 2024
Publisher : Berugak Baca

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62667/begibung.v2i1.43

Abstract

Penelitian ini merupakan penelitian kualitatif. Penelitian ini membahas tentang Penerapan Program Smart School dalam Pelaksanaan Pembelajaran di SMA Negeri 20 Bone. Tujuan dari penelitian ini ingin mengetahui Penerapan Program Smart School dalam Pelaksanaan Pembelajaran di SMA Negeri 20 Bone.. Penelitian ini dilakukan di SMA Negeri 20 Bone. Teknik pengumpulan data yang dilakukan adalah Observasi, Wawancara, dan Dokumentasi. Adapun hasil penelitiannya adalah sebagai berikut: 1) Penerapan Program Smart School dalam Pelaksanaan Pembelajaran di SMA Negeri 20 Bone yang dimana pada saat pembelajaran berlangsung siswa hanya memperhatikan layar TV dan fokus pada materi yang diajarkan oleh mentor smart school. 2) Solusi yang diberikan guru terhadap penerapan smart school di SMA Negeri 20 Bone.
PENGARUH MODEL PEMBELAJARAN MAKE A MATCH TERHADAP HASIL BELAJAR SISWA PADA MATA PELAJARAN BAHASA INDONESIA KELAS X JURUSAN TJKT SMK NEGERI 1 BONE Damayanti, Rini; Suhardiman
BEGIBUNG: Jurnal Penelitian Multidisiplin Vol. 2 No. 1 (2024): BEGIBUNG: Jurnal Penelitian Multidisiplin, Februari 2024
Publisher : Berugak Baca

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62667/begibung.v2i1.49

Abstract

Penelitian ini bertujuan untuk mengetahui pengaruh model pembelajaran make a match terhadap hasil belajar siswa pada mata pelejaran bahasa Indonesia kelas X jurusan TJKT SMK Negeri 1 Bone. Jenis penelitian ini adalah penelitian Quasi Eksprimental dengan rancangan none-equevalent only control group desain yaitu desain penelitian melibatkan dua kelompok sebagai kelas eksprimen dan kelas control yang bertujuan untuk mengetahui pengaruh model pembelajaran make a match terhadap hasil belajar siswa pada mata pelajaran bahasa Indonesia kelas X Jurusan TJKT SMK Negeri 1 Bone. Satuan kelas eksprimen terdiri dari 36 siswa dan kelas control 36 siswa dengan jumlah populasi peserta didik 108 orang. Penelitian dalam satu kelas dilaksanakan 4 kali pertemuan kelas eksprimen dan 4 kali pertemuan kelas control. Teknik analisis data yang digunakan adalah analisis statistik deskriptif dan analisis statistik infrensial. Berdasarkan hasil penelitian dan analisis data dapat disimpulkan hasil nilai signifikan kelas eksprimen sebesar 0,18>0,05 berarti ada perbedaan yang signifikan hasil belajar siswa pretest dan posttest pada kelompok eksprimen. Seadangkan rata-rata hasil belajar siswa kelompok control diperoleh nilai signifikan sebesar 0,02<0,05 yang berarti terhadap perbedaan signifikan antara hasil belajar siswa sebelum dan sesudah penerapan model make a match yang berarti H0 di tolak H1 di terima. Maka dapat di pahami terhadap pengaruh model pembelajaran make a match terhadap hasil belajar siswa pada mata pelajaran bahasa Indonesia kelas X jurusan TJKT SMK Negeri 1 Bone
PENGARUH MODEL PEMBELAJARAN BLENDED LEARNING MENGGUNAKAN MEDIA VIDEO TERHADAP HASIL BELAJAR SISWA MATA PELAJARAN SEJARAH INDONESIA KELAS XI DI SMAN 28 BONE Septiani, Hesti; Suhardiman; Asmah Amir
BEGIBUNG: Jurnal Penelitian Multidisiplin Vol. 2 No. 1 (2024): BEGIBUNG: Jurnal Penelitian Multidisiplin, Februari 2024
Publisher : Berugak Baca

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62667/begibung.v2i1.52

Abstract

Penelitian ini adalah penelitian eksperimen yang bertujuan mengetahui adanya pengaruh model pembelajaran blended learning menggunakan media video dan hasil belajar siswa kelas XI SMAN 28 Bone. Pendekatan penelitian adalah pendekatan kuantitatif. Data penelitian diperoleh melalui tes dan dokumentasi. Populasi dalam penelitian adalah seluruh peserta didik Kelas XI di SMAN 28 Bone yang berjumlah 75 siswa. Sampel dalam penelitian berjumlah 28 siswa. Teknik analisis data yaitu dengan analisis statistik deskriptif dan inferensial. Hasil yang diperoleh dalam penelitian ini adalah gambaran sebelum penggunaan model pembelajaran blended learning menggunakan media video menunjukkan hasil belajar siswa kriteria rendah dan setelah penggunaan model pembelajaran blended learning menggunakan media video menunjukkan hasil belajar kriteria tinggi dan hasil belajar data pretest & posttest meningkat serta terdapat pengaruh yang bermakna terhadap perbedaan perlakuan pada masing-masing variabel.
PENGARUH PEMBELAJARAN BLENDED LEARNING TERHADAP KEMANDIRIAN BELAJAR SISWA KELAS X SMK NEGERI 2 BONE Selpi; Suhardiman; Ahmad Nurul Ihsan B
BEGIBUNG: Jurnal Penelitian Multidisiplin Vol. 2 No. 1 (2024): BEGIBUNG: Jurnal Penelitian Multidisiplin, Februari 2024
Publisher : Berugak Baca

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62667/begibung.v2i1.72

Abstract

This research aims to determine the influence of Blended Learning on student self-directed learning in Grade X of SMK Negeri 2 Bone. The research was conducted from July to August 2023. This study is a quantitative descriptive research. The research population consisted of 304 students in Grade X of DKV at SMK Negeri 2 Bone, with a sample of 55 students. Data collection in the research process was carried out using questionnaires and documentation. Based on the research results, it is found that the respondents' perceptions of Blended Learning in relation to student self-directed learning amounted to 75%. This indicates that the respondents' opinions fall within the "agreeable," "good," or "likable" category because 75% falls within the range of 60% - 79.99%. Furthermore, the additional results of the t-test show that the calculated t-value is 0.625, which is smaller than the tabulated t-value of 2.006, and the significance value is 0.535, which is greater than 0.05. This suggests that the null hypothesis (Ho) is accepted, and the alternative hypothesis (H1) is rejected. Therefore, it can be concluded that Blended Learning has a non-significant influence on student self-directed learning.
Pengembangan E-modul berbasis Flipbook pada Mata Pelajaran Dasar-Dasar Desain Komunikasi Visual Kelas X DKV SMKN 2 Bone Aidil Fikran; Suhardiman; Jusman
Teaching and Learning Journal of Mandalika (Teacher) e- ISSN 2721-9666 Vol. 6 No. 1 (2025)
Publisher : Institut Penelitian dan Pengembangan Mandalika Indonesia (IP2MI)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/teacher.v6i1.3914

Abstract

This research aims to (1) To determine the development of a Flipbook-Based E-module in the Basics of Visual Communication Design Subject for Class X DKV UPT SMKN 2 Bone. (2.) To determine the validity of developing a flipbook-based e-module in the Basics of Visual Communication Design subject for Class X DKV UPT SMKN 2 Bone. (3) To find out the practicality of developing a flipbook-based e-module in the Basics of Visual Communication Design subject for Class X DKV UPT SMKN 2 Bone. The ADDIE (analysis, development, implementation and evaluation) model is used in this research and development (R&D). Qualitative and quantitative data were used in this research. Qualitative data consists of students' opinions regarding the products produced as well as validator comments and suggestions. Meanwhile, measurable data comes from student response questionnaires and media, material and language validation. This research was carried out at UPT SMKN 2 Bone. Interviews, observations, student response questionnaires, and expert validation questionnaires were used to collect research data. After that, the data is checked to ensure the level of validity and practicality of the product. The results of research and development include (1) teaching materials in the form of Flipbook-based E-modules in the Basics of Visual Communication Design subject for Class 53 in the very valid category, material validation results with an average score of 3.69 in the very valid category, and language validation results with an average score of 3.20 in the valid category with an overall validation average of 3.47 in the valid category , (3) the results of the practicality of the electronic module from student response questionnaires through large-scale trials with an average score of 83% in the very practical category. The conclusion of this research is that the development of a Flipbook-Based E-module for the Basics of Visual Communication Design Subject for Class X DKV UPT SMKN 2 Bone is valid and very practical.
CREATIVE PROBLEM SOLVING LEARNING MODEL USING QUIZIZZ APPLICATION ON STUDENTS' LEARNING OUTCOMES IN INDONESIAN LANGUAGE SUBJECTS IN GRADE VIII OF SMP NEGERI 1 CINA, BONE REGENCY Nita Afriani; Jusman; Suhardiman
Multidisciplinary Indonesian Center Journal (MICJO) Vol. 2 No. 2 (2025): Vol. 2 No. 2 Edisi April 2025
Publisher : PT. Jurnal Center Indonesia Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62567/micjo.v2i2.586

Abstract

The use of technology in education is an alternative to improve the quality and quantity of results and processes, including sources in learning where teachers and students are required to actively use technology in the teaching and learning process. This research is a quantitative research with a quasi-experimental method . The purpose of this study was to determine the effect of the use of creative problem solving learning media based on technology using the Quizizz application on student learning outcomes in the Indonesian language subject of class VIII SMP Negeri 1 Cina, Bone Regency. The research was conducted in March-May 2024. The research location was at SMP Negeri 1 Cina, Bone Regency. Respondents were 35 students consisting of 19 male respondents and 16 female respondents. Data analysis techniques used the help of excel and spss applications. The results of the study showed that there was an effect of the use of creative problem solving learning media based on technology using the Quizizz application on student learning outcomes p value <0.05. the conclusion of this study is that there is an effect of the use of creative problem solving learning media based on technology using the Quizizz application on student learning outcomes.