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DEVELOPING LEARNING MEDIA BASED ON AUGMENTED REALITY (AR) TO IMPROVE LEARNING MOTIVATION Ridho Dedy Arief Budiman
JETL (Journal of Education, Teaching and Learning) Vol 1, No 2 (2016): Volume 1 Number 2 September 2016
Publisher : STKIP Singkawang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (390.265 KB) | DOI: 10.26737/jetl.v1i2.45

Abstract

This research aims to reveal the development of Augmented Reality-based learning media to increase motivation to learn computer assembly materials. This research is an research and development type. The population was ninth students of SMP Harapan Ananda Kubu Raya totaling 112 students. The sample was 68 students with proportional random sampling technique. Data Collection using a questionnaire. To test the hypothesis, one-tailed t-test was used. Data analysis was performed descriptively. The results showed that one-tailed t-test data is posttest questionnaire motivation experimental class and control sig 0.000 <α 0.05, so it can be concluded that the motivation to learn the experimental group was higher than the control group.
Rancang bangun sistem informasi presensi pegawai on site berbasis web dengan integrasi radio frequency identification (RFID) Slamet Rahayu; Ridho Dedy Arief Budiman
Jurnal Pendidikan Informatika dan Sains Vol 11, No 2 (2022): Jurnal Pendidikan Informatika dan Sains
Publisher : IKIP PGRI Pontianak

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31571/saintek.v11i2.4898

Abstract

CV Icommits masih melakukan presensi yang tergolong konvensional dengan cara mengisi daftar hadir oleh pegawai pada formulir presensi yang sudah disediakan di perusahaan. Presensi seperti diatas dapat menyebabkan proses presensi dinilai kurang efektif karena cara tersebut rentan terjadinya manipulasi data kehadiran seseorang yang disebabkan human error. Oleh karena itu, peneliti memberikan suatu solusi yakni dengan merancang teknologi informasi melalui sistem informasi presensi pegawai berbasis web yang terintegrasi dengan Radio Frequency Identification (RFID) reader dan kartu RFID yang dirasa mampu menyelesaikan permasalahan karena dapat mempermudah proses presensi pegawai dan menghasilkan data yang real-time. Adapun metode yang digunakan dalam analisis dan perancangan sistem ini adalah menggunakan pemodelan UML (Unified Modeling Language). Hasil akhirnya berupa perancangan dan implementasi sistem informasi presensi dengan integrasi RFID dapat mengontrol presentase data kehadiran dan ketidakhadiran setiap pegawai dalam bentuk chart/diagram serta fitur kelola data rekapitulasi presensi pegawai yang dapat mempermudah pemilik perusahaan dalam memonitoring ketercapaian jam kerja pegawai on site.
Pengembangan Media Evaluasi Pembelajaran Berbasis Android di Madrasah Aliyah Negeri Pontianak Danar Santoso; Ridho Dedy Arief Budiman
Journal of Edukasi Borneo Vol. 2 No. 1 (2021)
Publisher : PT. Media Edukasi Borneo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (241.889 KB)

Abstract

This study aimed to develop an android-based learning evaluation tool in one of the state madrasah aliyah in Pontianak. The method used in this research was design-based research (DBR) with the ADDIE framework. Participants in the research in this study were 35 students and 2 practitioners. All instruments were validated by 4 experts. The data were gathered through interviews, observations, and questionnaires. The results showed that the developed android-based learning evaluation tool called MAI was feasible to use, namely it was included in the criteria range "Very Appropriate". Overall student responses to android-based learning through MAI were in the "Good" category, including the attractiveness aspect which got a score of 79.56%. ABSTRAK Penelitian ini bertujuan untuk mengembangkan media evaluasi pembelajaran berbasis android di salah satu madrasah aliyah negeri di Pontianak. Metode yang digunakan dalam penelitian ini adalah design-based research (DBR) dengan kerangka kerja ADDIE. Partisipan dalam penelitian dalam penelitian ini adalah 35 siswa dan 2 orang praktisi. Semua intrumen divalidasi oleh 4 orang ahli. Pengumpulan data melalui wawancara, observsi, dan angket. Hasil Penelitian menunjukkan bahwa media evaluasi (MAI) pembelajaran berbasis android yang dikembangkan layak digunakan yaitu masuk pada range kriteria “Sangat Layak”. Respon siswa terhadap MAI pembelajaran berbasis android secara keseluruhan masuk kategori “Baik”, diantaranya pada aspek kemenarikan yang mendapatkan skor 79,56%. KATA KUNCI: Media Evaluasi, android, DBR, ADDIE.
THE INFLUENCE OF INTERNSHIP EXPERIENCE AND CAREER GUIDANCE ON STUDENT WORK READINESS: A QUANTITATIVE DESCRIPTIVE RESEARCH STUDY Muhammad Hakiki; Ridho Dedy Arief Budiman; Muhamad Firdaus; Ayu Dewi Astiti
Jurnal Inovasi Pendidikan dan Teknologi Informasi (JIPTI) Vol 4 No 2 (2023): Jurnal Inovasi Pendidikan dan Teknologi Informasi (JIPTI)
Publisher : Program Studi Teknologi Informasi, Universitas Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/pti.v4i2.1398

Abstract

This study aims to investigate the impact of internship experience and career guidance on job readiness of Vocational High School (SMK) students in Information and Communication Technology (ICT) in Muara Bungo. The research method used is descriptive quantitative research with a comparative causal approach (Expost Facto). Data collection was done through indirect communication techniques, direct communication techniques, and documentary studies, using instruments in the form of questionnaires and documentation. The population of this study were all XII grade students at SMK N 1 Muara Bungo. The sampling technique used was Propotional Random Sampling. Data analysis was carried out with the following steps: (1) descriptive analysis; (2) prerequisite test analysis includes normality test, linearity test, and multicollinearity test; (3) hypothesis testing through simple regression analysis and multiple regression analysis. The results showed that internship experience has an influence of 45.5% on the work readiness of vocational students in the field of ICT in Muara Bungo. Furthermore, career guidance has an influence of 35.5% on the work readiness of the same students. Furthermore, the results show that pre-service learning experience and career guidance together have an influence of 54.9% on the work readiness of vocational students in the field of ICT in Muara Bungo.
Rancang bangun sistem informasi presensi pegawai on site berbasis web dengan integrasi radio frequency identification (RFID) Slamet Rahayu; Ridho Dedy Arief Budiman
Jurnal Pendidikan Informatika dan Sains Vol. 11 No. 2 (2022): Jurnal Pendidikan Informatika dan Sains
Publisher : IKIP PGRI Pontianak

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31571/saintek.v11i2.4898

Abstract

CV Icommits masih melakukan presensi yang tergolong konvensional dengan cara mengisi daftar hadir oleh pegawai pada formulir presensi yang sudah disediakan di perusahaan. Presensi seperti diatas dapat menyebabkan proses presensi dinilai kurang efektif karena cara tersebut rentan terjadinya manipulasi data kehadiran seseorang yang disebabkan human error. Oleh karena itu, peneliti memberikan suatu solusi yakni dengan merancang teknologi informasi melalui sistem informasi presensi pegawai berbasis web yang terintegrasi dengan Radio Frequency Identification (RFID) reader dan kartu RFID yang dirasa mampu menyelesaikan permasalahan karena dapat mempermudah proses presensi pegawai dan menghasilkan data yang real-time. Adapun metode yang digunakan dalam analisis dan perancangan sistem ini adalah menggunakan pemodelan UML (Unified Modeling Language). Hasil akhirnya berupa perancangan dan implementasi sistem informasi presensi dengan integrasi RFID dapat mengontrol presentase data kehadiran dan ketidakhadiran setiap pegawai dalam bentuk chart/diagram serta fitur kelola data rekapitulasi presensi pegawai yang dapat mempermudah pemilik perusahaan dalam memonitoring ketercapaian jam kerja pegawai on site.
The impact of online learning during the Covid-19 pandemic on learning outcomes Budiman, Ridho Dedy Arief; Mlwale, Husna Juma; Syafruddin, Syafruddin; Hamka, Muh; Purnomo, Sigit
Vocational: Journal of Educational Technology Vol. 1 No. 1 (2024)
Publisher : Yayasan Pendidikan Dan Pengembangan Harapan Ananda

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58740/vocational.v1i1.249

Abstract

This study focuses on the impact of online learning during the Covid-19 pandemic on the learning outcomes of students in class XI Multimedia at SMK Negeri Hulu Gurung, Kapuas Hulu Regency. This study aims to analyze the implementation of online learning, its impact on students, and changes in learning outcomes during the pandemic. The research method used is a qualitative method with data collection techniques through observation, interviews, and documentation. The results showed that online learning caused a significant decline in student learning outcomes, where the average student absorption was below the 85% classical standard. This decline shows that although online learning has been implemented in accordance with the direction of the relevant agencies, constraints such as limited internet access and adaptation to new methods reduce the effectiveness of the learning process. This study suggests the need for regular evaluation and adjustment of learning methods to improve student learning outcomes in the future.
Identification and Analysis of Potential Hazards in Informatics Practicum Activities Winata, Rivaldi Andika; Prasetya, Raynaldi Nugraha; Budiman, Ridho Dedy Arief
Journal of Multidiscipline and Collaboration Research Vol. 2 No. 2 (2025)
Publisher : Yayasan Pendidikan dan Pengembangan Harapan Ananda

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58740/jmcr.v2i2.615

Abstract

This study aims to identify and analyze potential hazards occurring during Informatics subject practicum activities at SMP Harapan Ananda, as well as to formulate risk mitigation strategies based on occupational safety approaches. The research employed a descriptive qualitative method supported by simple quantitative analysis through the HIRADC framework (Hazard Identification, Risk Assessment, and Determining Control). Data were collected through observation, interviews, documentation, and questionnaires involving teachers, laboratory technicians, and students. The results revealed four main categories of potential hazards: electrical, ergonomic, physical-environmental, and digital (cyber hazards). Electrical hazards were identified as the most dominant risks due to non-standard installation and insufficient maintenance, while ergonomic and environmental hazards were related to improper workstation design, limited ventilation, and inadequate lighting. Moreover, digital hazards such as data security threats and inappropriate internet access were also identified as emerging issues in technology-based learning. Risk mitigation efforts were implemented through the hierarchy of control, including elimination, engineering controls, administrative procedures, and safety education. This study contributes to the development of safety management in computer laboratories at secondary schools and promotes a culture of safety and digital literacy within technology-integrated educational environments.
THE INFLUENCE OF INTERNSHIP EXPERIENCE AND CAREER GUIDANCE ON STUDENT WORK READINESS: A QUANTITATIVE DESCRIPTIVE RESEARCH STUDY Hakiki, Muhammad; Budiman, Ridho Dedy Arief; Firdaus, Muhamad; Astiti, Ayu Dewi
Jurnal Inovasi Pendidikan dan Teknologi Informasi (JIPTI) Vol. 4 No. 2 (2023): Jurnal Inovasi Pendidikan dan Teknologi Informasi (JIPTI)
Publisher : Information Technology Education Department

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/pti.v4i2.1398

Abstract

This study aims to investigate the impact of internship experience and career guidance on job readiness of Vocational High School (SMK) students in Information and Communication Technology (ICT) in Muara Bungo. The research method used is descriptive quantitative research with a comparative causal approach (Expost Facto). Data collection was done through indirect communication techniques, direct communication techniques, and documentary studies, using instruments in the form of questionnaires and documentation. The population of this study were all XII grade students at SMK N 1 Muara Bungo. The sampling technique used was Propotional Random Sampling. Data analysis was carried out with the following steps: (1) descriptive analysis; (2) prerequisite test analysis includes normality test, linearity test, and multicollinearity test; (3) hypothesis testing through simple regression analysis and multiple regression analysis. The results showed that internship experience has an influence of 45.5% on the work readiness of vocational students in the field of ICT in Muara Bungo. Furthermore, career guidance has an influence of 35.5% on the work readiness of the same students. Furthermore, the results show that pre-service learning experience and career guidance together have an influence of 54.9% on the work readiness of vocational students in the field of ICT in Muara Bungo.
Menumbuhkan Identitas Nasional dan Keterampilan Kewarganegaraan: Peran Pemuda Pancasila dalam Program Pendidikan Kewarganegaraan Firmansyah, Syarif; Firdaus, Muhamad; Budiman, Ridho Dedy Arief; Astriyani, Serly
Juwara: Jurnal Wawasan dan Aksara Vol. 4 No. 1 (2024)
Publisher : Yayasan Pendidikan dan Pengembangan Harapan Ananda

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58740/juwara.v4i1.293

Abstract

ABSTRAK Penelitian ini mengkaji peran organisasi Pemuda Pancasila dalam menumbuhkan identitas nasional dan keterampilan kewarganegaraan di kalangan mahasiswa. Masalah utama yang dihadapi adalah kurangnya pemahaman dan penerapan nilai-nilai Pancasila di kalangan generasi muda, terutama dalam konteks pendidikan kewarganegaraan. Tujuan penelitian ini adalah untuk memahami sejauh mana organisasi Pemuda Pancasila berkontribusi dalam mengembangkan rasa nasionalisme, keterampilan berpikir kritis, serta kolaborasi dan komunikasi di antara mahasiswa. Metode penelitian yang digunakan adalah deskriptif kualitatif dengan pendekatan tematik. Sampel penelitian terdiri dari 60 mahasiswa UPGRI Pontianak yang merupakan anggota aktif Pemuda Pancasila. Hasil penelitian menunjukkan bahwa partisipasi dalam Pemuda Pancasila berdampak positif terhadap penguatan identitas nasional dan peningkatan keterampilan kewarganegaraan. Implikasi dari penelitian ini adalah bahwa kolaborasi antara organisasi kepemudaan dan institusi pendidikan dapat menjadi strategi efektif dalam memperkuat karakter kebangsaan di kalangan mahasiswa. Dampak positif lainnya adalah terbentuknya mahasiswa yang lebih kritis, komunikatif, dan memiliki pemahaman mendalam terhadap nilai-nilai Pancasila. Penelitian ini menunjukkan bahwa peran organisasi pemuda sangat penting dalam mendukung pendidikan kewarganegaraan di perguruan tinggi. ABSTRACT This study examines the role of the Pemuda Pancasila organization in fostering national identity and citizenship skills among students. The main issue faced is the lack of understanding and application of Pancasila values among the younger generation, particularly in the context of civic education. The purpose of this study is to understand the extent to which the Pemuda Pancasila organization contributes to developing a sense of nationalism, critical thinking skills, as well as collaboration and communication among students. The research method used is descriptive qualitative with a thematic approach. The sample consists of 60 students from UPGRI Pontianak who are active members of Pemuda Pancasila. The results of the study show that participation in Pemuda Pancasila has a positive impact on strengthening national identity and improving citizenship skills. The implications of this research suggest that collaboration between youth organizations and educational institutions can be an effective strategy in strengthening national character among students. Other positive impacts include the development of students who are more critical, communicative, and have a deeper understanding of Pancasila values. This study highlights the importance of youth organizations in supporting civic education in higher education.
Student Perceptions of the Use of Interactive Digital Media in Improving Learning Motivation Prasetya, Raynaldi Nugraha; Budiman, Ridho Dedy Arief; Astuti, Aura; Friani, Devi Anggi; Siradjuddin, Suharti
Juwara: Jurnal Wawasan dan Aksara Vol. 5 No. 1 (2025)
Publisher : Yayasan Pendidikan dan Pengembangan Harapan Ananda

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58740/juwara.v5i1.313

Abstract

This study aims to explore students' perceptions of the use of interactive digital media and its influence on learning motivation. Interactive digital media is expected to increase students' engagement in learning and motivate them to be more active in the learning process. This research uses a descriptive qualitative approach with data collection techniques through semi-structured interviews and observation. The sample used was 5-10 students selected as key informants in one junior high school. The data were analyzed using thematic analysis techniques which included data reduction, categorization, and meaning of emerging themes. The results show that students have a positive view of the use of interactive digital media in learning, which they feel can increase their motivation to learn. Based on these findings, it is recommended to utilize interactive digital media as an effective tool in the learning process to increase students' motivation and engagement. The implication of this study shows that the integration of interactive digital media in the learning curriculum can be an innovative strategy to create a more engaging learning environment, encourage student-centered learning, as well as support the development of 21st century skills such as critical thinking, collaboration, and digital literacy.