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PENGEMBANGAN ALAT PERAGA BERBASIS SENSOR FLOWMETER UNTUK MENERAPKAN PERSAMAAN KONTINUITAS PADA MATERI FLUIDA DINAMIS IQBAL MAULANA SHIDQI, MUHAMMAD; ANGGARYANI, MITA
Inovasi Pendidikan Fisika Vol 9, No 2 (2020)
Publisher : Inovasi Pendidikan Fisika

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Abstract

Penelitian ini bertujuan untuk mendeskripsikan validitas alat peraga berbasis sensor flowmeter untuk menerapkan persamaan kontinuitas pada materi fluida dinamis dan untuk mendeskripsikan kesesuaian alat peraga berbasis sensor flowmeter untuk menerapkan persamaan kontinuitas pada materi fluida dinamis terhadap teori persamaan kontinuitas. Jenis penelitian yang digunakan adalah penelitian pengembangan dengan menggunakan model ADDIE (analysis, design, develop, implementation, evaluation). Validitas alat peraga berbasis sensor flowmeter dinilai berdasarkan hasil yang dilakukan oleh validator dan taraf ketelitian hasil percobaan menggunakan alat peraga. Kesesuaian alat peraga berbasis sensor flowmeter terhadap teori dianalisis menggunakan perhitungan akurasi. Berdasarkan data yang diperoleh, tingkat validitas alat peraga berbasis sensor flowmeter termasuk dalam kategori sangat baik dikarenakan hasil validasi dan taraf ketelitian alat peraga memiliki persentase ? 61%. Hasil validasi alat peraga menunjukkan persentase sebesar 92.7% dan data hasil percobaan menggunakan alat peraga berbasis sensor flowmeter memperoleh taraf ketelitian rata-rata pada sensor flowmeter pertama sebesar 95.76% dan pada sensor flowmeter kedua sebesar 95.13%. Sedangkan kesesuaian alat peraga terhadap teori persamaan kontinuitas didapatkan sebesar 97.3% dan tergolong dalam kategori sangat baik.Kata Kunci: persamaan kontinuitas, sensor flowmeter, fluida dinamis.
PENGEMBANGAN TERARIUM BIEKOSISTEM PADA MATERI PEMANASAN GLOBAL KELAS XI SMA NIA SAPUTRI, VIRGYEN; ANGGARYANI, MITA
Inovasi Pendidikan Fisika Vol 9, No 2 (2020)
Publisher : Inovasi Pendidikan Fisika

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Abstrak Penelitian ini bertujuan untuk mendeskripsikan validitas pengembangan terarium biekosistem, dan mendeskripsikan terarium biekosistem yang dikembangkan pada materi pemanasan global. Jenis penelitian menggunakan model ADDIE yang terdiri dari 5 komponen, yaitu: analisis (analysis), desain (design), pengembangan (development), implementasi (implementation), dan evaluasi (evaluation), dengan batasan sampai pada tahap implementasi, kondisi darurat pandemi Covid-19. Penelitian dilaksanakan melalui 7 prosedur pengembangan, yaitu (1) desain alat peraga, (2) telaah, (3) revisi, (4) validasi, (5) uji coba terbatas, (6) analisis data , (7) laporan. Teknik pengumpulan data yang digunakan adalah angket dan uji coba alat peraga. Teknik pengolahan data yang digunakan adalah analisis kevalidan alat peraga dengan Skala Likert,dan analisis hasil uji coba alat peraga menggunakan hasil kalibrasi sesuai dengan standar Sistem Internasional (SI). Hasil pengembangan alat peraga terarium biekosistem sebagai alat peraga pemanasan global menunjukkan bahwa alat peraga tersebut telah layak digunakan dengan hasil validasi 91,3 % (sangat valid). Hasil kalibrasi alat peraga yang dilakukan pada sensor DHT11 sebagai instrumen yang digunakan pada terarium biekosistem yang dikembangkan menunjukkan taraf ketelitian sebesar 95,9 % relatif dibandingkan dengan acuan standar Sistem Internasional (SI). Kata kunci: Terarium biekosistem, Pemanasan Global , Sensor DHT11. Abstract This study aims to describe the validity of the development of biecosystem terrarium, and describe the biecosystem terrarium developed in global warming material. This type of research uses the ADDIE model which consists of 5 components, namely: analysis, design, development, implementation, and evaluation, with limits to the implementation stage, emergency conditions of the Covid-19 pandemic . The study was conducted through 7 development procedures, namely (1) design of props, (2) review, (3) revision, (4) validation, (5) limited trials, (6) data analysis, (7) reports. Data collection techniques used were questionnaires and trial props. The data processing technique used is the validity of the teaching aids with a Likert Scale, and the analysis of the results of the teaching aids using the calibration results in accordance with International System (SI) standards. The results of the development of terrarium biecosystem props as global warming props showed that the props were already worth using with 91.3% validation results (very valid). The results of calibration of the teaching aids carried out on the DHT11 sensor as an instrument used in the developed biecosystem terrarium showed an accuracy level of 95.9% relative compared to the International System (SI) standard reference. Keywords: Biecosystem Terrarium, Global Warming, DHT11 Sensor.
PENGEMBANGAN MEDIA PEMBELAJARAN FISIKA BERBASIS ADOBE FLASH UNTUK MENINGKATKAN PEMAHAMAN PESERTA DIDIK PADA MATERI HUKUM NEWTON KELAS X SMA/MA UBAIDILLAH, IVAN; ANGGARYANI, MITA
Inovasi Pendidikan Fisika Vol 9, No 3 (2020)
Publisher : Inovasi Pendidikan Fisika

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Abstract

Penelitian ini bertujuan untuk menghasilkan media pembelajaran fisika berbasis adobe flash pada materi hukum newton serta meningkatkan pemahaman peserta didik kelas X SMA. Penelitian ini menggunakan metode pengembangan ADDIE. Penelitian ini menghasilkan bahwa media pembelajaran fisika berbasis adobe flash yang telah dikembangkan sudah layak untuk digunakan melihat hasil validitas dan keefektifan yang sudah memenuhi. Validitas media pembelajaran fisika berbasis adobe flash ini mendapatkan kategori sangat valid dengan nilai rata-rata skor persentase sebesar 91,7%. Media pembelajaran fisika berbasis adobe flash ini sudah memenuhi dari kriteria efektif dilihat dari pendapat responden dengan kriteria sangat baik. Media pembelajaran fisika berbasis adobe flash ini bisa meningkatkan pemahaman konsep peserta didik kelas X SMA yang bisa dibuktikan melalui nilai rata-rata pseserta didik sebesar 80 yang telah mencukupi kriteria ketuntasan minimal di sekolah tersebut yaitu sebesar 78. Maka, media pembelajaran fisika yang sudah dikembangakn ini layak untuk digunakan dalam pembelajaran dan mampu meningkatkan pemahaman konsep peserta didik. Kata kunci: Adobe Flash, Media Pembelajaran, Hukum Newton, Belajar Mandiri, Pemahaman Peserta Didik
PEMBUATAN MEDIA PEMBELAJARAN FISIKA DENGAN AUGMENTED REALITY BERBASIS ANDROID PADA MATERI ALAT OPTIK RISKA DEWI, LAILY; ANGGARYANI, MITA
Inovasi Pendidikan Fisika Vol 9, No 3 (2020)
Publisher : Inovasi Pendidikan Fisika

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Abstrak Penelitian ini bertujuan untuk mendeskripsikan kelayakan yang ditinjau dari validitas dan efektifitas pada pembuatan media pembelajaran fisika dengan Augmented Reality berbasis Android pada materi alat optik. Tahapan pada penelitian ini menggunakan metode ADDIE, karena termasuk penelitian pengembangan. Tahapan ADDIE antara lain, analysis (menganalisis), design (merancang), development (mengembangkan), implementation (menerapkan), dan evaluation (mengevaluasi). Hasil penelitian pembuatan media pembelajaran fisika dengan Augmented Reality berbasis Android pada materi alat optik adalah layak untuk diterapkan ketika proses pembelajaran yang ditinjau dari kevalidan, dan keefektifan media tersebut. Nilai validasi media didapatkan dari dosen validator media dan perangkat pembelajaran serta alumni yang pernah melakukan penelitian tentang Augmented Reality. Nilai keefektifan media didapatkan dari respon siswa atau responden ketika menggunakan media dan tes pemahaman setelah mendapatkan materi alat optik dengan media Augmented Reality. Hasil validasi media pembelajaran memperoleh nilai persentase 95,5% dengan kriteria sangat valid. Sedangkan hasil yang diperoleh pada pengisian angket respon siswa persentasenya adalah 98,5% dengan kriteria sangat baik dan hasil persentase pada tes pemahaman diperoleh 64% dengan kriteria baik. Pengambilan data penelitian ini dilakukan secara online dengan jumlah responden 25. Kata Kunci: Media pembelajaran, Augmented Reality, Android, Alat Optik. Abstract This study aims to describe the feasibility in terms of the validity and effectiveness of making physics learning media with Android-based Augmented Reality on optical devices. The stages in this research used was ADDIE method, because this is include development research. The stages of this research are analysis, design, development, implementation, and evaluation. The results of making physics learning media with Android-based Augmented Reality on the optical devices are feasible to use in terms of the validity and effectiveness of the media. The value of media validation is obtained from media validator lecturers and learning devices as well as alumni who have researched Augmented Reality. The value of the effectiveness of the media is obtained from the response of students or respondents when using media and understanding tests after getting optical devices with Augmented Reality media. The validation results get a percentage value 95,5% with very valid criteria. While the results of the students response to questionnaire obtained percentage value is 98.5% with very good criteria and the results of understanding tests obtained a percentage value of 64% with good criteria. Data collection in this research was conducted online with 25 respondents. Keywords: Learning Media, Augmented Reality, Android, Optical Devices.
PELATIHAN PENGGUNAAN ALAT UKUR DAN PENGUKURAN BAGI GURU IPA SMP WILAYAH SIDOARJO Rohmawati, Lydia; Sucahyo, Imam; Arief, Alimufia; Anggaryani, Mita
Jurnal ABDI: Media Pengabdian Kepada Masyarakat Vol 1, No 1 (2015)
Publisher : Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/ja.v1n1.p18-24

Abstract

Pembelajaran IPA berbasis kurikulum 2013 sangat identik dengan kegiatan pengamatan dan eksperimen. Pada fase pendahuluan, media pembelajaran diperlukan untuk memotivasi siswa. Beberapa alat pengukuran dalam fisika yang sering digunakan dalam kelas, sebagai contoh jangka sorong dan multimeter analog. Berdasarkan pada kegiatan Pengabdian Kepada Masyarakat (PKM) yang didanai oleh BOPTN tahun 2013, pada SMP PGRI 1 Buduran Sidoarjo, sekitar 65% guru-guru di SMP PGRI Sidoarjo mengalami kesulitan dalam mengajarkan materi alat ukur dan pengukuran di Fisika. Dengan mempertimbangkan hasil PKM sebelumnya, diputuskan untuk mengembangkan media guna membantu proses belajar mengajar dengan membuat poster dari jangka sorong dan multimeter analog. Setelah kegiatan PKM selesai, terdapat beberapa respon terhadap aktivitas PKM. Lebih dari 75% peserta setuju bahwa poster yang dibuat oleh tim PKM menyajikan kompetensi utama dalam kurikulim 2013 dengan baik dan mengembangkan pengetahuan guru sebagai peserta. Peserta juga memberikan respon bahwa poster tersebut merupakan media kreatif dalam kegiatan belajar mengajar, sederhana tetapi mengandung banyak informasi. Lebih jauh, poster juga memiliki nilai ekonomis. Sekitar 80% peserta mengatakan bahwa poster sangat membantu dalam kegiatan belajar mengajar. Respon lain yang berhubungan dengan gambar dan performa, 63% peserta mengatakan bahwa setiap poster memiliki gambar yang jelas dan 60% peserta mengatakan bahwa poster tersebut sangat menarik.
How to Promote the Ability of Physics Teaching Materials Development through Team-Based Project Learning? An Action Research Evidence Anggaryani, Mita; Satriawan, Muhammad; Saputra, Oka; Habibbulloh, Muhammad
Jurnal Penelitian & Pengembangan Pendidikan Fisika Vol 10 No 1 (2024): JPPPF (Jurnal Penelitian dan Pengembangan Pendidikan Fisika), Volume 10 Issue 1,
Publisher : Program Studi Pendidikan Fisika Universitas Negeri Jakarta, LPPM Universitas Negeri Jakarta, HFI Jakarta, HFI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/1.10102

Abstract

This action research study investigates the use of team-based project learning to enhance the pedagogical competence of pre-service physics teachers, specifically focusing on their capacity to develop physics teaching materials. The study employed a five-stage strategy, which included the following steps: first action, observation, reinforcement, second action, and assessment. These phases formed a cycle of action research in a pedagogical course within the undergraduate program of physics education, specifically focused on teaching material development. Observation, assignments, product assessment sheets, and interviews were utilized to obtain data. The obtained data consists of quantitative data, namely performance value data related to both the process and product, as well as qualitative data in the form of interview findings. The findings indicate that 96% of pre-service teachers who engaged in material development courses through project activities had highly satisfactory marks, namely within the A- and A categories. This study emphasizes the significance of fostering efficient pedagogical techniques among prospective educators and provides data from an action research investigation. Furthermore, this research also assists in the preparation of pre-service physics instructors who possess the necessary skills to create physics textbooks. Participating in collaborative project activities allows pre-service physics teachers to gain essential skills, knowledge, and practical experiences that will prepare them for their future positions in the classroom.
Enhancing Physics Experience: VIRRE (Virtual Reality of Renewable Energy) to Increasing Concept Understanding and Learning Motivation in Secondary Education Anggaryani, Mita; Citra, Nina Fajriyah
Jurnal Penelitian & Pengembangan Pendidikan Fisika Vol. 10 No. 2 (2024): JPPPF (Jurnal Penelitian dan Pengembangan Pendidikan Fisika), Volume 10 Issue
Publisher : Program Studi Pendidikan Fisika Universitas Negeri Jakarta, LPPM Universitas Negeri Jakarta, HFI Jakarta, HFI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/1.10201

Abstract

This research aims to develop VR in renewable energy materials (VIRRE) to increase students’ concept understanding and learning motivation. This research used Research and Development (R&D) method through ADDIE development model. Validation was carried out to determine the feasibility of VIRRE, then implemented in secondary school students by using problem-based learning model throughout three meetings. Research data was collected through questionnaires and pretest-posttest during classroom learning. The results show that VIRRE has a validity percentage of 94.07% with very valid criteria. The effectiveness of VIRRE media in increasing students' concept understanding and learning motivation is included in medium criteria with n-gain scores of 0.52 and 0.33 respectively. Additionally, VIRRE usage in learning activities showed the most improved indicator of concept understanding and aspect of learning motivation, namely classifying and self-confidence respectively. Moreover, the result indicates that both concept understanding and learning motivation are related to each other, once students are motivated to learn the subject, they can achieve a great understanding of its concept. VIRRE received very good responses from students in aspects of learning activities, materials, and media use with average percentages of 82.22%, 82.7%, and 84.23% respectively. Thus, VR could be an alternative media learning to support educators in delivering physics materials, which are viewed as complicated concepts according to the students.
Analisis Validitas Media Augmented Reality of Optic (ARTIC) Berbasis Android Pada Materi Alat Optik Muafa, Arif; Anggaryani, Mita
IPF: Inovasi Pendidikan Fisika Vol. 13 No. 1 (2024): Volume 13 Nomor 1 Tahun 2024
Publisher : Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/ipf.v13n1.p14-23

Abstract

There are many studies related to the development of learning using technological advances, one of which is augmented reality. This developed learning media, ARTIC, is a media developed to train students' science literacy skills by utilising augmented reality technology to bring up 3D objects on optical instrument material. This research focuses on analysing the validity of the ARTIC media that has been developed using the ADDIE (Analysis, Design, Development, Implementation, and Evaluation) development research model. Media validation was conducted by two validators who are expert lecturers in the field of learning media. Media validity was reviewed from four aspects, namely aspects of display design, programme operation, navigation, and usefulness. The results showed that the validity scores obtained in the four aspects were 94%, 98%, 100%, and 95%. So that the average percentage score of ARTIC media validation is 96% with a very valid category. So it can be stated that ARTIC media is feasible to be used as learning media to train students' science literacy in physics learning on optical devices material.
Development of Virtual Reality Hydroelectric (VIRRIC) for teaching students about renewable energy Zakaria, Aminudin; Anggaryani, Mita
ORBITA: Jurnal Pendidikan dan Ilmu Fisika Vol 10, No 2 (2024): November
Publisher : Universitas Muhammadiyah Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31764/orbita.v10i2.24960

Abstract

Understanding abstract physics theories, such as energy, can be challenging for students. Teachers also face the difficulty of meeting learning objectives within limited classroom time. The purpose of this research is to develop physics learning media to teach high school students about renewable energy. The learning media is presented as virtual reality, focusing on the energy conversion process in hydroelectric power plants. The goal is for students to apply their understanding of energy conversion concepts in hydroelectric power plants as one type of renewable energy source. The research process follows the ADDIE model, focusing on the analysis, design, and development stages. Data is collected through validation sheets completed by media experts, which provide valuable suggestions for revisions. The data was analyzed using descriptive statistical methods. It is known that at this level of education, the cognitive level required for understanding renewable energy material is C4 according to the revised Bloom's taxonomy. At the design stage, storyboards are used to frame the media development process, comprising a problem orientation scene and an exploration scene. After development, the VIRRIC media was validated based on visual aspects, interest, usefulness, accuracy, legitimacy, and structure. The final media expert validation score for the VIRRIC media is 0.87, categorized as highly valid. The lowest score was in the visual aspect, which was 0.77. This was due to some text information in the media being difficult to read. The text is observable when not using a gyro device, but becomes difficult to read when observed using a gyro device. Based on these results, the VIRRIC media is deemed suitable for testing in learning after making improvements.
Pengembangan Media IV-GLOW untuk Meningkatkan Motivasi Belajar Pemanasan Global Peserta Didik SMA di Kabupaten Jombang Ilmi, Rosikhotul; Anggaryani, Mita
IPF: Inovasi Pendidikan Fisika Vol. 13 No. 3 (2024): Volume 13 Nomor 3 Tahun 2024
Publisher : Universitas Negeri Surabaya

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Abstract

Technology is increasingly developing and becoming a support in the field of education, one of which is in the development of learning media. The development of increasingly superior learning media can support the delivery of material to students. Learning media is divided into several types, one of which is audio-visual learning media in the form of interactive learning videos. Interactive learning is able to provide a more effective learning experience because it combines several senses, so that students will find it easier to remember the learning material. This research aims to develop interactive video learning media on global warming materials. In this study, the next learning media called Interactive Video of Global Warming (IV-GLOW) was piloted to increase students' learning motivation. This research uses the Research and Development method. Data is collected through validation and questionnaires. The results of this study show that IV-GLOW media has a validity percentage of 97.78% with very valid criteria. The practicality of IV-GLOW media obtained an average percentage of 90.53%. In its implementation, IV-GLOW media can be used .The increase in motivation occurs in all aspects with the highest increase in relevance and satisfaction indicators.