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IMPROVING STUDENTS MASTERY OF VOCABULARY THROUGH THE USE OF GLOSSING TECHNIQUE Mamaghe, Niveyla; Rombepajung, Paula; Hampp, Paula
Journal of English Culture, Language, Literature and Education Vol. 8 No. 2 (2020): E CLUE: Journal of English Culture Language Literature and Education
Publisher : English Education Department

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53682/eclue.v8i2.1908

Abstract

The aim of the research is to improve the students vocabulary through the use of Glossing technique The design of this research is quantitative research through pre experimental design with pre test and post test design This study was conducted at SMP Anugrah Tondano The subject of the research was the second grade students in academic year of 2019 2020 The writer used reading text of Narrative text The result of the data analysis showed that there was an increase between the pre test and post test It can be seen from 10 students showed that the mean score of pre test was 53 and post test was 74 score Based on this finding from this study it can be concluded that having more vocabulary significantly affects the comprehension of the students reading activity Moreover by having many vocabularies the students can easily get the information and can enrich their knowledge by reading a lot of book Finally this research proved that theGlossing technique effective to improve student s vocabulary in reading comprehension < p>
STUDENTS PERCEPTION TOWARD THE USE OF ENGLISH SONG FOR SPEAKING SKILL Pandey, Apriliyane; Hampp, Paula; Andries, Fivy
Journal of English Culture, Language, Literature and Education Vol. 10 No. 2 (2022): E CLUE: Journal of English Culture Language Literature and Education
Publisher : English Education Department

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53682/eclue.v10i2.3025

Abstract

The aim of this research is to identify the perceptions of students about the use of song for speaking skill The researcher used questionnaire in this research The researcher used descriptive method which is survey method to analyze the data Survey method was used to analyze the data directly from people The population of this research were the third grade students of SMA Negeri 1 Tomohon There were 10 classes that divided into 5 science classes 3 social classes and 2 language amp; culture classes There were 297 students of third grade at the school The sample was 15 of the population and the researcher used simple random technique In other words there were 44 students participated in this research Based on the findings of the research it was found that the students as the sample had a great deal in experience by using song and the perception from the questions were dominated positively The conclusion was the use of song considered to be beneficial and effective for third grade students of SMA Negeri 1 Tomohon It was suggested to English teachers to always improve the way of teaching monitoring the improvement of technology that can be improved things especially in learning speaking and gain the benefits from the result < p>
AN ANALYSIS OF THE DIFFERENCES BETWEEN COMIC AND MOVIE BY STAN LEE: IRON MAN Oroh, Kevin; Samola, Nurmin; Hampp, Paula
Journal of English Culture, Language, Literature and Education Vol. 10 No. 1 (2022): E CLUE: Journal of English Culture Language Literature and Education
Publisher : English Education Department

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53682/eclue.v10i1.4054

Abstract

This research aims to find out the differences between comics and movie by using a qualitative method effective to describe the problem and give more explanation about this comic and movie Iron Man This research was conducted in Comic Tales of Suspense: Iron Man and Movie Iron Man 2008 To fulfill the research objective the researcher took an experimental study involving a sample of a movie with a duration of 2 hours 6minutes and a comic strip of 13 pages Data is obtained through analysis in books and comics reading and seeing the problems obtained The data in the comics show more past events at that time than the data in the movie in the comics it shows realistic events in the 1963 era and the values or data shown in the movie are more into the modern era Based on the results of the research the researcher concludes that the comics and the Iron Man film have differences that make each story with the right elements stories that have suggestions through time< p>
IMPROVING STUDENTS VOCABULARY BY USING WORD GAME APPLICATION Umbola, Hertila; Maru, Mister G.; Hampp, Paula
SoCul: International Journal of Research in Social Cultural Issues Vol. 2 No. 5 (2022): SoCul: International Journal of Research in Social Cultural Issues
Publisher : Faculty of Language and Arts (Fakultas Bahasa dan Seni) Universitas Negeri Manado

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53682/tf5jxf38

Abstract

This study aims to prove whether the Word Game Application which is Wordscapes can help students to improve their vocabulary or not In this study the researcher employed the quantitative research method The subject of this study is class X J at SMA N 1 Kotamobagu which consists of 30 students 13 are boys and 17 are girls with an average age of 15 17 years old Data were collected using pre test and post test design in the form of matching tests The result of this study proves that the mean scores of the post test are higher than the mean scores of the pre test The mean scores of the pre test is 63 16 and the mean scores of post test is 85 83 Based on the results obtained it can be concluded that the Word Game Application which is Wordscapes can help students to improve their vocabulary mastery and make students more enthusiastic in learning < p>