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Analysis of mathematical communication ability on prospective elementary school teachers based on self-regulated learning level Ristiana, Muhammad Ghiyats; Wahyudin, Wahyudin; Herman, Tatang; Nurjanah, Nurjanah
Jurnal Infinity Vol 14 No 3 (2025): VOLUME 14, NUMBER 3, INFINITY
Publisher : IKIP Siliwangi and I-MES

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/infinity.v14i3.p607-632

Abstract

Mathematical communication skills are essential for prospective elementary school teachers. However, many problems still occur in prospective elementary school teachers related to their mathematical communication skills. This study aims to describe the mathematical communication skills of prospective elementary school teachers and their level of self-regulated learning. This qualitative research, employing a phenomenological design, aims to explore and identify the mathematical communication skills of prospective elementary school teachers. Forty-eight prospective elementary school teachers participated in this study, and nine were selected for in-depth interviews to understand their mathematical communication skills better. The results showed that prospective elementary school teachers with high self-regulated learning almost met all indicators, prospective teachers with moderate self-regulated learning met three indicators, and prospective teachers with low self-regulated learning met one indicator. All of them were unable to provide mathematical solutions with rational reasons. Several factors cause prospective elementary school teachers not to have good mathematical communication skills, such as 1) lack of knowledge of basic geometry concepts, 2) lack of motivation to learn independently, 3) inability to manage what to learn, and 4) inability to evaluate their mistakes. Based on the research results, not all prospective elementary school teachers possess practical communication skills.
Analysis of mathematical communication ability on prospective elementary school teachers based on self-regulated learning level Ristiana, Muhammad Ghiyats; Wahyudin, Wahyudin; Herman, Tatang; Nurjanah, Nurjanah
Jurnal Infinity Vol 14 No 3 (2025): VOLUME 14, NUMBER 3, INFINITY
Publisher : IKIP Siliwangi and I-MES

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/infinity.v14i3.p607-632

Abstract

Mathematical communication skills are essential for prospective elementary school teachers. However, many problems still occur in prospective elementary school teachers related to their mathematical communication skills. This study aims to describe the mathematical communication skills of prospective elementary school teachers and their level of self-regulated learning. This qualitative research, employing a phenomenological design, aims to explore and identify the mathematical communication skills of prospective elementary school teachers. Forty-eight prospective elementary school teachers participated in this study, and nine were selected for in-depth interviews to understand their mathematical communication skills better. The results showed that prospective elementary school teachers with high self-regulated learning almost met all indicators, prospective teachers with moderate self-regulated learning met three indicators, and prospective teachers with low self-regulated learning met one indicator. All of them were unable to provide mathematical solutions with rational reasons. Several factors cause prospective elementary school teachers not to have good mathematical communication skills, such as 1) lack of knowledge of basic geometry concepts, 2) lack of motivation to learn independently, 3) inability to manage what to learn, and 4) inability to evaluate their mistakes. Based on the research results, not all prospective elementary school teachers possess practical communication skills.
Peningkatan kesadaran konsumsi makanan sehat melalui edukasi green consumer behavior di sekolah dasar Nurfurqon, Faridillah Fahmi; Arga, Hana Sakura Putu; Fauzi, Muhammad Rizal; Ristiana, Muhammad Ghiyats; Firdaus, Anugrah Ramadhan; Samsudin, Asep
Abdimas Siliwangi Vol. 8 No. 2 (2025): Juni 2025
Publisher : IKIP SILIWANGI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/as.v8i2.27500

Abstract

Peningkatan kesadaran akan pentingnya konsumsi makanan sehat di kalangan anak-anak sekolah dasar sangatlah penting, mengingat kesehatan di masa kanak-kanak merupakan fondasi untuk kesehatan di masa dewasa. Melalui pendekatan edukasi tentang perilaku konsumen yang ramah lingkungan (green consumer behavior), Pengabdian ini bertujuan untuk meningkatkan kesadaran siswa mengenai pilihan makanan sehat. Dengan memadukan teori perilaku konsumen dan praktik pendidikan gizi, program ini diharapkan dapat memberikan dampak positif tidak hanya pada pola makan siswa, tetapi juga pada perilaku konsumsi yang lebih berkelanjutan. Data dan analisis yang diperoleh dari lapangan menunjukkan bahwa program edukasi ini berhasil meningkatkan pengetahuan dan kesadaran siswa terhadap makanan sehat.
Pengembangan media kartu lucu ceria menggunakan model kooperatif tipe Jigsaw untuk meningkatkan kemampuan berpikir kritis siswa SD kelas IV Muthya Syunadah; Sri Nurhayati; Muhammad Ghiyats Ristiana
COLLASE (Creative of Learning Students Elementary Education) Vol. 9 No. 4 (2026)
Publisher : IKIP Siliwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/collase.v9i4.31342

Abstract

Kemampuan berpikir kritis merupakan kemampuan penting dalam pendidikan abad ke-21. Namun, masih banyak siswa sekolah dasar yang mengalami kesulitan dalam menganalisis serta mengaitkan nilai-nilai pancasila dengan kehidupan sehari-hari. Penelitian ini bertujuan untuk mengembangkan media kalcer yang diintegrasikan dengan model pembelajaran jigsaw untuk meningkatkan kemampuan berpikir kritis siswa pada pembelajaran pendidikan Pancasila. Metode penelitian yang digunakan adalah Research and Development (R&D) yang diadaptasi dari Borg & Gall dengan delapan tahapan, yaitu Penelitian dan pengumpulan informasi, perencanaan, pengembangan produk awal, uji coba terbatas, revisi produk awal, uji coba lapangan, revisi akhir dan uji produk akhir. Subjek penelitian terdiri meliputi siswa sekolah dasar yang terlibat dalam tiga tahap pengujian yaitu uji terbatas (5 siswa), uji luas (15 siswa) dan uji produk (25 siswa). Pengumpulan data dilakukan melalui wawancara, observasi, lembar validasi, angket respon, serta tes kemampuan berpikir kritis. Hasil penelitian menunjukkan bahwa media yang dikembangkan memiliki tingkat kelayakan, kepraktisan, dan efektivitas yang baik. Validasi ahli media 89,2% (sangat layak) dan validasi materi 76% (layak). Peningkatan kemampuan berpikir kritis ditunjukkan melalui nilai N-Gain sebesar 0,5 (Kategori sedang) pada uji terbatas serta 0,7 (kategori tinggi) pada uji luas dan uji produk. Hasil ini menunjukkan bahwa media kalcer berbasis model jigsaw efektif meningkatkan kemampuan berpikir kritis siswa.
THE EFFECT OF PROBLEM-BASED LEARNING ASSISTED BY FUN MATH QUEST BASED ON QR CODE ON THE COMPUTATIONAL THINKING AND MATHEMATICAL REASONING SKILLS OF ELEMENTARY SCHOOL STUDENTS Pebri Yanti; Heris Hendriana; Muhammad Ghiyats Ristiana
Jurnal Cakrawala Pendas Vol. 12 No. 3 (2026)
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/jcp.v12i3.18421

Abstract

The low computational thinking and mathematical reasoning skills of students in fractions material indicate the need for more interactive and meaningful learning innovations. This study aims to analyze the effect of Problem-Based Learning assisted by Fun Math Quest based on QR Code on computational thinking and mathematical reasoning skills of elementary school students. This study used a mixed method with an explanatory sequential design. The research subjects consisted of 60 fourth-grade elementary school students selected using a purposive sampling technique. The research instruments included computational thinking and mathematical reasoning skills tests, student response questionnaires, interviews, and observations. Quantitative data were analyzed using N-gain, Independent Sample t-test, and effect size (Cohen's d), while qualitative data were analyzed descriptively to explain the quantitative results. The results showed that the experimental class obtained an increase in computational thinking skills (N-gain = 0.56) and mathematical reasoning skills (N-gain = 0.53) with a moderate category, while the control class obtained N-gains of 0.31 and 0.37, respectively. The results of the Independent Sample t-test showed that the computational thinking and mathematical reasoning skills of students in the experimental class were significantly higher than those of the control class. Effect size analysis showed a very large effect on computational thinking skills (d = 2.14) and a large effect on mathematical reasoning skills (d = 1.26). Qualitative data showed that the use of QR Code-based Fun Math Quest increased student engagement, supported systematic problem solving, and helped develop computational thinking and mathematical reasoning skills. In addition, student responses to learning were in the good category with an average of 75%. The conclusion of the study showed that Problem-Based Learning assisted by QR Code-based Fun Math Quest had a positive effect on elementary school students' computational thinking and mathematical reasoning skills and supported the creation of active, collaborative, and meaningful learning.
THE EFFECT OF GAMES-BASED LEARNING MODEL ASSISTED BY QUIZIZZ ON PROBLEM-SOLVING ABILITIES AND MATHEMATICAL UNDERSTANDING OF GRADE V ELEMENTARY SCHOOL STUDENTS Andri Herdiana; Heris Hendriana; Muhammad Ghiyats Ristiana
Jurnal Cakrawala Pendas Vol. 12 No. 3 (2026)
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/jcp.v12i3.18607

Abstract

This study examines the effect of a Game Based Learning (GBL) model assisted by Quizizz on mathematical problem-solving ability and mathematical understanding of fifth-grade elementary school students, and exploring their learning experiences. A sequential explanatory mixed methods design was used with 70 fifth-grade students and one teacher at SDN Soreang in the second semester of 2025/2026. Data were collected through tests, open-ended questionnaires, interviews, observations, and documentation. Quantitative data were analyzed using Shapiro-Wilk normality test, Mann-Whitney U test, and N-Gain; qualitative data through reduction, categorization, and thematic analysis. Mann-Whitney U results showed significant differences in both variables (Sig. = 0.000 < 0.05). The experimental group achieved N-Gain of 56.11% (moderate) for problem-solving and 56.55% for mathematical understanding, far exceeding the control group (21.81% and 29.64%). GBL with Quizizz more effectively supports procedural engagement than deep conceptual reasoning. Student responses averaged 74% (good category). GBL needs supplementing with conceptual guiding questions and reflective activities to fully optimize mathematical understanding.
Pengembangan bahan ajar berbantuan puzzle interaktif untuk meningkatkan kemampuan pemahaman membaca untuk siswa sekolah dasar Nela Halimah Sadiyah; Ratni Purwasih; Muhammad Ghiyats Ristiana
COLLASE (Creative of Learning Students Elementary Education) Vol. 9 No. 5 (2026)
Publisher : IKIP Siliwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/collase.v9i5.32199

Abstract

Penelitian ini dilatarbelakangi oleh rendahnya kemampuan pemahaman membaca siswa sekolah dasar yang menunjukkan perlunya media pembelajaran yang inovatif dan menarik. Penggunaan media pembelajaran yang interaktif diharapkan dapat membantu siswa memahami bacaan secara lebih aktif dan bermakna. Penelitian ini bertujuan untuk mengembangkan serta mengetahui kelayakan dan efektivitas bahan ajar puzzle interaktif berbasis Discovery Learning untuk meningkatkan kemampuan pemahaman membaca siswa kelas II sekolah dasar. Metode penelitian yang digunakan adalah Research and Development (R&D) dengan model pengembangan ADDIE yang meliputi tahap Analysis, Design, Development, Implementation, dan Evaluation. Data dikumpulkan melalui angket validasi ahli, observasi, wawancara, angket respons siswa, serta tes kemampuan pemahaman membaca. Produk yang dikembangkan divalidasi oleh ahli media, ahli materi, dan praktisi (guru) sebelum diimplementasikan dalam pembelajaran. Hasil penelitian menunjukkan bahwa bahan ajar puzzle interaktif memperoleh kategori sangat valid berdasarkan penilaian ahli media, ahli materi, dan praktisi. Respons siswa pada uji coba terbatas maupun uji coba luas menunjukkan kategori sangat baik. Selain itu, hasil implementasi menunjukkan adanya peningkatan kemampuan pemahaman membaca siswa yang ditunjukkan oleh peningkatan nilai post-test dibandingkan dengan pre-test. Dengan demikian, bahan ajar puzzle interaktif berbasis Discovery Learning dinyatakan layak, praktis, dan efektif digunakan dalam pembelajaran Bahasa Indonesia untuk meningkatkan kemampuan pemahaman membaca siswa sekolah dasar.
Pengembangan LKPD berbasis pendekatan saintifik berbantuan geogebra Fitriyany Nailul Amalia; Muhammad Ghiyats Ristiana; M. Afrilianto
JPMI (Jurnal Pembelajaran Matematika Inovatif) Vol. 7 No. 4 (2024): Juli
Publisher : IKIP Siliwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/jpmi.v7i4.21503

Abstract

This research aims to determine the feasibility, practicality and effectiveness of the product being developed. The product developed is a Student Worksheet (LKPD) on flat-sided building materials based on an assisted scientific approach GeoGebra. This research uses the method Research and Development (R&D), the 4D model according to Thiagarajan is limited to 3 stages, namely definition, design and development. The instruments used are test and non-test instruments. Data is processed using Microsoft Excel 2010. The subjects in the research were class VIII students at one of the Cimahi State Middle Schools, totaling 36 students in the limited trial and 72 students in the wide trial. The feasibility of the LKPD developed during validation obtained very valid results. The results of the practicality test in the limited trial were categorized as practical and in the extensive trial it was found to show the very practical category. The results obtained from the effectiveness of the LKPD showed that it was in the very effective category. Based on the research conducted, the results of the LKPD are shown flat-sided spatial building material based on an assisted scientific approach GeoGebra declared feasible, practical and effective for use.
Bagaimanakah komunikasi matematis calon guru? studi pendahuluan pada mahasiswa calon guru sekolah dasar Muhammad Ghiyats Ristiana; Wahyudin; Tatang Herman; Nurjanah
JPMI (Jurnal Pembelajaran Matematika Inovatif) Vol. 8 No. 1 (2025): JPMI
Publisher : IKIP Siliwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/jpmi.v8i1.27108

Abstract

Teaching mathematics should be communicated properly to students, so they can understand the whole concept, especially teaching in primary school. Nowadays, some teachers teaching mathematics just to make students memorize the concepts, not understand the whole concepts. This may cause when they were still become students to learn in university, they didn’t understand mathematics well enough. Therefore, the purpose of this study is to explain how well mathematical communication ability of prospective primary school teachers. To do so, we used qualitative descriptive approach using mathematical communication test to collect data from a group of prospective elementary school teachers. Data were analyzed by categorizing each indicator to identify factors that affect their mathematical communication ability. The results shows that mathematical communication ability of prospective primary school teachers is still in moderate category and tends to be in low category. An overview of each factor based on mathematical communication ability indicators will be shown in this research. These findings emphasize the need for improving prospective primary school teachers’ mathematical communication ability to make their preparation more thorough before carrying out teaching.  
THE EFFECT OF THE TEAM GAMES TOURNAMENT (TGT) COOPERATIVE LEARNING MODEL ASSISTED BY BAAMBOOZLE MEDIA ON CONCEPT UNDERSTANDING AND CRITICAL THINKING SKILLS OF THIRD-GRADE ELEMENTARY SCHOOL STUDENTS Ineu Sadiyyah; Wahyu Hidayat; Muhammad Ghiyats Ristiana
Jurnal Cakrawala Pendas Vol. 12 No. 4 (2026): October
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/rk9x6641

Abstract

This research is motivated by the low conceptual understanding and critical thinking skills of third-grade elementary school students in Science and Social Studies (IPAS), specifically on the ecosystem material. This study aims to examine the effect of applying the Team Games Tournament (TGT) cooperative learning model assisted by Baamboozle media on these two skills. The research method used is Mixed Methods with an Explanatory Sequential design. The sample consisted of 60 students divided into an experimental class (30 students) and a control class (30 students). Data collection used written test instruments, observations, and interviews. The results of the quantitative analysis using the Mann-Whitney test showed a significant increase in the experimental class compared to the control class. The average N-Gain for conceptual understanding in the experimental class was 0.71 (high category), and the N-Gain for critical thinking was 0.62 (medium category). Regression tests proved a positive correlation, where critical thinking skills contributed a 39.1% influence on students' conceptual understanding. Qualitative data supported these findings, showing that the integration of gamification and group competition successfully created an effective peer tutoring ecosystem, reduced boredom, and stimulated students to discuss and argue logically. In conclusion, the Baamboozle-assisted TGT model is proven effective in comprehensively improving students' conceptual understanding and critical thinking. Keywords: Team Games Tournament, Baamboozle, Conceptual Understanding, Critical Thinking, Science and Social Studies